Why entropy instead of curse on the inner light/aegis setup? Seems like that curse should crit for 12k on light armor, no?
You could fit curse on the 'less yolo' setup without aegis. But without inner light double barred, your Magicka jumps around quite a bit on every bar swap. Which is annoying.
I'm impressed as hell you can keep your Magicka up with that sustain.
@Biro123
The mage helps in several ways. You start with a larger pool so it's harder to run out. It makes you hit harder. And it makes your shields stronger. Plus Sorcs are about burst, not sustained DPS.
@Lord_Hev
Very interesting build, and nice to see someone actually playing the class to it's advantages. 0 points into erosion though? Especially with the heavy armor meta.
If I wasn't in love with Destro and S&B, this would look really fun to try.
@Biro123
The mage helps in several ways. You start with a larger pool so it's harder to run out. It makes you hit harder. And it makes your shields stronger. Plus Sorcs are about burst, not sustained DPS.
@Lord_Hev
Very interesting build, and nice to see someone actually playing the class to it's advantages. 0 points into erosion though? Especially with the heavy armor meta.
If I wasn't in love with Destro and S&B, this would look really fun to try.
I think you misunderstand me.. I'm not talking about sustained dps.. Its when your burst consists of 3 abilities hitting together its a question around how many of those 3 abilities crit during that one burst. Surely a chance at more critting together will result in a larger burst (at least against a non-shielded target)..?
Some quick maths (if I remember how to do this).. and also I'm not sure exactly how much of a % crit increase thief does.. lets assume 12%:
Without Thief (44%crit)
Chance of all three critting = 0.44 x 0.44 x 0.44 = 0.085 (7%)
Chance of 2/3 critting = (0.44 x 0.44 x 0.56) + (0.44 x 0.56 x 0.44) + (0.56 x 0.44 x 0.44) = 0.325(32%)
With Thief (56% crit)
Chance of all three critting = 0.56 x 0.56 x 0.56 = 0.175 (18%)
Chance of 2/3 critting = (0.56 x 0.56 x 0.44) + (0.56 x 0.44 x 0.56) + (0.44 x 0.56 x 0.56) = 0.413(41%)
But then, a higher base damage may mean needing less crits to kill the target. I just find it odd to pump so many points into crit damage and not run Thief.
You could fit curse on the 'less yolo' setup without aegis. But without inner light double barred, your Magicka jumps around quite a bit on every bar swap. Which is annoying.
I'm impressed as hell you can keep your Magicka up with that sustain.
I already do without having to have wonky bars. It's just curse instead of aegis on DW, and Inner light instead of Aegis on Resto.
The only way to have curse with a 58k magic damage bar is back-barring it and only running Hardened ward and heal ward. I might give that a try.
Running he mage rather than thief. Is it better to have bigger base hits than having a more chance of all your burst abilities critting?
btw, how much more spell-power do you get from DW as opposed to destroy, how much does it increase your dmg when compared wit losing the 3% extra dmg from flame staff and the weaves.?
@Biro123
The mage helps in several ways. You start with a larger pool so it's harder to run out. It makes you hit harder. And it makes your shields stronger. Plus Sorcs are about burst, not sustained DPS.
@Lord_Hev
Very interesting build, and nice to see someone actually playing the class to it's advantages. 0 points into erosion though? Especially with the heavy armor meta.
If I wasn't in love with Destro and S&B, this would look really fun to try.
PandaIsAPotato wrote: »@Biro123
The mage helps in several ways. You start with a larger pool so it's harder to run out. It makes you hit harder. And it makes your shields stronger. Plus Sorcs are about burst, not sustained DPS.
@Lord_Hev
Very interesting build, and nice to see someone actually playing the class to it's advantages. 0 points into erosion though? Especially with the heavy armor meta.
If I wasn't in love with Destro and S&B, this would look really fun to try.
I think you misunderstand me.. I'm not talking about sustained dps.. Its when your burst consists of 3 abilities hitting together its a question around how many of those 3 abilities crit during that one burst. Surely a chance at more critting together will result in a larger burst (at least against a non-shielded target)..?
Some quick maths (if I remember how to do this).. and also I'm not sure exactly how much of a % crit increase thief does.. lets assume 12%:
Without Thief (44%crit)
Chance of all three critting = 0.44 x 0.44 x 0.44 = 0.085 (7%)
Chance of 2/3 critting = (0.44 x 0.44 x 0.56) + (0.44 x 0.56 x 0.44) + (0.56 x 0.44 x 0.44) = 0.325(32%)
With Thief (56% crit)
Chance of all three critting = 0.56 x 0.56 x 0.56 = 0.175 (18%)
Chance of 2/3 critting = (0.56 x 0.56 x 0.44) + (0.56 x 0.44 x 0.56) + (0.44 x 0.56 x 0.56) = 0.413(41%)
But then, a higher base damage may mean needing less crits to kill the target. I just find it odd to pump so many points into crit damage and not run Thief.
@Biro123
I ran max crit damage setup with Shadow way back when on Stam DK and only had 45-55% crit, thief just doesn't give enough to warrant it's usage. It's bad for PvP imo, but back then if my Leaps crit somebody it was a guaranteed one shot for upwards of 25k damage, hardest hitting leap I ever got was against Methuselah at 32k, granted his shields were down because he was repping a wall at drakelowe after Pvdooring it at 6am. Hueh hueh. I'd also assume he had zero impen or crit damage reduction in CP because he relies on his shields.
Shadow > Thief if you're looking for damage, but in Sorcerers' position I'd take Mage as well because more Magicka means more shields, more shields means more survival, less recasting of shields means more long term sustain, more inherent damage. etc.
@Lord_Hev go get Emp and break 100k now, do it you won't.
@Lord_Hev Why aren't you using Grace of the Ancients?
Given your already massive mag pool it would probably give you more damage than willpower, as it's basically another inner light, or am I mistaken?
I did the math the other day; you have to something like 60k magicka before Grace is better than Willpower if you are looking at damage output when you lose the Willpower spell damage bonus. (Of course shields are something else.)
@Minalan It scales off you base magicka pool? Or base + enchants + armor bonuses? If it does include Inner Light/Bound Aegis, that 60k figure was low.
I did the math the other day; you have to something like 60k magicka before Grace is better than Willpower if you are looking at damage output when you lose the Willpower spell damage bonus. (Of course shields are something else.)
@Minalan It scales off you base magicka pool? Or base + enchants + armor bonuses? If it does include Inner Light/Bound Aegis, that 60k figure was low.
I don't remember to be honest, all I know is that I did better with four piece spinner (I didn't have shadow dancer, but the bonuses are the same).
I tried the QAM build (four necro/four spinner/willpower) and it didn't work out due to lack of Magicka sustain, stamina sustain and no impen. I tried adding a piece of bloodspawn, then impen on small pieces, etc. What I ended up with still didn't work wells
Every HA block DK built to win a long resource grind can beat it. Encase spammers can beat it, especially when they get behind you and burst in a Destro ult. Ice staff root spammers can always tie it. Heavy armor nightblades can tie or beat it. The build had too many hard counters for my taste. So I went with something closer to Reddington's build.
I did the math the other day; you have to something like 60k magicka before Grace is better than Willpower if you are looking at damage output when you lose the Willpower spell damage bonus. (Of course shields are something else.)
@Minalan It scales off you base magicka pool? Or base + enchants + armor bonuses? If it does include Inner Light/Bound Aegis, that 60k figure was low.
I don't remember to be honest, all I know is that I did better with four piece spinner (I didn't have shadow dancer, but the bonuses are the same).
I tried the QAM build (four necro/four spinner/willpower) and it didn't work out due to lack of Magicka sustain, stamina sustain and no impen. I tried adding a piece of bloodspawn, then impen on small pieces, etc. What I ended up with still didn't work well.
Every HA block DK built to win a long resource grind can beat it. Encase spammers can beat it, especially when they get behind you and burst in a Destro ult. Ice staff root spammers can always tie it. Heavy armor nightblades can tie or beat it. The build had too many hard counters for my taste. So I went with something closer to Reddington's build.
Publius_Scipio wrote: »I did the math the other day; you have to something like 60k magicka before Grace is better than Willpower if you are looking at damage output when you lose the Willpower spell damage bonus. (Of course shields are something else.)
@Minalan It scales off you base magicka pool? Or base + enchants + armor bonuses? If it does include Inner Light/Bound Aegis, that 60k figure was low.
I don't remember to be honest, all I know is that I did better with four piece spinner (I didn't have shadow dancer, but the bonuses are the same).
I tried the QAM build (four necro/four spinner/willpower) and it didn't work out due to lack of Magicka sustain, stamina sustain and no impen. I tried adding a piece of bloodspawn, then impen on small pieces, etc. What I ended up with still didn't work wells
Every HA block DK built to win a long resource grind can beat it. Encase spammers can beat it, especially when they get behind you and burst in a Destro ult. Ice staff root spammers can always tie it. Heavy armor nightblades can tie or beat it. The build had too many hard counters for my taste. So I went with something closer to Reddington's build.
Well from my own experience, Quivers Are Moriarty is always in Cyrodiil grouped together with his aussie wombat perfume wearing gf and maybe one other sometimes.
His build may hit hard as seen in his video. But just like all the points you mentioned, I'd have to say Iryalia is the tougher magical sorc for sure. Try dueling Iryalia you will see.