DRXHarbinger wrote: »Heavy attack build will do 550K. It's what mine sits at. Just one bar..blockade, embers, eruption, harness and inner light. Just drop eruption and blockade and hold trigger. Embers for heals. No need to get too complicated. Leap on from bar for easy trash killing and destro ult back bar. So stupidly easy on a magdk.
If you want a whip build, use power lash and lit staff back back bar. Set off balance and spam whip. It's free and sustain isn't an issue.
jakeedmundson wrote: »DRXHarbinger wrote: »Heavy attack build will do 550K. It's what mine sits at. Just one bar..blockade, embers, eruption, harness and inner light. Just drop eruption and blockade and hold trigger. Embers for heals. No need to get too complicated. Leap on from bar for easy trash killing and destro ult back bar. So stupidly easy on a magdk.
If you want a whip build, use power lash and lit staff back back bar. Set off balance and spam whip. It's free and sustain isn't an issue.
Interesting idea with leap... never really tried it after they made it flame damage.
But yes... forgot to mention eruption earlier... blockade and eruption will kill pretty much any add quick.
Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Shock enchant and charged staff and lightning blockade. Just that.
jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Oreyn_Bearclaw wrote: »jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Interesting. I know he uses some unusual weapon traits, wonder if that has something to do with it. I dont think I have a charged Moondancer staff, haha.
It's just so hard for me to care too much at this point. There really isnt much in there I need, but wouldnt mind a little easier way to get on the weeklies. Having a 550k+ flawless run on your sorc not stick on the weekly is rather frustrating...
Oreyn_Bearclaw wrote: »jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Interesting. I know he uses some unusual weapon traits, wonder if that has something to do with it. I dont think I have a charged Moondancer staff, haha.
It's just so hard for me to care too much at this point. There really isnt much in there I need, but wouldnt mind a little easier way to get on the weeklies. Having a 550k+ flawless run on your sorc not stick on the weekly is rather frustrating...
You only need a charged spinner staff, 5 PC Spinner is a replacement for sharpened. What you get with 75 in thaumaturge is 18% flat damage increase through concussion and exploiters and a crazy hard hitting free spammable flame lash
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Interesting. I know he uses some unusual weapon traits, wonder if that has something to do with it. I dont think I have a charged Moondancer staff, haha.
It's just so hard for me to care too much at this point. There really isnt much in there I need, but wouldnt mind a little easier way to get on the weeklies. Having a 550k+ flawless run on your sorc not stick on the weekly is rather frustrating...
You only need a charged spinner staff, 5 PC Spinner is a replacement for sharpened. What you get with 75 in thaumaturge is 18% flat damage increase through concussion and exploiters and a crazy hard hitting free spammable flame lash
@Masel92
You are one of the few people on the forums that could talk me into buying a charged staff and making it gold on a whim. Haha
So basically, You would go: Moondancer Jewelry and one armor piece, Spinner armor times 4 and a charged lighting staff, 2 Ilambris, back bar VMA lighting? I have a Sharp, precise, and Charged VMA light staff. Any thoughts on which?
Does the charged enchant make flame lash proc more?
D0ntevenL1ft wrote: »So I've ran VMA on my sorc about 5 times now and I'm wondering how much more difficult it would be if i attempted on my DK. I want to try because the leader boards don't ever fill up for DKS on PS4 so if i beat it its basically a free second weapon, but I'm wondering if its worth the headache doing it on a harder class? MagDK BTW not crazy enough for stam
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Interesting. I know he uses some unusual weapon traits, wonder if that has something to do with it. I dont think I have a charged Moondancer staff, haha.
It's just so hard for me to care too much at this point. There really isnt much in there I need, but wouldnt mind a little easier way to get on the weeklies. Having a 550k+ flawless run on your sorc not stick on the weekly is rather frustrating...
You only need a charged spinner staff, 5 PC Spinner is a replacement for sharpened. What you get with 75 in thaumaturge is 18% flat damage increase through concussion and exploiters and a crazy hard hitting free spammable flame lash
@Masel92
You are one of the few people on the forums that could talk me into buying a charged staff and making it gold on a whim. Haha
So basically, You would go: Moondancer Jewelry and one armor piece, Spinner armor times 4 and a charged lighting staff, 2 Ilambris, back bar VMA lighting? I have a Sharp, precise, and Charged VMA light staff. Any thoughts on which?
Does the charged enchant make flame lash proc more?
Sharp lightning to keep pen on back bar, other than that exactly like you said. Shock enchant on the spinner staff has an 84% proc chance to apply concussion each four seconds. Concussion turns flame lash into power lash which has a great self-healing added to it and is free to cast.
You'll basically set everything off-balance as soon as you touch it because blockade has an increased chance to proc it too.
And 40% more damage on heavy attacks against off-balance enemies and permanent stunning through flame lash and last ticks of heavies. It stuns everything except bosses, even ogrims and other things.
You have to bar swap a lot but I don't think that will be an issue for you
jakeedmundson wrote: »It's definitely a little harder than the mag sorc. but absolutely do-able.
Maybe not even harder... it just depends on your comfort level with the rotations and healing.
sorc has the HUGE benefit of surge... auto healing and when you need it... the class shield (ward) for that "oh $4i7" button.
I switched to a heavy attack build for my DK vma runs...
Build basically how you want to... but there a few must haves.
Lightning staff on at least 1 bar.
dampen or harness magicka on at least 1 bar.
Dragons blood heal
burning embers
Entropy (degeneration morph)
You can get through the WHOLE place just doing this...
drop elemental blockade
degeneration on an add or two
burning embers on an add or two
heavy attack until things are dead
use your ward/shield as needed.
Just slowly worked my way through yesterday and ended up with 430k score (1.5 hours)
i'm sure i could get it faster.. but really no point when a completion means a leaderboard reward either way.
D0ntevenL1ft wrote: »So I've ran VMA on my sorc about 5 times now and I'm wondering how much more difficult it would be if i attempted on my DK. I want to try because the leader boards don't ever fill up for DKS on PS4 so if i beat it its basically a free second weapon, but I'm wondering if its worth the headache doing it on a harder class? MagDK BTW not crazy enough for stam
HatchetHaro wrote: »Here are my tips for stam DK vMA'ing just for the forum peeps that are browsing. Stam DKs are much better than mag DKs in vMA. Don't mind me if you're going mag.
Go ahead and re-morph your Rapid Strikes to Bloodthirst.
It is insanely useful health sustain, and the damage loss is minimal.
I don't recommend Blood Craze over Rending Slashes; the heal from Blood Craze is pretty much negligible.
Resolving Vigor is your friend; put it on your main bar.
Dragon Fire Scale is amazing, especially for round 5 and round 9 (stop hitting yourself!).
Green Dragon Blood provides you with a great emergency heal as well as stam recovery.
Igneous Weapons buff you up, but the Helping Hands stam-return passive is the main thing you want here. If you chug weapon power pots, you can replace this with Igneous Shields for that sweet survivability.
Gear:
At least 3pc VO for the slayer passive, 5pc if possible; that stam cost reduction and extra movement speed is great.
5pc TFS/NMG; TFS outdamages NMG by a tiny percentage, but a benefit to NMG is you don't have to step foot in the (literal) toxic crapfest that is Sanctum Ophidia to acquire.
If you have sharp VO/TFS/NMG weapons, use them. This way, you can free up your head and shoulder pieces for a monster set: Kra'gh's, Velidreth, and Engine Guardian are all viable sets here. If not, go for 5pc VO + 5pc TFS/NMG because those bonuses are so good.
vMA DW weps really don't matter when actually doing vMA; things die way too quickly for the Flurry procs to actually be useful. Instead, invest in VO, NMG, or TFS dual sharp daggers/swords, depending on your builds. If you're already running 5pc TFS/NMG and 5pc VO on your body and jewellery, go ahead and use your vMA weps as long as they're sharpened. Do run a vMA bow, though; Endless Hail is the strongest DoT you have with the vMA bow.
Wrecking_Blow_Spam wrote: »jakeedmundson wrote: »It's definitely a little harder than the mag sorc. but absolutely do-able.
Maybe not even harder... it just depends on your comfort level with the rotations and healing.
sorc has the HUGE benefit of surge... auto healing and when you need it... the class shield (ward) for that "oh $4i7" button.
I switched to a heavy attack build for my DK vma runs...
Build basically how you want to... but there a few must haves.
Lightning staff on at least 1 bar.
dampen or harness magicka on at least 1 bar.
Dragons blood heal
burning embers
Entropy (degeneration morph)
You can get through the WHOLE place just doing this...
drop elemental blockade
degeneration on an add or two
burning embers on an add or two
heavy attack until things are dead
use your ward/shield as needed.
Just slowly worked my way through yesterday and ended up with 430k score (1.5 hours)
i'm sure i could get it faster.. but really no point when a completion means a leaderboard reward either way.
The whole point of heavy attack build is to use molten armaments 40% heavy damage over entropy.
Wrecking_Blow_Spam wrote: »HatchetHaro wrote: »Here are my tips for stam DK vMA'ing just for the forum peeps that are browsing. Stam DKs are much better than mag DKs in vMA. Don't mind me if you're going mag.
Go ahead and re-morph your Rapid Strikes to Bloodthirst.
It is insanely useful health sustain, and the damage loss is minimal.
I don't recommend Blood Craze over Rending Slashes; the heal from Blood Craze is pretty much negligible.
Resolving Vigor is your friend; put it on your main bar.
Dragon Fire Scale is amazing, especially for round 5 and round 9 (stop hitting yourself!).
Green Dragon Blood provides you with a great emergency heal as well as stam recovery.
Igneous Weapons buff you up, but the Helping Hands stam-return passive is the main thing you want here. If you chug weapon power pots, you can replace this with Igneous Shields for that sweet survivability.
Gear:
At least 3pc VO for the slayer passive, 5pc if possible; that stam cost reduction and extra movement speed is great.
5pc TFS/NMG; TFS outdamages NMG by a tiny percentage, but a benefit to NMG is you don't have to step foot in the (literal) toxic crapfest that is Sanctum Ophidia to acquire.
If you have sharp VO/TFS/NMG weapons, use them. This way, you can free up your head and shoulder pieces for a monster set: Kra'gh's, Velidreth, and Engine Guardian are all viable sets here. If not, go for 5pc VO + 5pc TFS/NMG because those bonuses are so good.
vMA DW weps really don't matter when actually doing vMA; things die way too quickly for the Flurry procs to actually be useful. Instead, invest in VO, NMG, or TFS dual sharp daggers/swords, depending on your builds. If you're already running 5pc TFS/NMG and 5pc VO on your body and jewellery, go ahead and use your vMA weps as long as they're sharpened. Do run a vMA bow, though; Endless Hail is the strongest DoT you have with the vMA bow.
Good advise except the part I bolded.
The damage of the initial hit difference is less than 1% of your overall DPS compared to the healing morph.
The healing morph can crit for over 2k, nice heal over time.
The heal is far better imo than the very minuscule damage gain.
Oreyn_Bearclaw wrote: »Oreyn_Bearclaw wrote: »jakeedmundson wrote: »Oreyn_Bearclaw wrote: »Valera Progib wrote: »With my magdk I did vma 5 times and have easy >500k score with heavy attack build. It is much easier than on magsorc...
Just blockade -> heavy attack -> new blockade on cd -> heavy attack. Sometimes add eruption, ult on mini bosses and bosses...
That's interesting. I have done heavy attack builds on mSorc and mDK. I have run both classes in more traditional builds many many times. I found the sorc heavy attack build to be a complete game changer. It was not only easier, but it was faster. The single target was nuts and the trash just melts.
I found the DK version to just be frustrating and slower than what I was use to. It might have fallen into the "easier" category as you didnt have to push as many buttons, but I could never get the single target DPS i was used to in order to skip boss mechanics. I did see that @Masel92 posted an updated version of the build with different gear and flame lash. I definitely want to give that a try.
I tried that flame lash build... either i wasn't doing something right... or lash hardly ever procs.
Maybe i missed something there.. i even tried it out on the test dummy and it only proc'd a few times.
Interesting. I know he uses some unusual weapon traits, wonder if that has something to do with it. I dont think I have a charged Moondancer staff, haha.
It's just so hard for me to care too much at this point. There really isnt much in there I need, but wouldnt mind a little easier way to get on the weeklies. Having a 550k+ flawless run on your sorc not stick on the weekly is rather frustrating...
You only need a charged spinner staff, 5 PC Spinner is a replacement for sharpened. What you get with 75 in thaumaturge is 18% flat damage increase through concussion and exploiters and a crazy hard hitting free spammable flame lash
@Masel92
You are one of the few people on the forums that could talk me into buying a charged staff and making it gold on a whim. Haha
So basically, You would go: Moondancer Jewelry and one armor piece, Spinner armor times 4 and a charged lighting staff, 2 Ilambris, back bar VMA lighting? I have a Sharp, precise, and Charged VMA light staff. Any thoughts on which?
Does the charged enchant make flame lash proc more?
Sharp lightning to keep pen on back bar, other than that exactly like you said. Shock enchant on the spinner staff has an 84% proc chance to apply concussion each four seconds. Concussion turns flame lash into power lash which has a great self-healing added to it and is free to cast.
You'll basically set everything off-balance as soon as you touch it because blockade has an increased chance to proc it too.
And 40% more damage on heavy attacks against off-balance enemies and permanent stunning through flame lash and last ticks of heavies. It stuns everything except bosses, even ogrims and other things.
You have to bar swap a lot but I don't think that will be an issue for you