update: 2h weapons as 2 set items?

Lynx7386
Lynx7386
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A while back during one of the morrowind q&a's or interviews, it was mentioned that the devs were considering making 2 handed (and bow/staff) weapons count as two set pieces to help with gearing issues for players wanting to run a 5/5/2 build.

Has there been any further discussion or information on that change?
PS4 / NA
M'asad - Khajiit Nightblade - Healer
Pakhet - Khajiit Dragonknight - Tank
Raksha - Khajiit Sorcerer - Stamina DPS
Bastet - Khajiit Templar - Healer
Leonin - Khajiit Warden - Tank
  • ParaNostram
    ParaNostram
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    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.
    Edited by ParaNostram on April 4, 2017 3:29PM
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  • STEVIL
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    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.

    considering is fine.

    i hope they just dont do it.

    ever
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  • Paneross
    Paneross
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    I hope they are.
  • Sordidfairytale
    Sordidfairytale
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    I think they were discussing a new one handed magicka weapon. Not changing how current 2 Handed weapons work.
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  • Rickter
    Rickter
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    They were considering it. It was that whole "Rune Weapon" slot where 2h wielders could slot an attuned "Rune" and gain a set item slot.

    as for whether there has been any more news on it: no.

    it was probably a @ZOS_MattFiror "we would like to do that but right now, there's no ETA"
    Edited by Rickter on April 4, 2017 3:32PM
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  • SodanTok
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    No. But we know almost nothing about Morrowind base game patch so there is hope.
    Edited by SodanTok on April 4, 2017 3:36PM
  • Lynx7386
    Lynx7386
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    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.

    I'd gladly pay double the upgrade materials if it meant being able to run 5/5/2 with a staff or bow
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Jamini
    Jamini
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    I sincerely hope they do. Right now Bow and 2H are both in a terrible spot. 2H has a saving grace in being strong for burst (and thus PvP), but PvE it's just lacking compared to DW. This wouldn't completely even the playing field, but it would at least make 2H a little more viable.

    Staves would probably become a bit too strong if they got two set bonuses though.
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  • DurzoBlint13
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    I hope not!
    they would need to rework all of the weapon skill lines if they did this....IF they are at all concerned about balance. Now there are trade offs to choosing between 2H/Staff and DW. Also, it would have to cost twice as much to upgrade and craft 2H weapons.
  • Izaki
    Izaki
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    Lynx7386 wrote: »
    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.

    I'd gladly pay double the upgrade materials if it meant being able to run 5/5/2 with a staff or bow

    What about maelstrom weapons?
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  • Lynx7386
    Lynx7386
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    I hope not!
    they would need to rework all of the weapon skill lines if they did this....IF they are at all concerned about balance. Now there are trade offs to choosing between 2H/Staff and DW. Also, it would have to cost twice as much to upgrade and craft 2H weapons.

    Other than material costs, what exactly are the tradeoffs? Dual wield has higher damage output, better aoe, similar healing, and better sustain than 2h, and gets an extra set bonus on top of all that. 2h has only one redeeming feature, and that's burst damage, which has no place in pve.

    Bow is in a similar boat, but at least has endless hail and poison injection, which buy it a back bar spot for some pve builds. It lacks a source of major brutality and has a gimmicky heal that hardly ever works when you need it.

    Staff isn't in a bad spot, but still gives you less spell power than dual wield and still costs you a set bonus.

    Edited by Lynx7386 on April 4, 2017 4:16PM
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • TheStealthDude
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    I hope not. Instead, they need to give us an alternative to Wrecking blow/Dizzying swing. 2H's current problem, in my opinion, is the lack of a workable spam attack that can be included in a pve rotation. The rest of the skills in the line are fine to great.

    If perhaps Wrecking Blow was replaced with a lower damage, instant cast ability, 2h would be in a good place IMO. It would not need to be a 5/5/2 setup and changing it to be so would remove some of the diversity it brings to the game.

    ETA: come to think of it, it's the same problem Bow has: a lack of an instant cast spammable attack.
    Edited by TheStealthDude on April 4, 2017 4:20PM
  • IronCrystal
    IronCrystal
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    Edited by IronCrystal on April 4, 2017 4:21PM
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  • DurzoBlint13
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    Lynx7386 wrote: »
    I hope not!
    they would need to rework all of the weapon skill lines if they did this....IF they are at all concerned about balance. Now there are trade offs to choosing between 2H/Staff and DW. Also, it would have to cost twice as much to upgrade and craft 2H weapons.

    Other than material costs, what exactly are the tradeoffs? Dual wield has higher damage output, better aoe, similar healing, and better sustain than 2h, and gets an extra set bonus on top of all that. 2h has only one redeeming feature, and that's burst damage, which has no place in pve.

    Bow is in a similar boat, but at least has endless hail and poison injection, which buy it a back bar spot for some pve builds. It lacks a source of major brutality and has a gimmicky heal that hardly ever works when you need it.

    Staff isn't in a bad spot, but still gives you less spell power than dual wield and still costs you a set bonus.

    2H- gap closer, heal, execute, empower/CC, burst
    DW- target dependent heals (even this is a choice between higher damage or heals), high damage
    Staff- range, elemental bonuses depending on what type of staff, strongest 'weaving' damage output
    Bow- range, DoTs, debuff, CC

    All DW has going for it is a boost to power from sets and passives, and straight damage. Making all 2H weapons count as 2 pieces would obsolete the DW line unless things gets changed IMO.
    And then there are the vMA weapons. How long after this change (IF they make it) do you think it would take for the first "I want vMA weapons to count for set bonuses" thread to pop up? Where do you draw the line?
    Right now is the closest they can get to having the weapon lines balanced without a complete over-haul of all the weapons.
    just my 2 cents.
  • Mashille
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    Dual Wield is already bad in PvP compared to Two Hander, I hope they don't make it even worse.
    Edited by Mashille on April 14, 2017 9:51AM
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  • Lynx7386
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    Why even bring vma weapons into this? They have their own effects and are not part of any set, so this change would not effect them at all
    PS4 / NA
    M'asad - Khajiit Nightblade - Healer
    Pakhet - Khajiit Dragonknight - Tank
    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Huyen
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    Fair thing would be to make it count as 2-set, but make the costs double as well to upgrade. Problem solved for everyone.
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  • Xundiin
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    Beating+the+dead+horse.jpg
    Edited by Xundiin on April 4, 2017 4:52PM
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  • Strider_Roshin
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    Man I hope so. I would love the potential item set customization. DW has both damage, and build customization. Allow the 2H to count as two pieces will be a step in the right direction.
  • Strider_Roshin
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    Huyen wrote: »
    Fair thing would be to make it count as 2-set, but make the costs double as well to upgrade. Problem solved for everyone.

    I would gladly accept this :-)
  • mb10
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    No. Its 1 item so it should count as 1 item toward set bonuses.

    Dual wield is 2 items so it counts as 2 items towards set bonuses.

    Lets keep it at that.
  • SodanTok
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    Introduce underwear. One more item slot for everyone including dual wielders.
  • TheUrbanWizard
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    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.
    STEVIL wrote: »
    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.

    considering is fine.

    i hope they just dont do it.

    ever

    Why MUST I use DW if I want to run x2 5 pieces and a monster set in order to gain decent dps?

    2h with two slots means more build variety.

    Need 16 alloys? NOT a problem.
  • mikeabboudb14_ESO
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    agreed its bit unfair t not allow 2 handed builds access to the extra slots
  • SirAndy
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    Lynx7386 wrote: »
    Has there been any further discussion or information on that change?
    Nope, no and nope again. Good talk ...
    bye1.gif

  • dodgehopper_ESO
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    Lynx7386 wrote: »
    A while back during one of the morrowind q&a's or interviews, it was mentioned that the devs were considering making 2 handed (and bow/staff) weapons count as two set pieces to help with gearing issues for players wanting to run a 5/5/2 build.

    Has there been any further discussion or information on that change?

    It would require some adjustments, but I actually hope they do this... it will probably be easier for them to balance the game if they do.
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  • DragonBound
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    Jamini wrote: »
    I sincerely hope they do. Right now Bow and 2H are both in a terrible spot. 2H has a saving grace in being strong for burst (and thus PvP), but PvE it's just lacking compared to DW. This wouldn't completely even the playing field, but it would at least make 2H a little more viable.

    Staves would probably become a bit too strong if they got two set bonuses though.

    This.
  • DragonBound
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    agreed its bit unfair t not allow 2 handed builds access to the extra slots

    No it is unfair to allow dual wield to do this then, if we cannot do it with 2h or bow they need to take it away from dual wield as well as sword and shield.
  • DRXHarbinger
    DRXHarbinger
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    Lynx7386 wrote: »
    No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.

    Edit: In regards to whether or not they're considering it I really hope they aren't.

    I'd gladly pay double the upgrade materials if it meant being able to run 5/5/2 with a staff or bow

    This x1000. Will happily chuck 100 tempers or rosins at the weapon for an extra slot. Christ some people overvalue gold mats.
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  • br0steen
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    I think this is a good idea. Pve will have more diversity and PvP is already crazy so duck it.
This discussion has been closed.