ParaNostram wrote: »No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.
Edit: In regards to whether or not they're considering it I really hope they aren't.
ParaNostram wrote: »No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.
Edit: In regards to whether or not they're considering it I really hope they aren't.
ParaNostram wrote: »No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.
Edit: In regards to whether or not they're considering it I really hope they aren't.
I'd gladly pay double the upgrade materials if it meant being able to run 5/5/2 with a staff or bow
DurzoBlint13 wrote: »I hope not!
they would need to rework all of the weapon skill lines if they did this....IF they are at all concerned about balance. Now there are trade offs to choosing between 2H/Staff and DW. Also, it would have to cost twice as much to upgrade and craft 2H weapons.
DurzoBlint13 wrote: »I hope not!
they would need to rework all of the weapon skill lines if they did this....IF they are at all concerned about balance. Now there are trade offs to choosing between 2H/Staff and DW. Also, it would have to cost twice as much to upgrade and craft 2H weapons.
Other than material costs, what exactly are the tradeoffs? Dual wield has higher damage output, better aoe, similar healing, and better sustain than 2h, and gets an extra set bonus on top of all that. 2h has only one redeeming feature, and that's burst damage, which has no place in pve.
Bow is in a similar boat, but at least has endless hail and poison injection, which buy it a back bar spot for some pve builds. It lacks a source of major brutality and has a gimmicky heal that hardly ever works when you need it.
Staff isn't in a bad spot, but still gives you less spell power than dual wield and still costs you a set bonus.
ParaNostram wrote: »No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.
Edit: In regards to whether or not they're considering it I really hope they aren't.
ParaNostram wrote: »No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.
Edit: In regards to whether or not they're considering it I really hope they aren't.
considering is fine.
i hope they just dont do it.
ever
A while back during one of the morrowind q&a's or interviews, it was mentioned that the devs were considering making 2 handed (and bow/staff) weapons count as two set pieces to help with gearing issues for players wanting to run a 5/5/2 build.
Has there been any further discussion or information on that change?
I sincerely hope they do. Right now Bow and 2H are both in a terrible spot. 2H has a saving grace in being strong for burst (and thus PvP), but PvE it's just lacking compared to DW. This wouldn't completely even the playing field, but it would at least make 2H a little more viable.
Staves would probably become a bit too strong if they got two set bonuses though.
mikeabboudb14_ESO wrote: »agreed its bit unfair t not allow 2 handed builds access to the extra slots
ParaNostram wrote: »No. Straight up no. Yeah sure it sucks that you don't get that one extra slot piece bonus but also you have to spend less legendary mats making your weapons legendary so whatever.
Edit: In regards to whether or not they're considering it I really hope they aren't.
I'd gladly pay double the upgrade materials if it meant being able to run 5/5/2 with a staff or bow