Bladewizard wrote: »"isn't very likely"? I provided several people with several very easy kills this morning trying to get to a station. after the tenth or eleventh time I lose track I let someone kill me so I could get to my gate and leave, destroyed the 86 voucher writ in frustration and went on this rant, and that was my first ever attempt. hiding anything other then pvp rewards behind a pvp wall is not right. just my two cents.
Bladewizard wrote: »"isn't very likely"? I provided several people with several very easy kills this morning trying to get to a station. after the tenth or eleventh time I lose track I let someone kill me so I could get to my gate and leave, destroyed the 86 voucher writ in frustration and went on this rant, and that was my first ever attempt. hiding anything other then pvp rewards behind a pvp wall is not right. just my two cents.
Bladewizard wrote: »I love this game get that right out front, but I do not pvp, it is not my thing, absolutely hate pvp. I understand others enjoy it and more power to them I do not. so of course since the housing came out naturally the only decent voucher count writs I have gotten are all in imperial city. I resent the game makers trying to force me to pvp. I do not believe any master writs should require me to go pvp in order to complete them. It is hard enough to get master writs and then to have to either destroy them or sell them or let them rot in my bank is just not right.
Bladewizard wrote: »I tend to agree with you, I do not appreciate the drive to make this more of a cash cow then it already is. I know I can not stop that though money is king. I refuse to pay monthly though so I can be someone elses entertainment. I pay to be entertained by my game, not to entertain others. since I do not do pvp, it is too much like paying monthly to be someones stooge. I get enough of that in life. I would love to see a flag system so those that want pvp can have it those that do not want pvp will not have to. zenimax gave everyone the ability to duel so pvp could be done in the pve maps, I would love the same consideration.
No one is telling you to PvP...
Port to the nearest keep to IC.
Ride to IC.
Go up the ladder to the appropriate district. Ride to the craft room door.
Craft item.
--- (At this point if someone kills you, you have a quick ticket back to the IC base.) ---
Ride to the district that has the closest sewer entrance to your base.
Run through the sewer to your base.
Go through the IC base door to go back to Cyrodiil base.
Wayshrine out.
The only frustration would be if you get killed in the 30 seconds from entering the district to getting to the craft room door, which isn't very likely.
disintegr8 wrote: »I
Rather than complaining about PVP areas, I think a better argument would be that these rewards should not require you to have DLC. I know it is sales push by ZOS but I don't think you should be getting writs requiring DLC that you do not have access to.
I'll just sit back now and wait for the usual responders to come and pick on my comments ........... you know who you are.
No one is telling you to PvP...
Port to the nearest keep to IC.
Ride to IC.
Go up the ladder to the appropriate district. Ride to the craft room door.
Craft item.
--- (At this point if someone kills you, you have a quick ticket back to the IC base.) ---
Ride to the district that has the closest sewer entrance to your base.
Run through the sewer to your base.
Go through the IC base door to go back to Cyrodiil base.
Wayshrine out.
The only frustration would be if you get killed in the 30 seconds from entering the district to getting to the craft room door, which isn't very likely.
Scorpion1959 wrote: »No one is telling you to PvP...
Port to the nearest keep to IC.
Ride to IC.
Go up the ladder to the appropriate district. Ride to the craft room door.
Craft item.
--- (At this point if someone kills you, you have a quick ticket back to the IC base.) ---
Ride to the district that has the closest sewer entrance to your base.
Run through the sewer to your base.
Go through the IC base door to go back to Cyrodiil base.
Wayshrine out.
The only frustration would be if you get killed in the 30 seconds from entering the district to getting to the craft room door, which isn't very likely.
Hey! That's what I did! It was great fun; sneaking about, killing a few npc's, even had a blue (I'm AD) help me! Really enjoyed it.... right up until the moment I realised I did not have Barbarian Chests.........
Bladewizard wrote: »Who is talking about a world boss? I said I DO NOT PVP. Not can not, do not. I have no prob with pvp having all its own sets of gear or all its own titles or rewards or what ever you want. I just think it is wrong for pve rewards to be stuck in pvp areas, as far as world bosses and pve content go I believe I said I love this game.
Bladewizard wrote: »Stevil I get it, and I am glad you have found a way to work with it, thank you all for your suggestions, but I still feel putting pve rewards in a pvp zone is wrong. Eso online in thier info portion of the web site still states in the pvp guide that no player will be required to go to cyrodill to complete thier quests. For 18 months this has been true for me, 12 champions, 732cp... and now for some reason they have gone back on that, I feel that is wrong. Thats all.