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Annoying things tanks do

  • max_only
    max_only
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    Not trolling here, I'm a saptank and I don't need shards and I contribute to healing and upkeep. I always try to keep baby (boss) in the corner. Sometimes though they hop or jump or teleport away. I range taunt them but they don't want to come back over. :/ is that just the bosses mechanic? Those bosses that do like to dance with me, we always get cozy away from the group. :kissing_closed_eyes:
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Stannum
    Stannum
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    The most annoying are tanks that yakety sax run. If mechanics allows tank should stand and do not move.
  • rosendoichinoveb17_ESO
    rosendoichinoveb17_ESO
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    Annoying things tanks do:

    Not Tanking!

    I have seen it a lot more frequent recently:

    - Not taunting
    - not applying debufs
    - Not interrupting enemies
    - Not providing additional form of utility: shields and heals (optional)

    And the most annoying thing i see is tanks dying due to the lack of resistances. 40+ k halth does not make you a tank if you don't have 32k resistances.

    As a former tank main, it pisses me off when I see a tank not doing his job correctly.
  • Baconfat79
    Baconfat79
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    #1 thing that bad tanks do that REALLY angers me: moving around too much for no reason and pulling mobs out of my ground DoTs. Whhhyyyyyy?
  • Integral1900
    Integral1900
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    I've only started a vote to kick once, it was after the fourth group finder dungeon in a row where the tank stopped taunting and turned into a bloody wearwolf!!

  • ForsakenSin
    ForsakenSin
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    Tank who is a "Wannabe Hero D-bag"


    Just who are are those people you may ask?..

    Well definition of Wanna Be Hero D-bag as per Forsaken Sin (because we all know that is legit thing) state;

    Wannabe Hero D-bag
    Pronounced " Wan·na·be He·ro D-Bag

    Meaning ; The last person alive when your group dies, unwilling to perform a resurrection process of the dead group, instead proceeds to run around for extended long period of time proceeding to use ineffective attacks while trying without any possibility in killing the boss.
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • Stannum
    Stannum
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    Tank who is a "Wannabe Hero D-bag"


    Just who are are those people you may ask?..

    Well definition of Wanna Be Hero D-bag as per Forsaken Sin (because we all know that is legit thing) state;

    Wannabe Hero D-bag
    Pronounced " Wan·na·be He·ro D-Bag

    Meaning ; The last person alive when your group dies, unwilling to perform a resurrection process of the dead group, instead proceeds to run around for extended long period of time proceeding to use ineffective attacks while trying without any possibility in killing the boss.

    Once i tanked vhm Tempest island last boss and all the group ignored mechaniks trying to keep out of boss and so dying all the time. First I tryied to res them (and it's not simple due to wirlwinds) but they died again almost immidiatly, so i gave up and soloed the boss from about 40% left. It took me long time but less then it would take if i continued to res them again and again.
  • idk
    idk
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    The only tanks that annoy me are the ones in the forums. They find the absolute worst possible garbage and declare it meta out of ignorance.

    Oh so you've found a better tank setup than the current meta? Show me where on the leaderboards this is used.

    @IronCrystal

    Your quoting someone who said NB tanks are the meta for tanking, not DKs and his choice of tanking gear was Leki, reactive and bone pirate.

    https://forums.elderscrollsonline.com/en/discussion/313738/are-blazpler-tanks-a-myth-to-pvers/p4

    Page 4 near the top where he says DKs are not meta for tanking and further down where he states his gear selection.
    Edited by idk on April 4, 2017 6:04AM
  • max_only
    max_only
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    Tank who is a "Wannabe Hero D-bag"


    Just who are are those people you may ask?..

    Well definition of Wanna Be Hero D-bag as per Forsaken Sin (because we all know that is legit thing) state;

    Wannabe Hero D-bag
    Pronounced " Wan·na·be He·ro D-Bag

    Meaning ; The last person alive when your group dies, unwilling to perform a resurrection process of the dead group, instead proceeds to run around for extended long period of time proceeding to use ineffective attacks while trying without any possibility in killing the boss.

    this is actually enlightening. If everyone dies but me I feel like I failed my job. :/
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • Vildebill
    Vildebill
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    By far most annoying is tanks running around like rabid beasts to either fetch adds or trying to avoid damage, especially since it's no problem in this game to range taunt, chain in adds if you are DK, and just stand, block and suck up the damage. The only thing you running around tanks are doing is dragging mobs out of DPS AoE and AoE heals which only hurts the group.
    EU PC
  • ForsakenSin
    ForsakenSin
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    @Stannum

    If you had no choice and it did not take 10 min then i suppose that is passable however im talking about when tank takes on a boss with boss that has health of 5 million and tries to solo it, with a light bow attack or some useless skill and wastes everybody time just to die after 15 min.

    @max_only
    Yhea i fell that way when im a healer, but sometimes there is nothing you can do , you can taunt the boss and people will stand in red and die , you can tell them mechanics and they will not listen, same as when your healer you can heal and heal and heal spamming BOL for days but people will still stand in red thinking you can heal everything even when they get one shot OR they run away from the group so you can't heal them and when they die they blame you.

    My problem is last time with pugs im dps 600cp the tank was cp600 60k health and we had healer 97cp and dps 300 (i think) we went to CoS and tank didn't taunt the second boss so she one shot me and as he didn't taunt everybody died, then he tried to revive us like 3 times but as the boss was not interrupted she just shoot that dark shadow and killed us, and then he proceed to killing the boss with a light bow attack.

    After 6 min he died and we placed on chat if he could taunt the boss and interrupt when she teleport , he light bow attacked the boss again she one shot people i lasted for a while but running all the time and interrupted the boss all the time i ran out of stamina which left the Wannabe Hero D-bag to again just light bow attack for around 10-15 min and maybe took the boss down 200k the boss still had 4.6mill .... and then he died ....after that vote to kick was initiated.And we got another tank cp 350 who played PVP not the best trait armor and had around 38k health and he was just amazing and we finished CoS.

    Im sorry but i don't care how good your armor is how you got everything BiS and its golden ect and you got VMSA weapons , if your not a team player your worthless to me and in the group , i finished CoS N helra ( yhea i know it easy but still) with people range from 200cp to 300cp hell few days ago i was with most of cp ranging from 60cp to 140cp in dungeons and it was great , and then there are times when there are Wannabe Hero D-bag who don't care about anybody but them self and dps ect and in return it takes long time to finish the dungeons or they rage quit

    For example Fg2 the boss that pins you down and you need to take out the shadow , i was in pug group with all cp 500 and none of them tried to free anybody just dps the boss and didn't bother to ress when she killed somebody ... it took us 5 tries to finish it.

    another week same thing with cp300, 200cp.145 cp and me 600 ... same boss NO deaths why ? cos they were going for same shadow.

    wait what we were talking about again ? LOL sorry got into a bit of a rant there....
    Edited by ForsakenSin on April 4, 2017 6:42AM
    "By many i am seen as hero...as a savior of the Tamriel i will not stop until every Daedra every evil there is in Tamriel is vanquish by my hands..
    However i do this for my own purpose to gain trust of mortals to worship me and to eliminate my competition i will not bend my knee to lead your army to serve you Molag Bal , i will simply just take it from you.."--- Forsaken Sin( Magica Sorc)



    Arise From Darkness Forsaken SIn
    "You have been a loyal High Elf Magica Sorc
    Conjure of Darkness, Master of Magic
    Killer of Molag Bal and Savior of Ebonheart Pact
    Until Dark Brotherhood killed you...
    but now..NOW its time to Arise From Darkness once again..."

  • malicia
    malicia
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    max_only wrote: »
    Tank who is a "Wannabe Hero D-bag"


    Just who are are those people you may ask?..

    Well definition of Wanna Be Hero D-bag as per Forsaken Sin (because we all know that is legit thing) state;

    Wannabe Hero D-bag
    Pronounced " Wan·na·be He·ro D-Bag

    Meaning ; The last person alive when your group dies, unwilling to perform a resurrection process of the dead group, instead proceeds to run around for extended long period of time proceeding to use ineffective attacks while trying without any possibility in killing the boss.

    this is actually enlightening. If everyone dies but me I feel like I failed my job. :/

    It depends. I'll try my best to keep aggro on the boss, and to keep the boss facing away from you. That, though, is the limit of my protection services. I can't keep you out of the red, I can't do anything about boss mechanics that targets random players, and I can't keep you from standing at my side.

    If I lose aggro and the boss start chasing you (excluding mechanics that ignores taunts), it is my fault. But if I have aggro and you die in a cone of death next to me, I'll have a silent chuckle at your expense.
    PC, EU
    Not elite, not the best. Just enjoying ESO.
    Not the worst either. "Casual" != "totally ignorant"
    @taciti
  • Curragraigue
    Curragraigue
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    Stannum wrote: »
    Tank who is a "Wannabe Hero D-bag"


    Just who are are those people you may ask?..

    Well definition of Wanna Be Hero D-bag as per Forsaken Sin (because we all know that is legit thing) state;

    Wannabe Hero D-bag
    Pronounced " Wan·na·be He·ro D-Bag

    Meaning ; The last person alive when your group dies, unwilling to perform a resurrection process of the dead group, instead proceeds to run around for extended long period of time proceeding to use ineffective attacks while trying without any possibility in killing the boss.

    Once i tanked vhm Tempest island last boss and all the group ignored mechaniks trying to keep out of boss and so dying all the time. First I tryied to res them (and it's not simple due to wirlwinds) but they died again almost immidiatly, so i gave up and soloed the boss from about 40% left. It took me long time but less then it would take if i continued to res them again and again.

    Same and not just Tempest some times when DPS are squishy the only way a dungeon is going to get done is a tank finishing off the boss. If a boss is 90% then yeah I'm not wasting my time soloing I'll just wipe but if there have been a few attempts and it is close enough, then yeah sorry I'm soloing it so I can move on with my life.
    PUG Life - the true test of your skill

    18 characters, 17 max level, at least 1 Stam and 1 Mag of every class, 1 of every race and 1200+ CP

    Tanked to Undaunted 9+ Mag and Stam of every class using Group Finder for 90+% of the Vet Dungeon runs
  • Enslaved
    Enslaved
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    Most annoying things tanks do
    • Bringing PvP setups in PvE
    • Using no taunts at all
    • "tanking" via ice staff and using heavy attack to taunt stuff
    • not knowing mechanics and where is best spot to anchor boss
    • constantly moving around, making all ground AOEs useless, 90% of the time, breaking everyone's rotations
    • having no group oriented sets.
    Edited by Enslaved on April 4, 2017 7:56AM
  • Stannum
    Stannum
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    Stannum wrote: »
    Tank who is a "Wannabe Hero D-bag"


    Just who are are those people you may ask?..

    Well definition of Wanna Be Hero D-bag as per Forsaken Sin (because we all know that is legit thing) state;

    Wannabe Hero D-bag
    Pronounced " Wan·na·be He·ro D-Bag

    Meaning ; The last person alive when your group dies, unwilling to perform a resurrection process of the dead group, instead proceeds to run around for extended long period of time proceeding to use ineffective attacks while trying without any possibility in killing the boss.

    Once i tanked vhm Tempest island last boss and all the group ignored mechaniks trying to keep out of boss and so dying all the time. First I tryied to res them (and it's not simple due to wirlwinds) but they died again almost immidiatly, so i gave up and soloed the boss from about 40% left. It took me long time but less then it would take if i continued to res them again and again.

    Same and not just Tempest some times when DPS are squishy the only way a dungeon is going to get done is a tank finishing off the boss. If a boss is 90% then yeah I'm not wasting my time soloing I'll just wipe but if there have been a few attempts and it is close enough, then yeah sorry I'm soloing it so I can move on with my life.

    In most cases squishy DPS is not a problem if they and heal are doing right. It becomes problem if they ignore mechanics.
  • Katinas
    Katinas
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    Not interrupting special attacks. The healer mobs channeling a healing spell; a twohanded guy winding up a fully charged heavy attack; archer pulling off an aimed shot, that sort of thing.
    Not bringing any synergies to the group. If you're a DK tank at least use talons and provide even the most basic synergy that is part of your CC kit. If you are more advanced throw the group some orbs now and then.
    Being slow. Don't be the last person to engage every pull, be the first one to do so.
  • Kneighbors
    Kneighbors
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    1491291743119270023.jpg
  • Ajaxduo
    Ajaxduo
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    Most annoying thing I've seen that happens frequently is tanks who taunt the boss/adds and RUN AWAY from them into a corner like they are terrified. Either that or the majority of tanks enjoy trolling DD's who have a lot of ground based AoE's. It's like bruh, block and chill. :s
    Edited by Ajaxduo on April 4, 2017 10:23AM
    - - -
    GM of Verum Aeternus, PC EU
    - - -
  • malicia
    malicia
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    Ajaxduo wrote: »
    Most annoying thing I've seen that happens frequently is tanks who taunt the boss/adds and RUN AWAY from them into a corner like they are terrified. Either that or the majority of tanks enjoy trolling DD's who have a lot of ground based AoE's. It's like bruh, block and chill. :s

    Which doesn't make sense to do. I often find myself being a bit too eager, especially with bosses that start in a niche or close to a wall. I taunt them, and then go to their back to turn them away from my group. Problem is, I'm then standing against the wall, and the camera then goes to first person view. Also, once you're against the wall you limit movement space for yourself and your group, which is pretty silly to do.
    PC, EU
    Not elite, not the best. Just enjoying ESO.
    Not the worst either. "Casual" != "totally ignorant"
    @taciti
  • Runschei
    Runschei
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    As a dd I love it when tank runs to boss without letting rest of the team get ready. But as a tank I hate dds (or healers for that matter) that does this.

    Or when I'm tanking that ruzozuzolzlumpaz (too hard to write, too hard to google) and everyone ends up in that cacoon shet

  • raglau
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    max_only wrote: »
    Not trolling here, I'm a saptank and I don't need shards and I contribute to healing and upkeep. I always try to keep baby (boss) in the corner. Sometimes though they hop or jump or teleport away. I range taunt them but they don't want to come back over. :/ is that just the bosses mechanic? Those bosses that do like to dance with me, we always get cozy away from the group. :kissing_closed_eyes:

    Sometimes certain bosses, even though taunted, will port to another player for a random attack. The boss will return to you if taunt is still active, of you can pull it back with Inner Fire ranged taunt.

    Now and then a player will accuse you of losing aggro, but they need to be reminded that's just a boss mechanic you can do nothing about.
  • oicero
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    1) DK tanks dragon leap and all the mobs out of aoe. Congratulations nice KD...
    2) Sword swinging noobs with sheild.
    Remember Tobuscus?
    I swing my sword, sword...
    https://www.youtube.com/watch?v=eN7dYDYfvVg

    3) Forgot to mention taking the boss for a dungeon tour. I don't know why...
    Edited by oicero on April 4, 2017 10:56AM
  • Jimbullbee85
    Jimbullbee85
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    As a tank I get annoyed with tremor scale builds that keep taking the aggro. Behave yourselves lol.
    Jimbullbee, Templar healer battlemage
  • failkiwib16_ESO
    failkiwib16_ESO
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    Stannum wrote: »
    Once i tanked vhm Tempest island last boss and all the group ignored mechaniks trying to keep out of boss and so dying all the time. First I tryied to res them (and it's not simple due to wirlwinds) but they died again almost immidiatly, so i gave up and soloed the boss from about 40% left. It took me long time but less then it would take if i continued to res them again and again.
    I experienced something like that right after the launch of 1-Tamriel.

    I joined my guildies to do a tempest pledge, and we were clueless that there were any mechanics there. We got a pug tank to do the run with us, and everything went fine until we got to the endboss. Our tank obviously knew the mechanic of the boss, but didn't write anything about how to do the fight, and refused to wipe when we repeatedly wrote it in chat. He just spent 20min+ soloing the boss by regaining ultimate and throwing meteor lol


  • DMuehlhausen
    DMuehlhausen
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    We all see annoying things, so heres a vent thread. I'll begin:

    It kills me when I get a templar tank with 60k health that only uses 1 skill in vet dungeons: repentence. ..and there are 2 stsm tem[lars on the team with 40k max stam. I've tried being polite but dwmn these people. It's so common these days I named my alt: I kick templar tanks.

    You know the other annoying things tanks do? They queue for dungeons so you actually get to run them..Did you make it through the dungeon with that tank? Were the bosses killed, did you finish your pledge? If so stop whining. Complain if they are trying to get into your vTrial group. Otherwise if you are using Group finder as long as you can finish WHO CARES!
  • max_only
    max_only
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    Enslaved wrote: »
    Most annoying things tanks do
    • not knowing mechanics and where is best spot to anchor boss

    You mean in vet right? Don't act like it was never your first time in each dungeon....
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • sirston
    sirston
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    As a tank I get annoyed with tremor scale builds that keep taking the aggro. Behave yourselves lol.

    as I tank time to time that is the most annoying thing in the game when people taunt your mobs away...
    Also the things that tick me off from other tanks is when I'm using light attacks and heavy attacks weaved in dps on destro and they start complaining about my build? its like boyo you focus on Tanking I will focus on my 12k heavy attacks
    Whitestakes Revenge
    WoodElf Mag-Warden
    Sirston
    Magickia Dragonknight


    T0XIC
    Pride Of The Pact
    Vehemence
    The Crimson Order

    victoria aut mors
  • Personofsecrets
    Personofsecrets
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    We all see annoying things, so heres a vent thread. I'll begin:

    It kills me when I get a templar tank with 60k health that only uses 1 skill in vet dungeons: repentence. ..and there are 2 stsm tem[lars on the team with 40k max stam. I've tried being polite but dwmn these people. It's so common these days I named my alt: I kick templar tanks.

    Blame @ZOS_RichLambert 's stam regen while blocking nerf.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • AhPook_Is_Here
    AhPook_Is_Here
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    I am a 1h/s 5k WP heavy armor DPS. I get mad when tanks complain about me using ransack in my rotation and blaming me for causing taunt immunity on the boss. They act like it's my fault when the boss turns and 1 shots the healer or some stupid dps that is too squishy.

    people really should LTP and adapt.
    Edited by AhPook_Is_Here on April 4, 2017 4:26PM
    “Whatever.”
    -Unknown American
  • paulsimonps
    paulsimonps
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    We all see annoying things, so heres a vent thread. I'll begin:

    It kills me when I get a templar tank with 60k health that only uses 1 skill in vet dungeons: repentence. ..and there are 2 stsm tem[lars on the team with 40k max stam. I've tried being polite but dwmn these people. It's so common these days I named my alt: I kick templar tanks.

    Blame @ZOS_RichLambert 's stam regen while blocking nerf.

    Or better, blame bad tanks that don't know how to play the game at its current state. Heavy attacking to gain stamina is a thing you can do in dungeons since its so easy you don't have to perma block there. And with enough block cost in and 7 heavy armor pieces any class can perma block in a veteran Trial. Just got to not spam your abilities and your stamina will be fine provided you still have a group that gives you synergies, cause any and all synergies will at the very least give you 4% max stamina back provided you have the undaunted command passive.
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