Maintenance for the week of May 4:
• PC/Mac: No maintenance – May 4

Annoying things tanks do

  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Annoying things tanks do: When the first thing they do each pull is chaining a melee mob and then spends the rest of the time chaining adds to that one mob rather than taunting melee and making them go into the big pack and chaining stray ranged mobs. Makes every trash pull take twice as long. Or worst yet, NB Tanks that use Fear.........

    #AOEtaunt
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Rev Rielle wrote: »
    It's not so much annoying, but I simple don't understand two things tanks do; a) Moving around all the time during battles (especially boss fights) where there is simply no need to, and b) blocking almost all the time, and then commenting about their lack of stamina.

    You only have to block heavy attacks, and special attacks. And interrupt where appropriate. Other than that you you can let your armour soak up the damage very easily.

    With so many great damaging/healing skills being ground targeted these days, the moving around really only prolongs and increases the difficulty of battle for all. But that goes for more than just the tank too, so many DPS just run around for whatever reason as soon as they start getting hit in battle. I've no idea what's gotten in to the player base of ESO, but there is so much unnecessary movement going on by players in the PvE part of the game. I guess it comes with lack of understanding of the mechanics? I don't know. But it's completely unnecessary and just plain confusing.

    Since you don't understand about blocking, I will explain.

    Although players don't technically have to block all of the time, there are enough times when medium sized attacks from multiple sources can add up to cause what is, basically, spike damage. In the case that tanks take spike damage, then the healers have to break their rotations out of shock, or the tank may just die, and in both instances lower DPS is achieved by not blocking all of the time. There is also going to be stigma around the tank dying and with the way that tanking spot are limited in raids, it is a lot harder to find a good raid team than it is to die from not blocking every single attack. This aspect must be added to the calculation.

    Can good players not block, gain some small stamina regen ticks, and be advantaged resource wise? Yes, but even for good players, this line of play offers only marginal resource improvements.

    Now I have a note for @ZOS_RichLambert too.

    One good tank @Nifty2g has taken this risk adverse play to a new level. They don't even bar swap because the risk associated with the "inability to block frames" during a bar swap does not outweigh the benefit of having access to 5 other skills. I've tried to talk to you alot about that silly mechanic, but it seems to be that the tanking meta will be changing due to play style before it changes due to mechanic updates.

    I think that this instance of play says some interesting things about the state of tanking.

    By the way, @Rev Rielle, before you say that such strategy is bad, @Nifty2g is tanking for one of the best NA teams.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    We all see annoying things, so heres a vent thread. I'll begin:

    It kills me when I get a templar tank with 60k health that only uses 1 skill in vet dungeons: repentence. ..and there are 2 stsm tem[lars on the team with 40k max stam. I've tried being polite but dwmn these people. It's so common these days I named my alt: I kick templar tanks.

    Blame @ZOS_RichLambert 's stam regen while blocking nerf.

    Or better, blame bad tanks that don't know how to play the game at its current state. Heavy attacking to gain stamina is a thing you can do in dungeons since its so easy you don't have to perma block there. And with enough block cost in and 7 heavy armor pieces any class can perma block in a veteran Trial. Just got to not spam your abilities and your stamina will be fine provided you still have a group that gives you synergies, cause any and all synergies will at the very least give you 4% max stamina back provided you have the undaunted command passive.

    You could have just wrote, "blame bad tanks who don't know to use a Dragon Knight."
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    Templar Tanking can work though

    https://www.youtube.com/watch?v=glJ2mltMxtw
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • IronCrystal
    IronCrystal
    ✭✭✭✭✭
    Templar Tanking can work though

    https://www.youtube.com/watch?v=glJ2mltMxtw

    Not saying templar tanks can't tank vMoL, I've seen them do it, but why is he solo tanking that boss? There were so many times he got cursed and either died or moved the boss to the cleanse pad.

    Dps could use some work :P
    Make PC NA raiding great again!

    Down with drama!


    What Mechanics Healer - Dro-m'Athra Destroyer

    Homestead Raid Scores
    vHRC 157,030
    vAA 138,287
    vSO 153,393
    vMoL 154,550

    Not raiding in Morrowind
  • Nifty2g
    Nifty2g
    ✭✭✭✭✭
    ✭✭✭✭✭
    Rev Rielle wrote: »
    It's not so much annoying, but I simple don't understand two things tanks do; a) Moving around all the time during battles (especially boss fights) where there is simply no need to, and b) blocking almost all the time, and then commenting about their lack of stamina.

    You only have to block heavy attacks, and special attacks. And interrupt where appropriate. Other than that you you can let your armour soak up the damage very easily.

    With so many great damaging/healing skills being ground targeted these days, the moving around really only prolongs and increases the difficulty of battle for all. But that goes for more than just the tank too, so many DPS just run around for whatever reason as soon as they start getting hit in battle. I've no idea what's gotten in to the player base of ESO, but there is so much unnecessary movement going on by players in the PvE part of the game. I guess it comes with lack of understanding of the mechanics? I don't know. But it's completely unnecessary and just plain confusing.

    Since you don't understand about blocking, I will explain.

    Although players don't technically have to block all of the time, there are enough times when medium sized attacks from multiple sources can add up to cause what is, basically, spike damage. In the case that tanks take spike damage, then the healers have to break their rotations out of shock, or the tank may just die, and in both instances lower DPS is achieved by not blocking all of the time. There is also going to be stigma around the tank dying and with the way that tanking spot are limited in raids, it is a lot harder to find a good raid team than it is to die from not blocking every single attack. This aspect must be added to the calculation.

    Can good players not block, gain some small stamina regen ticks, and be advantaged resource wise? Yes, but even for good players, this line of play offers only marginal resource improvements.

    Now I have a note for @ZOS_RichLambert too.

    One good tank @Nifty2g has taken this risk adverse play to a new level. They don't even bar swap because the risk associated with the "inability to block frames" during a bar swap does not outweigh the benefit of having access to 5 other skills. I've tried to talk to you alot about that silly mechanic, but it seems to be that the tanking meta will be changing due to play style before it changes due to mechanic updates.

    I think that this instance of play says some interesting things about the state of tanking.

    By the way, @Rev Rielle, before you say that such strategy is bad, @Nifty2g is tanking for one of the best NA teams.
    @personofsecrets it's not jusst that. it's that you don't even need to bar swap there's not benefits to those other 5 skills they only depend on your playstyle and how far you really want to push, it depends what type of tank you're playing. if you're doing the classic ebon tank then you just need to sit there and do nothing really, the off tank brings everything next to you to eliminate the need for a range taunt.

    but lately im really bored, i run blood altar, circle of protection, guard(for execute), armour buffs on off bars all that.

    is all that needed? not really no but it makes my tanking experience better
    #MOREORBS
  • xRIVALENx
    xRIVALENx
    ✭✭✭
    Plenty of complaining and very little advice actually given to these tanks. Why don't we take the opportunity to help these individuals, not criticize.
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    The best advice is to just advise people to not do the role.

    Tanks are mostly needed for raids.

    Maybe 12 out of 240 players raid.

    2/12 players get to tank in a raid.

    There are just a small number of us needed to begin with and the enjoyable parts of tanking can be enjoyable for other roles too.
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • Personofsecrets
    Personofsecrets
    ✭✭✭✭✭
    ✭✭✭
    @Nifty2g ,

    If you are really board, then why don't you try to use use Essence Drain like @Liofa ?
    Rest in Peace:
    The Dragonknight
    2014-2025

    This commemoration is for the class that has constantly been plundered and dismantled by designers for no obvious reason while other classes continue to have coherent skill lines and feel both powerful and cool.
  • max_only
    max_only
    ✭✭✭✭✭
    ✭✭✭✭✭
    I'm up for critique, and I say so at every pug run.( The only critique I won't take is to change my race.)

    Maybe I should pug as my tank more often instead of slowly soloing dungeons. I learn a lot from you guys here on the forum and the people I've pugged with so far.
    Edited by max_only on April 4, 2017 8:14PM
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • malicia
    malicia
    ✭✭✭✭
    The best advice is to just advise people to not do the role.

    Tanks are mostly needed for raids.

    Maybe 12 out of 240 players raid.

    2/12 players get to tank in a raid.

    There are just a small number of us needed to begin with and the enjoyable parts of tanking can be enjoyable for other roles too.

    In end-game, maybe yes. But there are many people out there who still leveling, or who are low CP and who cannot finish dungeons without a tank. You might not need a tank in dungeons, but when I play DD, I most certainly do. And looking at zone chat when standing near the Undaunted tents, I'm not alone.

    I've generally switch to tanking gear for dungeons, as demand for tanks is high. I often tank World Bosses when someone on Zone Chat asks help, simply to give them a chance to kill it rather than me killing it.
    PC, EU
    Not elite, not the best. Just enjoying ESO.
    Not the worst either. "Casual" != "totally ignorant"
    @taciti
  • Drummerx04
    Drummerx04
    ✭✭✭✭✭
    Tanking with a decent group that doesn't die because something breathed on them is usually pretty fun.

    Tanking when you have aggro on EVERYTHING and the group STILL DIES from some randomly targeted mechanic until eventually you are the only one left with velidreth, 30 adds, 20 resource orbs, and a statue taking potshots at you.... that's annoying.

    PC/NA - Nightfighters, Raid Leader and Officer
    Lilith Arujo - DC sorc tank/dps/healer - Dro-m'Athra Destroyer, Gryphon Heart, Grand Warlord
    Lilith Tortorici - DC templar trials healer

    Notable Completions:
    vAS (72k), vMoL HM (160k), vAA HM (135k), vHRC HM, vSO HM (141k), vHoF HM (168k), vCR+3(129k), vDSA 45k, vMA 591k

    Original Addons:
    Lilith's Group Manager
    Lilith's Lazy Hacks - Auto Recharge/Repair
    Bot Scanner 2000
    Lilith's Command History
    Maintained Addons:
    Kill Counter
Sign In or Register to comment.