ZOS should not delete Haderus. It provides a badly needed third campaign for weekends (unless you want larger queues, because we also pop-lock), usually has a good prime time, and many of us like it - imperfections and all. I don't want to be forced into a lag-riddled campaign.
ok, you win - <DEAD WAIT> doesnt run in groups larger than 8.
I formulated my statement based on a few nights of pvp where i saw DW members mixed in with DIG swarming nikel outpost and i was like, "wow they combined"
Contrary from what a casual observe might see, it tends to be very good for small group engagements. The small group PvP is really good in this game. I honestly don't understand why people are so dead set on running either solo or in a group of 24 (or more).
Contrary from what a casual observe might see, it tends to be very good for small group engagements. The small group PvP is really good in this game. I honestly don't understand why people are so dead set on running either solo or in a group of 24 (or more).
That's so true. True small group play is becoming a forgotten art, sadly.
Im not sure whats going on tonight - but this is <Raven and the Rose>
Me and two others took ONE keep - JUST ONE and RnR sends out their entire task force. Even while one oftheir own keeps is UA!! did someone on DC *** them of? But this is why we dont need more EP. . . .
Lol probably a bad idea to bring PM back to haddy then or anyone for that matter. RnR runs around 20 like we do. If they can do that to that map with just 20 players then it's just AD/DC that should head over to haddy. No EP. Wish you guys best of luck balancing the server.
Last year PM came over to haddy after hearing tales of massive DC zergs and huge AD hordes but it turned out to be a dozen EP complaining about getting killed by the same 20 DC players over and over and a decent 12 man AD group. The fights were a bit more intresting on the weekends but our large group did not feel at home and we left after a couple weeks.
Soul_Demon wrote: »Im not sure whats going on tonight - but this is <Raven and the Rose>
Me and two others took ONE keep - JUST ONE and RnR sends out their entire task force. Even while one oftheir own keeps is UA!! did someone on DC *** them of? But this is why we dont need more EP. . . .
Lol probably a bad idea to bring PM back to haddy then or anyone for that matter. RnR runs around 20 like we do. If they can do that to that map with just 20 players then it's just AD/DC that should head over to haddy. No EP. Wish you guys best of luck balancing the server.
Last year PM came over to haddy after hearing tales of massive DC zergs and huge AD hordes but it turned out to be a dozen EP complaining about getting killed by the same 20 DC players over and over and a decent 12 man AD group. The fights were a bit more intresting on the weekends but our large group did not feel at home and we left after a couple weeks.
Not to worry Nick, you fully know there isn't a guild in the game that runs more than 8 in a group at any time.....anywhere, especially DC or AD.....that never happens. There just happens to be about six of those 8 man groups at one place now and again. Matter of fact the entire map is yellow right now...... go figure.
But, those 40 man DC with Macro and Cheese heading up the front line or same thing with DIG and COH for AD......all just 8 mans of course, those pugs though.....they just keep showing up even when you 'don't notice' they are there with your groups and we all know that is not by design, just luck. That kind of luck seems to happen a lot over here.
Don't let the propaganda get taken as fact....might be what solo players and gankers feel like, but far from what is happening most of the time as they are all in IC due to the "zergs"
Soul_Demon wrote: »Im not sure whats going on tonight - but this is <Raven and the Rose>
Me and two others took ONE keep - JUST ONE and RnR sends out their entire task force. Even while one oftheir own keeps is UA!! did someone on DC *** them of? But this is why we dont need more EP. . . .
Lol probably a bad idea to bring PM back to haddy then or anyone for that matter. RnR runs around 20 like we do. If they can do that to that map with just 20 players then it's just AD/DC that should head over to haddy. No EP. Wish you guys best of luck balancing the server.
Last year PM came over to haddy after hearing tales of massive DC zergs and huge AD hordes but it turned out to be a dozen EP complaining about getting killed by the same 20 DC players over and over and a decent 12 man AD group. The fights were a bit more intresting on the weekends but our large group did not feel at home and we left after a couple weeks.
Not to worry Nick, you fully know there isn't a guild in the game that runs more than 8 in a group at any time.....anywhere, especially DC or AD.....that never happens. There just happens to be about six of those 8 man groups at one place now and again. Matter of fact the entire map is yellow right now...... go figure.
But, those 40 man DC with Macro and Cheese heading up the front line or same thing with DIG and COH for AD......all just 8 mans of course, those pugs though.....they just keep showing up even when you 'don't notice' they are there with your groups and we all know that is not by design, just luck. That kind of luck seems to happen a lot over here.
Don't let the propaganda get taken as fact....might be what solo players and gankers feel like, but far from what is happening most of the time as they are all in IC due to the "zergs"
Had is not dead you just need to create your own siuation.... if you run a smaller group you will get zerged down but over the whole night it's good... almost no lag which makes for great game play... in 2hrs we get about 80 to 100k on had... on Trueflame it would be more yes but so would lag ...
Of course this would be your experience on AD faction. the ones complaining are DC. DC is vastly unrepresented.
Had is not dead you just need to create your own siuation.... if you run a smaller group you will get zerged down but over the whole night it's good... almost no lag which makes for great game play... in 2hrs we get about 80 to 100k on had... on Trueflame it would be more yes but so would lag ...
Of course this would be your experience on AD faction. the ones complaining are DC. DC is vastly unrepresented.
Durham and the rest of Dead Wait are often the only credible AD force on the map, and they don't run large.
Because they don't play every night, from what I've seen..
DeadlyRecluse wrote: »I was going to post a similar thread. I would disagree that at this point we need any particular faction more than the others. AD caps the map every morning religiously. DC or EP camps emp in the afternoon. Some faction zergs in the evening, could be any one of the 3. We have a time zone mismatch I guess.
This is the oddest thing about Had at the moment: it's not uncommon for all 3 factions to PvDoor emp on the same day--and between those there are really great fights, good PvP, etc.
...then everyone disappears, one faction rolls the map, and then it seems to kick off again.
cschwingeb14_ESO wrote: »DeadlyRecluse wrote: »I was going to post a similar thread. I would disagree that at this point we need any particular faction more than the others. AD caps the map every morning religiously. DC or EP camps emp in the afternoon. Some faction zergs in the evening, could be any one of the 3. We have a time zone mismatch I guess.
This is the oddest thing about Had at the moment: it's not uncommon for all 3 factions to PvDoor emp on the same day--and between those there are really great fights, good PvP, etc.
...then everyone disappears, one faction rolls the map, and then it seems to kick off again.
Sounds a lot like a faction hopping guild crowing it's members emp for the title