why does everything need to be about dps
there's two staves dedicated to that right now. focus on making it better for tank roles, as they're severely lacking in any variety
oh no, wait, i forgot eso players are incapable of thinking about anyone but themselves lmao
why does everything need to be about dps
there's two staves dedicated to that right now. focus on making it better for tank roles, as they're severely lacking in any variety
oh no, wait, i forgot eso players are incapable of thinking about anyone but themselves lmao
People care about DPS the most because that's the only sure fire way to progress in the content. Things are in your way and they need to die. Only DPS can do that and a lot of people are getting tired of throwing their luck in with random groups hoping the other DPS can actually do things themselves while you've chosen to handle Tanking or Healing. In a better world everyone would rather just Solo everything themselves.
Peekachu99 wrote: »
Edit: Also fun is how one's strategy changes. Velindreth, for example, you taunt then either shield spam or just bolt escape (refreshing path if NB) around the room and she just spend the whole fight roaming in circles
...why'd you want to kite a boss, Veli of all things, around the room in a generally stationary fight(assuming you're with a proper group and not soloing or 2 manning or something)? You'd be halving your group's dps by pulling her out of all the ground aoes(including destro ulti), putting your group in danger by forcing them to spread out(especially if they're melee) and for that particular fight, on top of all that you'd also be screwing them into magicka spores because your magicka is higher than your other resources. It sounds like literally worst choice possible there.
In response to the OP, I'd say there're 2 things Zeni can do. Either remove the damn taunt and do something like what you propose or perhaps add some other unique dps/group buff/monster debuff related passive that'd make ice staff viable for dps or keep going the tanky route. In which case they need to really work on that heavy attack taunt thing or/and add more unique buffs/debuff to it as well as there's 0 reason to choose ice staff over s&b beyond being special, even if you're a magicka tank s&b is just so much better. Ice staff tanking could become a very awesome and unique thing but it'd need quite a bit of work for that.
As it is atm ice staff sits in that weird place where hardly anyone uses it to tank and pretty much no one uses it to dps. ...and for some reason I get the feeling Zeni is gonna take option 3 - do nothing and pretend it's fine as it is.
why does everything need to be about dps
there's two staves dedicated to that right now. focus on making it better for tank roles, as they're severely lacking in any variety
oh no, wait, i forgot eso players are incapable of thinking about anyone but themselves lmao
People care about DPS the most because that's the only sure fire way to progress in the content. Things are in your way and they need to die. Only DPS can do that and a lot of people are getting tired of throwing their luck in with random groups hoping the other DPS can actually do things themselves while you've chosen to handle Tanking or Healing. In a better world everyone would rather just Solo everything themselves.
that's a gross oversimplification of the playerbase. you talk like everyone is the same; probably because you're assuming they want and feel the same way about things as you do; proving my point that eso players can't see past the bridge of their own nose
Currently Ice Staves are totally useless for DPS
why does everything need to be about dps
there's two staves dedicated to that right now. focus on making it better for tank roles, as they're severely lacking in any variety
oh no, wait, i forgot eso players are incapable of thinking about anyone but themselves lmao
People care about DPS the most because that's the only sure fire way to progress in the content. Things are in your way and they need to die. Only DPS can do that and a lot of people are getting tired of throwing their luck in with random groups hoping the other DPS can actually do things themselves while you've chosen to handle Tanking or Healing. In a better world everyone would rather just Solo everything themselves.
that's a gross oversimplification of the playerbase. you talk like everyone is the same; probably because you're assuming they want and feel the same way about things as you do; proving my point that eso players can't see past the bridge of their own nose
Its called generalizing, which means not all but the majority. Why do you think DPS have such a long queue time for Pledges while Healers and Tanks get groups instantly? Theres a giant disparity there that proves my point. Try to lighten up a bit by the way, your tone is bordering on insulting.
Thannazzar wrote: »Frost Staff = tank (and one that wants the challenge of a difficult build)
If you want to roleplay use a lightning staff and put a frost enchant on it!
Tommy_The_Gun wrote: »Warden Class with its passives will probably be able to do more dmg with ice staff than any current magica class with inferno staff. Furthermore - ice staff makes you tanky...
Tommy_The_Gun wrote: »Warden Class with its passives will probably be able to do more dmg with ice staff than any current magica class with inferno staff. Furthermore - ice staff makes you tanky...
After seeing how garbage Mag Warden DPS is (23K-26K, 27K with Bear) they really need some way to utilize frost staves and significantly buff their cold damage DPS
Atm it is possible to pull over 1.5x their DPS on other classesThey look cool but as a DPS you would be almost selfish to bring your team's DPS down by using one.
If Illambris procced ice i might use one, got 2 sharpened vma ice staves.
Tommy_The_Gun wrote: »Warden Class with its passives will probably be able to do more dmg with ice staff than any current magica class with inferno staff. Furthermore - ice staff makes you tanky...
This is completely wrong though. You can't just say it "probably" will deal more damage and pass it off as a fact -_-
A Warden would gain 6% damage to their Ice Staff light/heavy attacks thanks to Piercing Cold. That same Warden would gain 10% damage to all fire attacks from a DK's Engulfing Flames debuff, an 8% increase to all single target damage, and 12% more damage on Heavy Attacks. Plus you would also gain access to the Fire Destro Ult and Blockade of Fire.
So not only would a Warden not deal more damage with an Ice staff than others with an Inferno Staff..... they themselves benefit significantly more from an Inferno Staff.
After actual testing, Magicka Wardens are dealing the lowest damage of all 10 class specs (5 classes + Mag/Stam) by a significant amount. I created this thread back when Warden skills were still barely known and the damage values all unknown. Now that we've tested stuff, I support this thread much more
Peekachu99 wrote: »Tommy_The_Gun wrote: »Warden Class with its passives will probably be able to do more dmg with ice staff than any current magica class with inferno staff. Furthermore - ice staff makes you tanky...
This is completely wrong though. You can't just say it "probably" will deal more damage and pass it off as a fact -_-
A Warden would gain 6% damage to their Ice Staff light/heavy attacks thanks to Piercing Cold. That same Warden would gain 10% damage to all fire attacks from a DK's Engulfing Flames debuff, an 8% increase to all single target damage, and 12% more damage on Heavy Attacks. Plus you would also gain access to the Fire Destro Ult and Blockade of Fire.
So not only would a Warden not deal more damage with an Ice staff than others with an Inferno Staff..... they themselves benefit significantly more from an Inferno Staff.
After actual testing, Magicka Wardens are dealing the lowest damage of all 10 class specs (5 classes + Mag/Stam) by a significant amount. I created this thread back when Warden skills were still barely known and the damage values all unknown. Now that we've tested stuff, I support this thread much more
Wardens have every buff and utility in the book. Their dps has to parse lower or ZoS would have really messed up.
I don't understand why everyone wants everything to be so homogenized in this game (the same people, usually, who then complain about how boring everything is). Frost staff tanking is totally viable and fun. Other staves do better damage. The end. It's fine as is.
I think fists actually travel faster and are harder to dodgeThey are severely outclassed DPS-wise by Inferno/Shock staves in every way. This is why you will not find anyone using them in endgame unless they're roleplaying lol. In that case using your fists works too
why does everything need to be about dps
there's two staves dedicated to that right now. focus on making it better for tank roles, as they're severely lacking in any variety
oh no, wait, i forgot eso players are incapable of thinking about anyone but themselves lmao
Peekachu99 wrote: »Tommy_The_Gun wrote: »Warden Class with its passives will probably be able to do more dmg with ice staff than any current magica class with inferno staff. Furthermore - ice staff makes you tanky...
This is completely wrong though. You can't just say it "probably" will deal more damage and pass it off as a fact -_-
A Warden would gain 6% damage to their Ice Staff light/heavy attacks thanks to Piercing Cold. That same Warden would gain 10% damage to all fire attacks from a DK's Engulfing Flames debuff, an 8% increase to all single target damage, and 12% more damage on Heavy Attacks. Plus you would also gain access to the Fire Destro Ult and Blockade of Fire.
So not only would a Warden not deal more damage with an Ice staff than others with an Inferno Staff..... they themselves benefit significantly more from an Inferno Staff.
After actual testing, Magicka Wardens are dealing the lowest damage of all 10 class specs (5 classes + Mag/Stam) by a significant amount. I created this thread back when Warden skills were still barely known and the damage values all unknown. Now that we've tested stuff, I support this thread much more
Wardens have every buff and utility in the book. Their dps has to parse lower or ZoS would have really messed up.
I don't understand why everyone wants everything to be so homogenized in this game (the same people, usually, who then complain about how boring everything is). Frost staff tanking is totally viable and fun. Other staves do better damage. The end. It's fine as is.
Warden can easily boost their DPS by a good 8K (what they need to be viable) without really buffing them at all in PvP. ZoS needs to mainly look at DoTs and their interaction with the Ice Staff as well as Warden passives. Already made a thread on this but it will get much more attention once PTS ends if Mag Warden is horrible on Live.
No class has to suck at a role, especially DPS. If that's the case, then we should praise ZOS for giving Mag Sorcs the highest DPS of any class.
Also Ice Staff tanking is viable and fun huh...??
Agree to disagree I guess