freid.simonb16_ESO wrote: »U dont need the dmg from BSW. U'll lack sustain trust me. And the biggest stam pool the better. Go for 5 shackle 5 desert rose/lich/syrabane (proc regen is better on dk then classic regen) . With ur setup u will struggle against other DK and templars.
freid.simonb16_ESO wrote: »zero dmg output? ur dmg comes from ur rotation of constant dot and whip and debuff And droping seducer for shackle mean u dont have any regen whatsoever, and brew is not worth it over the stam given from tristat food. I can guarantee u that if u get caught against a dk runing 5 impreg/5 deser rose (or lich syrabane etc) or 5 shackle/5 desert...u dont stand a chance. Dk rely on sustain dmg, not burst (come on, u cant whip burst anyone except newbie nightblades) . Just watch or play against some of the top dks around (Belethorn for exemple), they have what....around 1500-1800 spell dmg and they still manage to be the top 1 dmg wise in BG, u know why? Coz they stay alive, have strong defensive and sustain setup, and constantly deal dmg, permablock and use their rotation wisely. I played a quick BG yesterday with Blobs , and with a setup where i sit to 1500 spellpower i was first in killscore / dmg with 1.1M dmg.
But go ahead mate, do what u think is good, it's only theorycrafting anyway
Varens legacy set has a 10% chance when u block to cause your next direct aoe dmg do an additional 3300 dmg. Direct aoe dmg on mag dk are leap, talons,engulfing flames, eruption, deep breath, meteor and maybe fragmented shield and other morph of fosilize...whats it called?...
Anyway... This set has no cooldown and when it procs u get 5 sec buff called Varens wall.
HereForMorale wrote: »I hear most people run Dark Elf on their mag dk. I ran a dark elf for a while there but I switched to high elf. I think high elf is a much better choice for DK. Yes you lose like 3% fire damage and about 1.5k stam and that fire resistance but you gain 9% recovery you get 10% max mag and you still get a buff to your flame damage up to 4%. High elf is just a far better choice imo.
Moglijuana wrote: »Some other thoughts:
1. Valkyn, BS, and Groth are all really good monster sets for mDK. I think Slimecraw will slightly underperform.
2. "Standard" setups: Seducer + BSW, or Seducer + Rattle. Both have advantages. I favor the Rattle setup because I like the extra skill slot.
3. Setups which I plan to test: Seducer + Spinner, Rattle + Spinner.
4. Setups I would like to test but probably won't because F** RNG: Rattle + BSW.
5. Syrabane is amazing.
6. Can someone comment on 5LA mDK in the current meta?
5LA mDK is great . I have a build set up below.
I know I say 6 impen. Forgot my infused helm lol.
https://www.youtube.com/watch?v=2X5tdKA7c5g
Moglijuana wrote: »Some other thoughts:
1. Valkyn, BS, and Groth are all really good monster sets for mDK. I think Slimecraw will slightly underperform.
2. "Standard" setups: Seducer + BSW, or Seducer + Rattle. Both have advantages. I favor the Rattle setup because I like the extra skill slot.
3. Setups which I plan to test: Seducer + Spinner, Rattle + Spinner.
4. Setups I would like to test but probably won't because F** RNG: Rattle + BSW.
5. Syrabane is amazing.
6. Can someone comment on 5LA mDK in the current meta?
5LA mDK is great . I have a build set up below.
I know I say 6 impen. Forgot my infused helm lol.
https://www.youtube.com/watch?v=2X5tdKA7c5g
I'm considerin going LA and shields, but IDK how I'm gonna look with LA and a 2H sword XD
HereForMorale wrote: »I hear most people run Dark Elf on their mag dk. I ran a dark elf for a while there but I switched to high elf. I think high elf is a much better choice for DK. Yes you lose like 3% fire damage and about 1.5k stam and that fire resistance but you gain 9% recovery you get 10% max mag and you still get a buff to your flame damage up to 4%. High elf is just a far better choice imo.
How do you gap close?
Shacklebreaker + Desert Rose + Valkyn
In CYRODIIL (WITHOUT BUFFS)
26,900 HP FRONTBAR / 28,600 HP BACKBAR
41,700 MP (3 TRI-STAT ENTCHANTMENTS)
18,300 STAMINA
- You are able to permanently holding block in 1v1 Situations and 1vX for a longer time as usual.
- 1x Magica Costreduction Glyph(fix)
- 1x Magica Recovery Glyph (fix)
-1x Costblockreduction for CP or 1x Magica Recovery for Non CP or 1x Spelldamage for Cp (1v1)
6-1 best Setup
5-2 second Best
5-1-1 3rd best
@Sheey @Sheyaa ingame for any advice using this build.
https://youtu.be/qaMI_dupvIg
SnowTheMadDog wrote: »goin bsw means goin light armor...and dk doesn't need a lot of spell dmg to do dmg that's the first thing to understand when playing dk in pvp