Publius_Scipio wrote: »If I am all alone, and I am attacked by three or more people, I was zerged.
FluffyReachWitch wrote: »I don't understand the hatred for groups in Cyrodiil, when the map is covered in objectives that are meant for large groups of players to cooperatively capture and defend. To me a 'zerg' is just a group that's big enough to get something done. Trying to play solo or in a tiny group will eventually lead to a 'zerg' running you down, if you spend a lot of time close to the front. That's the risk you take when going alone in a map where group play is intended.
I lol a little inside when people call such small numbers a zerg in ESO, as someone whose played 39 mmo's I normally conclude a zerg as 50+. Yet, due to ESO's zerg friendly mechanics (target cap mainly) I'd say it's 25+ in ESO.
No_True_Scotsman wrote: »In AvA games, zerging has traditionally always meant using numbers mostly or entirely to win. Smaller bomb groups have almost always derided "the zergs", but in previous MMO's with a wider player base they were mostly isolated to their own cliques. (They wouldn't have anything to do if it weren't for "the zerg" so it's strange to me that they complain about .)
Nowadays, the term doesn't really mean anything. The same people that rage at you for zerg surfing have no issues having 16 of their friends ulti dump you while not even trying to see the irony in what they do. That's why no one can agree on how much is a zerg. Shouting about it is just a way for late teens and early twenty somethings to hedge the purpose of their existence, by doing the video game version of virtue signalling.
The term has become standard MMO vernacular. But it still doesn't really mean anything.
My disdain for zergs (noun, a large force comprised of players that usually think it takes a large group to accomplish anything) comes from the number of times a zerg will chase a couple of random players around Cyrodiil while losing their home keeps, send an entire raid to flip a resource when it flipped slowly enough that it's clear it was only one or two players there, hang back and refuse to engage until they have a amassed large numerical advantage, set up a siege line when they already outnumber you 5 to 1, wipe 3 or 4 times but zombie rez and then teabag you like they accomplished something when they finally kill you, or send rage tells calling you a "hacker" or "cheater" because it took a large number of unorganized players to kill your smaller, but organized, group.
Zerg is a slang term for a group of low-level gamers who depend on overwhelming numbers to achieve victory, rather than relying on technique or strategy. The term is most often used in the context of online role-playing and strategy games, but it also applies to multiplayer first-person shooters.
josh.lackey_ESO wrote: »I think the definition of "zerg" as a noun is different than the definition of "zerg" as a verb. The definition of the verb zerg is different between the passive and active forms.
So 5 or 6 people would not be considered a "zerg" properly, nor could 6 people ever be "zerging". But if you are alone and 5 or 6 people move you over, you could say you were "zerged" down.
A second definition of the noun zerg is not necessarily related to the number of players, but instead referring to main group of faction pugs. If AD has Nikel and DC has Ash, and the AD push up to Ash keep, you might say "AD zerg at Ash" even if it's the middle of the night and sever pops are two bars and it's only 15 people.
The most common definition of zerg is "any group larger than the one I am currently in."
I lol a little inside when people call such small numbers a zerg in ESO, as someone whose played 39 mmo's I normally conclude a zerg as 50+. Yet, due to ESO's zerg friendly mechanics (target cap mainly) I'd say it's 25+ in ESO.
Well in daoc you were basically zerging when you ran with more than 8 people