RinaldoGandolphi wrote: »it does need to be changed to a two man arena with mobs and bosses slightly spiked in difficulty.
this is an MMO not a single player game.
No it doesn't, it's way too small for that - People would be doing 15 minute completes, what would be the point.
Olupajmibanan wrote: »While we'r nerfing VMA could ZOS please change the whole stage 7 thing where the final boss starts his move before being enraged then you kill the mage and he one shots you? Kthnx
So much this.
And poisonous plant spawning under blue protective bubble.
Whole vMA is easy once you learn and remember everything needed. Except Stage 7, because even experience can't beat RNG.
Olupajmibanan wrote: »While we'r nerfing VMA could ZOS please change the whole stage 7 thing where the final boss starts his move before being enraged then you kill the mage and he one shots you? Kthnx
So much this.
And poisonous plant spawning under blue protective bubble.
Whole vMA is easy once you learn and remember everything needed. Except Stage 7, because even experience can't beat RNG.
There isn't any RNG...
Does no one read my posts these days LOL.
If you nuke mage BEFORE the 7 boss stomps he enrages and kills you as his FRIEND has died. So if you wait literally 2 seconds before going hand you can avoid this "enrage RNG"
Also you can take 1 step into either clense pool with the boss slightly positioned around and you NEVER have to move EVER you have zero chance in getting flowered I have 100 videos on my twitch page showing this.
The above is also in my version 2 guide...
Round 7 has got nothing to do with RNG, it's about situational awareness and using the environmental "save points" to your advantage.
I look forward for someone telling me I'm wrong.
Luke
NinthPrince64 wrote: »Olupajmibanan wrote: »While we'r nerfing VMA could ZOS please change the whole stage 7 thing where the final boss starts his move before being enraged then you kill the mage and he one shots you? Kthnx
So much this.
And poisonous plant spawning under blue protective bubble.
Whole vMA is easy once you learn and remember everything needed. Except Stage 7, because even experience can't beat RNG.
There isn't any RNG...
Does no one read my posts these days LOL.
If you nuke mage BEFORE the 7 boss stomps he enrages and kills you as his FRIEND has died. So if you wait literally 2 seconds before going hand you can avoid this "enrage RNG"
Also you can take 1 step into either clense pool with the boss slightly positioned around and you NEVER have to move EVER you have zero chance in getting flowered I have 100 videos on my twitch page showing this.
The above is also in my version 2 guide...
Round 7 has got nothing to do with RNG, it's about situational awareness and using the environmental "save points" to your advantage.
I look forward for someone telling me I'm wrong.
Luke
@Lukums1 wow, I think I just had another "moment of clarity" thanks to your input. Please tell me if I have this right.
In your written VMA guide you say that you need to wait to kill the first minder until after the boss does his stomp. If you do that, then the scream the boss does after you kill the first minder will NOT be a one shot, but will be around 7-10K. The point being that if, in fact, there is a poison node "under the bubble" of the second minder you do NOT have to step under the bubble (so long as you can absorb the 7-10K hit). So, waiting to kill the first minder until after the boss does his stomp removes the RNG of "poison under the bubble" completely. Is that correct?