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Limit Multi-Faction PVP Farming Suggestion

Fragged_dj
Fragged_dj
✭✭
I would like to bring a long time issue to light in hope of it getting fixed. I would like to suggest that you limit a player to only playing on ONE FACTION per campaign. So for instance in a 7 day campaign someone enters on DC. For that week that gamertag should only be able to play on DC in that specific campaign. This would really help limit people from getting on other factions to feed their friends AP. I personally just watched someone that was playing on blue during our Empress' final stand say BRB in chat then come back on his red character with all of his friends to dethrone her so he could get emperor on his blue. I think this is a very important and urgent issue that needs taken care of as it continuously has negative effects on many people's PVP experience.

This wouldn't be an end all solution to this by any means but it would sure help matters tremendously!

I'm a plus member, love the game and it's PVE environment, but getting constantly betrayed by tri-faction gameplay and watching farmers climb the leaderboards in that manner makes it hard to enjoy PVP to its full potential.
Fragged.tv
- Carbon, Social Trading Guild
  • Wollust
    Wollust
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    In a Cyrodiil where you can earn 200k AP/hour for flipping outposts you don't need any friends to feed you, therefore it's not an issue at all. Not that it was ever a significant one anyway.
    Susano'o

    Zerg Squad
  • NightbladeMechanics
    NightbladeMechanics
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    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.
    Kena
    Legion XIII
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  • Ackwalan
    Ackwalan
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    Then there would need to be 3 campaigns for each of the campaign rule sets.
  • Soul_Demon
    Soul_Demon
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    Wollust wrote: »
    In a Cyrodiil where you can earn 200k AP/hour for flipping outposts you don't need any friends to feed you, therefore it's not an issue at all. Not that it was ever a significant one anyway.

    In fact, it is and has been a problem for quite some time. I am sure it hasn't escaped you that feeding up (boosting) players only really became an issue when it could be done by a minority of players after restrictions on campaigns were lifted allowing multi factions of chars to be homed on same server. Not that it didn't exist before but to a much, much lesser degree. This enabled them for quite some time to have a way to violate the TOS in a way that was very hard to prove and still simply wait for the ring to turn to claim the Emperorship. ZOS failed to take action and the boosters refined their activities to such a degree that it became commonplace in Cyro to see a few players with every camp start suddenly jump 200k in 30 min when no crossed swords were ever on map. Common and regrettably obvious to anyone playing due to the lack of reprisals from ZOS for violating the TOS.

    I am sure you also see the way recent changes that give good AP for taking keeps and outposts (playing map) is now serious threat to the minority of players who for so long have abused and violated the TOS and gotten away with it. They are very upset and immediately set their minds to 'how can I get this taken away quickly' and found several ways to exploit (as exploiters always will) and made sure to come in here publicly and share for immediate condemnation. Obviously its not because it was being done by really anyone who wasn't already a boosting cheat, but because someone could actually beat the boosters playing legit that it draws their attention. They don't like that and want it stopped immediately.

    Keep in mind many of the posts regarding the AP being too much or needing to be 'divided up' in the forums is just boosters upset that playing the game legit might actually pass them up while they were cheating the boards.....So the 'abuses' they so nicely are posting to show everyone 'how bad' the AP system functions is merely a way to get what they want, no threat to the cheats and their system with only those willing to violate the rules capable of 'boosting' up to top spot. Not in any way a public service, as a matter of fact its only a thinly veiled attempt to convince as many as possible they are only looking out for the players best interests while protecting the boosting very few were doing before.
  • Wollust
    Wollust
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    Soul_Demon wrote: »
    Wollust wrote: »
    In a Cyrodiil where you can earn 200k AP/hour for flipping outposts you don't need any friends to feed you, therefore it's not an issue at all. Not that it was ever a significant one anyway.

    In fact, it is and has been a problem for quite some time. I am sure it hasn't escaped you that feeding up (boosting) players only really became an issue when it could be done by a minority of players after restrictions on campaigns were lifted allowing multi factions of chars to be homed on same server. Not that it didn't exist before but to a much, much lesser degree. This enabled them for quite some time to have a way to violate the TOS in a way that was very hard to prove and still simply wait for the ring to turn to claim the Emperorship. ZOS failed to take action and the boosters refined their activities to such a degree that it became commonplace in Cyro to see a few players with every camp start suddenly jump 200k in 30 min when no crossed swords were ever on map. Common and regrettably obvious to anyone playing due to the lack of reprisals from ZOS for violating the TOS.

    I am sure you also see the way recent changes that give good AP for taking keeps and outposts (playing map) is now serious threat to the minority of players who for so long have abused and violated the TOS and gotten away with it. They are very upset and immediately set their minds to 'how can I get this taken away quickly' and found several ways to exploit (as exploiters always will) and made sure to come in here publicly and share for immediate condemnation. Obviously its not because it was being done by really anyone who wasn't already a boosting cheat, but because someone could actually beat the boosters playing legit that it draws their attention. They don't like that and want it stopped immediately.

    Keep in mind many of the posts regarding the AP being too much or needing to be 'divided up' in the forums is just boosters upset that playing the game legit might actually pass them up while they were cheating the boards.....So the 'abuses' they so nicely are posting to show everyone 'how bad' the AP system functions is merely a way to get what they want, no threat to the cheats and their system with only those willing to violate the rules capable of 'boosting' up to top spot. Not in any way a public service, as a matter of fact its only a thinly veiled attempt to convince as many as possible they are only looking out for the players best interests while protecting the boosting very few were doing before.

    Take off the tinfoil hat buddy
    Susano'o

    Zerg Squad
  • Vurian97
    Vurian97
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    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


  • Fragged_dj
    Fragged_dj
    ✭✭
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    I couldn't have said it better myself. There's absolutely no reason as to why someone would hate it unless they're trying to play multiple factions at once. It's like playing a sport and hopping over to the other team for the last quarter because you're losing. It just shouldn't happen.
    Fragged.tv
    - Carbon, Social Trading Guild
  • Telel
    Telel
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    If ZOS would begin banning folks who use alts to make the game harder for others to play then Telel would personally hug every employee involved.

    Whether it's AP mules, Spies, or even Queue cloggers who hide and artificially inflate those pops bars they all need to be dealt with.

    That way only those who want to PVP, and the utterly incompetent who need to learn, will be left.
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • NightbladeMechanics
    NightbladeMechanics
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    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    That's because you weren't around.

    The forums were more rife with threads against faction locking back then than any other single issue in the game.

    And we're talking about a time when slideshow 1fps lag was pretty standard in keep fights. More people in this game have characters on other factions and enjoy playing with friends on those other factions than you seem to appreciate...

    I don't need to explain all of those things you mention because I'd be beating a dead horse.
    Edited by NightbladeMechanics on February 15, 2017 2:14AM
    Kena
    Legion XIII
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  • NightbladeMechanics
    NightbladeMechanics
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    Fragged_dj wrote: »
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    I couldn't have said it better myself. There's absolutely no reason as to why someone would hate it unless they're trying to play multiple factions at once. It's like playing a sport and hopping over to the other team for the last quarter because you're losing. It just shouldn't happen.

    I consider it more like visiting another house party down the street on your way home from the first.
    Kena
    Legion XIII
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    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


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  • Vurian97
    Vurian97
    ✭✭✭
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    That's because you weren't around.

    To say that is to assume when I started playing. I've been around since 2013. (Alpha & Beta Testing)
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    The forums were more rife with threads against faction locking back then than any other single issue in the game.

    It was the same 10-15 people making the same threads. Nothing new. It's just like how the same people make the same complaints today.

    Just because the same topic keeps being made does not mean that everyone agrees with it, it just means that some idiot can't realize that his thread was not popular so nobody agreed and so they make it again.

    I was around for that and I remember very well how the Dueling Community (Legend) among other guilds tried belittling others for being against removing Faction Locks.
  • Elong
    Elong
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    WTB tin foil hat. Paying well.
  • NightbladeMechanics
    NightbladeMechanics
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    ✭✭
    Vurian97 wrote: »
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    That's because you weren't around.

    To say that is to assume when I started playing. I've been around since 2013. (Alpha & Beta Testing)
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    The forums were more rife with threads against faction locking back then than any other single issue in the game.

    It was the same 10-15 people making the same threads. Nothing new. It's just like how the same people make the same complaints today.

    Just because the same topic keeps being made does not mean that everyone agrees with it, it just means that some idiot can't realize that his thread was not popular so nobody agreed and so they make it again.

    I was around for that and I remember very well how the Dueling Community (Legend) among other guilds tried belittling others for being against removing Faction Locks.

    Didn't you make some thread announcing your guild, and touting WoW achievements at some point last patch? I don't know, just going off what I remember.

    Regarding the faction locks, a lot of people across many guilds and play styles had been calling for their removal for a long, long time. The competitive guilds themselves even group queued raids into the main campaign nightly to bypass them. Were you even playing in Azura's / Haderus back then? :open_mouth: To argue that a vocal minority got the locks removed is denial.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

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  • rivenjr
    rivenjr
    ✭✭✭
    I am a software engineer and I know they can deter the cross-faction cheating. However, I don't think the solution is as simple as faction-locking an entire account. The data is there, in the leaderboard, to track and subtract AP when a PvPer decides to do something unethical. Therefore I think wiping a player off the campaign leaderboard if they change to a different alliance along with a cost of AP (say 400,000?) to switch alliances in a campaign might be a better solution than locking an entire account.

    Of course you should warn that player just like you do now when we want to change our home campaign. In fact, you are already charging a fee for campaign jumping so the above solution should be acceptable to all players except the hardcore farmers.

    I would like to see players be more loyal to their faction. When certain cheaters emerge from other Alliances we call them on it and what follows is a bunch of unnecessary drama. Kids get emotionally hurt and sometimes they don't understand they are doing something that is against the whole point of the game. For example, logging in with an EP character to bring a Elder Scroll out of a keep their DC guild members have repeatedly failed to siege. @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom @ZOS_GaryA ZOS the game is called "The Elder Scrolls" can you PLEASE protect this part of the game at least? It is in the friggin main title for crying out loud!
    Xbox ONE Day One
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    PVP COLLISION PROPONENT
  • Vurian97
    Vurian97
    ✭✭✭
    Vurian97 wrote: »
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    That's because you weren't around.

    To say that is to assume when I started playing. I've been around since 2013. (Alpha & Beta Testing)
    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    The forums were more rife with threads against faction locking back then than any other single issue in the game.

    It was the same 10-15 people making the same threads. Nothing new. It's just like how the same people make the same complaints today.

    Just because the same topic keeps being made does not mean that everyone agrees with it, it just means that some idiot can't realize that his thread was not popular so nobody agreed and so they make it again.

    I was around for that and I remember very well how the Dueling Community (Legend) among other guilds tried belittling others for being against removing Faction Locks.

    Didn't you make some thread announcing your guild, and touting WoW achievements at some point last patch? I don't know, just going off what I remember.

    Regarding the faction locks, a lot of people across many guilds and play styles had been calling for their removal for a long, long time. The competitive guilds themselves even group queued raids into the main campaign nightly to bypass them. Were you even playing in Azura's / Haderus back then? :open_mouth: To argue that a vocal minority got the locks removed is denial.

    That was a re-introduction of the LoDG community, you are correct. The main branch had been on World of Warcraft for 2015 for Q4 2015 through Q3 2016. However, even though the main branch was there does not mean that I wasn't still on Elder Scrolls Online during that time.

    Now to discuss your vocal minority response. Is it not the vocal minority that gets everything changed? Those who do not complain change nothing, those who complain get their way.

    The vocal minority is how Zenimax dictates any form of 'community recommendation' changes. How else would they decide what needs changed? What was even the point of making that argument?

    Either way, I am removing myself from this discussion because I was reading some of the other threads and you evidently are a troll who is friend's with PvP Griefers (Referencing the 'Player-Made Battleground Guild').

    As stated, Duelers were the ones who wanted the faction lock removed, and that, clearly was your community. As proven by the other thread, you all can't act civilized when you don't get your way and so you griefed those in your own guild. Childish, really.
  • Eirella
    Eirella
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    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    ^ This.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • Turelus
    Turelus
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    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    And they weren't actually locked if you knew the work around.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Joy_Division
    Joy_Division
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    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    I agree with @NightbladeMechanics

    You can label people all you want to try and segregate them from the ESO community, but they are still a part of that community as much as you dislike or try to ignore them.

    Oh, didn't stop "spying" either. /w @YellowAPfarmer "Hey look, here comes EP potatoing to Alessis FD. Have fun"
  • NightbladeMechanics
    NightbladeMechanics
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    Am I being trolled or something? Who is this guy?
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

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  • Ishammael
    Ishammael
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    Am I being trolled or something? Who is this guy?

    Nobody, don't worry about it.

    Its not like the campaigns were ever truly locked, anyway.

    If there was a reward structure, vibrant PvP community, more than 1 pop-locked server, and an actual reason for faction locks in ESO then sure I would support them. But... there isn't. And the game is better for allowing people to play any faction they want given its current mechanics.
  • NightbladeMechanics
    NightbladeMechanics
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    Ishammael wrote: »
    Am I being trolled or something? Who is this guy?

    Nobody, don't worry about it.

    Its not like the campaigns were ever truly locked, anyway.

    If there was a reward structure, vibrant PvP community, more than 1 pop-locked server, and an actual reason for faction locks in ESO then sure I would support them. But... there isn't. And the game is better for allowing people to play any faction they want given its current mechanics.

    I agree. The game isn't competitive enough for locks. PvP is casual and social as far as I'm concerned.. Thanks bud, good to see you around again. :)
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

    Here's a great thread collecting community ideas for PvP updates.

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  • Ghost-Shot
    Ghost-Shot
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    Vurian97 wrote: »
    It would be nice if people would stop making this suggestion. It's old and tiresome.

    There's a reason faction locked campaigns were removed from the game a year and a half ago. The community hated it.

    I keep seeing you post this in multiple threads but I have never seen anyone else really agree with you.

    THE MULTI-FACTION COMMUNITY hated it. THE DUELING COMMUNITY hated it.

    The Cyrodiil Community? Loved it. Nobody had to concern themselves with spies. Nobody had to concern themselves with guild members PvPing on the other-side and causing drama. Nobody had to concern themselves with all the petty drama that goes on in zone chat where people are e-peen flexing about who killed who on their other faction toon.

    You keep saying the community hated it, but you never state which community hated it. You also never state WHY they hated it.

    The Multi-Faction Community hated it because they were locked to 1 faction per 30 days. (And what happens if that faction loses? :( )
    The Dueling community hated it because they may have a better built toon but they were locked out of it due to campaign choice.


    Kena and I agree on very few things in this game but he's correct here. Faction locked campaigns were fine when we had like 10 campaigns, with 3 they just can't exist. And people went into those campaigns anyway, you just had to go through the hassle of getting a queue from someone. Removing the locks was a great change, my guild rerolled from EP to DC a couple years ago and while I spend most of my time in PvP on DC, I still have friends on EP that I like to play with, faction locks made that really annoying. "Spies" have existed since the beginning, and they have been largely inconsequential since the beginning.
    Edited by Ghost-Shot on February 16, 2017 3:51PM
  • Ishammael
    Ishammael
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    Ishammael wrote: »
    Am I being trolled or something? Who is this guy?

    Nobody, don't worry about it.

    Its not like the campaigns were ever truly locked, anyway.

    If there was a reward structure, vibrant PvP community, more than 1 pop-locked server, and an actual reason for faction locks in ESO then sure I would support them. But... there isn't. And the game is better for allowing people to play any faction they want given its current mechanics.

    I agree. The game isn't competitive enough for locks. PvP is casual and social as far as I'm concerned.. Thanks bud, good to see you around again. :)

    I'll try to get on this weekend.
  • rivenjr
    rivenjr
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    Spies aren't really an issue because there is really no strategy in Cyrodiil. It's pretty easy to see where players will strike next.

    The only complaints I have are:
    1. Exploiting AP like we currently see on PC
    2. Taking a Elder Scroll from your keep and giving it to the other Alliance.
    3. Showing the other Alliance where your stealthed comrades are hiding.

    All three originate from the desire to cheat, to take shortcuts in the game. Complaints are valid unless you are are cheat yourself.

    We might as well remove Alliance from the character. No reason to choose an Alliance when you make your Sorc or DK.
    Just choose an Alliance when you join a campaign. Wanna switch? Fine, but it's gonna cost you some AP or wait until this campaign is over you baby you.
    Xbox ONE Day One
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  • Nutshotz
    Nutshotz
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    As Kena and ish have stated the lock removal wasnt a bad thing. It actually helped out the pvp community especially since we lost a lot of pvpers. I wouldn't be against it if they did some sort of character lock not an account lock. I play AD and EP. If they opened up another 30 day than I'm all for it but I don't see that happening since the pvp community is pretty slim right now
  • NightbladeMechanics
    NightbladeMechanics
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    @rivenjr Switching alliances from one campaign to another would be interesting. People have made the argument in response to this before that alliance rank should be tied to the alliance, but I could see the counterargument that rank could reflect cumulative participation in pvp in general. I would be interested to see faction loyalists losing their minds, previously same faction guilds duking it out, and forum posts imploring good players to switch to certain factions. @gibous once predicted factions hiring mercenary players to switch and fight for the cause.

    I think taking a scroll and giving it to the enemy faction is hilarious. It's like a real life spy stealing classified information and giving it to the enemy. In game, just group up, follow your scroll thief, fight the enemy, and take it back! If your faction can't manage that, then...well...you got outplayed. Suck it up, regroup, and organize a push to go take the scroll back later. This is coming from a one-faction player with zero allegiances to anyone but my own one-faction guild, by the way. I take scrolls all the time and give them to no one willingly. I'm a bit of a hardass for this sort of thing to be honest. If this game is to simulate medeival warfare, why do people cry for all these rules under the banner of sportsmanship? Dueling is a sport with rules. Cyrodiil is war, and there are no rules in war.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

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  • Vorthor
    Vorthor
    I agree with Fragged_dj.
  • NightbladeMechanics
    NightbladeMechanics
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    Vorthor wrote: »
    I agree with Fragged_dj.

    Game isn't competitive anymore though. We lost too much of the playerbase. If you want faction competition over campaign scores, you should have played in 1.6 and prior. Maybe we will get back to a competitive point eventually, but that time is not now.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

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  • Ishammael
    Ishammael
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    Vorthor wrote: »
    I agree with Fragged_dj.

    Game isn't competitive anymore though. We lost too much of the playerbase. If you want faction competition over campaign scores, you should have played in 1.6 and prior. Maybe we will get back to a competitive point eventually, but that time is not now.

    Wouldn't it be cool if, when you press "L" to select your campaign, you also got to pick which faction you joined the fight as?
    Since there are no real gameplay mechanics for enforcing alliances... just open them up like they did the PvE world.

    Final morsel of controversy... PvE buffs obtained via PvP were a GOOD thing. Except that the playerbase never materialized to support that mechanic.
  • NightbladeMechanics
    NightbladeMechanics
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    Ishammael wrote: »
    Vorthor wrote: »
    I agree with Fragged_dj.

    Game isn't competitive anymore though. We lost too much of the playerbase. If you want faction competition over campaign scores, you should have played in 1.6 and prior. Maybe we will get back to a competitive point eventually, but that time is not now.

    Wouldn't it be cool if, when you press "L" to select your campaign, you also got to pick which faction you joined the fight as?
    Since there are no real gameplay mechanics for enforcing alliances... just open them up like they did the PvE world.

    Final morsel of controversy... PvE buffs obtained via PvP were a GOOD thing. Except that the playerbase never materialized to support that mechanic.

    Actually PvE buffs obtained via PvP were hugely fought over. The term "buff server" originated from massive PvE guild zergs locking down entire campaigns for months on end to secure their buffs, and some colluded with top PvP guilds to keep the maps all one color. This was back when we had arguably way too many campaigns, allowing for such activity.

    I'd entertain the idea of picking your alliance when you first enter PvP, or periodic changes to your character's alliance, but I hesitate to support possible frequent changes. It'd probably be completely harmless -- I just haven't thought through the idea yet.
    Kena
    Legion XIII
    Excellence without elitism
    Premier small scale PvP

    Legend
    NA/PC's original dueling and PvP community guild
    Now NA/PC's dueling, BGs, small scale, GvG, and general PvP community. We float just under 500 members. Mail me in game for an invite.


    Apex Predator.

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