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Game is quickly loosing its appeal

  • STEVIL
    STEVIL
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    Chirru wrote: »
    Not because the Game is bad in itself... but because of certain decisions (or lack of decisions) made by the Development team.

    I will give an example:

    Been in Riften; did the quest of rescuing the locals there and burning corpses.
    What is wrong with that? Well, there just were about 100or so players doing the same quest.

    Point: players were actually corpse camping.
    Why? because in making the game one big playground the ZOS Development team did not bother
    to upgrade and change those quests which provide limited opportunity to finish the quest.

    Another point: I like dungeon crawling. Ever since One T, going into a dungeon at peak play time is almost pointless for
    there are so many players running about killing everything that often my char can just a well have a leisurely walk in a park.
    Indeed, i had it that i finished a major boss quest by just being there and hitting the thing once.

    Dolmens...oh dear... at peak time nothing under 20 players with the ranged classes obliterating everything.
    fastest Dolmen kill (actually timed) 25 second.

    Question? What is the point anymore.
    The Adventuring challenge is gone and Adventurers are not required any longer.

    I guess it is the time of the big crowd, fast run, kill all, buy from crown-shop people.

    sorry, not my stile of fun.

    Yes i know, don't enjoy it don't play it. Sort of sad since i have been at it since Beta.

    So, let me get this straight...

    they have now made completing quests so worthwhile that people are actually doing that in numbers instead of just grinding away at quickly spawning zombie mobs... and this is a game killing problem for some?

    And BTW, the folks completing the quests - you dont need quests to buy stuff from the crown store... so linking the quest runners to the crown buyers is not making a lot of sense.
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • TequilaFire
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    Draqone wrote: »
    Hand_Bacon wrote: »
    Kagetenchu wrote: »
    You might want to remove this part as playing on someone else's account is against the ToS.

    I'll risk it. If ZoS won't let me play somebody's account who I'm married to, let alone watch give birth, they have issues.

    I bought a ticket to the movies. If the cinema won't allow me to share my seat with my wife who I am married to, let alone watch give birth, the cinema has issues.

    I am sure both accounts are paid for just like you have to pay for 2 tickets, your point?
  • Keep_Door
    Keep_Door
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    What you seem to be decribing is a MMO. Yup that sounds like an MMO to me.
  • alexkdd99
    alexkdd99
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    Draqone wrote: »
    Hand_Bacon wrote: »
    Kagetenchu wrote: »
    You might want to remove this part as playing on someone else's account is against the ToS.

    I'll risk it. If ZoS won't let me play somebody's account who I'm married to, let alone watch give birth, they have issues.

    I bought a ticket to the movies. If the cinema won't allow me to share my seat with my wife who I am married to, let alone watch give birth, the cinema has issues.

    What kind of twisted logic are you using? A better analogy would be buying 2 tickets and deciding to switch seats half way through the movie, to which the theatre wouldn't care.

    Sharing with a family member under the same roof is a tad different than sharing with a random on the internet.

    To op, I hope they never thin out the players. This game was close to barren at one point so the hordes of players are welcome imo. I don't care what they are doing, more people makes a better game imo.

    Btw if you aren't complaining it sure comes off that way.
  • WolffenBloodseeker
    WolffenBloodseeker
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    Draqone wrote: »
    Hand_Bacon wrote: »
    Kagetenchu wrote: »
    You might want to remove this part as playing on someone else's account is against the ToS.

    I'll risk it. If ZoS won't let me play somebody's account who I'm married to, let alone watch give birth, they have issues.

    I bought a ticket to the movies. If the cinema won't allow me to share my seat with my wife who I am married to, let alone watch give birth, the cinema has issues.

    The right analogy would be: I bought two tickets to the movies, one for me and one for my wife. If the cinema won't allow me to quickly exchange seats with my wife who I am married to, let alone watch give birth, the cinema has issues
  • mikeabboudb14_ESO
    mikeabboudb14_ESO
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    Remag_Div wrote: »
    phairdon wrote: »
    How times change. Back when veteran ranks were around, you could venture through the veteran zones and encounter next to no one in the zones. Getting help with world bosses was nigh on impossible. Soloing dolmens was common due to the lack of population. To encounter other players outside of Cyrodiil, you generally had to hang out in the non vet zones.
    I'm glad things changed. Its nice going through all the zones and finding a healthy player population.

    This.

    So basically OP is complaining that there's too many people in a massive multiplayer online game. It's a good thing you see people everywhere, it means the game is booming. This game is an MMO, it's designed to be like that.

    This game has a ton of instanced stuff, too. If you want a challenge play vMA, veteran dungeons, trials, etc.

    i don't think it was designed like that at all considering the lag and framerate issues they are having.The game is not performing well with the population concentrated into what basically amounts to one instance.
  • zaria
    zaria
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    STEVIL wrote: »
    Chirru wrote: »
    Not because the Game is bad in itself... but because of certain decisions (or lack of decisions) made by the Development team.

    I will give an example:

    Been in Riften; did the quest of rescuing the locals there and burning corpses.
    What is wrong with that? Well, there just were about 100or so players doing the same quest.

    Point: players were actually corpse camping.
    Why? because in making the game one big playground the ZOS Development team did not bother
    to upgrade and change those quests which provide limited opportunity to finish the quest.

    Another point: I like dungeon crawling. Ever since One T, going into a dungeon at peak play time is almost pointless for
    there are so many players running about killing everything that often my char can just a well have a leisurely walk in a park.
    Indeed, i had it that i finished a major boss quest by just being there and hitting the thing once.

    Dolmens...oh dear... at peak time nothing under 20 players with the ranged classes obliterating everything.
    fastest Dolmen kill (actually timed) 25 second.

    Question? What is the point anymore.
    The Adventuring challenge is gone and Adventurers are not required any longer.

    I guess it is the time of the big crowd, fast run, kill all, buy from crown-shop people.

    sorry, not my stile of fun.

    Yes i know, don't enjoy it don't play it. Sort of sad since i have been at it since Beta.

    So, let me get this straight...

    they have now made completing quests so worthwhile that people are actually doing that in numbers instead of just grinding away at quickly spawning zombie mobs... and this is a game killing problem for some?

    And BTW, the folks completing the quests - you dont need quests to buy stuff from the crown store... so linking the quest runners to the crown buyers is not making a lot of sense.
    One guy in my old guild bypassed the level on lots of quests on grind / dungeons or pvp, he went back and did them.
    He commented on the gay bosmer flower quest, I commented on his CP400 and an Khaiit name.
    And yes he bypassed a lot and was now going back.
    Crown store just need money or ESO- who also need money :) No other requirements.

    On the other hand the level 5 in daeric or dwemer gear is an alt. good chance he has played since beta, main is emperor and has done all the trials, and he will help you if you ask :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Phica_Lovic
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    Chirru wrote: »

    sorry, not my stile of fun.

    ...style.....
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Phica -Max CP - Lvl 50 Argonian Sorc Healer since launch

  • lailoken
    lailoken
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    I feel for OP, as I ran into the same issue the other day doing one of the early dark brotherhood mission, which was to kill the false sermonizer and some other mega sermonizer. I had to kill 3, and if I felt like it (I did), 2 more. I just didn't want to get caught doing so, so I sat behind one of the sermonizer waiting for the wandering guard to bug off so I can sink my blade of woe into the hapless sermonizer.

    Someone ran by and ganked my intended target, and ran off with a couple guards in tow.

    Yergh. Whatever, just need to be quicker next time, and if there's a guard, go find another one.

    The game's a MMO, there's always competition for resources and quest item markers. Just play during off peak time.
  • Hand_Bacon
    Hand_Bacon
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    @ZOS_GinaBruno I know you don't handle this, but this is darn crummy.
    Kagetenchu wrote: »
    Hand_Bacon wrote: »
    .

    When I sit down to play, odds are equal that I will log into my wife's account and level one of her characters.
    You might want to remove this part as playing on someone else's account is against the ToS.


    So @Kagetenchu, you were right I think.

    This is crazy. I've been terribly sick and hospitalized for a few days. After getting discharged and finally feeling like sitting at the computer again I find that I've been suspended and so has my wife's account. I checked my email and all there was from ZoS was a form letter saying we had canceled our premium accounts....and we're paid up for awhile.


    Edited by Hand_Bacon on March 1, 2017 4:18PM
    #AlmostGood@ESO
  • Sausage
    Sausage
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    Just last week I gave it a shot after 10 month of absence. They really really need to add more Weapons and Overhaul Cyrodil entirely to make it more interesting, I just cant take it anymore. I suppose Im becoming Chapter player. Luckily, theres Conan Exiles. If the Morrowind Chapter doesnt spark my interest, I think Im leaving forever. Man, I just hate it if I need to start playing Destiny 2.
    Edited by Sausage on March 1, 2017 4:40PM
  • CapnPhoton
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    phairdon wrote: »
    How times change. Back when veteran ranks were around, you could venture through the veteran zones and encounter next to no one in the zones. Getting help with world bosses was nigh on impossible. Soloing dolmens was common due to the lack of population. To encounter other players outside of Cyrodiil, you generally had to hang out in the non vet zones.
    I'm glad things changed. Its nice going through all the zones and finding a healthy player population.

    Agreed.

    I remember camping the giant and his elephant in The Rift for 5 days waiting for someone to come along because I could not solo that one. I am so glad it has been changed for the better.
    Xbox One NA Aldmeri Dominion
  • t3hdubzy
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    Lol at suggestion of grouping to get free credit for quest. OP is probably the only person who wants to enjoy quest and not grind xp.

    Sorry OP but unfortunately you are one of the few who expect a game that isnt hack n slash for xp.
  • DMuehlhausen
    DMuehlhausen
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    Chirru wrote: »
    Not because the Game is bad in itself... but because of certain decisions (or lack of decisions) made by the Development team.

    I will give an example:

    Been in Riften; did the quest of rescuing the locals there and burning corpses.
    What is wrong with that? Well, there just were about 100or so players doing the same quest.

    Point: players were actually corpse camping.
    Why? because in making the game one big playground the ZOS Development team did not bother
    to upgrade and change those quests which provide limited opportunity to finish the quest.

    Another point: I like dungeon crawling. Ever since One T, going into a dungeon at peak play time is almost pointless for
    there are so many players running about killing everything that often my char can just a well have a leisurely walk in a park.
    Indeed, i had it that i finished a major boss quest by just being there and hitting the thing once.

    Dolmens...oh dear... at peak time nothing under 20 players with the ranged classes obliterating everything.
    fastest Dolmen kill (actually timed) 25 second.

    Question? What is the point anymore.
    The Adventuring challenge is gone and Adventurers are not required any longer.

    I guess it is the time of the big crowd, fast run, kill all, buy from crown-shop people.

    sorry, not my stile of fun.

    Yes i know, don't enjoy it don't play it. Sort of sad since i have been at it since Beta.

    You would prefer an MMO world then that feels empty and more like a single player game outside the main cities?

    The zerg groups and delves being full is annoying, but that would be remedied by making crafted gear at least on par with dropped loot. Then people would have more of a choice on what to use and not be forced to try to farm Dolmens and Delves.
  • Saltypretzels
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    That particular Riften quest is really annoying to complete. I think a lot of people use that area to farm leather; lots of lions there. I wish they would cut the mobs and increase the corpse count.
  • Spacemonkey
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    Hand_Bacon wrote: »
    @ZOS_GinaBruno I know you don't handle this, but this is darn crummy.
    Kagetenchu wrote: »
    Hand_Bacon wrote: »
    .

    When I sit down to play, odds are equal that I will log into my wife's account and level one of her characters.
    You might want to remove this part as playing on someone else's account is against the ToS.


    So @Kagetenchu, you were right I think.

    This is crazy. I've been terribly sick and hospitalized for a few days. After getting discharged and finally feeling like sitting at the computer again I find that I've been suspended and so has my wife's account. I checked my email and all there was from ZoS was a form letter saying we had canceled our premium accounts....and we're paid up for awhile.


    Wait how does this even make sense?

    When my gf purchased her account we only had 1 computer and took turns in playing on our accounts. (each playing our own account but on the same computer)

    Now we have the game installed on 2 computers so we can play together, but does this mean we aren't allowed to switch computers??
  • Psychodellix
    Psychodellix
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    I thought they had to change their mind on account sharing. since shadow play is on Pc, xbox and Ps4....correet me if im wrong but i thought that is why a major streamer was unbanned last year
  • PlaceboSoul
    PlaceboSoul
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    I'm going to reference a game younguns won't have heard of, and older folks will frown at :)

    This is coming mainly from a guy who has broken voice chat, so I solo, almost exclusively :(

    Why can we not have an option pop up on dungeons (like for example fungal grotto has two different options) when you click to go in, an option to turn the dungeon into a solo instance? Scale it appropriately for solo, I know this is a mmo, but for me solo is all there is. Also, I note there are actually a lot of others who solo a lot, albeit for different reasons than me.

    Everquest II (I know) was a turd of a game, but it did do some things right. Almost every dungeon had a solo option. Near the end, trying to save their game, nearly everything had a solo option.

    A solo option would considerably improve my personal game, since I can't communicate and pretty much already solo all the time. It would also help out players that are frustrated with the Zerg, and on the other end of the spectrum too, players who play at nonpeak hours, when they are alone and not able to find others to help them.

    Anyway, just a thought born out of selfishness :)
    Resume your regularly scheduled programming.
    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!
  • Gamanoid
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    Hand_Bacon wrote: »
    @ZOS_GinaBruno I know you don't handle this, but this is darn crummy.
    Kagetenchu wrote: »
    Hand_Bacon wrote: »
    .

    When I sit down to play, odds are equal that I will log into my wife's account and level one of her characters.
    You might want to remove this part as playing on someone else's account is against the ToS.


    So @Kagetenchu, you were right I think.

    This is crazy. I've been terribly sick and hospitalized for a few days. After getting discharged and finally feeling like sitting at the computer again I find that I've been suspended and so has my wife's account. I checked my email and all there was from ZoS was a form letter saying we had canceled our premium accounts....and we're paid up for awhile.


    Wait how does this even make sense?

    When my gf purchased her account we only had 1 computer and took turns in playing on our accounts. (each playing our own account but on the same computer)

    Now we have the game installed on 2 computers so we can play together, but does this mean we aren't allowed to switch computers??

    You can switch computers just fine, but not log into each other's accounts.

    Playing devil's advocate:

    Account sharing gives an unfair advantage and regardless of perceived spousal privileges (which will be hard for ZOS to distinguish and lead to arbitrary favouritism like why not siblings - cousins - roommates etc), it was clearly stated to be against the ToS.

    Maybe a future solution may be a special ring of Mara or legendary ambrosia that can allow you to share your xp and/or BoP loot with another offline account.
    Edited by Gamanoid on March 1, 2017 5:41PM
  • bulbousb16_ESO
    bulbousb16_ESO
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    If the game is loosing its appeal, does that mean its appeal is becoming unrestrained, and we can expect to see many more new subscribers? That certainly seems to be the case.
    Lethal zergling
  • Sylo78
    Sylo78
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    Only been playing this game for like two weeks but yesterday I experienced something similar to the OP. I had to assassinate some sermonizers in Kvatch for the DB and it was rather a pain, but funny. There were dozens of dead sermonizers and regular citizens decorating the streets of Kvatch while the whole city was in utter chaos by numerous wannabe assassins trying to evade or fight with the guards :D .

    While it was very humorous it was also aggravating. A few times that I tried to kill my target, blade of woe stealth style, some Leroy would swing in out of nowhere and turn the whole attempt upside down.
  • IcyDeadPeople
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    I know the feeling when you see a lot of people around you doing the same quest.

    I had been playing in beta for a long time and the PVE areas were kind of like a single player game with a few fellow vestiges here and there. Then when ESO launched suddenly every delve became way too easy because of all the people everywhere killing everything.

    Surprisingly, I found Cyrodiil and PVP has a lot more of the feeling of the previous TES games - it's a giant sandbox environment where anything can happen and you go where you want, make up your own quests. Lots of fun and this week you can earn double alliance points. Highly recommend to try it!
    .
    Edited by IcyDeadPeople on March 1, 2017 5:56PM
  • DHale
    DHale
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    If you are tired of the game give me your stuff. As for the development team they gave people what they wanted... still not happy.... big surprise to absolutely no one. Easy to level to 50, play with my friends, race change, go wherever you like, no more silver no more gold.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Kodrac
    Kodrac
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    STEVIL wrote: »
    So, let me get this straight...

    they have now made completing quests so worthwhile that people are actually doing that in numbers instead of just grinding away at quickly spawning zombie mobs... and this is a game killing problem for some?

    The problem is tying jewelry of dropped sets to dolmens. It was a good idea in theory to add overland sets and to spread out the parts to various overland activities, but doesn't work out so well in practice. Now we have zergs and bots galore making said overland activities unfun and tiresome. Either you join the zerg and have zero challenge in the activity or you camp and hope one of your pew pews is enough to score you a chest drop. It's boring and counter-intuitive to the gaming experience. Typical short-sightedness of the studio to not take into account player activity.

    They need to either bring crafted sets up to par and/or finally add jewelry crafting.
  • DragonBound
    DragonBound
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    Chirru wrote: »
    Not because the Game is bad in itself... but because of certain decisions (or lack of decisions) made by the Development team.

    I will give an example:

    Been in Riften; did the quest of rescuing the locals there and burning corpses.
    What is wrong with that? Well, there just were about 100or so players doing the same quest.

    Point: players were actually corpse camping.
    Why? because in making the game one big playground the ZOS Development team did not bother
    to upgrade and change those quests which provide limited opportunity to finish the quest.

    Another point: I like dungeon crawling. Ever since One T, going into a dungeon at peak play time is almost pointless for
    there are so many players running about killing everything that often my char can just a well have a leisurely walk in a park.
    Indeed, i had it that i finished a major boss quest by just being there and hitting the thing once.

    Dolmens...oh dear... at peak time nothing under 20 players with the ranged classes obliterating everything.
    fastest Dolmen kill (actually timed) 25 second.

    Question? What is the point anymore.
    The Adventuring challenge is gone and Adventurers are not required any longer.

    I guess it is the time of the big crowd, fast run, kill all, buy from crown-shop people.

    sorry, not my stile of fun.

    Yes i know, don't enjoy it don't play it. Sort of sad since i have been at it since Beta.

    You would prefer an MMO world then that feels empty and more like a single player game outside the main cities?

    The zerg groups and delves being full is annoying, but that would be remedied by making crafted gear at least on par with dropped loot. Then people would have more of a choice on what to use and not be forced to try to farm Dolmens and Delves.

    I do not think it feels empty when you see 50 percent of the population doing quests, if anything it is annoying, the problem is the world is not dangerous to begin with so it will appear to be more annoying as there is no purpose for so many zergs to benefit everyone, for example they could have random boss encounters that could kill you when your alone or just make dolmens harder just an idea.
    Edited by DragonBound on March 1, 2017 6:58PM
  • Doctordarkspawn
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    This isn't even scratching the balance issues.

    Alot of what the original team made is good. Alot of what the new team made when it came to questing zones is good. Alot of what their adding in terms of endgame content, balance and design, is horrible.

    The team needs to change again, only thing that's gonna save this game.
  • Balamoor
    Balamoor
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    I don't disagree with you, but I think Zen should look to a more common sense approach to what's instanced.

    Case in point I did a quest a few days back I was supposed to travel to these ancient ruins that no one dared go and no one has stepped foot in for a couple hundred years.

    I get there and there are twenty people , all it needed was some dude selling T-shirts and a couple of Loot vending machines.


    No one want the game to be turned into Skyrim, I met some awesome people in our community, but things like this are just silly. Maybe they should at least offer a option of a instanced space? And if it's too tough you go to a public version and get a pug going.

    Remag_Div wrote: »

    This.

    So basically OP is complaining that there's too many people in a massive multiplayer online game. It's a good thing you see people everywhere, it means the game is booming. This game is an MMO, it's designed to be like that.

    This game has a ton of instanced stuff, too. If you want a challenge play vMA, veteran dungeons, trials, etc.

  • pod88kk
    pod88kk
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    It's an MMO game!!!!! The first M stands for massive!!!!
  • Kodrac
    Kodrac
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    pod88kk wrote: »
    It's an MMO game!!!!! The first M stands for massive!!!!

    But where's the Z and the F? Massive Zerg Farm Online game. No? Doesn't sound appealing?
  • AlMcFly
    AlMcFly
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    Remag_Div wrote: »
    phairdon wrote: »
    How times change. Back when veteran ranks were around, you could venture through the veteran zones and encounter next to no one in the zones. Getting help with world bosses was nigh on impossible. Soloing dolmens was common due to the lack of population. To encounter other players outside of Cyrodiil, you generally had to hang out in the non vet zones.
    I'm glad things changed. Its nice going through all the zones and finding a healthy player population.

    This.

    So basically OP is complaining that there's too many people in a massive multiplayer online game. It's a good thing you see people everywhere, it means the game is booming. This game is an MMO, it's designed to be like that.

    This game has a ton of instanced stuff, too. If you want a challenge play vMA, veteran dungeons, trials, etc.

    ∆This. Since Beta, there have always been that sector of the community complaining that ESO isn't a single-player game like Morrowind, Oblivion, and Skyrim. My answer to them? Go back to those games if that's what you want. MMO's are all the same in many regards. OP is just not cut-out to enjoy the MMO formula. Simple as that.
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