Maintenance for the week of November 18:
[IN PROGRESS] PlayStation®: EU megaserver for maintenance – November 19, 23:00 UTC (6:00PM EST) - November 20, 17:00 UTC (12:00PM EST) https://forums.elderscrollsonline.com/en/discussion/668861

You guys broke your RNG machine or forgot to turn it on

  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Dawnblade wrote: »
    BoE wouldn't solve the issue with crappy RNG, it would just allow those rich in-game to bypass the crappy RNG.

    Even if you aren't rich, it's way faster to save up a million gold than to farm for one of these.
    Edited by MLGProPlayer on February 4, 2017 8:13PM
  • Zaldan
    Zaldan
    ✭✭✭✭✭
    ZO$ rng system only makes sense when you look at the entire player base, from an individual players perspective it's completely broken, @ZOS_BrianWheeler already made a post that proves this :(
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • DRXHarbinger
    DRXHarbinger
    ✭✭✭✭✭
    ✭✭
    Still don't get why everyone wants the staff. Vma staves rule all...period.

    Only Bis for one of two bars and only in pve.
    Moondancer and BSW are the ones to pair with it.

    How so? 4pc Moondancer is inferior to a vma staff? 129 damage compared to 189 for double barring vma staves...
    PC Master Race

    1001CP
    8 Flawless Toons, all Classes.
    Master Angler
    Dro-M'artha Destroyer (at last)
    Tamriel Hero
    Grand Overlord
    Every Skyshard
    Down With BOP!
  • GilGalad
    GilGalad
    ✭✭✭✭✭
    Still don't get why everyone wants the staff. Vma staves rule all...period.

    Only Bis for one of two bars and only in pve.
    Moondancer and BSW are the ones to pair with it.

    How so? 4pc Moondancer is inferior to a vma staff? 129 damage compared to 189 for double barring vma staves...

    You get a spell dmg enchant on the non MSA staff giving 350 spell dmg with 40-50% uptime in addition.
    Animals Unchained | PC EU
    Homestead Theorycrafting
    Math of RNG
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Zaldan wrote: »
    ZO$ rng system only makes sense when you look at the entire player base, from an individual players perspective it's completely broken, @ZOS_BrianWheeler already made a post that proves this :(

    It doesnt make sense from any perspective.

    Here are some of the drop rates in the game:

    - vMA weapon = 1/96
    - Dungeon gear = 1/81 or 1/108 (depending on the piece)
    - Monster shoulders = 1/324
    - Monster mask = 1/27
    - Dungeon/trial weapons = 1/312 (but the boss isn't guaranteed to drop a weapon, so the odds are actually much lower)
    Edited by MLGProPlayer on February 4, 2017 8:35PM
  • MLGProPlayer
    MLGProPlayer
    ✭✭✭✭✭
    ✭✭✭✭✭
    Still don't get why everyone wants the staff. Vma staves rule all...period.

    Only Bis for one of two bars and only in pve.
    Moondancer and BSW are the ones to pair with it.

    How so? 4pc Moondancer is inferior to a vma staff? 129 damage compared to 189 for double barring vma staves...

    An MD staff gives you +303 spell damage (with the weapon damage glyph).
    Edited by MLGProPlayer on February 4, 2017 8:26PM
  • Preyfar
    Preyfar
    ✭✭✭✭✭
    ✭✭
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why...
    It's easy to understand why if you do the math.

    There's 13 weapon types that can drop (this includes shields. There's 8 traits. That means, for one set option, there's 104 different variations of weapons that can drop. And then you factor in there's 3 sets per dungeon, upping the drop-rate to 312 variations of items. That gives you a little over 0.30% chance on a drop to get the ideal weapon, set and trait you want.

    Then you can factor in "smart drops". Burning spell weave affects ALL flame damage, meaning it should (in theory) still drop in Ice and Lightning (mag DKs can still drop fire damage). I'm not sure which sets don't have weapons in certain types, so it's hard to say, but either way... at best, you've probably got a 0.50-0.60% chance to get the right drop you want. And that's if (IF!) a weapon drops. You could get jewelry, too.

    The numbers get better when you're in a group and have more chances for drops.
  • AFrostWolf
    AFrostWolf
    ✭✭✭✭
    Seriously! They should find a way to let crafters learn how to make sets like the ones from 1T. The reason I love Blackwater Blade is because people use crafted sets. As soon as you get into Vet PVP it's all about monster helmets/dungeon sets/trials/ECT. It's such a huge gap between crafting a set and farming a set.
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they aren't familiar with resto/destro staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.
    Edited by Minalan on February 4, 2017 10:22PM
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    This needs to be fixed.

    1. First. Get rid of training and prosperous. Fire anyone that refuses to do so. Pack their desks and have security administer a sound beating if they bleat about it. The game will be better off without their contribution.

    Everyone hates these traits. They do not belong in end game gear. Try listening to us for once. Why put something in that NOBODY ever wants unless you really hate your player base?

    2. If someone is using a staff, drop a staff. If someone's using a sword. Drop a sword. I'm sick and tired of picking up sharpened bows and two handed mauls for magicka sets. Make the loot system SMARTER, and we won't mind the RNG so much. Stop making the weapons so rare and difficult to obtain.

    3. Prioritize combat traits on combat weapons in the RNG. SHARPENED. Precise, Nirn, etc. It's not hard.

    Edited by Minalan on February 4, 2017 10:21PM
  • RazielSR
    RazielSR
    ✭✭✭✭✭
    Do you remember when ZOS staff proudly said crafted gear was gonna be always the best gear in he game?

    And then One Tamriel dropped gear came and the casino started.

    Thats where we are now. Elder Casino Online.

    TBH this needs to get fixed but is just like the horse training thing...meanwhile they can sell lessons. With this rng...they can still selling other things while you continue subbed and playing the game. For example another slot+warden class+another reason for a mad grind.
    Edited by RazielSR on February 4, 2017 10:24PM
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    RazielSR wrote: »
    Do you remember when ZOS staff proudly said crafted gear was gonna be always the best gear in he game?

    And then One Tamriel dropped gear came and the casino started.

    Thats where we are now. Elder Casino Online.

    TBH this needs to get fixed but is just like the horse training thing...meanwhile they can sell lessons. With this rng...they can still selling other things while you continue subbed and playing the game. For example another slot+warden class+another reason for a mad grind.

    Hey if you don't mind running VMA slot machine 100 times and not get what you want, MAYBE you won't mind spending $200 USD on *** crown crates.
    Edited by Minalan on February 4, 2017 10:29PM
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest



    Edited by STEVIL on February 4, 2017 11:07PM
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • JinMori
    JinMori
    ✭✭✭✭✭
    ✭✭
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    That doesn't make it acceptable in any way, it only makes it even worse actually.
  • X3ina
    X3ina
    ✭✭✭
    @STEVIL, the problem is not about eso+ membership.The problem that they have really stupid drop system, and personally i don't believe that it is fair* drops.

    Imo, what we need is deeper info/statistics:
    1.Amount of runs per our character
    2.Amount of runs of "any (insert desired item here) owners" to get that item
    3.Drop rating created by Zos

    And they really should make that key fragment vaults in every dungeon...
    SW GoH > ESO
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    X3ina wrote: »
    @STEVIL, the problem is not about eso+ membership.The problem that they have really stupid drop system, and personally i don't believe that it is fair* drops.

    Imo, what we need is deeper info/statistics:
    1.Amount of runs per our character
    2.Amount of runs of "any (insert desired item here) owners" to get that item
    3.Drop rating created by Zos

    And they really should make that key fragment vaults in every dungeon...

    Isnt this the opening line of this thread...

    "I dont understand why even paying ESO+ members have to suffer through..."
    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • X3ina
    X3ina
    ✭✭✭
    Well, lol then xD some people just can't make their ideas to look good on the paper i guess
    SW GoH > ESO
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest



    Hey Stevil I am glad you provided a link to a PvE build which servers ZERO purpose since I am strictly in PvE in order to obtain gear for PvP. As usual, your history of coming to threads and providing pretty much empty criticism shines again.

    There is a very specific reason why I want a sharpened BSW inferno staff, and it has to do with limited options when trying to maximize certain stats. The point here isn't to find an alternate weapon choice, it's why a specific piece of gear has to be so unreasonably difficult to obtain in the first place. Further, it has to do with why the hell ZOS gates all non-DLC dungeon gear behind RNG and BOP in the first place. Wanna do that for DLC dungeons, great. But in a world of such horrible RNG, making it BOE gives people an option to sell off the pieces they don't need to those that do need them.
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    STEVIL wrote: »
    X3ina wrote: »
    @STEVIL, the problem is not about eso+ membership.The problem that they have really stupid drop system, and personally i don't believe that it is fair* drops.

    Imo, what we need is deeper info/statistics:
    1.Amount of runs per our character
    2.Amount of runs of "any (insert desired item here) owners" to get that item
    3.Drop rating created by Zos

    And they really should make that key fragment vaults in every dungeon...

    Isnt this the opening line of this thread...

    "I dont understand why even paying ESO+ members have to suffer through..."

    That comment has more to do with the reasoning why all the dungeon gear went BOP in the first place. It was to encourage non-payers to get the DLCs in order to have access to the gear. As an ESO+ member, we have access to non-DLC dungeons just as non-paying players do, so it doesn't make sense to gate that gear behind BOP.
  • Bobby_V_Rockit
    Bobby_V_Rockit
    ✭✭✭✭✭
    I'm still trying to get a sharp spriggan dagger after 6 weeks of intense farming
  • Malamar1229
    Malamar1229
    ✭✭✭✭✭
    I'm still trying to get a sharp spriggan dagger after 6 weeks of intense farming

    At least that is BOE
  • Minalan
    Minalan
    ✭✭✭✭✭
    ✭✭✭✭
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest

    @STEVIL maybe he could have worded it better. I don't know, it wasn't my post. But the community frustration at the RNG in this game is very valid. The grind is absolutely toxic, and necessary to compete in a PVP environment.

    1. Useless traits. Still there after how many patches?
    2. 250+ dungeon runs and no drop. Commonplace. The loot table chance of getting the item you want is minuscule.
    3. Most crafted gear has no place in PVP as a primary DPS set, because the drop sets are SO much better. BSW is a great example: 800+ spell damage buffed ((600+130) * 1.2). A whopping 20% proc rate on every other woven attack? When you make something that good it becomes almost necessary in PVP. It's certainly better than most of the garbage you get in PVP mail rewards.
  • zaria
    zaria
    ✭✭✭✭✭
    ✭✭✭✭✭
    GilGalad wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    And yet there is not response on the state of RNG by ZOS. We should spam the forums until there is nothing but threads about RNG. Farming set weapons is completely out of control, due to the imbalance in traits and therefore only a small percentage of the drops (less than 1%) is useful.
    This issue is not the rng, that is very trivial, server time in milliseconds would work here if scrambled.
    The issue is the high number of combinations where many are pretty useless and to some everything not perfect is junk.
    An token system would help here, no it would still be an grind but you can fill out gaps.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Grunim
    Grunim
    ✭✭✭✭✭
    I'm very unhappy with grinding for sets I am interested in dabbling with. I really miss how this game was in 2014 when I didn't have to grind for gear like I do now. I have made the effort to earn all the BSW armor I want in traits I like and I even have purple jewelry, yet I have never seen a fire staff in any traits whatsoever.

    I don't enjoy PvE very much :(
    Am a whimsical Generation Jones gamer. Online RPGs hooked me since '94 and no sign of stopping soon...


  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates
    Minalan wrote: »
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest

    @STEVIL maybe he could have worded it better. I don't know, it wasn't my post. But the community frustration at the RNG in this game is very valid. The grind is absolutely toxic, and necessary to compete in a PVP environment.

    1. Useless traits. Still there after how many patches?
    2. 250+ dungeon runs and no drop. Commonplace. The loot table chance of getting the item you want is minuscule.
    3. Most crafted gear has no place in PVP as a primary DPS set, because the drop sets are SO much better. BSW is a great example: 800+ spell damage buffed ((600+130) * 1.2). A whopping 20% proc rate on every other woven attack? When you make something that good it becomes almost necessary in PVP. It's certainly better than most of the garbage you get in PVP mail rewards.

    Simultaneously arguing how far superior the BoP stuff if to the non-BoP stuff (for competitive play) AND how it should be and needs to be easier to get that same stuff... takes feats of cognitive two-stepping.

    I get it, the "competitive types" want to get the best stuff just a lot easier than they do now.

    would you like fries with that? or a pony?

    if it was worth it to go get BSW for the guy fighting you but it isn't for you and you want it anyway... then... well...

    What if ZoS gives everyone a BSW staff tomorrow in sharpened?

    What would be the new gripe?

    "Now everybody runs it and i get beat?"

    RNG is RNG and i get the idea that some folks dont like what they perceive as a must have best ever OMG killa piece not being readily available to them. That is the easiest thing in the world to figure out.










    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest



    Hey Stevil I am glad you provided a link to a PvE build which servers ZERO purpose since I am strictly in PvE in order to obtain gear for PvP. As usual, your history of coming to threads and providing pretty much empty criticism shines again.

    There is a very specific reason why I want a sharpened BSW inferno staff, and it has to do with limited options when trying to maximize certain stats. The point here isn't to find an alternate weapon choice, it's why a specific piece of gear has to be so unreasonably difficult to obtain in the first place. Further, it has to do with why the hell ZOS gates all non-DLC dungeon gear behind RNG and BOP in the first place. Wanna do that for DLC dungeons, great. But in a world of such horrible RNG, making it BOE gives people an option to sell off the pieces they don't need to those that do need them.

    As usual you missed the point. The thread wasn't put there to show off PVE but to show that there are choices as to how you choose to contruct your builds. its you who have decided you need the BSW staff to win the content you want to be playing so much so that you have taken yourself away from that content.

    i think its pretty clear from you and other posting that it simply would not be commonplace for everybody in PVP to have these staves. So, clearly, most of the potential adversaries wont have them. But you apparently have decided you wont play PVP until you get one or are willing to forego it at least.

    That is not a system problem.

    Also, while you seem to have a notion that DLC or not is the only reasonable divider between "hard to get" and "not hard to get" or between BoP and BoE.. it seems to me and perhaps others that that divider might should be "performance" and a staff so utterly overwhelmingly powerful as you and the other is saying being BoP might well make some sense if you look at it from performance as reason for difficulty to get.

    As i told the other, simultaneously arguing how powerfully OMG effective and needed it is while arguing that it should also be easier to get takes some mental gymnastics.

    By not dividing the boP into DLC and not DLC but using a broad brush and making weapon specifically hard to get the right one, ZoS has put you in charge.

    if you are absolutely sure you need that weapon for whatever reasons you need it for, then you can choose to go get it. But if you look at the effort involved and say "its not worth it" you can do so knowing there likely aren't tons of them in general play which would be more likely the case if they were super powerful AND BoE.

    if everybody else was using it and it was really powerful over the top like you guys imagine it is... then you would really have little choice in the matter. With it so hard to get and fewer have it, you have a choice. You also have a built in excuse when you lose to it... since its so powerful.







    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    zaria wrote: »
    GilGalad wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    And yet there is not response on the state of RNG by ZOS. We should spam the forums until there is nothing but threads about RNG. Farming set weapons is completely out of control, due to the imbalance in traits and therefore only a small percentage of the drops (less than 1%) is useful.
    This issue is not the rng, that is very trivial, server time in milliseconds would work here if scrambled.
    The issue is the high number of combinations where many are pretty useless and to some everything not perfect is junk.
    An token system would help here, no it would still be an grind but you can fill out gaps.

    there are lotsa ways they could make the BiS gotta have easier/easy to get.

    they could just let you choose your reward from a drop list or like you may mean token you turn in at a store for the item you want.

    Just ask yourself how easy you want it to get for you and figure there will be 100 of them shooting back for every one you get yourself.

    its the syndrome principle - once so many get them they aren't special anymore.

    if i were doing traits, they wouldn't be all flavors of chasing the same result by tweaking one of three numbers.

    the traits would be circumstantial... one better against light armor, one better against heavy, one better against medium, one better against werewolves, one against undead, one against shields and armor the same way - one better against aoe, one against single taregt, one against elem/magic, one against phys/pois/dis, one against dot etc etc etc... so the "best" is more dependent on your target than you... leaving it up to you to pick sets for specific content or specific opposition and nothing ever BiS everywhere.

    "Every thing best sometime... nothing best all the time"

    then its more about planning to use the right tools for the right jobs and less about the best math and drops.

    and i miss the days when crafted sets mattered more too.



    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • magnusthorek
    magnusthorek
    ✭✭✭✭✭
    You think Sharpened BSW Staves are rare? Swords are even rarer.

    While farming the armor and staff I didn't see even one sword, not even with a bad trait.
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • AzuraKin
    AzuraKin
    ✭✭✭✭✭
    Minalan wrote: »
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest

    @STEVIL maybe he could have worded it better. I don't know, it wasn't my post. But the community frustration at the RNG in this game is very valid. The grind is absolutely toxic, and necessary to compete in a PVP environment.

    1. Useless traits. Still there after how many patches?
    2. 250+ dungeon runs and no drop. Commonplace. The loot table chance of getting the item you want is minuscule.
    3. Most crafted gear has no place in PVP as a primary DPS set, because the drop sets are SO much better. BSW is a great example: 800+ spell damage buffed ((600+130) * 1.2). A whopping 20% proc rate on every other woven attack? When you make something that good it becomes almost necessary in PVP. It's certainly better than most of the garbage you get in PVP mail rewards.

    it really depends what you consider better. i am very much for magicka builds running kagrenacs. yah maybe you drop some dps over some other sets, but pvp isnt a dps race,its a strategy and numbers race. thus being able to get allies rezzed faster, is better then doing a little more damage. its why you also go for higher regen then in pve, less crit chance then in pve. you run more group centric buff gears then pve.
    v160 spellsword (nightblade)
    v160 restoration archmage (Templar)
    v160 battlemage (sorcerer)
    v160 restoration archmage (Templar)
    v160 warrior (DragonKnight)
    v160 assassin (nightblade)
    v160 swordsman (sorcerer)
    v160 spellsword (nightblade)
  • Miss_Morphine
    Miss_Morphine
    ✭✭✭
    Zaldan wrote: »
    ZO$ rng system only makes sense when you look at the entire player base, from an individual players perspective it's completely broken, @ZOS_BrianWheeler already made a post that proves this :(

    It doesnt make sense from any perspective.

    Here are some of the drop rates in the game:

    - vMA weapon = 1/96
    - Dungeon gear = 1/81 or 1/108 (depending on the piece)
    - Monster shoulders = 1/324
    - Monster mask = 1/27
    - Dungeon/trial weapons = 1/312 (but the boss isn't guaranteed to drop a weapon, so the odds are actually much lower)

    Unfortunately it's much, MUCH worse than that.
    The first roll of the die picks the set, the second picks the skill tree, the third the weapon from the skill tree, the last the trait.
    That means that for every inferno you are going to get three restos and three bows. Four for each sword. The tables are super skewed.
    This is about to get fixed in VMA but not elsewhere.
    STEVIL wrote: »
    STEVIL wrote: »
    Minalan wrote: »
    STEVIL wrote: »
    sevomd69 wrote: »
    Baconfat79 wrote: »
    CONGRATULATIONS! You made the 1,000th thread about sharpened BSW flame staff! Johnny, tell him what he's won!

    A charged BSW inferno staff?

    those charged ones are currently unavailable (recall for unanticipated explosions id set next to certain tablets) but we have a few prosperous staves remaining... can we sub them in? We can toss in a training Torug's Pact Helmet for free if they accept the sub.

    BSW - Seven body pieces available (lets drop two down to five to leave the monster stuff available) and three jewels available and someone bases a build around the one key weapon and complains about grinding for it on the forums?

    Say it ain't so,.

    i gotta say - seems to me instead of trying to thread rage the problem away, i might start looking at alternative build where the weapon comes from crafted. or BoE drop sets where the massively bigger RNG issues for weapons are not nearly as big of an issue.

    Builds with BOE or crafted weapons and BoP/BoE/crafted body/jewels seem to be a massively more achievable with more reasonable time investment even if maybe only 99% as good as alternatives.

    So, if you choose to go the BoP weapon route, isn't the time lost doing run after run after run on you?


    PS if my reading of the patch notes in PTS was right... old way would have inferno staves at 1/18th of the drops (1/6 of the weapon lines and1/3 of the destro staves) but soon they will be like 1/12 of the drops (then of course apply the trait factors) so maybe it will get a little better. but not much cuz traits is the bigger hammer for those of the "only one trait" crowd.)

    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)
    Sausage wrote: »
    250 runs is absolutely nothing, ive spent probably 2k hour in Cyrodil and what I get? Nothing. PVErs are simply weak.

    Do you even read bro?

    I am a 99.99 percent PvPer......spending time in a dungeon (not even in pvp) for a stupid staff I need to pvp (and yes it performs THAT well)

    What other set are you running with BSW? Can not you use other set staff?

    I thought I'd answer both of these, since they don't understand staff builds.

    1. Staff builds typically use a monster set (shoulders and head). Plus a five piece set including jewelry and the back-bar resto staff (Lich, Warlock, Clever Alchemist)

    That means you need BSW for the weapon slot to make that build work.

    Trying to use a hat or shoulder slot ruins the monster two piece bonus, and the bar bar set needs one armor piece that's present when you switch to the back bar.

    there is nothing about lack of understanding of how staff builds work involved in the point.

    i use these builds on several characters myself.

    the misunderstanding may be when one decides to go this route on a BoP weapon and then reacts so "victimized" whiny when the results of that decision they made occur.

    if one chooses to hinge a build on a BoP weapon, then when one gets that weapon its unlikely they one be refusing to take the "advantage of it". As such, by the same token, when one chooses to hinge a build on a BoP weapon, one shouldn't feel so "victimized" when doing the work required to get said weapon.

    if in a person's eyes the advantages of the build ARE WORTH the effort, then there is a serious disconnect in the posting of your self-imposed "victimization."

    if, in a person's eyes, the advantages of the build ARE NOT WORTH the effort, then why is one doing it in the first place or continuing to do it in any case?

    From either PoV - thinks effort IS worth the gain or thinks effort IS NOT worth the gain - the original post is just not making sense.

    "I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous."


    As a paying ESO+ since launch, i dont want favorable rng drops for me.

    if i choose to hinge my build on a BoP drop weapon, i do so knowing - no make that "understanding" - that will have consequences - before and after.

    Edit to add link to a build thread where the poster offers both BoP weapon depending and crafted weapon options for successful play.


    https://forums.elderscrollsonline.com/en/discussion/318667/the-culmination-summoner-damage-dealer-for-homestead#latest



    Hey Stevil I am glad you provided a link to a PvE build which servers ZERO purpose since I am strictly in PvE in order to obtain gear for PvP. As usual, your history of coming to threads and providing pretty much empty criticism shines again.

    There is a very specific reason why I want a sharpened BSW inferno staff, and it has to do with limited options when trying to maximize certain stats. The point here isn't to find an alternate weapon choice, it's why a specific piece of gear has to be so unreasonably difficult to obtain in the first place. Further, it has to do with why the hell ZOS gates all non-DLC dungeon gear behind RNG and BOP in the first place. Wanna do that for DLC dungeons, great. But in a world of such horrible RNG, making it BOE gives people an option to sell off the pieces they don't need to those that do need them.

    As usual you missed the point. The thread wasn't put there to show off PVE but to show that there are choices as to how you choose to contruct your builds. its you who have decided you need the BSW staff to win the content you want to be playing so much so that you have taken yourself away from that content.

    i think its pretty clear from you and other posting that it simply would not be commonplace for everybody in PVP to have these staves. So, clearly, most of the potential adversaries wont have them. But you apparently have decided you wont play PVP until you get one or are willing to forego it at least.

    That is not a system problem.

    Also, while you seem to have a notion that DLC or not is the only reasonable divider between "hard to get" and "not hard to get" or between BoP and BoE.. it seems to me and perhaps others that that divider might should be "performance" and a staff so utterly overwhelmingly powerful as you and the other is saying being BoP might well make some sense if you look at it from performance as reason for difficulty to get.

    As i told the other, simultaneously arguing how powerfully OMG effective and needed it is while arguing that it should also be easier to get takes some mental gymnastics.

    By not dividing the boP into DLC and not DLC but using a broad brush and making weapon specifically hard to get the right one, ZoS has put you in charge.

    if you are absolutely sure you need that weapon for whatever reasons you need it for, then you can choose to go get it. But if you look at the effort involved and say "its not worth it" you can do so knowing there likely aren't tons of them in general play which would be more likely the case if they were super powerful AND BoE.

    if everybody else was using it and it was really powerful over the top like you guys imagine it is... then you would really have little choice in the matter. With it so hard to get and fewer have it, you have a choice. You also have a built in excuse when you lose to it... since its so powerful.







    When grinds are measured in multiple months and even years there's a problem. There just is.
    Fear is Failure NA PC
    Main - mSC - Somatic Fury EP
    mNB - A Sussurrus EP mTP - Wicked Light DC mDK - Flagellant AD
    sNB - Wicked Haze EP sDK - Do'Ashara EP
    TP healer - The Morphine EP
    DK tank - Unyielding Fury EP

    vMA Flawless - vMoL HM - vHRC HM - vAA HM - vSO HM - vDSA
Sign In or Register to comment.