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You guys broke your RNG machine or forgot to turn it on

  • STEVIL
    STEVIL
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    When grinds are measured in multiple months and even years there's a problem. There just is.

    Ok so i will bite - how long (A) should you have to do What (B) to guarantee you get the massively better must have or else you die gizmo?

    And how long (C) should your opponents have to do What (D) to get the exact same thing?

    Where's Oprah when we need her with a /justlookunderchair emote? :-)







    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Miss_Morphine
    Miss_Morphine
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    STEVIL wrote: »

    When grinds are measured in multiple months and even years there's a problem. There just is.

    Ok so i will bite - how long (A) should you have to do What (B) to guarantee you get the massively better must have or else you die gizmo?

    And how long (C) should your opponents have to do What (D) to get the exact same thing?

    Where's Oprah when we need her with a /justlookunderchair emote? :-)







    I would say 75 runs of veteran HM trials and 150 of veteran HM dungeons (100-200 for vet and 200-400 for normal)to guarantee the drop you want is the max it should be. You could accomplish this via a token system, smart RNG that remembers items you've already gotten or one that eliminates items that don't make sense in a set(like a resto staff of alkosh or a bow of bsw.)
    That should be the case for everyone including my opponents. The point in having bis items is to compete with those that already do and to rely on skill. The point isn't to "own teh noobs." If I can't win based on skill I shouldn't win.
    Fear is Failure NA PC
    Main - mSC - Somatic Fury EP
    mNB - A Sussurrus EP mTP - Wicked Light DC mDK - Flagellant AD
    sNB - Wicked Haze EP sDK - Do'Ashara EP
    TP healer - The Morphine EP
    DK tank - Unyielding Fury EP

    vMA Flawless - vMoL HM - vHRC HM - vAA HM - vSO HM - vDSA
  • STEVIL
    STEVIL
    ✭✭✭✭✭
    ✭✭✭
    STEVIL wrote: »

    When grinds are measured in multiple months and even years there's a problem. There just is.

    Ok so i will bite - how long (A) should you have to do What (B) to guarantee you get the massively better must have or else you die gizmo?

    And how long (C) should your opponents have to do What (D) to get the exact same thing?

    Where's Oprah when we need her with a /justlookunderchair emote? :-)







    I would say 75 runs of veteran HM trials and 150 of veteran HM dungeons (100-200 for vet and 200-400 for normal)to guarantee the drop you want is the max it should be. You could accomplish this via a token system, smart RNG that remembers items you've already gotten or one that eliminates items that don't make sense in a set(like a resto staff of alkosh or a bow of bsw.)
    That should be the case for everyone including my opponents. The point in having bis items is to compete with those that already do and to rely on skill. The point isn't to "own teh noobs." If I can't win based on skill I shouldn't win.

    is that why there are so many servers (demanded by PVPers i am sure) that restrict the gear folks can wear for pvp to make it skill vs skill and not gear vs gear when some gear is so much better - as those on this thread have claimed?

    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Miss_Morphine
    Miss_Morphine
    ✭✭✭
    STEVIL wrote: »
    STEVIL wrote: »

    When grinds are measured in multiple months and even years there's a problem. There just is.

    Ok so i will bite - how long (A) should you have to do What (B) to guarantee you get the massively better must have or else you die gizmo?

    And how long (C) should your opponents have to do What (D) to get the exact same thing?

    Where's Oprah when we need her with a /justlookunderchair emote? :-)







    I would say 75 runs of veteran HM trials and 150 of veteran HM dungeons (100-200 for vet and 200-400 for normal)to guarantee the drop you want is the max it should be. You could accomplish this via a token system, smart RNG that remembers items you've already gotten or one that eliminates items that don't make sense in a set(like a resto staff of alkosh or a bow of bsw.)
    That should be the case for everyone including my opponents. The point in having bis items is to compete with those that already do and to rely on skill. The point isn't to "own teh noobs." If I can't win based on skill I shouldn't win.

    is that why there are so many servers (demanded by PVPers i am sure) that restrict the gear folks can wear for pvp to make it skill vs skill and not gear vs gear when some gear is so much better - as those on this thread have claimed?

    Edit: Read that half asleep and thought you meant people are asking for gear restrictions.
    If that were true I'd say a definite yes.
    As it is there's no campaign that restricts gear.

    Do you play this game?
    Edited by Miss_Morphine on February 5, 2017 10:32AM
    Fear is Failure NA PC
    Main - mSC - Somatic Fury EP
    mNB - A Sussurrus EP mTP - Wicked Light DC mDK - Flagellant AD
    sNB - Wicked Haze EP sDK - Do'Ashara EP
    TP healer - The Morphine EP
    DK tank - Unyielding Fury EP

    vMA Flawless - vMoL HM - vHRC HM - vAA HM - vSO HM - vDSA
  • Minalan
    Minalan
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    STEVIL wrote: »
    STEVIL wrote: »

    When grinds are measured in multiple months and even years there's a problem. There just is.

    Ok so i will bite - how long (A) should you have to do What (B) to guarantee you get the massively better must have or else you die gizmo?

    And how long (C) should your opponents have to do What (D) to get the exact same thing?

    Where's Oprah when we need her with a /justlookunderchair emote? :-)







    I would say 75 runs of veteran HM trials and 150 of veteran HM dungeons (100-200 for vet and 200-400 for normal)to guarantee the drop you want is the max it should be. You could accomplish this via a token system, smart RNG that remembers items you've already gotten or one that eliminates items that don't make sense in a set(like a resto staff of alkosh or a bow of bsw.)
    That should be the case for everyone including my opponents. The point in having bis items is to compete with those that already do and to rely on skill. The point isn't to "own teh noobs." If I can't win based on skill I shouldn't win.

    is that why there are so many servers (demanded by PVPers i am sure) that restrict the gear folks can wear for pvp to make it skill vs skill and not gear vs gear when some gear is so much better - as those on this thread have claimed?

    Edit: Read that half asleep and thought you meant people are asking for gear restrictions.
    If that were true I'd say a definite yes.
    As it is there's no campaign that restricts gear.

    Do you play this game?

    I believe he was either being purposefully facetious, or he's referring to the fact that PVPers typically ban certain items and sets from organized duels and tournaments.

    Like. No fasalla set, no malubeth (back in the day), etc..
  • Miss_Morphine
    Miss_Morphine
    ✭✭✭
    Minalan wrote: »
    STEVIL wrote: »
    STEVIL wrote: »

    When grinds are measured in multiple months and even years there's a problem. There just is.

    Ok so i will bite - how long (A) should you have to do What (B) to guarantee you get the massively better must have or else you die gizmo?

    And how long (C) should your opponents have to do What (D) to get the exact same thing?

    Where's Oprah when we need her with a /justlookunderchair emote? :-)







    I would say 75 runs of veteran HM trials and 150 of veteran HM dungeons (100-200 for vet and 200-400 for normal)to guarantee the drop you want is the max it should be. You could accomplish this via a token system, smart RNG that remembers items you've already gotten or one that eliminates items that don't make sense in a set(like a resto staff of alkosh or a bow of bsw.)
    That should be the case for everyone including my opponents. The point in having bis items is to compete with those that already do and to rely on skill. The point isn't to "own teh noobs." If I can't win based on skill I shouldn't win.

    is that why there are so many servers (demanded by PVPers i am sure) that restrict the gear folks can wear for pvp to make it skill vs skill and not gear vs gear when some gear is so much better - as those on this thread have claimed?

    Edit: Read that half asleep and thought you meant people are asking for gear restrictions.
    If that were true I'd say a definite yes.
    As it is there's no campaign that restricts gear.

    Do you play this game?

    I believe he was either being purposefully facetious, or he's referring to the fact that PVPers typically ban certain items and sets from organized duels and tournaments.

    Like. No fasalla set, no malubeth (back in the day), etc..

    I mean I'd think he was being sarcastic too except that would mean people don't want skill based competition. The outcry to nerf OP sets, the existence of non CP campaigns and the duel restrictions you mentioned are all real and all point to the opposite. It would be like him making the argument for me.

    I don't even see why someone would suggest to gear gate campaigns instead of nerfing OP sets as one is a nightmare to implement and the other relatively easy to and they both fix the same issue.
    Edited by Miss_Morphine on February 5, 2017 11:15AM
    Fear is Failure NA PC
    Main - mSC - Somatic Fury EP
    mNB - A Sussurrus EP mTP - Wicked Light DC mDK - Flagellant AD
    sNB - Wicked Haze EP sDK - Do'Ashara EP
    TP healer - The Morphine EP
    DK tank - Unyielding Fury EP

    vMA Flawless - vMoL HM - vHRC HM - vAA HM - vSO HM - vDSA
  • Malamar1229
    Malamar1229
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    I quit playing WoW last year....but am I mistaken in saying they have some +% loot mechanic built into raids (increases drop rate the more you don't receive it)?

    Here's the other thing, even if they did that for sharpened traits, all they are doing is "admitting" or rather blatantly pointing out that the other traits are under performing compared to sharpened. Instead of buffing the other traits, which they've tried already, just change sharpened to something else already!
  • altemriel
    altemriel
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    I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous.

    I mean for crying out loud if you want to gate DLC gear behind a paywall then cool, but can the non dlc dungeon gear be swapped to BoE at least? Or bring the other traits up to par, tone down sharpened...whatever. BSW is a great performing set, but I am missing out on the content I WANT to play trying to gear for it. And FFS, what happened to putting crafters at the center of this economy? This wouldnt even be an issue if there were desirable crafted sets....

    I mean BoE is a hard counter to RNG, why cant you allow those lucky enough to get a sharp staff the option to sell or trade it? I am positive there are players here with one rotting in their banks....

    edit- i want to clarify that the drop rate is way too low. farming sets is an MMO experience. I get it, but after 250 runs.....comon





    I totally agree with you, that BOP is complete crap!! all items should be BOE (tradable)!!
  • Bigevilpeter
    Bigevilpeter
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    RNG seems to have the ability to determine what you want and give you exactly the opposite. I've lost count of the number of sharpened magic bows and sharpened stam staves this game has given me.
    717909

    it is by design that the right items don't drop. they have a much lower chance. RNG is definitely rigged not all items with each trait has an equal chance of dropping
  • Surgee
    Surgee
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    Try to farm Heavy Bahrahas Curse (or whatever was the set) at Hews Bane. You will not get a single item. I was farming it for weeks with a friend and all we got was hundreds of light armor pieces. It's broken.
  • Draconerus
    Draconerus
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    Token system. They simply need a token system or to allow us to reroll traits.
    Draconerus
    Argonian - Templar Healer
    Da Funk - Officer
  • Sweetpea704
    Sweetpea704
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    I want to see something like the gem system, that they have for crates, for the dungeon gear. It would make sense for there to be a vendor in the Undaunted that would let you exchange gear for gems that will let you buy the pieces you want, maybe rotate them like the special vendor. You should not have to run VMA 300 times to get the staff you want. I literally know people who quit the game after trying for gear. The grind needs to be a bit less soul sucking and a little more of a guarantee that hard work eventually pays off.
  • Parasaurolophus
    Parasaurolophus
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    I quit playing WoW last year....but am I mistaken in saying they have some +% loot mechanic built into raids (increases drop rate the more you don't receive it)?

    Here's the other thing, even if they did that for sharpened traits, all they are doing is "admitting" or rather blatantly pointing out that the other traits are under performing compared to sharpened. Instead of buffing the other traits, which they've tried already, just change sharpened to something else already!

    Traits not should to be balanced. Each trait has a specific function and can not balance the Powered and Sharp example. Its stupid.
    PC/EU
  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I quit playing WoW last year....but am I mistaken in saying they have some +% loot mechanic built into raids (increases drop rate the more you don't receive it)?

    Here's the other thing, even if they did that for sharpened traits, all they are doing is "admitting" or rather blatantly pointing out that the other traits are under performing compared to sharpened. Instead of buffing the other traits, which they've tried already, just change sharpened to something else already!

    Traits not should to be balanced. Each trait has a specific function and can not balance the Powered and Sharp example. Its stupid.

    Wut?
  • Parafrost
    Parafrost
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    693 city of ash runs 1 burning spellweave precise sword and 1 burning spellweave sharpened lightning destro. 56 maelstrom runs and 3 months of weeklies 1 precise inferno maelstrom 1 precise maelstrom dagger 4 sharpened bows, sharpened maelstrom lightning.
    Edited by Parafrost on February 6, 2017 2:04AM
  • GreenhaloX
    GreenhaloX
    ✭✭✭✭✭
    I dont understand why even paying ESO+ members have to suffer through endless gates just for the items they want (rng).
    I have missed an entire cycle of Cyrodiil because I am trying to get a sharpened spellweave inferno staff and I dont undertand why I can have a bank full of embershield and sunderflame sharpened weapons, yet not a single bsw staff. I have run CoA with groups and solo over 250 times now, this is the definition of ridiculous.

    I mean for crying out loud if you want to gate DLC gear behind a paywall then cool, but can the non dlc dungeon gear be swapped to BoE at least? Or bring the other traits up to par, tone down sharpened...whatever. BSW is a great performing set, but I am missing out on the content I WANT to play trying to gear for it. And FFS, what happened to putting crafters at the center of this economy? This wouldnt even be an issue if there were desirable crafted sets....

    I mean BoE is a hard counter to RNG, why cant you allow those lucky enough to get a sharp staff the option to sell or trade it? I am positive there are players here with one rotting in their banks....

    edit- i want to clarify that the drop rate is way too low. farming sets is an MMO experience. I get it, but after 250 runs.....comon


    @zos_ginabruno

    Yes, yes.. when rare becomes ridiculous. I'm sure I have torn through over a thousand bosses so far in Bangkorai looking for a sharpened Spriggan sword. Farming in ESO is a conundrum!
  • Malamar1229
    Malamar1229
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    Again, greenhalo, at least spriggans is BOE
  • Malamar1229
    Malamar1229
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    Parafrost wrote: »
    693 city of ash runs 1 burning spellweave precise sword and 1 burning spellweave sharpened lightning destro. 56 maelstrom runs and 3 months of weeklies 1 precise inferno maelstrom 1 precise maelstrom dagger 4 sharpened bows, sharpened maelstrom lightning.

    its painful man, I feel ya.
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