Are there any other changes to Cyrodiil planned other than performance? There's a lot of places in Cyrodiil that are just kind of void and lifeless (e.g. crumbling towers in the middle of nowhere completely lacking in decoration). Then there's Cloud Ruler Temple which has been in a perpetual state of enigma since launcher.ZOS_GinaBruno wrote: »Neither - you can expect to see some changes to Cyrodiil before Morrowind. We'll give everyone more details a little later, and will give certainly everyone a heads up before any changes occur.
Yeah, that's kind of confusing what they said about continuing the story. Perhaps there's story related quests there that continue IN ADDITION to regular quests, and the story quests only apply if you've finished the main storyline (such as when the Prophet appears)."Each ESO Chapter will feature a self-contained story and zone that can be experienced by itself without needing to travel out to the main game."
Does it mean the main story won't continue? Is Darien lost forever?
Say it ain't so!
@ZOS_GinaBruno are you increasing the character limit now that we will have a new class?
Expect ESO Chapters to introduce things like new game systems, new classes, and a ton of new content. ......
Additionally, we'll have a DLC in the first quarter of each year, a Chapter in the second quarter,
Vanthras79 wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom How long must the diehard fans wait for Spellcrafting? Some of us have been rather patient.
I actually love the way this new schedule is setup and am very glad to hear about it! The Chapter idea is something I 100% support and know will be fantastic for the gameVanthras79 wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom How long must the diehard fans wait for Spellcrafting? Some of us have been rather patient.
From the article:
Expect ESO Chapters to introduce things like new game systems, new classes, and a ton of new content. For example, our new Chapter, ESO: Morrowind, contains a new class (the Warden), small-scale PvP Battlegrounds, and of course, a completely new zone to explore.
I'd expect Spellcrafting to come 2018 based on the new Chapter system going on. With the Warden being introduced Jun 6th (and easily the need to rebalance it numerous times to fit in nicely) this would make sense as well.
Murkmire will probably become another Chapter. Or one of those "Content DLC" scheduled in the 4th quarters?
Good article, thanks for telling us new plans. They sound good, too. Except for the part with replacing one of the DLC with chapters, which decreases the value of sub. My solution to this would be to give a bit more crowns for sub, so that it's equal to what you'd get by buying big packs (per dollar)..
I'm still concerned about one thing though, and I asked it in another thread but never got the answer.Expect ESO Chapters to introduce things like new game systems, new classes, and a ton of new content. ......
Additionally, we'll have a DLC in the first quarter of each year, a Chapter in the second quarter,
So will it keep happening and you'll be adding classes and we, players, can't just finally play and "live" in Tamriel knowing which class we prefer and working on content instead of comparing them? Guys, you got it wrong. The whole point of TES is not having class restrictions. This is the opposite of what a lot of us expected from you. Now the game will have 12 skill lines we can't try once we create a character.
And whoever wanted to remind me that morrowind and oblivion also had classes - I know it without you, I played those games myself. However, classes there were nothing like classes here. They weren't restrictive and basically were only a name and the initial distribution of attributes/skill line levels.
But it's not even about that.
The question is:
What did you do to address the fact that some of us played since pre-release (or just for a long time) and either have all character slots taken or progressed so deep on one character already that rerolling Warden is not an option. I can't work on my 22.4k or so achievement points again in case I like this new class more than others I already have. I was able to choose my main, but I only had 4 classes to choose from.
Are you thinking on implementing some account-wide counter of unique achievements (so that playing this new class doesn't feel like a waste of time) or are we going to have a class change token or something of a sort?
I can't believe that after we've been clamoring for ages for an additional character class ...
I am a bit confused Gina et al.
Aren't you worried this will fragment your population base? Currently with ESO+ people can enjoy all of what the game offers. If someone doesn't have ESO+ they can buy the DLC on the crown store which can be found within the game
With "Chapters", even if someone has ESO+ they still won't have everything and people will need to go and buy the "Chapters" elsewhere. So having ESO+ Does not mean you are gonna have everything. Basically it causes people to have to scramble everywhere to have everything. With a new pvp mode available aren't you worried not enough people will buy into that and make it successful? What about new people joining, trying to get to somewhere but not being able to because they have to seperately go out and buy from another website? Aren't all these eventually going to drive people away?
Yeah, that's kind of confusing what they said about continuing the story. Perhaps there's story related quests there that continue IN ADDITION to regular quests, and the story quests only apply if you've finished the main storyline (such as when the Prophet appears)."Each ESO Chapter will feature a self-contained story and zone that can be experienced by itself without needing to travel out to the main game."
Does it mean the main story won't continue? Is Darien lost forever?
Say it ain't so!
I can't believe that after we've been clamoring for ages for an additional character class there are people who just want to switch their fully-developed character to the new class instantly rather than play through it with a new character and actually learn about the different skill-lines as they unfold.
lordrichter wrote: »Vanthras79 wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom How long must the diehard fans wait for Spellcrafting? Some of us have been rather patient.
My guess is that Spellcrafting is now a Chapter thing, so next possible release time is 2Q 2018.Goodbye, Murkmire... =/
Murkmire could be the 4Q 2017 or 1Q 2018 DLC.
Other thoughts:
It sounds like Orsinium would have been a Chapter, if they had that concept back then.
I am not exactly happy with having to upgrade for $40 every year, like clockwork. This is a lot more frequent than I was expecting. I figured they would have a team working on a 2 year cadence and we would get a Chapter every 2 years. This is putting a rush on this Chapter content, in my opinion. ZOS tends to leave things on the cutting room floor when they rush stuff.
"Each ESO Chapter will feature a self-contained story and zone that can be experienced by itself without needing to travel out to the main game."
Does it mean the main story won't continue? Is Darien lost forever?
Say it ain't so!
we'll have our dungeon-based DLC in Q3 and a content-based DLC in Q4.
This year will feature four major events:
Homestead, our player housing DLC, in February
ESO: Morrowind, our first Chapter release, in June
A dungeon-based DLC in the third quarter
A content-based DLC in the fourth quarter