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Dye Weapons with Morrowind?

  • AlMcFly
    AlMcFly
    ✭✭✭✭✭
    YES
    Abeille wrote: »
    AlMcFly wrote: »
    Yes, weapons already have color palettes. For example:

    An Iron Imperial Greatsword is a different color than an Orichalcum Imperial Greatsword. They are literally the same base weapon model though, just differ in color. Weapons generally only have three model variations in each motif, but many many material options (ie: colors).

    Exactly.
    Months ago, during an ESO Live, they said that weapon dyeing caused many heated discussions among the dev team.
    There are two things that are connected to weapon dyeing that I can see causing them to argue: Which colors will be available and how they will monetize it.

    Given the recent issue with subscribers feeling that their subscription lost value now that we will get a max of 3 DLCs a year instead of four, since the Expansions took the slot for the Q2 DLC, I can see it being added as an ESO+ perk like costume dyeing.

    The current color palette used at the Dye station should obviously be the same color palette applied to weapons. If the only subject causing Devs to argue here is monetization, then that's pretty dumb. They're depriving players from a feature that should have come standard with armor/shield dying, purely because they don't know how much money they should ask for from players.

    It's not even a tough decision. ANSWER: Armor/Shield dying is already accessible to ESO+ subscribers. Weapon dying should have already been accessible to the same people.
    Edited by AlMcFly on February 3, 2017 12:09AM
  • Ajaxandriel
    Ajaxandriel
    ✭✭✭✭✭
    YES
    - Definitely yes.
    The mere fact that a frost mage has to wear a staff with a red crystal is like an heresy ! :#
    TESO:Triskelion - forum RP, guilde francophone
    Ajaxandriel - haut-elfe gardien 50 ;
    Altarya - haute-elfe templière 50 ;
    Angelith - elfe des bois gardienne 50 ;
    Antarius Scorpio - impérial chevalier-dragon 50 ;
    Artémidore de Corbeaulieu - bréton lame noire 50 ;
    Azothos Sadras - elfe noir sorcier 50 ;
    Celestras - haut-elfe sorcier 50 ;
    Diluviatar - elfe des mers sorcier 50 ;
    Dorguldun gro-Arash - orque sorcier 50 ;
    Hjarnar - nordique sorcier 50 ;
    Jendaya al-Gilane - rougegarde chevalier-dragon 50 ;
    Sabbathnazar Ullikummi - elfe noir chevalier-dragon 50 ;
    Selvaryn Virotès - elfe noire lame noire 50 ;
    Tahajmi - khajiit sorcière 50 ;
    Telernil - haut-elfe templier 50 ;
    Zadzadak - gobelin nécromancien 50 ;
    Zandoga - rougegarde chevalier-dragon 50
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    YES
    - Definitely yes.
    The mere fact that a frost mage has to wear a staff with a red crystal is like an heresy ! :#

    It's because we make the snow red with the blood of our enemies.

    (hahaha as if)
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    NO
    Abeille wrote: »
    Abeille wrote: »
    AlMcFly wrote: »
    SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?

    @AlMcFly

    1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
    2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials

    Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.

    Pic for reference showing the three areas that would be affected by dyeing:
    phpeorw8h.jpg

    @Abeille

    We are saying the same thing. Your context is better tho

    I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.

    @Abeille

    Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.

    All the weapons today are the same which is why we know them by motif and material at a glance.


    Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.

    Edited by NewBlacksmurf on February 3, 2017 12:53AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • MissBizz
    MissBizz
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    YES
    Whenever this poll question pops up, it really shows how we can band together as a community. :)

    AKA Zos, we need this.. now. No one will be mad.
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    YES
    Abeille wrote: »
    Abeille wrote: »
    AlMcFly wrote: »
    SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?

    @AlMcFly

    1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
    2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials

    Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.

    Pic for reference showing the three areas that would be affected by dyeing:
    phpeorw8h.jpg

    @Abeille

    We are saying the same thing. Your context is better tho

    I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.

    @Abeille

    Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.

    All the weapons today are the same which is why we know them by motif and material at a glance.


    Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.

    On NPC, yes, but not on us.

    One of the reasons why the outcry for dyes was so huge was everyone around the same levels wearing literally the same colors. Across all racial motifs, mind you. Like, all jute was green, regardless of motif (the basic ones plus Imperial).

    The armor back then was on the exact same situation the weapons are now.
    Edited by Abeille on February 3, 2017 12:56AM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    NO
    Abeille wrote: »
    Abeille wrote: »
    Abeille wrote: »
    AlMcFly wrote: »
    SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?

    @AlMcFly

    1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
    2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials

    Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.

    Pic for reference showing the three areas that would be affected by dyeing:
    phpeorw8h.jpg

    @Abeille

    We are saying the same thing. Your context is better tho

    I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.

    @Abeille

    Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.

    All the weapons today are the same which is why we know them by motif and material at a glance.


    Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.

    On NPC, yes, but not on us.

    One of the reasons why the outcry for dyes was so huge was everyone around the same levels wearing literally the same colors. Across all racial motifs, mind you. Like, all jute was green, regardless of motif (the basic ones plus Imperial).

    The armor back then was on the exact same situation the weapons are now.

    @Abeille
    Aannnnnddd now I'm confused.

    We are saying the same thing but said differently

    Let's add that my understanding of it being built in already exists (that's where I'm wrong)
    Edited by NewBlacksmurf on February 3, 2017 12:59AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    YES
    Abeille wrote: »
    Abeille wrote: »
    Abeille wrote: »
    AlMcFly wrote: »
    SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?

    @AlMcFly

    1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
    2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials

    Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.

    Pic for reference showing the three areas that would be affected by dyeing:
    phpeorw8h.jpg

    @Abeille

    We are saying the same thing. Your context is better tho

    I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.

    @Abeille

    Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.

    All the weapons today are the same which is why we know them by motif and material at a glance.


    Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.

    On NPC, yes, but not on us.

    One of the reasons why the outcry for dyes was so huge was everyone around the same levels wearing literally the same colors. Across all racial motifs, mind you. Like, all jute was green, regardless of motif (the basic ones plus Imperial).

    The armor back then was on the exact same situation the weapons are now.

    @Abeille
    Aannnnnddd now I'm confused.

    We are saying the same thing but said differently

    Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.

    As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • AlMcFly
    AlMcFly
    ✭✭✭✭✭
    YES
    Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.

    As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.

    @NewBlacksmurf @Abeille

    I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.

    I think weapons behaved like this as well.
    Edited by AlMcFly on February 3, 2017 1:19AM
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    NO
    AlMcFly wrote: »
    Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.

    As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.

    @NewBlacksmurf @Abeille

    I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.

    I think weapons behaved like this as well.

    @AlMcFly

    I recall the armor just not the weapons. Guess I'm wrong there

    If that's the case tho, I'm very interested in this debate mentioned on ESO Live because it would seem that the obvious direction would be to remove level tires from materials if they not going to offer weapon colors and some way to change it so at least players have some option

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    YES
    AlMcFly wrote: »
    Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.

    As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.

    @NewBlacksmurf @Abeille

    I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.

    I think weapons behaved like this as well.

    Yes, forgot to add quality too.
    Either way, two identical pieces had also identical appearances. So I don't see how this being the case with weapons right now adds any limitation to adding weapon dyes.

    Before I forget, after the patch that let us pick equipment that was lying around the world, sometimes a piece of equipment that you picked off the floor had an appearance of a higher level equipment of that style instead of the level-appropriated appearance, but it happened to both weapons and armor.
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • Preyfar
    Preyfar
    ✭✭✭✭✭
    ✭✭
    YES
    My weapons are stained red with the blood of my mortal enemies, the Kool-Aid Men.
  • AlMcFly
    AlMcFly
    ✭✭✭✭✭
    YES
    Abeille wrote: »
    Before I forget, after the patch that let us pick equipment that was lying around the world, sometimes a piece of equipment that you picked off the floor had an appearance of a higher level equipment of that style instead of the level-appropriated appearance, but it happened to both weapons and armor.

    It still does that. Just the other day in Wayrest Zone Chat, somebody linked a Level 10 dropped Heavy Chest piece asking what motif it belonged to. Many people, including myself, told him it was Redguard motif. He didn't believe us because he was looking at the craft menu at an anvil and the level 10 craftable Redguard armor was not the same design. I looked at the anvil and told him that this Chest design first shows up craftable at level 36.

    So essentially, he got a dropped level 10 Redguard chest that was a tier 2 design, something you can't even craft until level 36.
  • Abeille
    Abeille
    ✭✭✭✭✭
    ✭✭✭✭✭
    YES
    AlMcFly wrote: »
    Abeille wrote: »
    Before I forget, after the patch that let us pick equipment that was lying around the world, sometimes a piece of equipment that you picked off the floor had an appearance of a higher level equipment of that style instead of the level-appropriated appearance, but it happened to both weapons and armor.

    It still does that. Just the other day in Wayrest Zone Chat, somebody linked a Level 10 dropped Heavy Chest piece asking what motif it belonged to. Many people, including myself, told him it was Redguard motif. He didn't believe us because he was looking at the craft menu at an anvil and the level 10 craftable Redguard armor was not the same design. I looked at the anvil and told him that this Chest design first shows up craftable at level 36.

    So essentially, he got a dropped level 10 Redguard chest that was a tier 2 design, something you can't even craft until level 36.

    Oh does it? It's been forever since I went around picking those things up xD

    Last time it was for the achievement for being undressed by a guard, right after the justice system dropped.
    Edited by Abeille on February 3, 2017 1:33AM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    NO
    @Abeille and @AlMcFly

    So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)

    So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted


    Tons of assumptions to what they could be arguing about

    Oddly I think many are saying yes to paint

    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Izera
    Izera
    ✭✭
    YES
    I would like that. Since you can dye shields but not other weapons kinda sucks. :|
  • Abeille
    Abeille
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    ✭✭✭✭✭
    YES
    @Abeille and @AlMcFly

    So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)

    So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted


    Tons of assumptions to what they could be arguing about

    Oddly I think many are saying yes to paint

    But we can dye metal armor.

    If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.
    Edited by Abeille on February 3, 2017 1:40AM
    Just so that everyone knows, my Altmer still can't have black hair. About a dozen of Altmer NPCs in the game have black hair. Just saying.

    Meet my characters:
    Command: Do the thing.

    Zadarri, Khajiit Fist of Thalmor: The thing was done, as commanded.
    Durza gra-Maghul, Orc blacksmith: The thing was done perfectly, in the most efficient way.
    Tegwen, Bosmer troublemaker: You can't prove I didn't do the thing.
    Sings-Many-Songs, Argonian fisher: Sure, I'll do the thing... Eventually. Maybe.
    Aerindel, Altmer stormcaller: After extensive research, I've come to the conclusion that doing the thing would be a waste of resources.
    Liliel, Dunmer pyromancer: Aerindel said I shouldn't do the thing. Something about "resources".
    Gyda Snowcaller, Nord cryomancer: I will find a way to do it that won't waste resources and make Aerindel proud of me.
    Beatrice Leoriane, Breton vampire: I persuaded someone else into doing the thing. You are welcome, dear.
    Sahima, Redguard performer: Doing the thing sounds awfully unpleasant and really not my problem.
    Ellaria Valerius, Imperial priestess: I'll pray to the Eight for the thing to be done, if it is Their will.
  • NewBlacksmurf
    NewBlacksmurf
    ✭✭✭✭✭
    ✭✭✭✭✭
    NO
    Abeille wrote: »
    @Abeille and @AlMcFly

    So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)

    So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted


    Tons of assumptions to what they could be arguing about

    Oddly I think many are saying yes to paint

    But we can dye metal armor.

    If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.

    @Abeille

    I agree that it's not coherent.
    Maybe everyone should ask for weapon painting.

    Does paint exist?
    eso_dyestation.jpg
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • MissBizz
    MissBizz
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    YES
    Abeille wrote: »
    @Abeille and @AlMcFly

    So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)

    So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted


    Tons of assumptions to what they could be arguing about

    Oddly I think many are saying yes to paint

    But we can dye metal armor.

    If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.

    @Abeille

    I agree that it's not coherent.
    Maybe everyone should ask for weapon painting.

    Does paint exist?
    eso_dyestation.jpg

    Yes. I'll take weapon painting.

    If the poll was rephrased, would you take weapon painting too?
    Lone Wolf HelpFor the solo players who know, sometimes you just need a hand.PC | NA | AD-DC-EP | Discord
  • AlMcFly
    AlMcFly
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    YES
    Abeille wrote: »
    @Abeille and @AlMcFly

    So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)

    So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted


    Tons of assumptions to what they could be arguing about

    Oddly I think many are saying yes to paint

    But we can dye metal armor.

    If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.

    @Abeille

    I agree that it's not coherent.
    Maybe everyone should ask for weapon painting.

    Does paint exist?
    eso_dyestation.jpg

    "Paint" wasn't always called "Paint", nor was it's definition what it is today. 2000 years ago, there was no difference between "paints" and "dyes". They were usually the same word to describe both depending on the language. Humans have been coloring armor and weapon pieces for thousands of years.
  • NewBlacksmurf
    NewBlacksmurf
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    NO
    MissBizz wrote: »
    Abeille wrote: »
    @Abeille and @AlMcFly

    So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)

    So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted


    Tons of assumptions to what they could be arguing about

    Oddly I think many are saying yes to paint

    But we can dye metal armor.

    If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.

    @Abeille

    I agree that it's not coherent.
    Maybe everyone should ask for weapon painting.

    Does paint exist?
    eso_dyestation.jpg

    Yes. I'll take weapon painting.

    If the poll was rephrased, would you take weapon painting too?

    @MissBizz

    I'd accept weapon painting yes.
    I know it seems odd but I hear weapon dye as smelting or tempering. (Just me tho)
    Edited by NewBlacksmurf on February 3, 2017 1:51AM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Preyfar
    Preyfar
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    YES
    AlMcFly wrote: »
    "Paint" wasn't always called "Paint", nor was it's definition what it is today. 2000 years ago, there was no difference between "paints" and "dyes". They were usually the same word to describe both depending on the language. Humans have been coloring armor and weapon pieces for thousands of years.
    Ahh, but paints can contain dyes and pigments, so in theory paint is just a vehicle for dyes.
  • NewBlacksmurf
    NewBlacksmurf
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    NO
    Can we get both then

    Material change and "painting" so it at least doesn't flak off or chip as well as so it applies and dries as the right color

    Unlike armor that's tripping with different tints
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • AlMcFly
    AlMcFly
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    YES
    Can we get both then

    Material change and "painting" so it at least doesn't flak off or chip as well as so it applies and dries as the right color

    Unlike armor that's tripping with different tints

    If I were able to make a CP 160 Dwarven or Orichalcum weapon, it would still be preferential over the garrish Red weapons. So I'd support one or both features being implemented. However they do it, idc lol.
  • CMFan1966
    CMFan1966
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    YES
    I like having a red weapon....sometimes. It would really be nice to have the option to make it black or silver or anything other than red. I don't think it should be part of the Morrowind EP though. I don't think people should have to pay for it since all of the armor can be dyed already. Use the same color palette of dyes we already have and be done with it.

    I think hair should be next. If I want my Imperial or my Nord, Argonian, Altmer, Breton etc. to have pink hair with blue tips or purple zigzags, then let me. I won't, but I'd like the option to be there.
  • leothedino
    leothedino
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    YES
    They originally didn't want to see us dying our weapons ridiculous unrealistic colours, that was their reasoning to not allowing it. But ruby red weapons, blade, hilt and pommel... that's absolute fine with them... apparently.

    Wait until you find out, ZoS, that when we say we want to 'dye' our weapons... we just want to make them grey or silver. Shocking!
  • Elsonso
    Elsonso
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    NO
    I voted "No" because I'd rather they add to Homestead functionality, add Looking for Guild, fix Guild Trader searching, and a bunch of other things.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • mandrakethebard_ESO
    YES
    Kazya wrote: »
    A yes with a bit of a reservation,

    I would love if they let us dye weapon, though I wouldn't want it to be depending on having Morrowind. Rather that it could come to the base game when Morrowind goes live (or preferable before that ;P ) so that Everyone can have access to it, regardles if they buy expension or not :)

    Even with an Expansion, as opposed to a DLC, there's always some stuff that upgrades the entire base game. I agree that weapon dyes (if we can get them) shouldn't be tied to the purchase of ESO:Morrowind.

  • starkerealm
    starkerealm
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    YES
    AlMcFly wrote: »
    Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.

    As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.

    @NewBlacksmurf @Abeille

    I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.

    I think weapons behaved like this as well.

    Weapons still behave this way.
  • Cave_Canem
    Cave_Canem
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    How about "gilding" weapons with existing metals? ie. you craft some (enchanted) gild leaf from an existing metal type and apply it to a weapon, then the weapon changes its appearance as if it was made from that metal.

    A varient could occur for wooden weapons like using a 'stain' made from another wood.

    Doesn't seem like it would be as difficult to do as mapping multiple paint zones for every weapon in the game, considering you wouldn't actually have to create or test weapon appearance. Weapons would get a nice variety that would carry forward into new materials and still look as "realistic" as they ever did.

    EDIT: Unusual gilds or stains could come from rare drops if they wanted to grow the system later. Any gild or stain could be sold or traded.
    Edited by Cave_Canem on February 3, 2017 8:38AM
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