Yes, weapons already have color palettes. For example:
An Iron Imperial Greatsword is a different color than an Orichalcum Imperial Greatsword. They are literally the same base weapon model though, just differ in color. Weapons generally only have three model variations in each motif, but many many material options (ie: colors).
Exactly.
Months ago, during an ESO Live, they said that weapon dyeing caused many heated discussions among the dev team.
There are two things that are connected to weapon dyeing that I can see causing them to argue: Which colors will be available and how they will monetize it.
Given the recent issue with subscribers feeling that their subscription lost value now that we will get a max of 3 DLCs a year instead of four, since the Expansions took the slot for the Q2 DLC, I can see it being added as an ESO+ perk like costume dyeing.
Ajaxandriel wrote: »- Definitely yes.
The mere fact that a frost mage has to wear a staff with a red crystal is like an heresy !
NewBlacksmurf wrote: »NewBlacksmurf wrote: »SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?
@AlMcFly
1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials
Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.
Pic for reference showing the three areas that would be affected by dyeing:
@Abeille
We are saying the same thing. Your context is better tho
I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?
@AlMcFly
1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials
Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.
Pic for reference showing the three areas that would be affected by dyeing:
@Abeille
We are saying the same thing. Your context is better tho
I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.
@Abeille
Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.
All the weapons today are the same which is why we know them by motif and material at a glance.
Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?
@AlMcFly
1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials
Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.
Pic for reference showing the three areas that would be affected by dyeing:
@Abeille
We are saying the same thing. Your context is better tho
I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.
@Abeille
Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.
All the weapons today are the same which is why we know them by motif and material at a glance.
Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.
On NPC, yes, but not on us.
One of the reasons why the outcry for dyes was so huge was everyone around the same levels wearing literally the same colors. Across all racial motifs, mind you. Like, all jute was green, regardless of motif (the basic ones plus Imperial).
The armor back then was on the exact same situation the weapons are now.
NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »NewBlacksmurf wrote: »SO to those 5 people who say they don't want the ability to dye weapons. We ALREADY are able to dye armor and shields. Dying weapons crosses the line for you?
@AlMcFly
1. Armor and shields already had dyes prior to it being added. We just couldn't change it.
2. Weapons however, don't already have dyes so, to me it's a big different thing but I also don't believe that random colors are better than actual materials
Yes, they do, on the same way that armor and shields had before they could be dyed: They depend on material.
Pic for reference showing the three areas that would be affected by dyeing:
@Abeille
We are saying the same thing. Your context is better tho
I don't think we are saying the same thing. You said that shields and armor already had dyes before dyeing them was possible and that's not the case with weapons. I'm saying that it is the case with weapons. They too have dyes, we just can't change it, it is the same case armor and shields were in prior to dyes being added.
@Abeille
Hmm maybe I misunderstood then. I shouldn't include shields but yeah I'm sayin that weapons that exist which drop don't have color variances other than the material, motif match.
All the weapons today are the same which is why we know them by motif and material at a glance.
Armor that dropped at release apeared in more than one or two colors even within the material and motif, you always had different colors on us and NPC armor.
On NPC, yes, but not on us.
One of the reasons why the outcry for dyes was so huge was everyone around the same levels wearing literally the same colors. Across all racial motifs, mind you. Like, all jute was green, regardless of motif (the basic ones plus Imperial).
The armor back then was on the exact same situation the weapons are now.
@Abeille
Aannnnnddd now I'm confused.
We are saying the same thing but said differently
NewBlacksmurf wrote: »Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.
As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.
NewBlacksmurf wrote: »Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.
As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.
@NewBlacksmurf @Abeille
I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.
I think weapons behaved like this as well.
NewBlacksmurf wrote: »Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.
As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.
@NewBlacksmurf @Abeille
I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.
I think weapons behaved like this as well.
Before I forget, after the patch that let us pick equipment that was lying around the world, sometimes a piece of equipment that you picked off the floor had an appearance of a higher level equipment of that style instead of the level-appropriated appearance, but it happened to both weapons and armor.
Before I forget, after the patch that let us pick equipment that was lying around the world, sometimes a piece of equipment that you picked off the floor had an appearance of a higher level equipment of that style instead of the level-appropriated appearance, but it happened to both weapons and armor.
It still does that. Just the other day in Wayrest Zone Chat, somebody linked a Level 10 dropped Heavy Chest piece asking what motif it belonged to. Many people, including myself, told him it was Redguard motif. He didn't believe us because he was looking at the craft menu at an anvil and the level 10 craftable Redguard armor was not the same design. I looked at the anvil and told him that this Chest design first shows up craftable at level 36.
So essentially, he got a dropped level 10 Redguard chest that was a tier 2 design, something you can't even craft until level 36.
NewBlacksmurf wrote: »@Abeille and @AlMcFly
So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)
So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted
Tons of assumptions to what they could be arguing about
Oddly I think many are saying yes to paint
NewBlacksmurf wrote: »@Abeille and @AlMcFly
So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)
So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted
Tons of assumptions to what they could be arguing about
Oddly I think many are saying yes to paint
But we can dye metal armor.
If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.

NewBlacksmurf wrote: »NewBlacksmurf wrote: »@Abeille and @AlMcFly
So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)
So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted
Tons of assumptions to what they could be arguing about
Oddly I think many are saying yes to paint
But we can dye metal armor.
If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.
@Abeille
I agree that it's not coherent.
Maybe everyone should ask for weapon painting.
Does paint exist?
NewBlacksmurf wrote: »NewBlacksmurf wrote: »@Abeille and @AlMcFly
So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)
So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted
Tons of assumptions to what they could be arguing about
Oddly I think many are saying yes to paint
But we can dye metal armor.
If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.
@Abeille
I agree that it's not coherent.
Maybe everyone should ask for weapon painting.
Does paint exist?
NewBlacksmurf wrote: »NewBlacksmurf wrote: »@Abeille and @AlMcFly
So in other words weapon dyeing other than wood doesn't make sense due to the limits of heating metals which is required according to ppl who know about metals (the Internet says)
So in our time we'd need better forges to change colors wich is basically crafting so changing a color in terms of metal is only possible if painted
Tons of assumptions to what they could be arguing about
Oddly I think many are saying yes to paint
But we can dye metal armor.
If we can dye metal armor in the game but not metal weapons because of the limits of heating metals irl, I don't think that's coherent design.
@Abeille
I agree that it's not coherent.
Maybe everyone should ask for weapon painting.
Does paint exist?
Yes. I'll take weapon painting.
If the poll was rephrased, would you take weapon painting too?
Ahh, but paints can contain dyes and pigments, so in theory paint is just a vehicle for dyes."Paint" wasn't always called "Paint", nor was it's definition what it is today. 2000 years ago, there was no difference between "paints" and "dyes". They were usually the same word to describe both depending on the language. Humans have been coloring armor and weapon pieces for thousands of years.
NewBlacksmurf wrote: »Can we get both then
Material change and "painting" so it at least doesn't flak off or chip as well as so it applies and dries as the right color
Unlike armor that's tripping with different tints
A yes with a bit of a reservation,
I would love if they let us dye weapon, though I wouldn't want it to be depending on having Morrowind. Rather that it could come to the base game when Morrowind goes live (or preferable before that ;P ) so that Everyone can have access to it, regardles if they buy expension or not
NewBlacksmurf wrote: »Well I'm defending the addition of weapon dye because there is literally no difference between how colors work on weapons and on armor. You said that weapons that exist which drop don't have color variances other than the material, motif match. That's the case for armor too, exactly the same case. Armor did not appear on more than one color. If it was the same material and motif, it was the same color. Armor npcs wore had color variations, not ours.
As I understand, you are saying that armor worked differently regarding color than weapons do. I do not agree with this. Weapons work the exact same way armor did before dyes were added, so there is no reason for dyes not to be added for weapons too.
@NewBlacksmurf @Abeille
I will make one addition to the conversation you two are having. At launch, I knew for a fact that armor had color palettes that could be manipulated. If you remember, there WAS one way the same armor could change colors. Rarity. I remember at level 50, when I upgraded my Breton Heavy Chest Armor from Green to Purple Rarity, the color of my chest armor slowly changed from Blue w/Silver accents, to Blue w/few Gold accents, to Shinier Blue w/tons of Gold accents.
I think weapons behaved like this as well.