For months we were promised with a strong Housing system and balance changes. Here is what we got:
- Super grindy housing system that offers no functionality. Not even extra inventory space (what the hell else is a house for?)
- Negligible, half-assed balance changes that do not change a thing
- No new real content
Housing is a joke. PvE is still Elder Staves Online. PvP is nothing but zergs running around with Destro ult, unkillable Templars, and Proc sets. Stupid ideas like Frost Staff tanking get implemented for the new "Warden" class. Maybe instead of making another class, you should actually do some class balancing like you promised. Maybe instead of going through with these horribly thought out ideas, you should actually listen to the player base for once.
The players get neglected once again in favor of money grabbing and short-sightedness. When your quarterly updates become this bad, this is how MMOs die.
Carbonised wrote: »
- Housing with costs so sky high that only those willing to throw hundreds of dollars away in the Crown Store, or millions of gold coins and hours upon end of grinding for mats can participate in it.
- Furnishing so expensive that it reveals itself as a blatant push into the Crown Store.
- Master Crafter writs, in its conception one of the most interesting and exciting new features for crafters, but in reality just a huge waste of legendary gold materials.
- Crafting stations, that after a huge grind and expense turn out to be nothing more than what you can reach by spending 2 minutes traveling the overland map.
- Houses, huge manors, which turn out to be nothing more than copy/pastas of the houses we already see everywhere else in the game, walled in behind huge prison walls with a tiny stamp of outdoor space and a majority of bugs in terms of lighting and disappearing furniture.
- Balancing patch which turns out to be nothing but buffs to those who didn't need them, and nerfs to those who didn't need them either.
- So-called "magDK" patch which does nothing for the magDKs.
- Frost staff tanking that no one wanted, no one cared for, and which will eventually call for nerfs to other areas, simply for having too much OP in a PvP environment, while no usage at all in a PvE environment.
As much as I enjoyed seeing the ESO team present at your latest live episode (shoutout to the art designer dude, you were awesome), I just cannot find much enthusiasm for this newest update you're presenting.
Once again, your combat design team flopped, while your finances department managed to make everything about housing and furnishing appear as nothing but a huge cash grab.
The only, only thing keeping me in this game right now is the prospect of the Vvardenfell DLC this year. And you better not *** that one up, you hear?
I have the hope that the slight heavy armor and proc set nerfs might get more players to stop playing tanks and actually play DDs again. Thought, heavy armor is still the best for pvp and proc sets are still better than all other damage sets as it stands now.
Maybe just the hope of a fool and now with this ridiculous frost staff tanking, there will be so many unkillable builds. You don't even need a brain. Hold block and spam harness magicka and you will never run out of magicka.
I have the hope that the slight heavy armor and proc set nerfs might get more players to stop playing tanks and actually play DDs again. Thought, heavy armor is still the best for pvp and proc sets are still better than all other damage sets as it stands now.
Maybe just the hope of a fool and now with this ridiculous frost staff tanking, there will be so many unkillable builds. You don't even need a brain. Hold block and spam harness magicka and you will never run out of magicka.
Crush that Hope @Dracane i see people going more to tank builds then what we see currently. even people who are currently using more DPS based sets are gonna go more towards Fasalla's Pirate Skeleton/Bloodspawn
^^Carbonised wrote: »
- Housing with costs so sky high that only those willing to throw hundreds of dollars away in the Crown Store, or millions of gold coins and hours upon end of grinding for mats can participate in it.
- Furnishing so expensive that it reveals itself as a blatant push into the Crown Store.
- Master Crafter writs, in its conception one of the most interesting and exciting new features for crafters, but in reality just a huge waste of legendary gold materials.
- Crafting stations, that after a huge grind and expense turn out to be nothing more than what you can reach by spending 2 minutes traveling the overland map.
- Houses, huge manors, which turn out to be nothing more than copy/pastas of the houses we already see everywhere else in the game, walled in behind huge prison walls with a tiny stamp of outdoor space and a majority of bugs in terms of lighting and disappearing furniture....