Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
masterbroodub17_ESO wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
It also uses melee skills, that's a hyrbid not a ranged build. If I wanted to do a hybrid build I would just run DW
hedna123b14_ESO wrote: »masterbroodub17_ESO wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
It also uses melee skills, that's a hyrbid not a ranged build. If I wanted to do a hybrid build I would just run DW
The only melee skill it uses is your execute. For majority of bosses you have to go melee anyway during execute. Also if you dont want to go melee after all just keep going through your ranged rotation.
masterbroodub17_ESO wrote: »hedna123b14_ESO wrote: »masterbroodub17_ESO wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
It also uses melee skills, that's a hyrbid not a ranged build. If I wanted to do a hybrid build I would just run DW
The only melee skill it uses is your execute. For majority of bosses you have to go melee anyway during execute. Also if you dont want to go melee after all just keep going through your ranged rotation.
Well, the more important part is the specific gear requirement. I will record myself doing a vet dungeon one day, maybe there's more that I'm missing that I can't see.
Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
hedna123b14_ESO wrote: »masterbroodub17_ESO wrote: »hedna123b14_ESO wrote: »masterbroodub17_ESO wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
It also uses melee skills, that's a hyrbid not a ranged build. If I wanted to do a hybrid build I would just run DW
The only melee skill it uses is your execute. For majority of bosses you have to go melee anyway during execute. Also if you dont want to go melee after all just keep going through your ranged rotation.
Well, the more important part is the specific gear requirement. I will record myself doing a vet dungeon one day, maybe there's more that I'm missing that I can't see.
Without that gear you wont pull good numbers, same as with other builds.
Oreyn_Bearclaw wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
That's actually a little higher than I would expect, not that I dont trust it. It's been so long since I even contemplated a bow/bow build. I am sure you could clear darn near anything with it, but I dont think it will ever be advantageous over a magic build. They will still pull more DPS (I am guessing), certainly have more splash damage (which is important as stuff needs to die), and are almost certainly the bow build is going to have to be in melee range to place a trap and/or execute. Most modern trials have what I call spread mechanics. Having someone dip in and out of melee range seems like a great way to spread curses and get people killed haha.
masterbroodub17_ESO wrote: »hedna123b14_ESO wrote: »masterbroodub17_ESO wrote: »hedna123b14_ESO wrote: »masterbroodub17_ESO wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
It also uses melee skills, that's a hyrbid not a ranged build. If I wanted to do a hybrid build I would just run DW
The only melee skill it uses is your execute. For majority of bosses you have to go melee anyway during execute. Also if you dont want to go melee after all just keep going through your ranged rotation.
Well, the more important part is the specific gear requirement. I will record myself doing a vet dungeon one day, maybe there's more that I'm missing that I can't see.
Without that gear you wont pull good numbers, same as with other builds.
What would you expect from someone running two crafted sets? (night mothers and hundigs) Just a rough estimate. I know that masters/maelstrom and monster sets make a big difference, but 20-30k dps difference?
hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
That's actually a little higher than I would expect, not that I dont trust it. It's been so long since I even contemplated a bow/bow build. I am sure you could clear darn near anything with it, but I dont think it will ever be advantageous over a magic build. They will still pull more DPS (I am guessing), certainly have more splash damage (which is important as stuff needs to die), and are almost certainly the bow build is going to have to be in melee range to place a trap and/or execute. Most modern trials have what I call spread mechanics. Having someone dip in and out of melee range seems like a great way to spread curses and get people killed haha.
There is only one aspect of the build that you need to be in melee for and thats Killer's blade. I suspect though that with the incoming changes to Hawk Eye you may either A) - not need to execute and just stay Bow, OR Execute at a later time. On most bosses you should be coming in during the last 10% of their life for good heals. For vMol we have everyone ignore curses when we get to 10% or below and stack in melee, since he melts faster than you can die.
Oreyn_Bearclaw wrote: »hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
That's actually a little higher than I would expect, not that I dont trust it. It's been so long since I even contemplated a bow/bow build. I am sure you could clear darn near anything with it, but I dont think it will ever be advantageous over a magic build. They will still pull more DPS (I am guessing), certainly have more splash damage (which is important as stuff needs to die), and are almost certainly the bow build is going to have to be in melee range to place a trap and/or execute. Most modern trials have what I call spread mechanics. Having someone dip in and out of melee range seems like a great way to spread curses and get people killed haha.
There is only one aspect of the build that you need to be in melee for and thats Killer's blade. I suspect though that with the incoming changes to Hawk Eye you may either A) - not need to execute and just stay Bow, OR Execute at a later time. On most bosses you should be coming in during the last 10% of their life for good heals. For vMol we have everyone ignore curses when we get to 10% or below and stack in melee, since he melts faster than you can die.
10% is our threshold as well, although, frankly I usually Ignore anything below about 15% unless pillars are going to be an issue. Dont get me wrong, i would absolutely love Bow/Bow to be competitive. I just havent quite seen the results in a real life trial that is going to make me jump on the bandwagon just yet. Anytime I run with a random guy playing with a bow in 4 man stuff, I usually wind up pulling about 80% of group DPS. Haha
@masterlouppub18_ESOmasterbroodub17_ESO wrote: »I would suggest instead to start telling people that they can make a ranged stamina build work, but don't bother until you have the gear. OR in other words, don't play the way you want to until after you have an exact setup.
@masterlouppub18_ESOmasterbroodub17_ESO wrote: »I would suggest instead to start telling people that they can make a ranged stamina build work, but don't bother until you have the gear. OR in other words, don't play the way you want to until after you have an exact setup.
Or rather, don't queue up for veteran dungeons if you're not prepared to do average or more DPS.
hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »hedna123b14_ESO wrote: »Oreyn_Bearclaw wrote: »Toc de Malsvi wrote: »Oreyn_Bearclaw wrote: »@Oreyn_BearclawOreyn_Bearclaw wrote: »I applaud the effort but 26k is not even close to competitive...
Do you mean for veteran trials? I'm curious about how much DPS I could achieve if I used PvE sets, full Divines and actually used Rearming Trap.@ColoursYouHaveColoursYouHave wrote: »Glad to see somebody taking a build that has been deemed "bad" and finding a way to make it work. Personally, I've got a PVP non-ganking Stamblade bow build I'm working on theorycrafting, and reading this has given me inspiration to keep working at making it a competitive build.
Though I gank in Cyrodiil, I'm also dominant in duels. Sometimes, when I'm bored of easy kills, I just walk around and let someone gank me.
Just a few tips: crowd control and sustain is really important, always weave light attacks and don't be afraid to block and roll dodge.
@Smepic
Well I assumed PVE, as you used PVE parses to show the DPS. I think people are getting bow builds to top out in the low 30's, but I dont play with anybody that runs one. They just arent even close to being on par with other ranged builds (mSorc or mNighblade). As for using trap, sure it would help DPS, but you are using a melee skill in a ranged build. Kind of defeats the purpose IMO.
Hedna did a bloodspawn of 37k bow-bow. That should be just over 40k I would think in an optimized trial.
The issue currently from what I understand is the advantages of Magicka dps towards AOE and survivability significantly outweigh bringing stamina.
That's actually a little higher than I would expect, not that I dont trust it. It's been so long since I even contemplated a bow/bow build. I am sure you could clear darn near anything with it, but I dont think it will ever be advantageous over a magic build. They will still pull more DPS (I am guessing), certainly have more splash damage (which is important as stuff needs to die), and are almost certainly the bow build is going to have to be in melee range to place a trap and/or execute. Most modern trials have what I call spread mechanics. Having someone dip in and out of melee range seems like a great way to spread curses and get people killed haha.
There is only one aspect of the build that you need to be in melee for and thats Killer's blade. I suspect though that with the incoming changes to Hawk Eye you may either A) - not need to execute and just stay Bow, OR Execute at a later time. On most bosses you should be coming in during the last 10% of their life for good heals. For vMol we have everyone ignore curses when we get to 10% or below and stack in melee, since he melts faster than you can die.
10% is our threshold as well, although, frankly I usually Ignore anything below about 15% unless pillars are going to be an issue. Dont get me wrong, i would absolutely love Bow/Bow to be competitive. I just havent quite seen the results in a real life trial that is going to make me jump on the bandwagon just yet. Anytime I run with a random guy playing with a bow in 4 man stuff, I usually wind up pulling about 80% of group DPS. Haha
Oh i doubt anyone would use bow bow since survivability is much better on magicka.
GreenhaloX wrote: »Horowonnoe wrote: »
Mmm, actually.... it is totally possible to sustain 30k/sec and more. 30k is possible without any raid buffs. 40k+ is possible in raid situation with warhorn, spc, cp etc. I personally know people with toons that dish out 40-50k damage every second in trials without any cheats or manipulations as you have stated. Totally possible.
Sorry to drag this out.. but, I have to call bullsht on this one! 40-50k is more than most ultimate. You're out of your freaking mind that a toon is able to do 40-50k or more on every hit, each hit, for every second (without cheating or manipulation.) Come on.. been at this game far too long of trying to piece many different armor, weapon and jewelry sets together (of what have been legitimately allowable within the confine of the game) for the best build, and running through countless dungeons and trials with so many different groups, to know better. Even if doing 40-50k as an average, someone would have to be striking 60k or 70k or more for certain strikes. There is no freaking way. Anyways, you can't even see the others' numbers or tell how much damages the others in the group are putting out, in consoles (unless there is way to see, but I haven't figure it out yet); except on those youtube clips where you can see the numbers coming out from the main toon. I'm sure there are many more things you're able to do in PC, whereas you cannot on consoles.
Been monitoring this forum for almost a year now and scanning through the countless youtube clips, to include the how-to and show-me guides by those seemingly ESO's Jedi-masters, and I have not once seen a legitimate account of anyone being able to dish out the damages that you are claiming. I cannot see how and what sets, abilities or combination of skills are legitimately allowing the numbers of what you claimed, especially with things seemingly always getting nerfed.. impossible!
hedna123b14_ESO wrote: »GreenhaloX wrote: »Horowonnoe wrote: »
Mmm, actually.... it is totally possible to sustain 30k/sec and more. 30k is possible without any raid buffs. 40k+ is possible in raid situation with warhorn, spc, cp etc. I personally know people with toons that dish out 40-50k damage every second in trials without any cheats or manipulations as you have stated. Totally possible.
Sorry to drag this out.. but, I have to call bullsht on this one! 40-50k is more than most ultimate. You're out of your freaking mind that a toon is able to do 40-50k or more on every hit, each hit, for every second (without cheating or manipulation.) Come on.. been at this game far too long of trying to piece many different armor, weapon and jewelry sets together (of what have been legitimately allowable within the confine of the game) for the best build, and running through countless dungeons and trials with so many different groups, to know better. Even if doing 40-50k as an average, someone would have to be striking 60k or 70k or more for certain strikes. There is no freaking way. Anyways, you can't even see the others' numbers or tell how much damages the others in the group are putting out, in consoles (unless there is way to see, but I haven't figure it out yet); except on those youtube clips where you can see the numbers coming out from the main toon. I'm sure there are many more things you're able to do in PC, whereas you cannot on consoles.
Been monitoring this forum for almost a year now and scanning through the countless youtube clips, to include the how-to and show-me guides by those seemingly ESO's Jedi-masters, and I have not once seen a legitimate account of anyone being able to dish out the damages that you are claiming. I cannot see how and what sets, abilities or combination of skills are legitimately allowing the numbers of what you claimed, especially with things seemingly always getting nerfed.. impossible!
In our guild, to get onto core you have to parse 40k+ consistantly in every boss in vMoL. Those numbers are a combination of skill, strategy and positioning. Those numbers also deoend on group DPS. The higher the group DPS is, the higher your personal DPS will be. 40s and 50s are more than doable, they are easy to achieve (well 40 is) if the fight is properly organized.
exeeter702 wrote: »hedna123b14_ESO wrote: »GreenhaloX wrote: »Horowonnoe wrote: »
Mmm, actually.... it is totally possible to sustain 30k/sec and more. 30k is possible without any raid buffs. 40k+ is possible in raid situation with warhorn, spc, cp etc. I personally know people with toons that dish out 40-50k damage every second in trials without any cheats or manipulations as you have stated. Totally possible.
Sorry to drag this out.. but, I have to call bullsht on this one! 40-50k is more than most ultimate. You're out of your freaking mind that a toon is able to do 40-50k or more on every hit, each hit, for every second (without cheating or manipulation.) Come on.. been at this game far too long of trying to piece many different armor, weapon and jewelry sets together (of what have been legitimately allowable within the confine of the game) for the best build, and running through countless dungeons and trials with so many different groups, to know better. Even if doing 40-50k as an average, someone would have to be striking 60k or 70k or more for certain strikes. There is no freaking way. Anyways, you can't even see the others' numbers or tell how much damages the others in the group are putting out, in consoles (unless there is way to see, but I haven't figure it out yet); except on those youtube clips where you can see the numbers coming out from the main toon. I'm sure there are many more things you're able to do in PC, whereas you cannot on consoles.
Been monitoring this forum for almost a year now and scanning through the countless youtube clips, to include the how-to and show-me guides by those seemingly ESO's Jedi-masters, and I have not once seen a legitimate account of anyone being able to dish out the damages that you are claiming. I cannot see how and what sets, abilities or combination of skills are legitimately allowing the numbers of what you claimed, especially with things seemingly always getting nerfed.. impossible!
In our guild, to get onto core you have to parse 40k+ consistantly in every boss in vMoL. Those numbers are a combination of skill, strategy and positioning. Those numbers also deoend on group DPS. The higher the group DPS is, the higher your personal DPS will be. 40s and 50s are more than doable, they are easy to achieve (well 40 is) if the fight is properly organized.
Your arguing with someone that fundamentally does not know or understand what damage per second means and how it is calculated in an mmorpg.
That person is literally saying 40k dps means that every second, you are hitting a target with a skill that deals 40k damage.
Dont continue the dispute.