Then I hope for the sake of their sales they reconsider this deceptive (no nice way to put it, really) practice of not telling you the cap until AFTER you buy it.MLGProPlayer wrote: »bellatrixed wrote: »This is going to hurt their sales.
I doubt it. Most players don't check Reddit or the forums so they won't know these limitations until they buy the houses.
Then I hope for the sake of their sales they reconsider this deceptive (no nice way to put it, really) practice of not telling you the cap until AFTER you buy it.MLGProPlayer wrote: »bellatrixed wrote: »This is going to hurt their sales.
I doubt it. Most players don't check Reddit or the forums so they won't know these limitations until they buy the houses.
You thought the crapstorm over the Breton Hero outfit was bad? When players demanded refunds? Just wait until some players drop a couple mill on a large house and only one fourth of their guild can come in.
Zeni, I have been playing this game since beta. I've been a consistent subscriber literally all of that time. I can honestly say that this is the first time I've considered unsubbing. I've been stockpiling crowns for this update specifically.
Please, please reconsider these caps. You are killing this game.
updegramub17_ESO wrote: »At this point, i'm just going to "adopt" an empty home and move in and invite my friends over. There are plenty of nice homes w/o npcs in them scattered about and I don't have to worry about a visitor limit and can even interact and loot objects in them.
Just as much functionality of the "real" homes w/ no cost.
Then I hope for the sake of their sales they reconsider this deceptive (no nice way to put it, really) practice of not telling you the cap until AFTER you buy it.
That's twenty five people there. I was already thinking we could split people into two different houses if we needed to fit everyone, but I can't work with twelve. A quarter of that would just be my staff.
NewBlacksmurf wrote: »Beating the dead horse seems pointless now but there is a lot of great perspectives written here. Maybe we will see "guild halls" and some player limit increases later but no word on it so far has me only looking to ESO live that usually isn't historically going to announce a change like this without it being in the forums first.
Spearblade wrote: »ESO has been one giant WIP since the very beginning. For example, One Tamriel is how ESO should've been at launch. They keep working at getting it right- this is just step one. And it's a big step.
Larger population caps, storage space, bankers, merchants, etc...let them work out the kinks in this rollout, and they can focus on what prevented the aforementioned features.
Spearblade wrote: »ZOS isn't just plucking population caps out of thin air. Sure, they could raise caps, but at what cost? Complete performance loss?
I can definitely understand the frustration here, but give them time. Homestead in itself was clearly a massive undertaking. Many MMOs don't have housing at all, and certainly not with the options that ESO is offering.
ESO has been one giant WIP since the very beginning. For example, One Tamriel is how ESO should've been at launch. They keep working at getting it right- this is just step one. And it's a big step.
Larger population caps, storage space, bankers, merchants, etc...let them work out the kinks in this rollout, and they can focus on what prevented the aforementioned features.
This sucks.
That manors aren't even nearly as cool
MornaBaine wrote: »
This sucks.
That manors aren't even nearly as cool
I am also very underwhelmed by the 3Million+ mega mansions. Most of the Large houses are much nicer and have comparable space for less than half the cost. Many of us were planning to buy more than one of them, probably with crowns. But with a cap of TWELVE we won't bother now and that will also not force us to buy the insanely priced manors just to get to that 24 cap which is still too low. The whole thing is just unacceptable.
Titansteele wrote: »Time to play devils advocate a little here.
It has been made clear the current limits are to ensure performance. Where I agree they are too low as I see it ZOS are faced with 2 options.
- Release Homestead as planned with the caps and allow people to enjoy the features as they are at the moment and address the performance issues using live data as the reference.
- Delay Homestead until the performance issues are addressed.
So if they go for the first option at least some people are happy \o/ and in theory at least any performance fixes they put in after using live data to carry out the analysis should be more robust.
If they go for option 2 everyone has to wait, more people are impacted.
I get it, the RP community feel let down but look at it this way. Early Feb you can buy your gaff and by the time you have decorated it the way you want it then perhaps the caps will have increased ..... yay!