mr_wazzabi wrote: »But not everyone will use the destro staff. Magicka based nb tanks rely on strife to keep their health up. Such a huge cost increase will kill their build.
This nerf is good, but strife need an other change.
One possible change would be to remove the healing component, the morph who heal two target would remain unchanged (cost included) or can get the other morph effect, and the other morph should have a great damage increase to make it competitive for end game dps.
usmcjdking wrote: »I don't think there is anything wrong with the strife nerf TBH. The skill was a free spammable when weaved making sustain quite moot on a magblade. It nerfs PVP more than PVE by a large margin and considering magblades are pretty strong in PVP, it makes sense.
However, the nerf to shade and failure to buff underperforming skills like twisting (which does decent damage over it's duration, but pittance compared to say, engulfing flames) , reaper's mark, the very lackluster execute in impale, double shades, manifestation of terror and a host of other skills leaves magblade in a very undesirable spot.
Magblade needs a reliable source of major berserk to be competitive at this point. Reapers Mark giving major berserk for 8 seconds would honestly solve a lot of the classes issues immediately.
I dunno. Strife's healing lasts long enough that I think all it really means is that you can't spam it as much, and it didn't really do that much damage to begin with.
IzakiBrotherSs wrote: »What we really need is an auto refresh on firing the Spectral Bow proc on Merciless Resolve and Relentless Focus. This would make both magicka NBs and stamina NBs stronger in PvE, as well as giving a huge buff to magicka NBs in PvP.
Strife is fine even with the nerf. The cost increase isn't nearly as problematic as you think because the base cost was ridiculously low. It used to cost under 900 magicka with 100 points into Magician (if you haven't been doing this, you were doing it wrong). Now it costs just over 1300. I can't see that impacting your sustain. It still costs less than Force Pulse. It heals you, gives you 8% more magicka, 3% healing done and it gives you ultimate. I fail to see how a cost increase for an ability that activates all passives and that has a healing component isn't justified. Sustain was meant to be tougher in this patch.
mr_wazzabi wrote: »
But a cost increase with NOTHING as it is on pts is a no go
usmcjdking wrote: »I don't think there is anything wrong with the strife nerf TBH. The skill was a free spammable when weaved making sustain quite moot on a magblade. It nerfs PVP more than PVE by a large margin and considering magblades are pretty strong in PVP, it makes sense.
However, the nerf to shade and failure to buff underperforming skills like twisting (which does decent damage over it's duration, but pittance compared to say, engulfing flames) , reaper's mark, the very lackluster execute in impale, double shades, manifestation of terror and a host of other skills leaves magblade in a very undesirable spot.
Magblade needs a reliable source of major berserk to be competitive at this point. Reapers Mark giving major berserk for 8 seconds would honestly solve a lot of the classes issues immediately.
Magblades are strong in PvP?
Be honest, you don't PvP do you?
It's a good nerf because the damage/cost ratio was awfully high (and still is). More, it have great secondary effect (range and heal, plus passives).
I've said that the change is good but won't be if there are no other changes (at least for tank). We need a pure support morph and a pure damage one, and the pure support may gain a cost reduction as his effect.
It's a good nerf because the damage/cost ratio was awfully high (and still is). More, it have great secondary effect (range and heal, plus passives).
I've said that the change is good but won't be if there are no other changes (at least for tank). We need a pure support morph and a pure damage one, and the pure support may gain a cost reduction as his effect.
no it's not. if that nerf goes though strife is coming off my bar for force pulse. it's not worth it, i can get the HOT from something else if i need.
and force pulse is a better skill now anyways. higher damage with that ability. is going to make strife obsolete