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https://forums.elderscrollsonline.com/en/discussion/668861

PTS Feedback Thread for Player Housing

  • Six0
    Six0
    The second floor outside roof terrace area of the House of the Silent Magnifico.
    Any chance of actually making that part of the buildable area?

    Similar to the NPC houses in Alik'r where you can go on the roof and they have furnishing up there. I mean just look at Mournoth Keep it's almost the same house size for an extra 5k gold but has huge outside area that you can build on.

    All I'm asking for is some rooftop tea parties while I bask under the heat of the desert sun.
    Edited by Six0 on January 15, 2017 3:31PM
  • CaptFuse
    CaptFuse
    Location, Location, Location
    The Flaming Nix Deluxe Garret is great location.
    Bank, Portal, Crafting all right out the front door.
    Real estate is all about location
    This house is too cheap at 13,000 gold.
    I would suggest about 17,000 for Flaming Nix
    about 15,000 for Sister of the Sands, OK location
    and about 12,000 for Barbed Hook Private Room, Poor location
  • CaptFuse
    CaptFuse
    More usable items in house

    Beds Idea
    Allow sleeping on beds like sitting on chairs
    Maybe give a small bonus to stamina after selecting sleep on bed.

    Fire Places
    Need a fire to fit in the fire place that you can cook on

    No overall cost of houses is great.
    Except all house (including my own) need repairs or maintenance. Item that are used need routine maintenance.

    Repair Idea
    Have some items that need repair if used. If not used, no wear and tear.
    An item placed like a wood-working table and used would eventually stop working if not maintained. This could be done with gold or maybe a resource like wood or Heartwood (material would depend on the type of item).
    I would suggest a crafting level requirement to repair. So if you place an item above your level you would need a friend or guild member to repair it, or pay a repairman in gold.

    Gardens and Trees Idea
    Houses that have a big yard, could have a alchemy garden (or other crafting components)
    It could be like having Lumberjack Hireling, but you would pick one random ground component out of your garden each day (like mailed components from hirlings).
    I would suggest only one crafting garden per house, players could choose which…
    Alchemy garden, Clothing garden, Provisioning garden, Woodworking tree, …
  • Danikat
    Danikat
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    Danikat wrote: »
    Which was your favorite home, and why?

    Wow that's a hard question. I don't think there's one specific one. I think the most important thing for me is they need to have a good outside space, but also enough inside space that I can decorate it to look like a house (size proportional to cost of course - Autumn's Gate is as good to me as Dawnshadow). Any bigger than a small house without an outside space is definitely off the table for me. Also I especially like (in no particular order) the Imperial, Altmer, Khajiit, Nord, and (surprisingly) Orc styles.

    The thing that's been frustrating me is that I wish I could move the houses around. There's lots I like which aren't in places my characters would live. But there's enough I like that I can find ones which are good for each character.

    Incidentally I do think the description for Hammerdeck End should be changed. It's all about the outside space - the deck and all the things you could do on it, but that is not actually part of the house - all your buying and able to use is the inside space. That really disappointed me when I found out.

    After some more thought I've decided that if there were absolutely no considerations except how much I liked it - if I wasn't worried about cost, or location or what I'd do with the space then I'd go for Serenity Falls Estate, so I'm going to pick that as my favourite.

    I really like the khajiit building style, but mainly it's because the grounds are beautiful and it's got a nice view. And the wall isn't as oppressive as some, which feel very shut in.
    PC EU player | She/her/hers | PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    "Remember in this game we call life that no one said it's fair"
  • Totes-Bode
    Totes-Bode
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    Enchanted Lights trophy items have a lot of glow that actually goes through the housing walls. If you put a crystal in the front hall you can go into a side room and see the glow in the room through the wall. A brazier on a top floor will cause the downstairs room to have a glow through the ceiling.
  • Icy
    Icy
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    Most of the furnishing recipes are found out in the world, not from the Master Writ vendor exclusively (which has a very small number of top tier recipes). The vast majority of furnishing recipes (well over a thousand) are found in all sorts of containers throughout the world, and also from things like pickpocketing and murder, certain vendors, humanoid enemies, and some other sources in the game. Also, recipe sourcing is influenced by region so if you are in Eastmarch for example, then you will see more Nord style furniture items recipes, and if you are in Alik'r, you should see more Redguard stuff. You will still find other recipes, but the local culture's recipes will be more common.

    I murdered or robbed from 50 poor souls in Alik'r and Hew's Bane and didn't find a single furnishing recipe. How many more innocents have to die????
    _____________________________________________________________________________________________________Greetings, Outlanders from -Icy (@IcyIC)twitch.tv/IcyICyoutube.com/HulloItsIcy(not ZOS_Icy)_____________________________________________________________________________________________________
  • Shadowshire
    Shadowshire
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    @Totes-Bode
    Totes-Bode wrote: »
    Bug

    At the gate wayshrines in Cyrodiil, trying to recall to your house, the message "You cannot recall to a wayshrine while in Cyrodiil" appears.

    Did you actually obtain the Interactive Prompt to use the Cyrodil Waysrhine, then use the displayed map to select the Homestead, and confirm that you want your character to move to the Homestead?

    Recalling from the location of a Wayshrine is the same as recalling from any other location in Cyrodil -- it won't work. If memory serves, a character also cannot recall from a location in Cyrodil to the Wayshrine that is inside their Alliance Base. I don't recall that I have tried it, but you can spend a lot of time riding mounts in Cyrodil. That's why the Rapid Maneuver ability in the skill set of the Alliance War Support section is one of the first that your character needs to acquire. :smile:

    There's no point to recalling from the location of a Wayshrine to another Wayshrine unless you have too many GP and want to get rid of some. Don't feel bad, I forget to use the interactive prompt at a Wayshrine relatively often to display the Map, and just use the Map directly instead. Of course, if I select a Wayshrine from the Map afterward, a dialog informs me of the cost of recalling from that location to a Wayshrine. So I have to close the map and obtain the Interactive Prompt to use the Wayshrine and its map to avoid the expenditure.

    Edited by Shadowshire on January 16, 2017 3:07AM
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • Shadowshire
    Shadowshire
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    @ZOS_GinaBruno

    Notable House : Gardner House, Wayrest (Stormhaven) -- Addendum

    Please refer also to Post #441 on this thread. As stated before, It is really interesting that this is the only Homestead that has three entrances, and the design or implementation flaw that I reported definitely needs to be changed.

    Further Suggestions:

    (3) To make the large, open area of the basement more a part of the Homestead, convert the side door on the 1st floor that opens to/from the street into a door that leads down into the basement instead. It might be necessary or desirable to move the entrance slightly to the left or the right, so that the stairs are along one wall in that section of the basement.

    Given the setback of the existing porch to the side door, it probably won't be necessary to move the outside wall of the house further to accommodate a cellar door. However, instead of increasing the setback of the outside wall of the house, it would be preferable to have a narrow elevated stone inside "bench" along the eastern wall of the alcove on the first floor, with floor-to-ceiling windows above it, so that the space under would be available for the stairs from the cellar entrance.

    (4) Please add a fireplace in the basement under the fireplace on the first floor. They could use the same chimney. This would add functionality to the Homestead and probably make the basement more useful.

    Edited by Shadowshire on January 16, 2017 10:44PM
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • MLGProPlayer
    MLGProPlayer
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    Danikat wrote: »
    Danikat wrote: »
    Which was your favorite home, and why?

    Wow that's a hard question. I don't think there's one specific one. I think the most important thing for me is they need to have a good outside space, but also enough inside space that I can decorate it to look like a house (size proportional to cost of course - Autumn's Gate is as good to me as Dawnshadow). Any bigger than a small house without an outside space is definitely off the table for me. Also I especially like (in no particular order) the Imperial, Altmer, Khajiit, Nord, and (surprisingly) Orc styles.

    The thing that's been frustrating me is that I wish I could move the houses around. There's lots I like which aren't in places my characters would live. But there's enough I like that I can find ones which are good for each character.

    Incidentally I do think the description for Hammerdeck End should be changed. It's all about the outside space - the deck and all the things you could do on it, but that is not actually part of the house - all your buying and able to use is the inside space. That really disappointed me when I found out.

    After some more thought I've decided that if there were absolutely no considerations except how much I liked it - if I wasn't worried about cost, or location or what I'd do with the space then I'd go for Serenity Falls Estate, so I'm going to pick that as my favourite.

    I really like the khajiit building style, but mainly it's because the grounds are beautiful and it's got a nice view. And the wall isn't as oppressive as some, which feel very shut in.

    That one is definitely the best bang for your buck among the manors.

    You don't get a basement, but you get a second house instead to make up for it. The yard is absolutely massive (feels like it's the same size as the EP and DC manor yards combined).
  • Icy
    Icy
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    Icy wrote: »
    Most of the furnishing recipes are found out in the world, not from the Master Writ vendor exclusively (which has a very small number of top tier recipes). The vast majority of furnishing recipes (well over a thousand) are found in all sorts of containers throughout the world, and also from things like pickpocketing and murder, certain vendors, humanoid enemies, and some other sources in the game. Also, recipe sourcing is influenced by region so if you are in Eastmarch for example, then you will see more Nord style furniture items recipes, and if you are in Alik'r, you should see more Redguard stuff. You will still find other recipes, but the local culture's recipes will be more common.

    I murdered or robbed from 50 poor souls in Alik'r and Hew's Bane and didn't find a single furnishing recipe. How many more innocents have to die????

    I'm now up to 100 innocent souls dead in my search for furnishing patterns. I've still not found one.

    I have found 4 (in 2 hrs) inside desks and wardrobes, but that's it.
    _____________________________________________________________________________________________________Greetings, Outlanders from -Icy (@IcyIC)twitch.tv/IcyICyoutube.com/HulloItsIcy(not ZOS_Icy)_____________________________________________________________________________________________________
  • Auldjohn
    Auldjohn
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    Housing Editor UI problem for me which I have reported several times in-game with Feedback, /Bug, and Help requests. CSR replies to Help and Support requests only refer me to the PTS Patch Notes which do not address my issues.

    Problem: Pressing the F5 key does not open the Housing Editor for me. I have to press "." (period) then use the mouse cursor to open the Housing Editor. (Win10 x64)

    Once opened it is difficult to place crafting stations and other items accurately with any mouse sensitivity settings.

    Organization of Housing related items in both the Crown Store and my Inventory could be improved. For example, in some Inventory views I can see the Skeleton Target dummy but cannot find it in the Housing Editor.

    Other than concern about the potentially high prices of Houses and furnishings, I have enjoyed test Housing on PTS with my template character. Now to start over when EU characters are copied.
    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
    YouTube auldjohnmastersage • Twitch AuldjohnPCGamer• Steam Group TESGs
  • Auldjohn
    Auldjohn
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    Vorkrunne wrote: »
    The water in both Earthtear Cavern and Hunding's Palatial Hall will kill players, but there is no clear indication of how far we can swim before we insta-die without hope of swimming back closer.

    Please create invisible walls that prevent our movement further out OR create visible walls that prevent us from moving further out.

    Anything is better than wondering if we will or will not suddenly die. I know my main purpose in buying these homes is so my character and guests can swim in them.

    Found myself attacked by slaughterfish when I was swimming near the outer "barrier wall". Only my Health bar gave any indication of these predators. A warning or other indication would be very helpful. I agree with @Vorkrunne and others that the abundance of swimming places is a desirable feature of Earthtear Cavern.

    Otherwise rename or reclassify it as Earthtear Dungeon/Delve offering only visual aesthetics for rewards.
    @AuldjohnThe Elder Sages' GuildMaster Sage & Co-Founderfacebook.com/groups/theeldersagesguild
    "Old gamers never die; they just respawn and game on!" • Our Slogan: Have Fun!!

    Moot Envoy • Tamriel Foundry Adept • Steam ID Auldjohn
    YouTube auldjohnmastersage • Twitch AuldjohnPCGamer• Steam Group TESGs
  • Dominoid
    Dominoid
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    There appears to be a significant discrepancy in the amount of furnishing items in furnished houses which will be sold on the Crown Store. I've only begun the analysis, but let's take the manors first.

    I cataloged every item in the furnished version of the homes and then cross-referenced those items with their individual crown store cost - I will do this for all homes before it goes live.
    • Daggerfall Overlook - 335 furnishings for a crown value of 62,710 crowns
    • Ebonheart Chateau - 340 furnishings for a crown value of 58,840 crown
    • Serenity Falls Estate - 254 furnishings for a crown value of 29.970 crowns

    Firstly, no one should look at what the furniture crown value is to begin extrapolating what potential crown store prices will be. The point of the post is given the high likelihood that all three manors will be priced for the same Crown Points furnished or unfurnished, there is a significant gap with Serenity Falls Estate. One which needs to be closed. My initial work on other category of homes shows a similar wide discrepancy between the value of furnishings provided for equally sized/valued homes.

    The sheet that has all the details:
    https://docs.google.com/spreadsheets/d/1Zjp0byRyjqQAopZhcWqConJsQiVZQQqH4fxo22qxJc8/edit?usp=sharing

    Edited by Dominoid on January 16, 2017 3:02AM
  • Shadowshire
    Shadowshire
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    @Auldjohn
    Auldjohn wrote: »
    Housing Editor UI problem for me which I have reported several times in-game with Feedback, /Bug, and Help requests. CSR replies to Help and Support requests only refer me to the PTS Patch Notes which do not address my issues.

    Problem: Pressing the F5 key does not open the Housing Editor for me. I have to press "." (period) then use the mouse cursor to open the Housing Editor. (Win10 x64)
    ....

    What happens when you press {F5}?

    The Problem you described is most likely caused by a conflict between the keybinding User Interface (UI) for your character and the PTS default keybind for the Housing Editor. For example, ordinarily I have {F5} bound to opening an add-on, and I open the native ESO Collections UI with {.} (period).

    While I was using the PTS, however, I did not load any add-ons for my characters. So there was no conflict between the default keybind for the Housing Editor {F5} and assigning it to an add-on. I don't know the PTS default keybind for opening the ESO Collections UI, but it could be the period {.}.

    Access the UI key-binding feature by pressing {ESC} and select Controls from its menu, then select Key Binds from the next menu. Look through the list of the functions which can be used by pressing a key on your keyboard, or by using the left, right, or middle mouse button. Select a function for which you want to assign a key or button that you choose to press. If your choice is already bound to another function, then the game client will display a notice and ask you to confirm changing the binding to your choice. If you confirm the change, then the key or button that you chose is bound to the function that you chose, and the other function will not have any key or button bound to it. Unless you don't use that other function, you need to bind a different key or button to it, also. There is also an option to reset all bindings to their original (default) keys.

    Edited by Shadowshire on January 16, 2017 3:05AM
    --- Shadowshire .......... ESO Plus on PC NA with Windows 7 Pro SP1

    nil carborundum illegitimi
  • MLGProPlayer
    MLGProPlayer
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    Dominoid wrote: »
    There appears to be a significant discrepancy in the amount of furnishing items in furnished houses which will be sold on the Crown Store. I've only begun the analysis, but let's take the manors first.

    I cataloged every item in the furnished version of the homes and then cross-referenced those items with their individual crown store cost - I will do this for all homes before it goes live.
    • Daggerfall Overlook - 335 furnishings for a crown value of 62,710 crowns
    • Ebonheart Chateau - 340 furnishings for a crown value of 58,840 crown
    • Serenity Falls Estate - 254 furnishings for a crown value of 29.970 crowns

    Firstly, no one should look at what the furniture crown value is to begin extrapolating what potential crown store prices will be. The point of the post is given the high likelihood that all three manors will be priced for the same Crown Points furnished or unfurnished, there is a significant gap with Serenity Falls Estate. One which needs to be closed. My initial work on other category of homes shows a similar wide discrepancy between the value of furnishings provided for equally sized/valued homes.

    The sheet that has all the details:
    https://docs.google.com/spreadsheets/d/1Zjp0byRyjqQAopZhcWqConJsQiVZQQqH4fxo22qxJc8/edit?usp=sharing

    Good catch. The main house feels pretty empty and they don't include any furniture in the second house/barn. There should be stuff in there too when you buy the furnished version (right now it's completely empty).
    Edited by MLGProPlayer on January 16, 2017 3:23AM
  • Elara_Northwind
    Elara_Northwind
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    SadieJoan wrote: »
    I don't know whether this has already been said, but I cannot seem to craft or buy firewood for my fireplaces on pts that is actually alight... I found one in the high elf house in auridon, so they do exist, so I don't know why these aren't available to create or buy. Its quite annoying having an empty fireplace that doesn't work. A small thing, but frustrating nonetheless :lol:

    You have to interact with it to light it, like lamps and candles.

    That doesn't work, unless it is a ready furnished house with a lightable fire included... The firewood you can craft/buy to put into unfurnished homes cannot be interacted with or lit, it seems... I have been carrying a working fire, which I found in the Auridon house, around in my bag with and placing it in the houses as I decorate them because it seems to be the only way :lol:

    If there is some sort of purchasable/craftable fire that CAN be lit, I haven't been able to find it, and I have been playing around with crafting and decorating for hours each day since pts went live, so if it does exist, it must be pretty well hidden away somewhere...
    Sorcerer, Templar, Wolf Collector, Housing Addict!

    GM of Salted Wings Tavern and Salted Wings Housing 🏠🌻

    'A House is Built with Boards and Beams, a Home is Built with Love and Dreams'

    Youtube - https://www.youtube.com/c/ElaraNorthwind
  • The_Undefined
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    Please allow players to go upto the roof platform for the redguard small house. I was running around in Alik'r and those redguard homes with the small ramp of stairs going up looks amazing. I built a small platform and that invisible wall is pretty nasty.

    Also, please allow for full functionality of the bankers / merchant NPCs once played in the home, and allow other plays to set down their items. If other players pick them up, well you know that's on them. The entire community shouldn't suffer for a few bad eggs ;)
    Edited by The_Undefined on January 16, 2017 6:55AM
  • Totes-Bode
    Totes-Bode
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    @Totes-Bode
    Totes-Bode wrote: »
    Bug

    At the gate wayshrines in Cyrodiil, trying to recall to your house, the message "You cannot recall to a wayshrine while in Cyrodiil" appears.

    Did you actually obtain the Interactive Prompt to use the Cyrodil Waysrhine, then use the displayed map to select the Homestead, and confirm that you want your character to move to the Homestead?

    Recalling from the location of a Wayshrine is the same as recalling from any other location in Cyrodil -- it won't work. If memory serves, a character also cannot recall from a location in Cyrodil to the Wayshrine that is inside their Alliance Base. I don't recall that I have tried it, but you can spend a lot of time riding mounts in Cyrodil. That's why the Rapid Maneuver ability in the skill set of the Alliance War Support section is one of the first that your character needs to acquire. :smile:

    There's no point to recalling from the location of a Wayshrine to another Wayshrine unless you have too many GP and want to get rid of some. Don't feel bad, I forget to use the interactive prompt at a Wayshrine relatively often to display the Map, and just use the Map directly instead. Of course, if I select a Wayshrine from the Map afterward, a dialog informs me of the cost of recalling from that location to a Wayshrine. So I have to close the map and obtain the Interactive Prompt to use the Wayshrine and its map to avoid the expenditure.

    I used the Wayshrine properly as one would if on the live server and received this error that I have never before received while performing the same action on the live server.
  • MLGProPlayer
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    The watch tower is excellent. However, (BUG -?-) it can be difficult to find a spot on the upper level where the software will display an interactive prompt, so that the character can use the hatch to return to the ground floor. (Endodoc mentions this too, in post #450 below)

    I experience this bug almost every time I climb up there to place furniture. It's not a big deal since you can easily teleport to the front of the yard, but it would be nice if they fixed it.
  • JodaGreyhame
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    Are there any plans for other NPCs to be made available to place in the houses? ie a stablemaster to level up horses for instance?
    Orsimer Than You I Am: Orc Warden
  • Enodoc
    Enodoc
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    Dominoid wrote: »
    @Dominoid You're getting through all this stuff a lot faster than I am. Do you mind if we use your spreadsheet as a source for UESP?
    UESP: The Unofficial Elder Scrolls Pages - A collaborative source for all knowledge on the Elder Scrolls series since 1995
    Join us on Discord - discord.gg/uesp
  • Jarros
    Jarros
    I've been on the PTS twice so far, and been able to preview most of the homes I am interested in. Very very exciting stuff which I am greatly looking forward to. I have alot left to check out still, but here are some initial comments/suggestions/problems I think are important to mention:

    1. Previewing Homes caused wayshrine prices to rise!!
    As I was traveling to preview various homes using the crown store and collections windows, I wanted to wayshrine back to my starting location and suddenly found that the price or porting was over 1000g, up from my usuall 146g. I sensed a bug, so I previewed a few more homes and sure enough, wayshrine prices were climbing with each preview port. This makes NO sense and shouldn't even be happening, in my opinion.

    2. Current decorator privelege insufficient and prohibitive. Need 2 more ranks.
    A friend and I were excited to buy a house together. So we previewed a bunch of them, chose one, then I bought it. I gave her Decorator rights, only to found out she couldn't actually DO anything except move furniture. When we re-read the patch notes and found out only owners could truly decorate, we were greatly disappointed. So, 2 suggestions:

    a. Allow Co-ownership through some means.
    It will add tons more fun and spread out the burden to be able to own homes with other friends or as a guild.

    b. Create a Master Decorator rank.
    The current Decorator rank is ok, and we see the need for it. But having a Master rank allows there to be a distinction between owner and decorators, but lets the Masters fully help with the decorating by buying/placing/removing. Also, in a shared house environment, in the larger homes, it would allow people to play with their own rooms in the house. Current rank structure outs the entire burden of buying AND placing furnishing on the owner only. You need to go beyond this.

    I can't recall the rest of what we found, but these thoughts stood out as being vital right now, due to the negative nature or the actual disappointment we experienced. Thanks!
  • OMA
    OMA
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    Ok there are a few buggy things I wanted to mention, if not already mentioned before. If they have then I am just reiterating some of the things that did concern me.

    Buggy Seating on chairs.

    1. Sofas & Couches...I could not sit. Maybe this was the house? I don't know...the items were 'aligned' so they should have worked.
    2. rocking Chair, also not able to sit.
    3. Stools, some of them worked fine, some of them you sit down then get right back up.
    4. Achievement Thrones - HUGE ISSUE bad alignment, backwards sitting, sunken into the throne ranging from drastic sinking to slightly sinking...see images below.

    RyDhQ05.png?1

    Wy9mYvU.png?1

    csYCIKi.png?1

    f5m0bBW.png?1





  • OMA
    OMA
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    Housing Editor

    1. Preview of large items is impossible. Please fix this.

    C9P1aUT.png


    2. Please Explain these Prices, what defines a purple item from a white, green or blue item? Some of these just seem to be random qualities and the Price leap between blue and purple seems unreasonable. The designs don't seem any better or more complex in many of the purple items than it is in a white or green item? In this example, buying the 2 separate parts of another item that is also purple but contains BOTH parts is exactly the same price. The leap from Blue at 150 to Purple at 400 just doesn't seem right. From the green up until blue the leap is only 100 crowns, purple should be 250 crowns by those standards. Realize that the CHEAPER you make these the MORE of them people will buy them. People might not buy apples and bananas for 50 crowns because they are green but common food items like that should be white and only cost 10 crowns at most.

    L36EahA.png

    3. Items in preview are sunk into the ground! Yes even the smaller ones, the tapestries..are down in the ground, various lamps and other smaller items too, it's random, this needs a thorough quality check before you go live please.

    SXe0oqs.png

    4. Also please review the Catagories. I like that there is an intended destination for each of these items, that Braziers and candles and lamp posts should be put in different areas...maybe that's the way your game designers have things categorized so you can standardize new zone builds. However, people just want to find a candle or a lamp ...or chair and sofa or a stool. So these need to be easier to find. All lighting objects under the category called 'Lighting'. Nothing fancy needed. All Seating under well, Seating, All tables under Tables.. I mean it's nice to have a suggested location but face it, if we can stick a brazier under a curtain and catch the house on fire, we're gonna do it regardless of the designated location. We probably bought a brazier because we couldn't figure out the category for a lamp or a candle. It's rather clunky to go through there trying to find something so simple but having to also know the destination. (Also, Us Americans like it simple, we have bedrooms, living rooms, kitchen, basements and OUTSIDE. The rest is a bit fancy for the typical American!) But okay anyway figured out the difference between a parlor and a suite and a shrine and a conservatory...well you get my drift hopefully?


  • OMA
    OMA
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    Furnisher Vendor Prices Seem kind of random or inconsistent, also not all of them carry purple and blue? Not sure why? Daggerfall Furniture Vendor only sells white items but the one in Skywatch has all range of qualities. Also, why can't we just get a very simple bed , table and chairs for gold from a white vendor? Also, what's up with this GREEN tea table that costs more than every thing in the list, more than a purple??

    zCNlTB9.png?1
  • OMA
    OMA
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    CaptFuse wrote: »
    More usable items in house

    Beds Idea
    Allow sleeping on beds like sitting on chairs
    Maybe give a small bonus to stamina after selecting sleep on bed.

    Yes to Sleeping Animations. No to giving stat bonuses, that's too Archeage... :/

    Fire Places
    Need a fire to fit in the fire place that you can cook on

    Yes I agree we need to be able to cook in the home.


    Repair Idea
    Have some items that need repair if used. If not used, no wear and tear.
    An item placed like a wood-working table and used would eventually stop working if not maintained. This could be done with gold or maybe a resource like wood or Heartwood (material would depend on the type of item).
    I would suggest a crafting level requirement to repair. So if you place an item above your level you would need a friend or guild member to repair it, or pay a repairman in gold.

    No this is costing too much already, including the cost to buy it, the cost to craft anything slightly usable. No we do not need a constant money sink just to keep our house. It should just be a place to go at the end of the day and we don't want anything like a 'rent' or 'upkeep cost'. They said this was going to be a permanent house without any further cost other than furnishing it so let's keep it that way? Otherwise...again...we are going into the Archeage realm of housing, ugh.

    Gardens and Trees Idea
    Houses that have a big yard, could have a alchemy garden (or other crafting components)
    It could be like having Lumberjack Hireling, but you would pick one random ground component out of your garden each day (like mailed components from hirlings).
    I would suggest only one crafting garden per house, players could choose which…
    Alchemy garden, Clothing garden, Provisioning garden, Woodworking tree, …

    I love this idea! I would love to be able to pick the herbs growing in the garden that spawn randomly and for the plants we buy to place in the homes to have a harvest quality to them too if we bought certain alchemy or food producing plants, that would be cool.

  • OMA
    OMA
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    @ZOS_GinaBruno Can we please get an INVENTORY increase on the upper limit? As long as these housing items are taking up inventory it's going to be really bad. Already we are inundated with bound items we can't trade or do anything with other than deconstruct (aka the Group Dungeons), so let's have a lot more inventory space? At least more bank space?? Heck put it in the crown store, unlimited, whatever, I don't care but the space is going to need to increase just because of the Housing Decor.
  • Tai-Chi
    Tai-Chi
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    On the whole, I think Housing is a wecome addition to the game but at present, it comes with many restrictions and inequalities. I believe that Housing is a long-term project and therefore I will remain optimistic in believing that ZOS will keep introducing and adding more items in the future. I hope that ZOS will take note of what players are saying about the number of items placeable in homes and the same regarding numbers of visitors to each home.

    I find the cost of items, whether it be in earned gold or crafting mats is too high in many instances - especially when they have only a decorative function.

    I am disappointed that there are not any really useful objects to be made. I would like to see more of them.
    In my mind, the Practice Skelleton is the only object worth working towards and even then, there should be a toggle to switch between a purey static mode and one that measures in-coming damage that is blockable or damage that one can interupt.

    Did you complete the initial quest to acquire your apartment? Yes. Did you run into any issues? No because I had read the 'natch potes' and therefore knew where to look for the vendour. There should be some kind of marker steering the player as to where one should look.

    Home Previewing
    Were you able to successfully preview a home and buy it with gold?
    I was able to preview the homes both from the UI and Crown store. I preferred the Crown Store itemisation of the properties to the UI listing because it shows all properties (with pictures) according to their price categories. This made it more usefull for comparison and previewing purposes.

    How did you preview the home? Did you do it via the Crown Store, Collections UI, or just walk up to the door? I tried all 4 methods.

    Were you able to figure out how to switch between previewing a furnished/unfurnished home? Initially, I could not find a way to preview a furnished home. It was only when I decided to purchase a home, that I saw the option to switch the preview mode. I think the preview mode should be made available at the start of viewing.

    Furnishing Sourcing
    Were you able to purchase and place furnishings from Achievement Furnishers?
    Yes. Some vendour titles did not appear to match the wares they were selling.

    Were you able to purchase furnishings from Zanil Theran the Luxury Furnisher? Yes.

    Did you get any Undaunted Busts from dungeon bosses? N/A because I have not tried the quests yet. If so, which one was your favorite? N/A

    Specialty Furnishings
    Were you able to find the reprints of Shalidor’s Library books, place them, and read them?
    I found some books during my travels and read them but I did not complete any collections and so I was unable to test any further. I have chars in the acual game with complete sets, so it will be a 'status-symbol' addition to my home.

    Did you understand how to use the various light sources? Yes. I could switch them on or off after placement. I found it difficult to place chandeliers, in high vauled ceilings, because I could not work out how to raise them high enough. There are keys for rotating, tilting back/forward and side to side but none for moving objects up and down. I had the same problem with hanging tapestries and some light sconces.

    Were you able to sit on chairs, both in a home and throughout the world? Yes but I was ejected from some immediately. Was it clear which chairs you could sit on? If I went close enough, yes it was.

    Were you able to allow or restrict other players to enter your home? I set restrictions on my main home and saw that there were options for copying the same ones to other homes, should I choose to do so but I did not test it.

    Did you duel inside your home? How was the experience? No because I do not duel full-stop.

    Did you like the housing-related achievements and titles? No.

    I WOULD LIKE TO SEE A DISTINCTION IN TITLE BETWEEN THOSE PLAYERS WHOM HAVE OBTAINED THEIR HOME(S) THROUGH IN-GAME GOLD AND THOSE WHOME HAVE PURCHASED A TITLE WITH CROWN STORE GOLD. THE METHOD IS DEMEANING TO PLAYERS WHOM HAVE EARNED THE TITLES.I apologise in advance if those buying homes with Crown Store gold, still have to meet the same criteria/achievements as those buying with in-game gold.

    I ALSO FEEL THAT THE TITLE OF COUNCILLOR AND, IN A SLIGHTLY LESSER WAY, THOSE OF CLAN FATHER/MOTHER ARE INFERIOR TO LORD/LADY.

    Which was your favorite home, and why?
    The architectural style of the house with tower, the splendid garden with waterfall and in a setting just across the bridge from the charming, village community Arenthia make Strident Springs my favourite. Having said that, for 1,280 000g (Unfurnished) I would expect at least one decent size bedroom in which to place a full suite of double-bed size furnishigs in and not have to block the light from the stained-glass windows. I would also expect to find a proper firplace in which to place my cooking hearth.

    I must admit that I do like Daggerfall Overlook but the garden alone would cost me far too much gold to get it looking they way I would like it. Even if I did this, I doubt if I had any spaces left in which to place any other furnishings.

    What did you think of the prices for each home? I have no problem with the general price groups of properties but there is a degree of diparity between what one gets for their gold within each group.

    Are you an ESO Plus member? Yes. I have been an 180 day sub member for 2 years now.

    Do you have any other general feedback?
    The homes with access to private water should come with fishing rights - either automatically, or by say stocking it with some caught fish.

    One should be able to build/buy a fireplace in which to place a functioning cooking fire.

    One should be able to grow plants from seed or cuttings.

    I was going to lash out (with in-game gold) and buy Daggerfall Overlook to make it my main residence but having experienced many of the current problems and issues I will resist and defer buying until such time when it is clear that ZOS has listened to what players are saying and that they have implemented the most pressing features. I will, of course, obtain all the 3 free homes and no doubt buy a more modest home (with garden) that will serve my initial purposes.

    I really want to see Housing develop in a positive way for the whole game, so that it is not just exclusively a status symbol in which to place expensive objects and in-game trophies. o:)
    PC - EU (Main) & PC - NA
  • Dominoid
    Dominoid
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    Enodoc wrote: »
    Dominoid wrote: »
    @Dominoid You're getting through all this stuff a lot faster than I am. Do you mind if we use your spreadsheet as a source for UESP?

    @Enodoc, feel free to use it.
  • Corvusco
    Corvusco
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    I really enjoy the Homestead and for me it was the most "waited for" feature for ESO. I even found a favorite home which I plan on buying with crows because of the furniture.

    The house I am talking about is Ravenhurst situated in Fell’s Run, Rivenspire. It's a medium house even if compared to other mediums is small but I really like the vibe.
    The problem I have with it is the fact that upstairs the place is really, really small. I know it's a medium house and that's how it supposed to be.

    BUT at the upper floor there are some arches and then empty space and you can see downstairs
    eg5tKtA.jpg

    What I have done is I found some planks and placed them in that empty space and so now the house is "bigger". Even though the planks don't really match the house style and look, you get some more space which is great.

    fLKOmwG.jpg

    Now my gripe is that those arches are always in the way and you have a really narrow path to walk through. Would it be possible to remove them? I hope it's not too much to ask but we would get so much more space and this house hits all the right spots for me and I hope for other people as well :).

    In the end it would be something like this. I would be forever grateful if you guys would take in consideration my feedback.

    aCOZCXL.jpg

    Looking forward to the update!
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