mr_wazzabi wrote: »@masel92 I noticed your latest update of the gear sets had you frontbar a flame staff instead of lightning. Does the flame staff heavy attack now do more than lightning?
Also, any advice on adapting this build for pvp? I was thinking of pairing undaunted infiltrator with shacklebreaker, sloads or knight slayer.
I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
The main value of Torug's is the boost to enchantments, which is something that every role could use. Thus, just because a set is used by a certain role, doesnt mean other roles cant.
An example is Alkosh: designed as a stam dps set but almost exclusively sees use by tanks. Nothing stopping the stam from wearing and using it, though.
Related, does Torugs effect apply to the back bar enchant/both enchants? If the back bar is infused but the front bar isn't, does the backbar still act like it's infused?
I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
darkgrinch wrote: »Why no weapon damage enchant on front bar? Is the combined power of shock + flame glyph better then shock + weapon damage? Have you tested it?
RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
But the enchant hits only once for a full heavy lighting attack, isnt it? There is no chance that the enchant will proc on any of the ticks except the first one. That is what annoyed me when I used torug for a heavy attack pvp build.
RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
But the enchant hits only once for a full heavy lighting attack, isnt it? There is no chance that the enchant will proc on any of the ticks except the first one. That is what annoyed me when I used torug for a heavy attack pvp build.
It does proc on any tick, why wouldn't it?
RedVyperOfDorne wrote: »RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
Yeah so you're only getting it every 2s at most, all thanks to the GCD right? So you're only benefiting from the damage increase NOT the cooldown reduction, as infused already brings that down to 2s.
I tried this on a light attack parse and it was a substantial DPS loss over BSW.
RedVyperOfDorne wrote: »RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
Yeah so you're only getting it every 2s at most, all thanks to the GCD right? So you're only benefiting from the damage increase NOT the cooldown reduction, as infused already brings that down to 2s.
I tried this on a light attack parse and it was a substantial DPS loss over BSW.
RedVyperOfDorne wrote: »RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
Yeah so you're only getting it every 2s at most, all thanks to the GCD right? So you're only benefiting from the damage increase NOT the cooldown reduction, as infused already brings that down to 2s.
I tried this on a light attack parse and it was a substantial DPS loss over BSW.RedVyperOfDorne wrote: »RedVyperOfDorne wrote: »I’m a bit supprised that torug’s was taken over undaunted infiltrator - set which after Summerset patch should become powerhouse to such builds as
1. Its jewelry can be transmuted from robust to arcane or bloodthirsty
2. You can finally use its lightning staff and keep vMA staff on back bar and take inferno for more damage (espessialy as DK)
3. Its Max Magicka bonuses now benefit LA and HAs
Have you tried it? Does torugs really that better just because of last bonus?
Torugs even outparses julianos for me on light attack builds. Infiltrator is okay, but you lose a bonus and you lose the status effect uptime from Torugs.
Torugs also makes you really tanky. You have 19k health and over 20k spell resistance.
Torugs doesn't decrease the enchant bonus to 1 second does it, if running with infused? It simply increases the overall damage but the enchant proc remains at 2s?
It reduces the cooldown to 1.4 seconds, that is 4*0.5*0.7.
Yeah so you're only getting it every 2s at most, all thanks to the GCD right? So you're only benefiting from the damage increase NOT the cooldown reduction, as infused already brings that down to 2s.
I tried this on a light attack parse and it was a substantial DPS loss over BSW.
That's pretty weird, because I got more dps on my mag warden with torugs over julianos and sorrow.
Torugs boosts your back bar enchant to 6875 damage, up from 5278. And they are able to crit.
You're right that the cooldown reduction on your back bar enchantment does not really apply, but that you get around 1.5k dps from the back bar enchant on top. And with a charged staff, the front bar one gets amplified by around 1k as well. I'll test again myself later, but that's what I got, BSW was lower dps for me.
Marshall1289 wrote: »Not trying to sound dps elitest, but 40k dps with near full penetration and buffs is on the lower side. While a cool idea, it isn't incredibly strong. I'd think with that much penetration you would be closer to 50k dps.
You're using lover which is generally seen as cheesy for test dummies, with light armor and cp you don't need lover in a group setting.
Really though, the dps is fine for most content, but I don't really see how this build is more fun than 1 that does more dmg unless it added something unique. The sustain is awesome I suppose. AoE dmg from the lightning staff is nice too, but it isn't really an AoE centered build if you can get more AoE dmg from diff setups that buff your AoE abilities, not just enchants.
Would love to see it again with a different mundus stone.
Edit: Watched the video.
Marshall1289 wrote: »Not trying to sound dps elitest, but 40k dps with near full penetration and buffs is on the lower side. While a cool idea, it isn't incredibly strong. I'd think with that much penetration you would be closer to 50k dps.
You're using lover which is generally seen as cheesy for test dummies, with light armor and cp you don't need lover in a group setting.
Really though, the dps is fine for most content, but I don't really see how this build is more fun than 1 that does more dmg unless it added something unique. The sustain is awesome I suppose. AoE dmg from the lightning staff is nice too, but it isn't really an AoE centered build if you can get more AoE dmg from diff setups that buff your AoE abilities, not just enchants.
Would love to see it again with a different mundus stone.
Edit: Watched the video.
This build isn't meant to be highest dps or anything, it is a build for easy relaxed trial clears, and to be fair, I cleared vMoL Hardmode, vHoF HM, vAS +2 and vCR up until +2 with it (the last one just to make a point).
Many players like this build, especially if they have high latency, physical disabilities etc. that prevents them from performing light attack rotations fluidly.
It's a lot of fun to play, and it is really relaxing compared to the rather stressful light attacks. It's a fun alternative to chill down a bit more.
You can get a bit more dps out of it with a lightning blockade on the back bar and putting more points into thaumaturge for exploiter, you'll have 70% more heavy attack damage while the enemy is off-balance and burst while it's active.
Not much to do with the thread, but what is that next to combat metrics that says constellations? Is that something to adjust CP on the fly?
Can you add a Trash/AOE setup and a setup for "mobile" fights where Siroria is not good?
In Trash I imagine you want lightning frontbar as well, maybe change a few skills.
If we have to replace siroria, what would you choose? BSW? Scathing?
You loose torugs while on backbar, so would in that case BSW FB and 5x torugs on body be better?
BSW is definitely fine and still pairable with Torugs for ST and movement intense fights.
But IA is like Torugs not for AOE fight, also IA is obsolete if a healer uses it already.
I'd guess sth like BSW + Elegance / Undaunted ?