Or add an offhand item to aidd to this porpouse
Or add an offhand item to aidd to this porpouse
They should. A lot of us (myself included) have complained about this in the past.
Another solution (which it seems you added) would be just to give character builds that use a 2-handed weapon some type of compatible off-hand they can wear, such as a grip or libram etc. that can have a set bonus applied to them.
That would neutralize the criticism that it would cost 2-handers less tempers to improve.
Because Magicka users dont have DW like stamina users have, its unfair stamina can use 2 sets and a monster helm but magicka users cant.
Blackfyre20 wrote: »This thread is a perfect example of the deterioration of communication between ZOS and the community. I would imagine we would stop seeing threads like this pop up every 3-4 days if ZOS would just release one single statement somewhere on the forums saying "We are looking at changing this, what do you guys think? *poll*" or "We have discussed this and think that 2h should remain as one set piece" and that would be that, everything condensed into one thread where there can be a constructive discussion.
why should necklaces not get two since rings get two?
See how crazy that sounds.
Dral_Shady wrote: »I wouldnt mind a wand+shield option for magicka users.
Giles.floydub17_ESO wrote: »vyndral13preub18_ESO wrote: »
I think both of you didn't put much thought into this. Only one necklace can be equipped at a time
N
Only two???vyndral13preub18_ESO wrote: »But people can actually wear two necklaces...


Valen_Byte wrote: »Because it is one piece of a set not two...
Valen_Byte wrote: »Because it is one piece of a set not two...
But it takes two slots...
Valen_Byte wrote: »Valen_Byte wrote: »Because it is one piece of a set not two...
But it takes two slots...
It takes one slot...the other is empty.
TheShadowScout wrote: »Only two???vyndral13preub18_ESO wrote: »But people can actually wear two necklaces...
Yeah, yeah... if we wanted it all realistic, we could have eight rings and a dozend necklaces... but they went with one per location (neck/hand). Maybe too close proximity interferes with the enchantments? Who knows...
Back to the dead horse, yeah, two handed weapons have drawbacks - in that you miss out in the offhand set slot.
That's how it is. Advantage in range or damage, drawback in lost set slot.
Or add an offhand item to aidd to this porpouse
They should. A lot of us (myself included) have complained about this in the past.
Another solution (which it seems you added) would be just to give character builds that use a 2-handed weapon some type of compatible off-hand they can wear, such as a grip or libram etc. that can have a set bonus applied to them.
That would neutralize the criticism that it would cost 2-handers less tempers to improve.
I would agree that if the choice was between just adding a second slot bonus to 2h/bow/staves and adding a second item to those skill lines, the latter is preferable - as long as other reductions/adjustments also accompany it.
Or add an offhand item to aidd to this porpouse
They should. A lot of us (myself included) have complained about this in the past.
Another solution (which it seems you added) would be just to give character builds that use a 2-handed weapon some type of compatible off-hand they can wear, such as a grip or libram etc. that can have a set bonus applied to them.
That would neutralize the criticism that it would cost 2-handers less tempers to improve.
I would agree that if the choice was between just adding a second slot bonus to 2h/bow/staves and adding a second item to those skill lines, the latter is preferable - as long as other reductions/adjustments also accompany it.
Although, it would be interesting to see the reaction of all the maelstrom staff wielders currently in play when overnight they found out their proc chance for their staves went to 50% until they returned to maelstrom to farm an orb otr headpiece of sharpened trait as well.
bet they would be thrilled with that overnight change-up given that they could unequip the maelstroms and get a second normal sets 5pc in return!
bet there would be parades of rejoicing.
If the other is empty then why can't I put another thing in that slot?
Therefore a 2H weap uses TWO slots and should count as TWO set pieces.
vyndral13preub18_ESO wrote: »
Stopnaggin wrote: »It's a trade off
Stopnaggin wrote: »It's a trade off
Why is it a tradeoff? They make two weaps count as a 2H in power, yet two weaps also get to add two set items while a 2H only adds one set item.
It's no tradeoff, it's a ripoff.
A 2H should count as two set items.