Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
leepalmer95 wrote: »Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
They can cast it like 4 times? 5 times?
Then you use something called tri pots.
Then you let black rose go to work
leepalmer95 wrote: »Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
They can cast it like 4 times? 5 times?
Then you use something called tri pots.
Then you let black rose go to work
tbh even casting it twice is enough to heal me to full and replenish a large portion of my stamina. Any more than that and I'm just being greedy.
It definitely works better with heavy armor builds compared to medium. With heavy (ie: Black Rose), I can run with a minimum regen and just max out my magicka pool with proper food. With medium I find it better to go health + regen, which is weird considering medium is supposed to be more forgiving with my stamina...
I guess the other problem is Stam sorcs don't really need to rely on magicka abilities much, compared to something like DKs. If we had to cast Igneous and Volatile armor as much as they do we wouldn't have the magicka to spam dark deal.
Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
You've never seen Fengrush in action, have you?
starkerealm wrote: »Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
You've never seen Fengrush in action, have you?
Yeah, but I don't see how insulting the devs and then whining about how they don't do nice stuff for him has anything to do with stamsorcs.
Each class is meant to be different...
Stam sorcs are the only class to not have a single direct damage class ability, instead they have a few support skills with interesting mechanics/tradeoffs like this.
Its taken two years for stam sorc to be viable... suggesting nerfs to skills as mundane as dark deal is just crazy and would lead us back down the road to where they are bottom of every list again.
And if you think its dark deal specifically thats stopping you killing a stam sorc then you are likely to be very disapointed if it ever does get nerfed
cpuScientist wrote: »HAHAHAHAHAHAHAHAHA LOLOLOL my goodness people. I love this thread. You know how woefully weak StamSorc used to be. And how everyone took a dump on the current changes as not being enough. But golly gee look at this now it's a ok lol. Now people are crying NERF. It has a cast time deal with it. It's not game breaking it gives them a slight edge. But they have to disengage and cast it a good few times. To get back good stats. Some people gee wizz. Or better yet just kill PvP off so the whiners can shut it.
leepalmer95 wrote: »
I just don't see the benefit of dark deal being so much that a nerf is needed.
If casting it for a heal, it's possible to get DPS'd faster and well past the incoming heal you're going to get if you don't do something to buy yourself the time to cast it.
It shares magicka pool with my streak and crit surge, so many times I get 1 or maybe 2 casts available if it's an active fight that lasts longer than a few seconds or has more than 1 person fighting.
In an emergency, pots usually work better to keep me in the fight
leepalmer95 wrote: »I just don't see the benefit of dark deal being so much that a nerf is needed.
If casting it for a heal, it's possible to get DPS'd faster and well past the incoming heal you're going to get if you don't do something to buy yourself the time to cast it.
It shares magicka pool with my streak and crit surge, so many times I get 1 or maybe 2 casts available if it's an active fight that lasts longer than a few seconds or has more than 1 person fighting.
In an emergency, pots usually work better to keep me in the fight
But the heal is still there, in a skill giving 5k stamina per cast is a 5k heal needed?
Yeah but even with like 10k magicka you can cast dark deal 3 times. Crit surge is every 33s and streak is when it's needed and when it is it's 1. With tri food you can streak and dark deal 3 times before a tri pot.
leepalmer95 wrote: »
She is vr 16 since I have not played her since DB update. Mag sorc is as useless as a Christmas card in June. She doesn't even have armor.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
Dark Deal is an absolute boon for the magicka half of the spectrum though. Everybody knows a magicka class that doesn't have enough stamina to break free from a knockdown is as good as dead. And it's already an absolute hassle to cast it given how many gap closers and interrupts and ranged knockdown abilities there are.
darthsithis wrote: »Can I also add that to magsorcs who duel, it is a means to being competitive against stam Dk's using tremor scale and black rose?
Hahahaha I still have stam UH OH!
Bandit1215 wrote: »Well they can only cast it a few times before running out of magicka, and then they don't have any magicka for streak which is part of what makes them mobile.
You've never seen Fengrush in action, have you?
@leepalmer95 I'll put this another way by posing a couple of questions that I like to post when people are requesting a PvP related nerf to a skill that is alledgedly broken/OP/Killed you... the answers are yes/no btw.
1. Has a player ever killed you so fast you had no time to react by the insane OP damage that <Insert current "OP" skill here> does?
2. Has a player used <Insert current "OP" skill here> to instantly take them from execute range health to almost full instantly?
3. Has a player used <Insert current "OP" skill here> as the sole skill to be able to take on overwhelming odds of 5-1 evenly matched players?
I would suggest that the answer to 1&2 is an automatic no... and the only way its a yes to number 3 is if a stam sorc is fighting a group of potatoes.
I'm not saying its not a good skill, it does now have its niche for sure & can be quite strong for what it does.
But it also has a lot of downsides. Also a lot of the points in your post aren't even related to it... shuffle dodging is a general stamina thing, nothing to do with stam sorcs, & speed has nothing to do with dark deal either.
Dark deal on its own is not an issue... its not killing you, and it shouldn't be the main reason that you aren't able to kill a stam sorc.
On that basis I wouldn't say its OP at all & shouldn't be nerfed.