It's very unlikely that you will get a Maelstrom sharpened staff in the next 6 months or even this year so I wouldn't add it into your plans. I would try to plan your weapon around a craft or BOE set because even the non VMA staff grind is rough and sharpened is essential. iirc nirn and precise are ~3.2 and ~3.5% tool tip increase and Sharpened is like ~12%. (might be off a point, from memory)
rosendoichinoveb17_ESO wrote: »Why is Skoria better than Infernal Guardian. On paper Infernal Guardian does more (~3x5k danage vs 1x10k) plus Infernal Guardian guves magica compared to helth as a 1 piece item. Can you please elaborate on that.
And does Silks of the Sun set also increase the fire proc damage of the monster helm sets?
rosendoichinoveb17_ESO wrote: »Thank you. Will start farming Burning Spellweave asap
rosendoichinoveb17_ESO wrote: »Why is Skoria better than Infernal Guardian. On paper Infernal Guardian does more (~3x5k danage vs 1x10k) plus Infernal Guardian guves magica compared to helth as a 1 piece item. Can you please elaborate on that.
And does Silks of the Sun set also increase the fire proc damage of the monster helm sets?
Immovablestone wrote: »
rosendoichinoveb17_ESO wrote: »[...]
I will be using it mainly for PvE, and would appreciate your suggestions.
Thank you!
I know, I know. Reading is hard.Glad to see that no one has mentioned THE strongest best in slot PvP 5 piece setup... muahahahaha
Immovablestone wrote: »
You'd shh your fingers if you'd knew what was good for you!
DschiPeunt wrote: »rosendoichinoveb17_ESO wrote: »[...]
I will be using it mainly for PvE, and would appreciate your suggestions.
Thank you!I know, I know. Reading is hard.Glad to see that no one has mentioned THE strongest best in slot PvP 5 piece setup... muahahahaha
Well, yes, we are almost entirely DoTs, but DoTs can crit as well, which makes having a really high crit quite lucrative. Having 60-70% of our DoT ticks do 50% extra damage is nothing to sneeze at.Narvuntien wrote: »I thought dragonmage was all about DoTs and damge over time instead of burst. I would of thought spell critical would be less important for them.
DRXHarbinger wrote: »BSW+ Aether+......illambris....that's right. Use a sharp vma lit staff and blockade and you have the perfect mix for illambris. Did vma in 49mins on my magdk using this and worked perfectly fine. Using an inferno and spamming whip is just asking for for death as you'll run out of magika straight away. All you need to proc BSW is eruption and embers. Job done. You'll be pulling off 11k ticks on your heavies alone.
Burning Spellweave and Sun are popular MDK setups. If you want sustain instead, Lich is hard to beat.
rosendoichinoveb17_ESO wrote: »Ok, after a lot of research I found out what is the optimum DPS set for Magicka DK:
(I hate all of you that were hiding this from other players!)
Weapons:
Inferno Malestorm Staff (sharpened)
Inferno Infalliable Aether Staff (sharpened) - about 70 less spell damage, but its better because you can use enchantments and thus buff your DPS even more.
Jewels:
Amulet - Infalliable Aether (gold)
Ring - Infalliable Aether (gold)
Ring - Infalliable Aether (gold)
now the most important part:
5 pieces of Mother's Sorrow set
Monster sets: Grrothdar, or skornia
With this set you will have ~85% critical chance, +20% critical damage from CP points, and + 12% additional critical damage form Beast Trap (or Stalwart Guard), and + 18.3% additional critical damage form the Shadow birth sign.
(in total 85% chance to do critical that has 50% increased critical damage)
So this is what magicka DK's run for trials, and I don't know what some of you are trying to hide what sets are the most OP (maybe fear of them getting nerfed I suppose).
So I hope this helps some people. I know that most of the items are very had to obtain, but the DPS from all of those combined is insane!
EldritchPenguin wrote: »Well, yes, we are almost entirely DoTs, but DoTs can crit as well, which makes having a really high crit quite lucrative. Having 60-70% of our DoT ticks do 50% extra damage is nothing to sneeze at.Narvuntien wrote: »I thought dragonmage was all about DoTs and damge over time instead of burst. I would of thought spell critical would be less important for them.
rosendoichinoveb17_ESO wrote: »EldritchPenguin wrote: »Well, yes, we are almost entirely DoTs, but DoTs can crit as well, which makes having a really high crit quite lucrative. Having 60-70% of our DoT ticks do 50% extra damage is nothing to sneeze at.Narvuntien wrote: »I thought dragonmage was all about DoTs and damge over time instead of burst. I would of thought spell critical would be less important for them.
Its not 50% extra damage when criting. Crits do 200% damage (which is 100% extra damage) and when you have all buffs for +50% extra critical damage, you actually do 300% of your normal damage when critting. So that is quite OP when you have 85% critical chance. That's why people are keeping their mouth shut when it comes to this build.
Im not sure, Crit damage could as well be 150% of normal damage (instead of 200%). If so, with +50% buffs to critical, you will still do 225% of your normal damage which is still better than all other sets for PvE DPS.