You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
I think this gif accurately sums up my feelings on Crown Crates and the posts surrounding them:
They are cosmetic items and food that you can craft better, and XP scrolls we now have an equivalent to in-game. I am happy for others to spend money on them to help keep the lights on at ZOS though!
Pretty much sums up 2016 in a nutshell. We've seen what impact the "I don't care because it doesn't directly effect me" attitude can have in quite stark terms this year. In gaming, it leads to devs continuing to push the bar on what's acceptable vs what is blatant exploitation.
Just because I don't care, does not mean I support them either
Now, in an ideal world I would rather they weren't going in the game. But they are. No amount of endless circles will make ZOS change their decision.
Also if you're so terribly concerned about the state of the game;
https://jobs.zenimax.com/locations/view/7
They seem to be hiring a lot of people. Why not get in yourself? Work from inside? I would try if I lived in the USA.
Not caring IS supporting. I'm hoping people will realize that after everything that happened this year.
Yes, they are coming. But they could come in a less harmful way. Not if people accept them this easily, of course.
Here's what ZOS can do to make them easier to stomach:
1 - No exclusives, or at most, only themed collectibles being exclusive.
2 - Increased return of gems per repeated collectibles - at the bare minimum half of what you need to buy something of the same tier, although what would be fair and reasonable would be the full gem price.
3 - Allow people to trade unwanted collectibles for gems, even if they are not repeated (maybe these could get half of the gema refunded and the repeated ones could give a full refund).
This would mean people would need to buy less crates, they wouldn't be that profitable and would mainly be a way of getting retired items. That would mean a smaller chance of the crates becoming the main source of income and therefore the main priority. Even if it isn't a much lower chance, at least it would make the company look a little better. I really wished ZOS wouldn't go dragging their reputation in the mud now.
I will agree to disagree with you that not caring is supporting, it is just another version of the absolutes that people tend to talk in these days, rather than middle ground.
However, I agree with you on the Crown Gems return. That could certainly stand to be be higher. I disagree that there should not be exclusives, that is what entices people in the first place. HOWEVER, they should limit the exclusives severely.
But if they weren't profitable, they would not go into the game.
They don't need to not be profitable, they need to be less profitable than the other ways the game makes money with (regular Crown Store sales, DLC sales, ESO+ and box sales). Or at least not be TOO much more profitable than those as to not become the priority. They can't also flop too hard, or we will start seeing things in the crates that impact gameplay more directly as to make them more attractive.
And keep in mind that "the only thing necessary for the triumph of evil is for good men to do nothing". You can disagree all you want, but what do you think benefits the implementation of these horrible things on the state they are now? Expressing your discontent or accepting it silently while trying to invalidate people's concerns regarding the future ahead with these? Honestly.
I for one prefer the "at least I tried" feeling than the "I didn't speak up when I had the chance" feeling.jedtb16_ESO wrote: »I think this gif accurately sums up my feelings on Crown Crates and the posts surrounding them:
They are cosmetic items and food that you can craft better, and XP scrolls we now have an equivalent to in-game. I am happy for others to spend money on them to help keep the lights on at ZOS though!
Pretty much sums up 2016 in a nutshell. We've seen what impact the "I don't care because it doesn't directly effect me" attitude can have in quite stark terms this year. In gaming, it leads to devs continuing to push the bar on what's acceptable vs what is blatant exploitation.
Just because I don't care, does not mean I support them either
Now, in an ideal world I would rather they weren't going in the game. But they are. No amount of endless circles will make ZOS change their decision.
Also if you're so terribly concerned about the state of the game;
https://jobs.zenimax.com/locations/view/7
They seem to be hiring a lot of people. Why not get in yourself? Work from inside? I would try if I lived in the USA.
Not caring IS supporting. I'm hoping people will realize that after everything that happened this year.
what?
if you are not for it your against it/ if your not against it you are for it?
rubbish.... that is just the kind of absolutist bs that i despise.
it is possible to be indifferent to things you know.
I had hoped that this year would at least have served as a lesson on what happens when you stay silent.
I guess not.
ZOS doesn't need you to say "yes" to the crates, they only need you to stay silent for that to count as approval. And you guys who don't care also help a lot by trying to invalidate people's concerns about them, so you are actually being quite supportive of the crates with your behavior.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
See, I am not sure I agree here.
Guild Wars 2 has many, many transactions in the gem store, including something called "Black Lion Chests"
https://wiki.guildwars2.com/wiki/Black_Lion_Chest
That game seems to go on and on.
Overwatch has loot crates with skins and cosmetics. They seem okay.
Those are merely a couple of examples of games with transactions such as these that seem perfectly healthy and ongoing.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
See, I am not sure I agree here.
Guild Wars 2 has many, many transactions in the gem store, including something called "Black Lion Chests"
https://wiki.guildwars2.com/wiki/Black_Lion_Chest
That game seems to go on and on.
Overwatch has loot crates with skins and cosmetics. They seem okay.
Those are merely a couple of examples of games with transactions such as these that seem perfectly healthy and ongoing.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
See, I am not sure I agree here.
Guild Wars 2 has many, many transactions in the gem store, including something called "Black Lion Chests"
https://wiki.guildwars2.com/wiki/Black_Lion_Chest
That game seems to go on and on.
Overwatch has loot crates with skins and cosmetics. They seem okay.
Those are merely a couple of examples of games with transactions such as these that seem perfectly healthy and ongoing.
Everything in Black Lion Crates is tradable before being used or can be purchased directly through their cash shop, though. And both the boxes and the keys can be obtained in game (they can actually be farmed). As I said before, Crown Crates are the absolutely most consumer-unfriendly way of implementing RNG boxes I ever saw in a MMO.
Overwatch is not of the same genre, the weight of cosmetics isn't comparable, and you can obtain RNG crates in the game.
jedtb16_ESO wrote: »I think this gif accurately sums up my feelings on Crown Crates and the posts surrounding them:
They are cosmetic items and food that you can craft better, and XP scrolls we now have an equivalent to in-game. I am happy for others to spend money on them to help keep the lights on at ZOS though!
Pretty much sums up 2016 in a nutshell. We've seen what impact the "I don't care because it doesn't directly effect me" attitude can have in quite stark terms this year. In gaming, it leads to devs continuing to push the bar on what's acceptable vs what is blatant exploitation.
Just because I don't care, does not mean I support them either
Now, in an ideal world I would rather they weren't going in the game. But they are. No amount of endless circles will make ZOS change their decision.
Also if you're so terribly concerned about the state of the game;
https://jobs.zenimax.com/locations/view/7
They seem to be hiring a lot of people. Why not get in yourself? Work from inside? I would try if I lived in the USA.
Not caring IS supporting. I'm hoping people will realize that after everything that happened this year.
Yes, they are coming. But they could come in a less harmful way. Not if people accept them this easily, of course.
Here's what ZOS can do to make them easier to stomach:
1 - No exclusives, or at most, only themed collectibles being exclusive.
2 - Increased return of gems per repeated collectibles - at the bare minimum half of what you need to buy something of the same tier, although what would be fair and reasonable would be the full gem price.
3 - Allow people to trade unwanted collectibles for gems, even if they are not repeated (maybe these could get half of the gema refunded and the repeated ones could give a full refund).
This would mean people would need to buy less crates, they wouldn't be that profitable and would mainly be a way of getting retired items. That would mean a smaller chance of the crates becoming the main source of income and therefore the main priority. Even if it isn't a much lower chance, at least it would make the company look a little better. I really wished ZOS wouldn't go dragging their reputation in the mud now.
I will agree to disagree with you that not caring is supporting, it is just another version of the absolutes that people tend to talk in these days, rather than middle ground.
However, I agree with you on the Crown Gems return. That could certainly stand to be be higher. I disagree that there should not be exclusives, that is what entices people in the first place. HOWEVER, they should limit the exclusives severely.
But if they weren't profitable, they would not go into the game.
They don't need to not be profitable, they need to be less profitable than the other ways the game makes money with (regular Crown Store sales, DLC sales, ESO+ and box sales). Or at least not be TOO much more profitable than those as to not become the priority. They can't also flop too hard, or we will start seeing things in the crates that impact gameplay more directly as to make them more attractive.
And keep in mind that "the only thing necessary for the triumph of evil is for good men to do nothing". You can disagree all you want, but what do you think benefits the implementation of these horrible things on the state they are now? Expressing your discontent or accepting it silently while trying to invalidate people's concerns regarding the future ahead with these? Honestly.
I for one prefer the "at least I tried" feeling than the "I didn't speak up when I had the chance" feeling.jedtb16_ESO wrote: »I think this gif accurately sums up my feelings on Crown Crates and the posts surrounding them:
They are cosmetic items and food that you can craft better, and XP scrolls we now have an equivalent to in-game. I am happy for others to spend money on them to help keep the lights on at ZOS though!
Pretty much sums up 2016 in a nutshell. We've seen what impact the "I don't care because it doesn't directly effect me" attitude can have in quite stark terms this year. In gaming, it leads to devs continuing to push the bar on what's acceptable vs what is blatant exploitation.
Just because I don't care, does not mean I support them either
Now, in an ideal world I would rather they weren't going in the game. But they are. No amount of endless circles will make ZOS change their decision.
Also if you're so terribly concerned about the state of the game;
https://jobs.zenimax.com/locations/view/7
They seem to be hiring a lot of people. Why not get in yourself? Work from inside? I would try if I lived in the USA.
Not caring IS supporting. I'm hoping people will realize that after everything that happened this year.
what?
if you are not for it your against it/ if your not against it you are for it?
rubbish.... that is just the kind of absolutist bs that i despise.
it is possible to be indifferent to things you know.
I had hoped that this year would at least have served as a lesson on what happens when you stay silent.
I guess not.
ZOS doesn't need you to say "yes" to the crates, they only need you to stay silent for that to count as approval. And you guys who don't care also help a lot by trying to invalidate people's concerns about them, so you are actually being quite supportive of the crates with your behavior.
the events of this year demonstrate one thing at least - opinion polls are not reliable.
but to blithely put it all down to indifference shows a lamentable lack of understanding of the complexities of the situation.
I'm not referring to the store being down.
I'm referring to what is about to be put in the Crown Store. As most of us are waiting in abject terror that the game we love is about to be irreversibly damaged.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
See, I am not sure I agree here.
Guild Wars 2 has many, many transactions in the gem store, including something called "Black Lion Chests"
https://wiki.guildwars2.com/wiki/Black_Lion_Chest
That game seems to go on and on.
Overwatch has loot crates with skins and cosmetics. They seem okay.
Those are merely a couple of examples of games with transactions such as these that seem perfectly healthy and ongoing.
Everything in Black Lion Crates is tradable before being used or can be purchased directly through their cash shop, though. And both the boxes and the keys can be obtained in game (they can actually be farmed). As I said before, Crown Crates are the absolutely most consumer-unfriendly way of implementing RNG boxes I ever saw in a MMO.
Overwatch is not of the same genre, the weight of cosmetics isn't comparable, and you can obtain RNG crates in the game.
They *do* have and have had exclusive things in the crates though. Says so right there on that page, and tested as I played GW2 quite a bit.
And whilst Overwatch is a different game, the basic feel behind it is exactly the same
However, I would like to ask: Why all the outrage? Now, I do ask from the view point of someone who has seen many outrages on these forums, as I said, a lot of people tend to be quite reactionary. But, why the outrage and absolutes?
I think I know why. I think it must have to do with the Elder Scrolls brand as a whole. That has caused a lot of argument about this game. Allow me to see it from your point, as I have made my point.
Stop whining about something that doesn't affect gameplay and isn't mandatory to use.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
See, I am not sure I agree here.
Guild Wars 2 has many, many transactions in the gem store, including something called "Black Lion Chests"
https://wiki.guildwars2.com/wiki/Black_Lion_Chest
That game seems to go on and on.
Overwatch has loot crates with skins and cosmetics. They seem okay.
Those are merely a couple of examples of games with transactions such as these that seem perfectly healthy and ongoing.
Everything in Black Lion Crates is tradable before being used or can be purchased directly through their cash shop, though. And both the boxes and the keys can be obtained in game (they can actually be farmed). As I said before, Crown Crates are the absolutely most consumer-unfriendly way of implementing RNG boxes I ever saw in a MMO.
Overwatch is not of the same genre, the weight of cosmetics isn't comparable, and you can obtain RNG crates in the game.
They *do* have and have had exclusive things in the crates though. Says so right there on that page, and tested as I played GW2 quite a bit.
And whilst Overwatch is a different game, the basic feel behind it is exactly the same
However, I would like to ask: Why all the outrage? Now, I do ask from the view point of someone who has seen many outrages on these forums, as I said, a lot of people tend to be quite reactionary. But, why the outrage and absolutes?
I think I know why. I think it must have to do with the Elder Scrolls brand as a whole. That has caused a lot of argument about this game. Allow me to see it from your point, as I have made my point.
I came from GW2. Everything that dropped "exclusively" from the crates could be put in the Trading Post and sold for gold to other people. And no, the basic feel and the implementation in Overwatch is completely different. The genre is different, the way to obtain the cosmetics is different, it isn't by any stretch comparable.
The outrage is because people have similar experiences that I had. I saw this happening over and over again in games that I loved much less than this one. I do not want this game to fail, I want it to be around for years to come. I was younger and naïve before, so I always thought that it could be different on this or that game, but it was not. It never is, because we stay silent. I've been in your place before.
It might be because it is TES. It has a more mature and experienced fan base in general, a fan base that knows from previous experience what these things do to games (particularly in games where a certain person workes on).
I understand that you might dislike the idea that, by being indifferent, you are supporting this practice. It is the truth, however, for the reasons exposed already.
Stop whining about something that doesn't affect gameplay and isn't mandatory to use.
nvmSavodral_Maryralu wrote: »Why is anyone bothered about cosmetic items in lucky boxes. If you don't want them don't buy them. The game is in a good place now. This will barley change anything.
However, I would like to ask: Why all the outrage? Now, I do ask from the view point of someone who has seen many outrages on these forums, as I said, a lot of people tend to be quite reactionary. But, why the outrage and absolutes?
I think I know why. I think it must have to do with the Elder Scrolls brand as a whole. That has caused a lot of argument about this game. Allow me to see it from your point, as I have made my point.
You make a lot of reasonable points, and context is absolutely important here - you're 100% correct that there are far bigger fish to fry thanks to certain current events.
That said, corporate fairness is quite often in the news and for good reason. It might not require a march on parliament, but it has never been out of the ordinary to call out a company for unfair business practices, and these boxes are explicity designed to wring as much money as possible out of customers for as little developer input as possible. The research that has been done on these has demonstrated that people will end up forking out 5, maybe even 10x as many crowns for a product as they should be. So let's keep that in mind too please.
Oh I agree again.
But again, in business, why get people to spend once when they can spend again and again? A prime business tactic.
Those impulse buyers that I touched on are who they are aiming at. Some see through it, some have no interest, and others will buy. Different people do different things.
That reduction of their business tactic doesn't reflect the actual scenario.
The trick is finding the balance between what the costumer is willing to pay and what would scare them away. And when a costumer feels scammed, they leave. Add to that the service declining in quality and regularity because of the shift in development focus and you are brewing failure.
A company has to make money. ZOS already has means to make money, honest means. Why are they doing this, then, if it is so bad for the game in medium and long term? Well, chances are that ESO isn't a long term project anymore. And for someone like me, who loves this franchise and this game and wanted it to last for several years, that kinda sucks.
See, I am not sure I agree here.
Guild Wars 2 has many, many transactions in the gem store, including something called "Black Lion Chests"
https://wiki.guildwars2.com/wiki/Black_Lion_Chest
That game seems to go on and on.
Overwatch has loot crates with skins and cosmetics. They seem okay.
Those are merely a couple of examples of games with transactions such as these that seem perfectly healthy and ongoing.
Everything in Black Lion Crates is tradable before being used or can be purchased directly through their cash shop, though. And both the boxes and the keys can be obtained in game (they can actually be farmed). As I said before, Crown Crates are the absolutely most consumer-unfriendly way of implementing RNG boxes I ever saw in a MMO.
Overwatch is not of the same genre, the weight of cosmetics isn't comparable, and you can obtain RNG crates in the game.
They *do* have and have had exclusive things in the crates though. Says so right there on that page, and tested as I played GW2 quite a bit.
And whilst Overwatch is a different game, the basic feel behind it is exactly the same
However, I would like to ask: Why all the outrage? Now, I do ask from the view point of someone who has seen many outrages on these forums, as I said, a lot of people tend to be quite reactionary. But, why the outrage and absolutes?
I think I know why. I think it must have to do with the Elder Scrolls brand as a whole. That has caused a lot of argument about this game. Allow me to see it from your point, as I have made my point.
I came from GW2. Everything that dropped "exclusively" from the crates could be put in the Trading Post and sold for gold to other people. And no, the basic feel and the implementation in Overwatch is completely different. The genre is different, the way to obtain the cosmetics is different, it isn't by any stretch comparable.
The outrage is because people have similar experiences that I had. I saw this happening over and over again in games that I loved much less than this one. I do not want this game to fail, I want it to be around for years to come. I was younger and naïve before, so I always thought that it could be different on this or that game, but it was not. It never is, because we stay silent. I've been in your place before.
It might be because it is TES. It has a more mature and experienced fan base in general, a fan base that knows from previous experience what these things do to games (particularly in games where a certain person workes on).
I understand that you might dislike the idea that, by being indifferent, you are supporting this practice. It is the truth, however, for the reasons exposed already.
See, I like that you have passion for the Elder Scrolls series. That is something we share.
What I can not get behind is staying silent makes one support the practice. That again, to me, is reactionary absolute speak for you are either for us or against us. No middle ground whatsoever. Life has a lot of interesting middle ground.
I do agree with you that TES does tend to have a more mature fanbase. That is blatantly apparent from a lot of the community.
As for what it takes from me, well as stated above ZOS is a business, if they are smart and crown crates increased profit, they would take a percentage for themselves and invest more into the game, I want to play this game for a bit yet, I am not done, so the more money coming into this game in that time span the better. I come to ZOS unbiased, I know nothing about them, but my experience with the game so far shows they are making an effort to make most of its customer base happy, so I have to believe they know what they are doing. If we take that revenue away, how is that helping the game at all? Do you believe that crown store sales would overtake crown crates and recoup that revenue? If Zos believes that with its numbers statistics, and payroll they have for figuring this kind of stuff out, why would they do it? Just to screw with people? I think its more likely ZOS sees crown crates as more profitable, and I dont have an issue with a company wanting to make a profit as long as they keep their game enjoyable for me.Ah yes, there are other bad things in the world and this bad thing is not as bad so there is no reason to speak out against it. All humans should be robots and always make the correct decision and compassion for those who cannot be perfect all the time is a waste. Neat.rotaugen454 wrote: »I guess the complaint is that people with a gambling addiction will spend a lot on this. The thing is, if they really have an addiction, they will just spend that money elsewhere anyway.
By this logic I should start selling illegal drugs to addicts. They already have an addiction, so they'll just buy stuff from somewhere else if not from me. Time to make some bank now that I am free from any moral consequence!
in a few parts of the world, its not only sold, but given to addicts by government for exactly that reason, they are going to do it anyways, might as well get them to do it as safely as possible.
http://www.cbc.ca/news/canada/crosstown-clinic-heroin-addiction-1.3779768
I was not referring to the moral / ethical ramifications of treating drug addicts by providing them with low-cost/free, clean drugs. There are many ways to treat addiction and we as a society are still grappling with the most effective and compassionate ways of doing so.
My comment was an attempt to point out that ZOS enriching themselves at the expense of those of us with debilitating personality disorders is no less repulsive than street pushers who do the same.The harsh reality is that if someone with a gambling problem is playing this game and not seeking change, then yes that same money would have been gambled away to something else already and I dont have any sympathy. If someone is really wanting to change and working towards it then they have my sympathy, but we cannot design a game for the small percentage this would effect IMO. This is an adults game, in the adult world gambling is widely accepted.
A few points:
- Your lack of sympathy for people who struggle with problems you are thankfully without does not make the exploitation of those people any less disgusting. I'm happy for you that gambling addiction or other compulsive behaviors are not something that people close to you have struggled with, that must be nice.
- This is not a game design issue, crown crates are almost entirely divorced from the actual game. This is a ploy by ZOS to exploit information asymmetry between them and their customers for the purpose of enticing people to spend more than they otherwise would.
- Gambling is wildly accepted, this is true. I even enjoy gambling personally. However there is a big difference between what we know as gambling and what we've seen of the crown crates. When I step up to a blackjack table I know the odds. The rules of the game are clearly stated up front, there is no information asymmetry. This is not the situation with what we've seen of the crown crates, they are intentionally opaque and deceptive. This makes them less of a "gambling" service and more of a "scam."
Its life, time to get over it, we see food being pushed on obese people, we see gambling being pushed on gambling addicts, we see cigarettes pushed on smokers, in all walks of life we see it, seeing it in a game is the least of society problems. The moment we stop giving the rights to choose to the majority because of the minority is the moment we lose freedom of choice. Time to grow up, put our big boy pants on and take responsibility for our own actions while us as a society supports it the best we can, taking things away is not the answer. The sooner we all learn to do this, the better off everyone will be.Here we have the "I'll be fine what's wrong with everyone else?" argument, always a classic.Blah blah blah crown crates, yeah I get your point, just I do not agree with it. I would not spend a cent on in game items, that will not change with crown crates, only thing I will ever spend money on in game is that which makes my game time more enjoyable, that choice on what that is, is up to the user and should remain that way.Slot machine odds can vary by jurisdiction and machine but must meet baseline standards set by state gaming boards (at least in the US).What are the odds of a slot machine? From my understanding it can vary depends on the machine settings, also from my understanding its the most popular form of gambling in Vegas.If you don't want to get sucked into a crown crate debate then why are you posting comments in a crown crate debate? Almost seems like you might not have the iron-clad, robotic impulse control that you assume all other humans should have. Very interesting!Regardless, I cannot get sucked into another crown crates debate, its just ridiculous, time to call the whambulance.
Making profit in the expanse of your company's reputation by adding a "feature" that is widely hated by experienced MMO players (and in the most awful way I ever saw implemented in a MMO, let me tell you; of all the RNG Boxes I've dealt with so far, ESO's were the absolutely worst), do not signals a long-term plan for the game. Quite the contrary: The system was so badly implementation on the PTS and the changes they said they were willing to do were so insignificant that it reeks of a last ditch effort to get as much money as possible before moving on to the next project.
Why is this "feature" widely hated by experienced MMO players, you might ask? That's because we saw them destroying the MMOs we played over and over and over again. MMO after MMO, these are introduced right before the game goes Free-To-Play. The release of content is slowed down to a crawl (arguably already happening), the money goes to the suits and to the development of more stuff to be put in the boxes, NOT to the development of content.
If you are not done with this game, you really should reconsider your support for these crates. Unless you think ZOS will make history as the first MMO company to implement these things and actually use the profit to make the game better. But with the person in charge for the implementation of them, a person who has a long trail of ruined MMOs behind her, it is very hard to believe this could happen.
I see that many people go off the assumption that a feature generating profit is automatically good for the game (a game that is far from being free, if I might add). That isn't how it works. The Free-To-Play + RNG Boxes is a business method that does NOT exist to keep games alive. It is a last ditch effort to make money before they die. History repeats itself.
Really, pick two:
1 - Cares about the future of the game.
2 - Knows the effect RNG Boxes have in games.
3 - Supports the Crown Crates.
Picking all three is not possible.
bellanca6561n wrote: »But....but...folks....they turned Pacrooti into Paul Riser's character from Aliens.
Knootewoot wrote: »CRAAAATES
also, I don't mind the crates. I won't buy them anyway. But some will = income for Zos = more $$ to make content for ESO
I think Crown Crates may be coming in the next day or two.
Free to play weekend, 500 free crowns for newbies?
Seems a pretty optimum time to me.
I think Crown Crates may be coming in the next day or two.
Free to play weekend, 500 free crowns for newbies?
Seems a pretty optimum time to me.
I felt a cold chill in the air tonight, then on my way home, birds were falling out of the sky. Also another sign crates may be on the way.