Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
IA isn't as good as on a dk because the lightning damage you have either way gets you a good minor vulnerability uptime without IA. On a sorc, critical chance and max magicka are the way to go because they buff everything now, spell damage does not affect pets and Shields, so going for spell damage is detrimental in two ways.
Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
IA isn't as good as on a dk because the lightning damage you have either way gets you a good minor vulnerability uptime without IA. On a sorc, critical chance and max magicka are the way to go because they buff everything now, spell damage does not affect pets and Shields, so going for spell damage is detrimental in two ways.
In that case, which front bar set should I pair with Necropotence? A few options I've looked at are:
1) Mother's Sorrow - it may actually outperform MA since it's on all of the time you spend on front bar - I do have lightning staff in infused.
2) Netch's Touch - not sure how the 5p buff affects the pet but it will add quite a bit of damage to the other abilities.
3) Moondancer - I don't have a lightning staff from that set, and the 5p doesn't look that good since in group content it gives either magicka recovery - the build has already good sustain - or spell damage - it doesn't help the pet.
4) Queen's Elegange - will only buff your heavy and light attacks by 20% (I think they stack additively with other % bonuses tho those so it's less in practice), but also has 2K maximum magicka.
Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
IA isn't as good as on a dk because the lightning damage you have either way gets you a good minor vulnerability uptime without IA. On a sorc, critical chance and max magicka are the way to go because they buff everything now, spell damage does not affect pets and Shields, so going for spell damage is detrimental in two ways.
In that case, which front bar set should I pair with Necropotence? A few options I've looked at are:
1) Mother's Sorrow - it may actually outperform MA since it's on all of the time you spend on front bar - I do have lightning staff in infused.
2) Netch's Touch - not sure how the 5p buff affects the pet but it will add quite a bit of damage to the other abilities.
3) Moondancer - I don't have a lightning staff from that set, and the 5p doesn't look that good since in group content it gives either magicka recovery - the build has already good sustain - or spell damage - it doesn't help the pet.
4) Queen's Elegange - will only buff your heavy and light attacks by 20% (I think they stack additively with other % bonuses tho those so it's less in practice), but also has 2K maximum magicka.
I'm currently developing this one as a full max magicka stack, I'll post an update later on on a sorc with all possibly max magicka amps (bound aegis, inner light, warhorn), the mage mundus and the destruction mastery set are equal to their spell damage equivalents..
Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
IA isn't as good as on a dk because the lightning damage you have either way gets you a good minor vulnerability uptime without IA. On a sorc, critical chance and max magicka are the way to go because they buff everything now, spell damage does not affect pets and Shields, so going for spell damage is detrimental in two ways.
In that case, which front bar set should I pair with Necropotence? A few options I've looked at are:
1) Mother's Sorrow - it may actually outperform MA since it's on all of the time you spend on front bar - I do have lightning staff in infused.
2) Netch's Touch - not sure how the 5p buff affects the pet but it will add quite a bit of damage to the other abilities.
3) Moondancer - I don't have a lightning staff from that set, and the 5p doesn't look that good since in group content it gives either magicka recovery - the build has already good sustain - or spell damage - it doesn't help the pet.
4) Queen's Elegange - will only buff your heavy and light attacks by 20% (I think they stack additively with other % bonuses tho those so it's less in practice), but also has 2K maximum magicka.
I'm currently developing this one as a full max magicka stack, I'll post an update later on on a sorc with all possibly max magicka amps (bound aegis, inner light, warhorn), the mage mundus and the destruction mastery set are equal to their spell damage equivalents..
I was considering Destruction Mastery also, but that set needs to be on both bars, since you don't want to lose that much maximum magicka when you bar swap, and that means you have to drop Maelstrom. I was just wondering if the loss of DPS from LA & HA is worth it. The upside to that is that I can convince people that is META I can trick them into running vDSA more often. They run from that and vSO like it's the plague
Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
IA isn't as good as on a dk because the lightning damage you have either way gets you a good minor vulnerability uptime without IA. On a sorc, critical chance and max magicka are the way to go because they buff everything now, spell damage does not affect pets and Shields, so going for spell damage is detrimental in two ways.
In that case, which front bar set should I pair with Necropotence? A few options I've looked at are:
1) Mother's Sorrow - it may actually outperform MA since it's on all of the time you spend on front bar - I do have lightning staff in infused.
2) Netch's Touch - not sure how the 5p buff affects the pet but it will add quite a bit of damage to the other abilities.
3) Moondancer - I don't have a lightning staff from that set, and the 5p doesn't look that good since in group content it gives either magicka recovery - the build has already good sustain - or spell damage - it doesn't help the pet.
4) Queen's Elegange - will only buff your heavy and light attacks by 20% (I think they stack additively with other % bonuses tho those so it's less in practice), but also has 2K maximum magicka.
I'm currently developing this one as a full max magicka stack, I'll post an update later on on a sorc with all possibly max magicka amps (bound aegis, inner light, warhorn), the mage mundus and the destruction mastery set are equal to their spell damage equivalents..
I was considering Destruction Mastery also, but that set needs to be on both bars, since you don't want to lose that much maximum magicka when you bar swap, and that means you have to drop Maelstrom. I was just wondering if the loss of DPS from LA & HA is worth it. The upside to that is that I can convince people that is META I can trick them into running vDSA more often. They run from that and vSO like it's the plague
@Asardes Netch's does nothing for pet damage, as it still buffs SD (just specific to shock).Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.
We can go 5x necro, 5x Infallible and 2x Ilambris (undaunted mettle) now too, and with the buff to heavy attacks, the 5 piece IA bonus looks pretty tantalising...
IA isn't as good as on a dk because the lightning damage you have either way gets you a good minor vulnerability uptime without IA. On a sorc, critical chance and max magicka are the way to go because they buff everything now, spell damage does not affect pets and Shields, so going for spell damage is detrimental in two ways.
In that case, which front bar set should I pair with Necropotence? A few options I've looked at are:
1) Mother's Sorrow - it may actually outperform MA since it's on all of the time you spend on front bar - I do have lightning staff in infused.
2) Netch's Touch - not sure how the 5p buff affects the pet but it will add quite a bit of damage to the other abilities.
3) Moondancer - I don't have a lightning staff from that set, and the 5p doesn't look that good since in group content it gives either magicka recovery - the build has already good sustain - or spell damage - it doesn't help the pet.
4) Queen's Elegange - will only buff your heavy and light attacks by 20% (I think they stack additively with other % bonuses tho those so it's less in practice), but also has 2K maximum magicka.
I assume you're referring to the set bonus portion of things. Your non-pet skills will still see the same bonus from +SD as they do on live. Also, SD will still be buffed from Spell Power pots, further buffing the above.If damage is driven by crit and magicka, why are the rings recommended for SD? Wouldn't boosting magicka be more effective?
Merlin13KAGL wrote: »Bobby_V_Rockit wrote: »How would this build change to account for the Mechanical Acuity change. Since the Sorcerer rotation is mostly DoTs, with little direct damage, would other sets work better? For example I was thinking of using something like 5 Necropotence on the body, 5/3 Infallible Aether jewelry & front bar infused Lightning staff with Maelstrom infused lightning back bar and 2 Ilambris in medium/heavy for Undaunted passive.I assume you're referring to the set bonus portion of things. Your non-pet skills will still see the same bonus from +SD as they do on live. Also, SD will still be buffed from Spell Power pots, further buffing the above.If damage is driven by crit and magicka, why are the rings recommended for SD? Wouldn't boosting magicka be more effective?
Yes. And thanks. So to summarize, pet builds favor Mag and Critical; non-pet builds favor all 3?
One other question...what type of HA ticks (or even pulse ticks) are people seeing on these builds? I play console so it's my only way to compare. Thanks.
Bobby_V_Rockit wrote: »Destruction Mastery + Necropotence + Mage Mundus + Inner Light and Bound Aegis = 61779 max magicka
MakeMeUhSamich wrote: »Bobby_V_Rockit wrote: »Destruction Mastery + Necropotence + Mage Mundus + Inner Light and Bound Aegis = 61779 max magicka
Dayum.
Cybercore_Death wrote: »As always another great build from you @Masel92 :-)
If you get chance could you tidy the wording and rotation up please as it still has references to prior versions of the build on there.
I look forward to testing this one out, thanks again :-)
Cybercore_Death wrote: »As always another great build from you @Masel92 :-)
If you get chance could you tidy the wording and rotation up please as it still has references to prior versions of the build on there.
I look forward to testing this one out, thanks again :-)
I would love to do stuff like that, but all i can do right now is compile feedback to present tomorrow at the first dev+class rep meeting...
5 Necro + 5 DM, all Divines + 3 parts Infused (Ilambris Visage, Necro Legs, Necro Robe) + Mundus Mage + Imp + Bound Aegis + Inner Light + Thunderous Rage Ult + Solitude Salmon-Millet Soup = 61174 Magicka.Bobby_V_Rockit wrote: »Destruction Mastery + Necropotence + Mage Mundus + Inner Light and Bound Aegis = 61779 max magicka
5 Necro + 5 DM, all Divines + 3 parts Infused (Ilambris Visage, Necro Legs, Necro Robe) + Mundus Mage + Imp + Bound Aegis + Inner Light + Thunderous Rage Ult + Solitude Salmon-Millet Soup = 61174 Magicka.Bobby_V_Rockit wrote: »Destruction Mastery + Necropotence + Mage Mundus + Inner Light and Bound Aegis = 61779 max magicka
How did you achieve 61779?
And yes, without vMA staff (if you still haven't it), 5 Necro + 5 Destruction Mastery is the best choice.
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Struggling with vMA but need a vMA staff to beat vMA. /facepalm
Wasting my time here.
GugyinCognito wrote: »First off thank you for taking the time to share your build.
I have what may be a rookie question. I have only been playing about two months (CP235) so bear
with my ignorance.
I'm not very good and the constant key combinations (I'm a bit old school) so I appreciate the
simpler rotations.
I have almost finalized this build with the Necropotence / Mechanical Acuity gear.
What should I be selecting for passives?
Superhero1257b14_ESO wrote: »GugyinCognito wrote: »First off thank you for taking the time to share your build.
I have what may be a rookie question. I have only been playing about two months (CP235) so bear
with my ignorance.
I'm not very good and the constant key combinations (I'm a bit old school) so I appreciate the
simpler rotations.
I have almost finalized this build with the Necropotence / Mechanical Acuity gear.
What should I be selecting for passives?
This build is dead now.