FLuFFyxMuFFiN wrote: »Boss that chains you down - Burn down only one of the adds.
Boss that drains magicka and health - Pretty easy fight.
The final boss -Are you sure your in the right place?
FLuFFyxMuFFiN wrote: »Boss that chains you down - Burn down only one of the adds.
FLuFFyxMuFFiN wrote: »Boss that drains magicka and health - Pretty easy fight.
I guess ZOS just decided to put every annoying thing they could think of in this one dungeon.
I've literally only ever done the fight on hard mode, so I don't even know what the protective dome does or when you should use it (if you're not doing hard mode).And the final fight, well, if the healer is specialized, this should not even be a problem in hard mode (not using the protective dome).
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I've literally only ever done the fight on hard mode, so I don't even know what the protective dome does or when you should use it (if you're not doing hard mode).And the final fight, well, if the healer is specialized, this should not even be a problem in hard mode (not using the protective dome).
I've literally only ever done the fight on hard mode, so I don't even know what the protective dome does or when you should use it (if you're not doing hard mode).And the final fight, well, if the healer is specialized, this should not even be a problem in hard mode (not using the protective dome).
I'm sorry OP the bosses in fungal 2 are more then manageable and not that annoying.
The army of soul teather nightblades on the other hand are a reason I despise that dungeon.
That and I've never seen a divines Mephala helmet and I'm one of Kirk seven people who actually want one.
The healer just has to use barrier in the right moment
leepalmer95 wrote: »I'm sorry OP the bosses in fungal 2 are more then manageable and not that annoying.
The army of soul teather nightblades on the other hand are a reason I despise that dungeon.
That and I've never seen a divines Mephala helmet and I'm one of Kirk seven people who actually want one.
You mean the ones where you ignore to group up and aoe once then completely ignore and skip the next time.
leepalmer95 wrote: »I'm sorry OP the bosses in fungal 2 are more then manageable and not that annoying.
The army of soul teather nightblades on the other hand are a reason I despise that dungeon.
That and I've never seen a divines Mephala helmet and I'm one of Kirk seven people who actually want one.
You mean the ones where you ignore to group up and aoe once then completely ignore and skip the next time.
I get confused between the different versions of some of the group dungeons, but isn't the mudcrab boss in Fungal Grotto 1?Today I ran it for the first time since 1T.
So... What the hell is wrong with the mini boss just before the giant mudcrab boss with the daedric lens?
She appears to be in perma Hardened Ward, our damage was absymal. Only my Radiant Oppression could deal base damage, the rest of the damage dealt was reduced by something like 95%.
It almost took us 10 mins to get her down, and she has something like 700k health...
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Today I ran it for the first time since 1T.
So... What the hell is wrong with the mini boss just before the giant mudcrab boss with the daedric lens?
She appears to be in perma Hardened Ward, our damage was absymal. Only my Radiant Oppression could deal base damage, the rest of the damage dealt was reduced by something like 95%.
It almost took us 10 mins to get her down, and she has something like 700k health...
So freaking annoying.
The boss that chains you down - Annoying
The boss that drains your magicka and health - Annoying
The final boss - Dont know because it never spawns for me! But I am sure annoying as well.
Not saying that these are too difficult just that the mechanics are just annoying.
Astanphaeus wrote: »OMG, you have to actually do mechanics. The horror, the horror!