I really appreciate everyone's input and feedback...
the group dungeon aspect of the game is still something I'm not all that familiar with...
@Doctordarkspawn ...so, I take it you are not using the "optimal" class for tanking: dragon knight, but, rather a templar for a tank...
i haven't had a chance yet to run a dungeon with a coordinated group (1 healer, 1 tank, 2 dps)...but, it would seem that while you are just running with random folks doing dailies or grinding for gear - it's best to have a tank that can heal, and a healer that can tank...also, if you're main focus is on dealing damage - you need to make sure you can also heal and shield yourself...
failkiwib16_ESO wrote: »I know exactly how you feel, Geonsocal.
I'm a PVP-er. I hate the idea of farming dungeons for loot. But I'd like to experience all the content in game - so would like to do all dungeons once - with the quest and exploring every nook and cranny.
But from what I've seen in other MMO's, most PVE-ers just want speed-runs of content they've done a million times over and often don't have the patience for the wide-eyed dungeon-virgin.
For me the result is just not bothering. I don't want to slow others down, and I don't want to feel rushed. I don't want my first run at a particular dungeon to be stressful (and therefore spoiled) because of the other players.
Also on the roles.. another thing that's put me off is not really having one. As a pvp-er, that's my build. I've not really been around long enough to have built up multiple sets for different roles, and to understand those roles. I wear heavy armour, use s+b and ransack as my main attack. That would make me a tank I guess - but I'm certainly not running with capped resists/maxed hp and whatever else a tank should have. I'm just what I'd probably call a front-line dd in pvp. I do steady damage, can take steady damage, can escape when need be. Funny thing is, I can solo a number of vet dungeons, but am afraid to group for them as I don't know my role!
@Biro123 well Ransack in PVE is a taunt and only used by tanks to take aggro from heavy hitting mobs and bosses - I would advice you against using that skill in pve, unless you actually join as a tank.
Most people don't mind you running whatever build, as long as you can to a certain degree deliver on your role. If you choose all 3 roles, you get a small notification about it when you get pushed into a group via the grouping tool - change your skills according to that. You can also join groups outside of grouping tool and ask people what role they need.
tank/heal
tank/dd
heal/dd
tank
heal
dd (It's possible for hybrids to pull 17k-25k dps as pure DD.)
A few of my pvp friends run builds like yours, and just switch out their skills depending on the groups needs, and it works just fine. Most dungeons don't require BiS gear or specific amount of resistances, extremely high dps or anything like that, it just requires a little l2p untill you get experienced enough to remember mechanics.
If you sound nice in general and ask people to explain you dungeons, they will be more than willing to do so - specially if you run them as a tank or healer. But let your group know that you are new before it's too late. (Certain dungeons like veteran WGT requires that you have minimum 1 ranged attack to kill 7k hp portals with very fast, and the endboss have a lot of 1-shot mechanics ...so always let your group know in advance, before you suddenly start wiping at the end of a dungeon)
MEBengalsFan2001 wrote: »One shot mechanics, HOW AWESOME!....
I hate that crap.....Does the game at least give a tell sign when the boss is doing it one shot mechanic....
well, being the avid pvper that I am – I reacted in the only way I could think of – I started trying to “bash” both of the other two players in the group (it may have just been one of the two whom put up that vote – but, I was a little irked at the moment)…
Most groups don't mind if you say you want to do the quest at the start of the dungeon, otherwise its usually just a smash & grab.Actually, a Dev posted the stats on the Chests with a pretty chart and everything. Its about 12.5% chance for each trait to drop. Still a 25% chance for Training/Prosperous, but it's not 90%
Yep I can make a pretty chart too, doesn't have to rely on raw data to be impressive either. I've been on plenty of dungeon runs where EVERY bit of gear looted was either prosperous or training. Here are some stats for you; I have completed 18 runs of FG1 this week, to show for it, I have 6 training helms, 7 prosperous helms, 2 Well fitted, 2 reinforced and 1 Impenetrable. Yes its too small a sample to be relevant but its my version of the pretty chart and it happens too frequently to be even remotely funny anymore.
good stuff @Asardes...I'm learning to appreciate you dungeon explorers more and more...
just started doing dailies - made the mistake of trying to do spindleglutch II...ugh, I hate spiders...
my group got wiped over and over at the last boss...we had no healer (3 templars, and 1 mag sorc, who kept trying to hide in a corner), but, no dedicated healer...I tried tanking, but, wasn't really able to do that great a job...
I did a White Gold Tower normal yesterday that was sort of funny.
Its rare I get a group that doesn't have a newbie learning, or a veteran derping. There's always one. I can deal with newbies. They can learn and adapt. Derps can't.
quick question: does the rattlecage buff and entropy buff stack?
IcyDeadPeople wrote: »
spindle I was actually yesterday's daily and got the chance to finally beat the whisperer...it was funny, we had no tank (i was healing ) and, it ended up taking us quite a bit of time to beat that ugly deadric spider thing...
it was really cool though, nobody bailed or tried to kick anyone...we ended up using the "four corners" strategy and just basically all spread out to keep more than one or two players dying at a time....
i'm just starting to learn some of the social dynamics of group/pledge dungeons...it would seem that for the most part - i'm the dungeon "newbie" ...although at least i have enough resources at this point in the game to gear up and have at it (plus, i'm learning with a buddy which makes it fun)...
still new, but, the most fun was having to figure out how to beat the whisperer without a dedicated tank, or, having a very coordinated/experienced group...
haven't taken my dps guys into a pledge dungeon yet...i'd like to work on the healer and tank roles first...
i am looking forward though to seeing some more "unique" behaviors while in a dungeon...so far i've only seen a mag sorc who kept wanting to hide in a corner on the final boss (terrible tank on that run - me, so, the hiding in the corner strategy, not so effective); and, the nightblade who got frustrated when we first wiped and started "ambushing" into the boss before anyone else in the group was ready...
i'm looking forward to working at "gittin gud" with the group dungeons...
@Asardes
Don't you have slotted ranged taunt on back bar?