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https://forums.elderscrollsonline.com/en/discussion/668861

VMA Final Boss

  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    j_s wrote: »
    Just a quick feedback on the trait distribution from my last 32 runs:

    1 charged, 3 Infused, 3 Precise
    4 Decisive, 4 Defending, 5 Powered, 5 Nirnhoned
    7 Sharpened

    Whoever is complaining and saying that RNG is bollox hasn't really tried, IMO.

    The RNG definitely works, I get sharpened weapons as well but only in 2 handed swords etc no staves or 1 handed. Main issue with reward is not only getting the trait but the weapon type you want as well.

    I've had 5 leaderboard rewards in last 2 weeks and all of them were sword and board. 3 of the swords were sharpened but useless to me.

    Edited by Parrot1986 on December 19, 2016 2:31PM
  • NinthPrince64
    NinthPrince64
    ✭✭✭
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.
  • Danksta
    Danksta
    ✭✭✭✭✭
    ✭✭✭
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.

    I'm honestly not certain that you start at the same spot each time. It may depend on which portal you take up.
    BawKinTackWarDs PS4/NA

  • Upright_man
    Upright_man
    ✭✭
    Danksta wrote: »
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.

    I'm honestly not certain that you start at the same spot each time. It may depend on which portal you take up.

    I'm interested to know this too. Never paid much attention to that tbh..

    I guess in theory if you could make it work so youre always landing near haste rune first after 3rd crystal goes down then there would be a slight advantage in that?
  • Lukums1
    Lukums1
    ✭✭✭✭
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.

    I can tell you later, once I confirm even me who has run it over 500+ times easily doesn't know.

    Why?

    Because, circumstances ALWAYS changes.

    Let's say you dot up a crystal and then get a meteor blocking your path to finish it off to avoid I go left instead of right (Let's just say)

    So generally it's stupid to assume you're ALWAYS going to finish at the particular crystal you want, plus this adds 1 more thing on your mind to worry about while dpsing, avoiding and rolling. Something that no one needs to worry about.

    Here's another KILLER - which I believe most everyone who has finished VMA has experienced.
    Let's say you do finish at the crystal you wanted which = the sigil you wanted.

    However, boss is there and as soon as you drop down in MALEE range of the boss guess what he does his massive KO AOE attack, so if you're 100% focused on obtaining that SIGIL which you aimed for and getting coped by the BOSS's AOE it's hardly worth the effort IMO. Granted that situation is rare but boy oh boy did it happen to be a few times especially through the first initial months of Maelstrom.

    Your question is warranted however, so we will get an answer to you but I wouldn't stress about it that's for sure.

    Luke
    Edited by Lukums1 on December 20, 2016 12:18AM
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Upright_man
    Upright_man
    ✭✭
    Lukums1 wrote: »
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.

    I can tell you later, once I confirm even me who has run it over 500+ times easily doesn't know.

    Why?

    Because, circumstances ALWAYS changes.

    Let's say you dot up a crystal and then get a meteor blocking your path to finish it off to avoid I go left instead of right (Let's just say)

    So generally it's stupid to assume you're ALWAYS going to finish at the particular crystal you want, plus this adds 1 more thing on your mind to worry about while dpsing, avoiding and rolling. Something that no one needs to worry about.

    Here's another KILLER - which I believe most everyone who has finished VMA has experienced.
    Let's say you do finish at the crystal you wanted which = the sigil you wanted.

    However, boss is there and as soon as you drop down in MALEE range of the boss guess what he does his massive KO AOE attack, so if you're 100% focused on obtaining that SIGIL which you aimed for and getting coped by the BOSS's AOE it's hardly worth the effort IMO. Granted that situation is rare but boy oh boy did it happen to be a few times especially through the first initial months of Maelstrom.

    Your question is warranted however, so we will get an answer to you but I wouldn't stress about it that's for sure.

    Luke

    I got to say agree with Luke here.

    Priority when you come down from killing crystals is A: where boss is teleporting and B: what skill he's about to use. I find its generally the interruptible nuke and that always gets my full attention before any sigils. I found its when you dont pay attention to him and you go running for sigil, thats when you get owned.
    Edited by Upright_man on December 20, 2016 1:03AM
  • Lukums1
    Lukums1
    ✭✭✭✭
    Lukums1 wrote: »
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.

    I can tell you later, once I confirm even me who has run it over 500+ times easily doesn't know.

    Why?

    Because, circumstances ALWAYS changes.

    Let's say you dot up a crystal and then get a meteor blocking your path to finish it off to avoid I go left instead of right (Let's just say)

    So generally it's stupid to assume you're ALWAYS going to finish at the particular crystal you want, plus this adds 1 more thing on your mind to worry about while dpsing, avoiding and rolling. Something that no one needs to worry about.

    Here's another KILLER - which I believe most everyone who has finished VMA has experienced.
    Let's say you do finish at the crystal you wanted which = the sigil you wanted.

    However, boss is there and as soon as you drop down in MALEE range of the boss guess what he does his massive KO AOE attack, so if you're 100% focused on obtaining that SIGIL which you aimed for and getting coped by the BOSS's AOE it's hardly worth the effort IMO. Granted that situation is rare but boy oh boy did it happen to be a few times especially through the first initial months of Maelstrom.

    Your question is warranted however, so we will get an answer to you but I wouldn't stress about it that's for sure.

    Luke

    I got to say agree with Luke here.

    Priority when you come down from killing crystals is A: where boss is teleporting and B: what skill he's about to use. I find its generally the interruptible nuke and that always gets my full attention before any sigils. I found its when you dont pay attention to him and you go running for sigil, thats when you get owned.

    In a nut shell correct.

    If you jump/get forced down after the crystal phase you'll either.

    A. Be on top of boss which you'll have to immediately get out of the aoe and (most of the time) on a particular or near a particular sigil which may be the one you want.

    B. Having to run to the other side of the arena to interrupt the windmill of death, generally you're able to pickup 1 sigil as you pass but that's again just RNG on what's happening in your current environment.

    Either way, I just did a run then and still can't 100% tell you what sigil is what because of the 360 axis and the portals which light up change constantly it would be very hard for me to 100% tell you what crystal = what sigil so unfortunately I'm not going to comment without knowing 100% what I'm talking about and in this case I don't.

    Luke
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    This is a minor question, but something I was just thinking about.
    Suppose we number the crystals in the following manner. Crystal 1 is the crystal that is immediately to your left when you go up. Crystal 2 is the crystal further to your left (I.e., proceeding clockwise from Crystal 1). Crystal 3 is the remaining crystal.
    Does anyone know which sigils are beneath each of the crystals? I am assuming there is a fixed mapping, but that might not be true, I guess.


    When I get blasted off the platform after destroying the 3rd crystal I use the time it takes to get to my feet to scout out the sigils. I usually make a beeline for the defensive sigil unless the speed sigil or the boss is between me and the defensive sigil. It's just a matter of prioritisation at this point which you will learn yourself after a few runs. My first priority is either the speed sigil or defensive sigil unless there are dangerous things in the way. The speed sigil helps me get to the defensive sigil and yellow ghosts, but if you're a stam bow user you won't need the speed sigil. The first few projectiles from the boss channel can either be dodged or warded through. Ideally I don't want to interrupt him because I want him to dps himself with his channel reflected off the defensive sigil. I will interrupt him though if my initial attempts at getting to defensive sigil fail because of blue or yellow ghosts. Anyway the point I wanted to make was it doesn't really matter where the sigils are because you get a chance to look for them while getting to your feet in lava, unless you jump down through the middle in which case you have even more time to look for them.


    PC | EU
  • NinthPrince64
    NinthPrince64
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    Sounds good. I get thes points that have been made. I think my thinking was slightly different than what I communicated, though. Sorry about that. Let me take another crack at it.
    1) After I have destroyed the first crystal, whichever that may be, I think there can be some discretion with respect to which of the remaining two you destroy next (at least in a probabilistic sense). I was just wondering if, given whichever two you have left, there could be an advantage to destroying a given one first?
    2) Is the a constant pattern among the sigils? In other words, without regard to their location relative to the crystals, do the sigils follow a certain order? For example, is haste always to the left of health (I have no idea, this is just a hypothetical), etc.?
    BTW, I realize that as I get better at this, these points will dissolve into irrelevance, but I think the info could be useful in the short run, however and also, tbh, I'm just sort of curious about it.
  • NinthPrince64
    NinthPrince64
    ✭✭✭
    There was one other thing I wanted to ask about. This happened to me two times last night. I get back downstairs. I collect the three gold ghosts. I activate the spectral explosion which then goes off, but I can't find the boss anywhere. Is this a thing, or is this just me?
  • Parrot1986
    Parrot1986
    ✭✭✭✭✭
    Sounds good. I get thes points that have been made. I think my thinking was slightly different than what I communicated, though. Sorry about that. Let me take another crack at it.
    1) After I have destroyed the first crystal, whichever that may be, I think there can be some discretion with respect to which of the remaining two you destroy next (at least in a probabilistic sense). I was just wondering if, given whichever two you have left, there could be an advantage to destroying a given one first?
    2) Is the a constant pattern among the sigils? In other words, without regard to their location relative to the crystals, do the sigils follow a certain order? For example, is haste always to the left of health (I have no idea, this is just a hypothetical), etc.?
    BTW, I realize that as I get better at this, these points will dissolve into irrelevance, but I think the info could be useful in the short run, however and also, tbh, I'm just sort of curious about it.

    For point 1 I'm really not sure there is a logical order to always follow other than go for the 1 crystal to your left when you go up. From there I move based more on where the walls appear than try and stick to an order. I also drop down myself once the last crystal gets to about 20k health with dots on it to give me some extra time to get to the boosts and pick up the defence sigil if I need it. and generally prepare for the next phase with buffs. You just need to watch for the fall damage and dropping into ghosts as well.

    Point 2 there is a set order for all the sigil that's constant but I can't say for sure what it is, the only one I know is the healing one appears in front of the gate/door you go through. I used to start from there and grab that before dps the boss to ignore the cream guard. The rest I'd need to pay more attention to be honest but as you said as you get used to it you'll become less reliant on them.
  • Kholty22
    Kholty22
    ✭✭✭
    It always spawns you on the same crystal every time as your asking. (Crystal 1) Crystal 3 being on the right. If you get knocked down there you will always be closest to speed sigil. I used to make it a point for that to be my drop point to pick speed up until I got used to it. Crystal 2, if you're knocked off there you are always closest to shield and power sigil.
    Edited by Kholty22 on December 20, 2016 1:26PM
  • NinthPrince64
    NinthPrince64
    ✭✭✭
    Kholty22 wrote: »
    It always spawns you on the same crystal every time as your asking. (Crystal 1) Crystal 3 being on the right. If you get knocked down there you will always be closest to speed sigil. I used to make it a point for that to be my drop point to pick speed up until I got used to it. Crystal 2, if you're knocked off there you are always closest to shield and power sigil.

    Okay, so roughly speaking, the mapping is as follows:
    Crystal 1: Speed
    Crystal 2: shield/power
    Crystal 3: must be health

    So, given the wisdom of NOT taking the health sigil when first dropping down (see @Lukums1 above), to the extent I have any control, which admittedly may be limited, if I get down to two crystals and one of them is crystal 3, my preference is to destroy Crystal 3 first.
  • Kholty22
    Kholty22
    ✭✭✭
    Kholty22 wrote: »
    It always spawns you on the same crystal every time as your asking. (Crystal 1) Crystal 3 being on the right. If you get knocked down there you will always be closest to speed sigil. I used to make it a point for that to be my drop point to pick speed up until I got used to it. Crystal 2, if you're knocked off there you are always closest to shield and power sigil.

    Okay, so roughly speaking, the mapping is as follows:
    Crystal 1: Speed
    Crystal 2: shield/power
    Crystal 3: must be health

    So, given the wisdom of NOT taking the health sigil when first dropping down (see @Lukums1 above), to the extent I have any control, which admittedly may be limited, if I get down to two crystals and one of them is crystal 3, my preference is to destroy Crystal 3 first.

    Crystal 1 would be health not 3. Unless I'm not reading what you're saying right. Or you're changing the order of the crystals. I was referring to crystal 1 as the crystal to the left as soon as you go up. 2 on far left, and 3 on far right. So it would follow:
    Crystal 1: Health
    Crystal2: shield/power
    Crystal 3: speed
  • NinthPrince64
    NinthPrince64
    ✭✭✭
    Kholty22 wrote: »
    Kholty22 wrote: »
    It always spawns you on the same crystal every time as your asking. (Crystal 1) Crystal 3 being on the right. If you get knocked down there you will always be closest to speed sigil. I used to make it a point for that to be my drop point to pick speed up until I got used to it. Crystal 2, if you're knocked off there you are always closest to shield and power sigil.

    Okay, so roughly speaking, the mapping is as follows:
    Crystal 1: Speed
    Crystal 2: shield/power
    Crystal 3: must be health

    So, given the wisdom of NOT taking the health sigil when first dropping down (see @Lukums1 above), to the extent I have any control, which admittedly may be limited, if I get down to two crystals and one of them is crystal 3, my preference is to destroy Crystal 3 first.

    Crystal 1 would be health not 3. Unless I'm not reading what you're saying right. Or you're changing the order of the crystals. I was referring to crystal 1 as the crystal to the left as soon as you go up. 2 on far left, and 3 on far right. So it would follow:
    Crystal 1: Health
    Crystal2: shield/power
    Crystal 3: speed

    Ok, great. Sorry for the confusion. This is precisely what I was looking for. Thanks for your help!
  • Kholty22
    Kholty22
    ✭✭✭
    Kholty22 wrote: »
    Kholty22 wrote: »
    It always spawns you on the same crystal every time as your asking. (Crystal 1) Crystal 3 being on the right. If you get knocked down there you will always be closest to speed sigil. I used to make it a point for that to be my drop point to pick speed up until I got used to it. Crystal 2, if you're knocked off there you are always closest to shield and power sigil.

    Okay, so roughly speaking, the mapping is as follows:
    Crystal 1: Speed
    Crystal 2: shield/power
    Crystal 3: must be health

    So, given the wisdom of NOT taking the health sigil when first dropping down (see @Lukums1 above), to the extent I have any control, which admittedly may be limited, if I get down to two crystals and one of them is crystal 3, my preference is to destroy Crystal 3 first.

    Crystal 1 would be health not 3. Unless I'm not reading what you're saying right. Or you're changing the order of the crystals. I was referring to crystal 1 as the crystal to the left as soon as you go up. 2 on far left, and 3 on far right. So it would follow:
    Crystal 1: Health
    Crystal2: shield/power
    Crystal 3: speed

    Ok, great. Sorry for the confusion. This is precisely what I was looking for. Thanks for your help!

    Not a problem at all. Whatever it takes to help.
  • Lukums1
    Lukums1
    ✭✭✭✭
    I could be wrong here. Which may happen.

    From what I mentioned above and watching back 10 play throughs of my own.

    The platform which light up could be different. So when you go up 1.2.3 crystal could be different from your point of view.

    Do you get what I mean? This is why I didn't want to comment on it because it's "some what RNG" base on which platform lights up and then making out what sigils belong to which crystal.

    As far as method goes, there is none. Kill all the crystals as previously mentioned which ever way that may be.

    Logic sense in my 550k score runs so far is kill 1 and move on clock wise or anti it doesn't matter.
    What makes me go either which way is how the meteor falls, if I have to ROLL through it to go the way I want I don't do this because using stam for that decision is considered "poor".

    So in that case I go the other way.

    Luke
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • NinthPrince64
    NinthPrince64
    ✭✭✭
    Lukums1 wrote: »
    I could be wrong here. Which may happen.

    From what I mentioned above and watching back 10 play throughs of my own.

    The platform which light up could be different. So when you go up 1.2.3 crystal could be different from your point of view.

    Do you get what I mean? This is why I didn't want to comment on it because it's "some what RNG" base on which platform lights up and then making out what sigils belong to which crystal.

    As far as method goes, there is none. Kill all the crystals as previously mentioned which ever way that may be.

    Logic sense in my 550k score runs so far is kill 1 and move on clock wise or anti it doesn't matter.
    What makes me go either which way is how the meteor falls, if I have to ROLL through it to go the way I want I don't do this because using stam for that decision is considered "poor".

    So in that case I go the other way.

    Luke

    I do get what you mean. So, visually, when you go up it always looks the same, but you could, in actuality, be by any of the three crystals.

    Do you know if the sigils, themselves, follow a given order? In other words, if I drop down by the health sigil, is it possible to know in advance what sigil is to my left and what sigil is to my right. It was mentioned above that you can use the time you have when you first fall into the lava to figure out what is where, but if I can know that ahead of time it's one less thing for me to think about when my heart rate and blood pressure are rising. Thx.
  • Lukums1
    Lukums1
    ✭✭✭✭
    Lukums1 wrote: »
    I could be wrong here. Which may happen.

    From what I mentioned above and watching back 10 play throughs of my own.

    The platform which light up could be different. So when you go up 1.2.3 crystal could be different from your point of view.

    Do you get what I mean? This is why I didn't want to comment on it because it's "some what RNG" base on which platform lights up and then making out what sigils belong to which crystal.

    As far as method goes, there is none. Kill all the crystals as previously mentioned which ever way that may be.

    Logic sense in my 550k score runs so far is kill 1 and move on clock wise or anti it doesn't matter.
    What makes me go either which way is how the meteor falls, if I have to ROLL through it to go the way I want I don't do this because using stam for that decision is considered "poor".

    So in that case I go the other way.

    Luke

    I do get what you mean. So, visually, when you go up it always looks the same, but you could, in actuality, be by any of the three crystals.

    Do you know if the sigils, themselves, follow a given order? In other words, if I drop down by the health sigil, is it possible to know in advance what sigil is to my left and what sigil is to my right. It was mentioned above that you can use the time you have when you first fall into the lava to figure out what is where, but if I can know that ahead of time it's one less thing for me to think about when my heart rate and blood pressure are rising. Thx.

    Well here's the thing Ninth, ultimately you don't want to even THINK about what sigil to get hence in my guides I say WHATEVER sigil you run into which isn't the healing sigil grab which in turns means you don't have to think about a thing.

    Also if you choose to drop down you'll also imo have a harder time. Why? because you'll have to rotate your camera 360 degrees to get a bearing on what's around you and where the boss is.

    If you get pushed off after the 3rd crystal into the lava you have a full perspective view on where the boss teleported to and the layout of each sigil with a front on view which in my personal opinion is easier.

    If you KNOW the health sigil is there in front of you YES you'll know what's left and right by using any logic in any round what order the sigils are and... to be honest again I don't know the order as I don't get any sigils these days... sorry mate.

    But I think above is some serious things to think about with people trying new tatics.

    Luke
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Kholty22
    Kholty22
    ✭✭✭
    I know for a fact that you go up in the same spot every time. I might not have completed it 100 times but I pay attention to detail and I always do the same thing as you Luke. Start on first crystal and go clockwise ending on crystal 3. Every time you get knocked down there from that crystal you will be in a straight line path to the speed sigil. No rng. I've been knocked off before getting the third crystal down and it spawned me in the exact spot it would from the start. Directly to the right of the first crystal. And the 3rd crystal was to the far right as usual.
  • Lukums1
    Lukums1
    ✭✭✭✭
    Kholty22 wrote: »
    I know for a fact that you go up in the same spot every time. I might not have completed it 100 times but I pay attention to detail and I always do the same thing as you Luke. Start on first crystal and go clockwise ending on crystal 3. Every time you get knocked down there from that crystal you will be in a straight line path to the speed sigil. No rng. I've been knocked off before getting the third crystal down and it spawned me in the exact spot it would from the start. Directly to the right of the first crystal. And the 3rd crystal was to the far right as usual.

    Mmm... I'm going on my twitch stream to watch 5 videos of the end boss. I'll be back!

    Because I know for a fact last night I did 6 runs.

    And I know that I ended up at healing, and power sigil. But mind you I dot up sometimes and kill in weird orders depending on situational things so it does differ hold up. I'll check!

    EDIT: Confirmed, the platform can change - Reviewed my runs. It's not always the haste sigil.
    Edited by Lukums1 on December 21, 2016 12:05AM
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
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    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Kholty22
    Kholty22
    ✭✭✭
    Lukums1 wrote: »
    Kholty22 wrote: »
    I know for a fact that you go up in the same spot every time. I might not have completed it 100 times but I pay attention to detail and I always do the same thing as you Luke. Start on first crystal and go clockwise ending on crystal 3. Every time you get knocked down there from that crystal you will be in a straight line path to the speed sigil. No rng. I've been knocked off before getting the third crystal down and it spawned me in the exact spot it would from the start. Directly to the right of the first crystal. And the 3rd crystal was to the far right as usual.

    Mmm... I'm going on my twitch stream to watch 5 videos of the end boss. I'll be back!

    Because I know for a fact last night I did 6 runs.

    And I know that I ended up at healing, and power sigil. But mind you I dot up sometimes and kill in weird orders depending on situational things so it does differ hold up. I'll check!

    If I'm wrong I really put my foot in my mouth lol but before I tried doing it without sigils it didn't matter which spot to go up at I always started at the first one that with out a doubt I pretty much get down before first wall comes. I've made dumb mistakes after first crystal was gone and I wasnt completely behind the wall and of course was blown down by the second crystal. The spot lit up next to the speed sigil after dealing with the CG. So that's where I went up. I started back next to the missing crystal. It's happened to me numerous times when I was learning to dodge the skulls. Another reason was like I mentioned earlier. I made it a point to get knocked off by the speed sigil because I was using my stam blade and didn't have 5pc VO. Just made it easier in my opinion for the interrupt and getting the gold ghost.
    As far as the wall goes that's kind of a random spawn I think. I've had the first wall spawn in different areas of the circle.
    Edited by Kholty22 on December 21, 2016 12:15AM
  • Lukums1
    Lukums1
    ✭✭✭✭
    Well I can 100% tell you that the portal could spawn in different positions. I watched 5 videos to confirm this. So unfortunately you'll never 100% know unless you're really good at memorising what is what as you go up and map the crystals " IN your head" LOL which I could never do. It's pointless to think about it.

    TBH! Khotly I've only mastered SORC Magicka and STAM. So I have no idea about other classes and mobility so this will be VERY interesting when I tackle STAM DK this weekend for a completion LOL. That's going to be fun!
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • FriedEggSandwich
    FriedEggSandwich
    ✭✭✭✭✭
    Lukums1 wrote: »
    I could be wrong here. Which may happen.

    From what I mentioned above and watching back 10 play throughs of my own.

    The platform which light up could be different. So when you go up 1.2.3 crystal could be different from your point of view.

    Do you get what I mean? This is why I didn't want to comment on it because it's "some what RNG" base on which platform lights up and then making out what sigils belong to which crystal.

    As far as method goes, there is none. Kill all the crystals as previously mentioned which ever way that may be.

    Logic sense in my 550k score runs so far is kill 1 and move on clock wise or anti it doesn't matter.
    What makes me go either which way is how the meteor falls, if I have to ROLL through it to go the way I want I don't do this because using stam for that decision is considered "poor".

    So in that case I go the other way.

    Luke

    I do get what you mean. So, visually, when you go up it always looks the same, but you could, in actuality, be by any of the three crystals.

    Do you know if the sigils, themselves, follow a given order? In other words, if I drop down by the health sigil, is it possible to know in advance what sigil is to my left and what sigil is to my right. It was mentioned above that you can use the time you have when you first fall into the lava to figure out what is where, but if I can know that ahead of time it's one less thing for me to think about when my heart rate and blood pressure are rising. Thx.

    Sigils are 100% in the same location every time. I know this because I always take the speed sigil for the titan to avoid his fire aoe (speed pots are too unreliable), and the speed sigil is always the opposite side of the arena to where the crem guard before it spawns. I agree with lukums1 though in that I don't believe it's worth memorising the sigil locations. You might end up naturally memorising them but don't make it a priority. The symmetrical nature of the arena will mean that even if you have memorised the sigil order you will still need to look for the one you want when turned around.
    PC | EU
  • Kholty22
    Kholty22
    ✭✭✭
    Lukums1 wrote: »
    Well I can 100% tell you that the portal could spawn in different positions. I watched 5 videos to confirm this. So unfortunately you'll never 100% know unless you're really good at memorising what is what as you go up and map the crystals " IN your head" LOL which I could never do. It's pointless to think about it.

    TBH! Khotly I've only mastered SORC Magicka and STAM. So I have no idea about other classes and mobility so this will be VERY interesting when I tackle STAM DK this weekend for a completion LOL. That's going to be fun!

    I completely agree the portals are random. Sorry if I made it sound like I didn't believe you on that. I just kind of skimmed when I was reading. But as far as the upstairs the spawn is always the same. I have that part memorized lol
    Good luck on the stam dk. I might eventually try a mag character. I have just been enjoying the breeze of stam sorc too much to do anything else. I've given it a try when I had a mag sorc but never really was good with my rotations like I am on stam for some reason.
    Edited by Kholty22 on December 21, 2016 12:31AM
  • Lukums1
    Lukums1
    ✭✭✭✭
    Kholty22 wrote: »
    Lukums1 wrote: »
    Well I can 100% tell you that the portal could spawn in different positions. I watched 5 videos to confirm this. So unfortunately you'll never 100% know unless you're really good at memorising what is what as you go up and map the crystals " IN your head" LOL which I could never do. It's pointless to think about it.

    TBH! Khotly I've only mastered SORC Magicka and STAM. So I have no idea about other classes and mobility so this will be VERY interesting when I tackle STAM DK this weekend for a completion LOL. That's going to be fun!

    I completely agree the portals are random. Sorry if I made it sound like I didn't believe you on that. I just kind of skimmed when I was reading. But as far as the upstairs the spawn is always the same. I have that part memorized lol
    Good luck on the stam dk. I might eventually try a mag character. I have just been enjoying the breeze of stam sorc too much to do anything else. I've given it a try when I had a mag sorc but never really was good with my rotations like I am on stam for some reason.

    No no, you're fine no need to say sorry.

    Oh thanks, I plan on making myself look like a tard, seeing as SORC is "easy mode" apparently.

    The challenge has been set so I thought what the hell aye.

    STAM sorc is a machine, especially with new tricks and tatics appearing all the time makes the arena more and more of a laughing matter if anything.

    It's def time to change it up for myself anyway!

    Again no hard feeling about the above you're all good!
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Upright_man
    Upright_man
    ✭✭
    Lukums1 wrote: »
    Kholty22 wrote: »
    Lukums1 wrote: »
    Well I can 100% tell you that the portal could spawn in different positions. I watched 5 videos to confirm this. So unfortunately you'll never 100% know unless you're really good at memorising what is what as you go up and map the crystals " IN your head" LOL which I could never do. It's pointless to think about it.

    TBH! Khotly I've only mastered SORC Magicka and STAM. So I have no idea about other classes and mobility so this will be VERY interesting when I tackle STAM DK this weekend for a completion LOL. That's going to be fun!

    I completely agree the portals are random. Sorry if I made it sound like I didn't believe you on that. I just kind of skimmed when I was reading. But as far as the upstairs the spawn is always the same. I have that part memorized lol
    Good luck on the stam dk. I might eventually try a mag character. I have just been enjoying the breeze of stam sorc too much to do anything else. I've given it a try when I had a mag sorc but never really was good with my rotations like I am on stam for some reason.

    No no, you're fine no need to say sorry.

    Oh thanks, I plan on making myself look like a tard, seeing as SORC is "easy mode" apparently.

    The challenge has been set so I thought what the hell aye.

    STAM sorc is a machine, especially with new tricks and tatics appearing all the time makes the arena more and more of a laughing matter if anything.

    It's def time to change it up for myself anyway!

    Again no hard feeling about the above you're all good!

    I might have to try this on my sorc next..

    Its become quite easy on my stamblade and i only need one more sharpened dagger, although i havent done a flawless run (mostly because stage 7 and me do not get along) Wonder if i should just grind to higher cp (still under 400 currently) before trying to get a nice high scoring flawless run though.
  • Lukums1
    Lukums1
    ✭✭✭✭
    Lukums1 wrote: »
    Kholty22 wrote: »
    Lukums1 wrote: »
    Well I can 100% tell you that the portal could spawn in different positions. I watched 5 videos to confirm this. So unfortunately you'll never 100% know unless you're really good at memorising what is what as you go up and map the crystals " IN your head" LOL which I could never do. It's pointless to think about it.

    TBH! Khotly I've only mastered SORC Magicka and STAM. So I have no idea about other classes and mobility so this will be VERY interesting when I tackle STAM DK this weekend for a completion LOL. That's going to be fun!

    I completely agree the portals are random. Sorry if I made it sound like I didn't believe you on that. I just kind of skimmed when I was reading. But as far as the upstairs the spawn is always the same. I have that part memorized lol
    Good luck on the stam dk. I might eventually try a mag character. I have just been enjoying the breeze of stam sorc too much to do anything else. I've given it a try when I had a mag sorc but never really was good with my rotations like I am on stam for some reason.

    No no, you're fine no need to say sorry.

    Oh thanks, I plan on making myself look like a tard, seeing as SORC is "easy mode" apparently.

    The challenge has been set so I thought what the hell aye.

    STAM sorc is a machine, especially with new tricks and tatics appearing all the time makes the arena more and more of a laughing matter if anything.

    It's def time to change it up for myself anyway!

    Again no hard feeling about the above you're all good!

    I might have to try this on my sorc next..

    Its become quite easy on my stamblade and i only need one more sharpened dagger, although i havent done a flawless run (mostly because stage 7 and me do not get along) Wonder if i should just grind to higher cp (still under 400 currently) before trying to get a nice high scoring flawless run though.

    Really can't comment man, but currently on my sorc with no sigils and plenty of mistakes it's easy to go flawless.

    What I can suggest for 7 is to watch my high score runs I do a few things that may be of interest like ignoring summoners on the boss round excluding the first one.

    THE BELOW FROM MEMORY MAY NOT BE EXCACT - However I'm pretty sure :wink:

    Round 7-1, from memory nothing to worry about adds - archer adds - archer adds - golem

    Round 7 -2, 2 archer (a pain due to summoner spawning, with focused aim going off "MAYBE" and spores in *** locations),
    adds, adds + golem

    Round 7-3, archer + adds, adds, 2 archer THESE MUST DIE SAME TIME to avoid the lizard and dealing with an archer IF THE LIZARD spawns grab the healing sigil to negate his debuff making it a clean easy kill also remember to back up every now and then before he uses his mass aoe move which will 1 KO you without the defensive sigil to ensure the round complete I tell people grab the defensive first and then the healing making it virtually impossible to die unless you get his by spore and boss DOT.

    Round 7 -4, Archer + adds, Archer + adds, 3 ARCHERS, 3 archers spawn you either have 1 rearming trap under 1 and blow it up allowing you to only deal with 2 or you grab the DEFENSIVE sigil and watch them all kill themselves while you worry about the impending summoner spawning.
    2 Golems, get them both equally down HP wise when they phase REND/Thrive in Chaos here to secure you won't die + Vigor BACK UP so you don't get him with ground pound and also ROLL when they finish phasing so the rock toss doesn't hit for 20k, 10k per throw from both (It can happen)

    Round 7-5 BOSS - DPS boss, kill summoner, kill add closest to you then run to the furtherest one way to be shielded.
    Once scream is over, go next to ANY clense portal just on the RIM. Caltrops, remaring, posion, endless, burn boss. Doing it this way you can COMPLETELY ignore the next summoner as the spores RARELY overlap the pool which you can DIP into if the explosion is close, due to the boss moving RARELY between his moves you can easily drop back and forth to the RIM of the clense pool to make round 7 you %@&@ :smiley:
    Edited by Lukums1 on December 21, 2016 1:53AM
    PS4 Yellow Scum Dominion
    1600+ vMA runs and counting
    Magicka Sorc - Flawless - 544k Score
    Stam Sorc - Flawless - 559k Score
    Stam DK - FLAWLESS 512k Score
    Stam NB - 492k Score - Work in progress
    Magicka Temp - 482k Score

    The Ozmeric Dominion (Oceanic) Australian Based Guild

    vMA "guru" - VHRC - vSO - vSOHM - vDSA - vAA - vMOL
    The Maelstrom BIBLE for beginners/Flawless Achieve Below
    https://www.twitch.tv/lukumms/v/111730700
    https://www.twitch.tv/videos/181142505

    You have vMA questions? Want a guide? Helping hand? PM me!

    Returns after 6 months back to back flawless
    https://go.twitch.tv/videos/180384648


  • Nidro
    Nidro
    ✭✭✭
    Boss doesnt even teleport away out of middle.. hes down on 67% even before lol and goes directly up ;-)

    i dont know mechanics after that anymore XD
    - Champion Rank 1080 -

    Argonian Warden Tank - Never-Fights-Alone
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  • Kholty22
    Kholty22
    ✭✭✭
    @Lukums1 just to confirm on our crystal talk yesterday. I did a run last night to confirm sigil locations after going up top.

    It was pretty laggy so it was a rough run. But anyways....first portal spawn was closest to speed sigil. Went up on first crystal (directly to your left) I downed that one and moved to the second going clockwise. (#2 far left from start) After 2 I went to #3. (Far right from start) after destroying it, I let it knock me off and I was in a straight line path to the speed sigil.

    So it's as follows:
    Portal spawn is random but no matter where you go up you will start on the same crystal every time. If you go down before all crystals are destroyed, once again, random portal spawn. You will go up in the same spot as your first time. Directly to the right of crystal 1.
    Crystal 1: health sigil
    Crystal 2: somewhere in between shield/power
    Crystal 3: speed sigil
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