hedna123b14_ESO wrote: »failkiwib16_ESO wrote: »@hedna123b14_ESO It's worth trying and testing, specially for SPC/Worm combo.hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
...but if you use it with SPC/ IA it's easier to proc SPC with resto staff, leaving the destro for heavy attacks with Infallible Aether set - restoration staff have a bit better targeting than Destro staff for heavy attacks. >.< I can only imagine its worth doing if you only do vet trials with very good teams, because the players are organized. All other groups however are a mob & boss kiting competition lol .........
Out healers run 5 spc 5 worm and 2 iceheart (HM) rakkat and 5 SPC 5 light speaker 2 iceheart
Averya_Teira wrote: »hedna123b14_ESO wrote: »failkiwib16_ESO wrote: »@hedna123b14_ESO It's worth trying and testing, specially for SPC/Worm combo.hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
...but if you use it with SPC/ IA it's easier to proc SPC with resto staff, leaving the destro for heavy attacks with Infallible Aether set - restoration staff have a bit better targeting than Destro staff for heavy attacks. >.< I can only imagine its worth doing if you only do vet trials with very good teams, because the players are organized. All other groups however are a mob & boss kiting competition lol .........
Out healers run 5 spc 5 worm and 2 iceheart (HM) rakkat and 5 SPC 5 light speaker 2 iceheart
How do you run 12 pieces exactly lol ???
Averya_Teira wrote: »hedna123b14_ESO wrote: »failkiwib16_ESO wrote: »@hedna123b14_ESO It's worth trying and testing, specially for SPC/Worm combo.hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
...but if you use it with SPC/ IA it's easier to proc SPC with resto staff, leaving the destro for heavy attacks with Infallible Aether set - restoration staff have a bit better targeting than Destro staff for heavy attacks. >.< I can only imagine its worth doing if you only do vet trials with very good teams, because the players are organized. All other groups however are a mob & boss kiting competition lol .........
Out healers run 5 spc 5 worm and 2 iceheart (HM) rakkat and 5 SPC 5 light speaker 2 iceheart
How do you run 12 pieces exactly lol ???
7 on your body, 3 jewelry on your neck and fingers, 2 in your hands.
That's 12.
Averya_Teira wrote: »Averya_Teira wrote: »hedna123b14_ESO wrote: »failkiwib16_ESO wrote: »@hedna123b14_ESO It's worth trying and testing, specially for SPC/Worm combo.hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
...but if you use it with SPC/ IA it's easier to proc SPC with resto staff, leaving the destro for heavy attacks with Infallible Aether set - restoration staff have a bit better targeting than Destro staff for heavy attacks. >.< I can only imagine its worth doing if you only do vet trials with very good teams, because the players are organized. All other groups however are a mob & boss kiting competition lol .........
Out healers run 5 spc 5 worm and 2 iceheart (HM) rakkat and 5 SPC 5 light speaker 2 iceheart
How do you run 12 pieces exactly lol ???
7 on your body, 3 jewelry on your neck and fingers, 2 in your hands.
That's 12.
Why are your healers running Light speaker if they are dual wielding......?
1 you want SPC on your front bar, same with worm, putting them on a backbar reduces uptime on both of themhedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
hedna123b14_ESO wrote: »Averya_Teira wrote: »Averya_Teira wrote: »hedna123b14_ESO wrote: »failkiwib16_ESO wrote: »@hedna123b14_ESO It's worth trying and testing, specially for SPC/Worm combo.hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
...but if you use it with SPC/ IA it's easier to proc SPC with resto staff, leaving the destro for heavy attacks with Infallible Aether set - restoration staff have a bit better targeting than Destro staff for heavy attacks. >.< I can only imagine its worth doing if you only do vet trials with very good teams, because the players are organized. All other groups however are a mob & boss kiting competition lol .........
Out healers run 5 spc 5 worm and 2 iceheart (HM) rakkat and 5 SPC 5 light speaker 2 iceheart
How do you run 12 pieces exactly lol ???
7 on your body, 3 jewelry on your neck and fingers, 2 in your hands.
That's 12.
Why are your healers running Light speaker if they are dual wielding......?
....they arent...3 jewelry pieces spc 1 armor spc 4 armor light speaker 2 monster mask 1 spc staff 1 light speaker staff....12 pieces - 2 five piece sets and a monster mask
hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
1 you want SPC on your front bar, same with worm, putting them on a backbar reduces uptime on both of themhedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
2 this build only works with spc and infal, putting infal on your back bar
3 iceheart procs from crit damage, what damage are you doing in hardmode to make this set viable compared to bloodspawn?
and dont tell me healers cant run infal, that is a total l2p issue
as for this thread, here you go if you want to run the support type healer, bloodspawn is here for more warhorns
for any other healing this guide is amazing
http://tamrielfoundry.com/topic/reliever-healplar-build-pve-vanady-y/
DisgracefulMind wrote: »hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
This is the worst healer advice I have EVER heard. Why would you sacrifice having Worm and SPC up as much as possible because a healer can't be bothered to actively use harness magicka? Besides, Iceheart is useless on a healer. Absolutely useless.
If you want more survival on your healers, make them wear at least 1 heavy. Could do a heavy undaunted health bonus, spell damage bonus, magicka bonus, 2% more healing bonus, whichever works for them. Don't give awful advice on the forums. People already struggle hard building their healers, bad advice makes it worse. This is not an amazing way to do things at all, and just wretched advice to give to healers aspiring to clear HM Rakkhat.
hedna123b14_ESO wrote: »Averya_Teira wrote: »Averya_Teira wrote: »hedna123b14_ESO wrote: »failkiwib16_ESO wrote: »@hedna123b14_ESO It's worth trying and testing, specially for SPC/Worm combo.hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
...but if you use it with SPC/ IA it's easier to proc SPC with resto staff, leaving the destro for heavy attacks with Infallible Aether set - restoration staff have a bit better targeting than Destro staff for heavy attacks. >.< I can only imagine its worth doing if you only do vet trials with very good teams, because the players are organized. All other groups however are a mob & boss kiting competition lol .........
Out healers run 5 spc 5 worm and 2 iceheart (HM) rakkat and 5 SPC 5 light speaker 2 iceheart
How do you run 12 pieces exactly lol ???
7 on your body, 3 jewelry on your neck and fingers, 2 in your hands.
That's 12.
Why are your healers running Light speaker if they are dual wielding......?
....they arent...3 jewelry pieces spc 1 armor spc 4 armor light speaker 2 monster mask 1 spc staff 1 light speaker staff....12 pieces - 2 five piece sets and a monster mask
That's 11 pieces. Not 12. You don't count the other staff because it's on the back bar. It's not activated when not in your hand, which is why it doesn't count as being part of the set.
I haven't seen your raid but it sounds like it's going to have healing issues if you are making people run that set up, and that setup will also result in a DPS loss if you dont have a healer using infalhedna123b14_ESO wrote: »1 you want SPC on your front bar, same with worm, putting them on a backbar reduces uptime on both of themhedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
2 this build only works with spc and infal, putting infal on your back bar
3 iceheart procs from crit damage, what damage are you doing in hardmode to make this set viable compared to bloodspawn?
and dont tell me healers cant run infal, that is a total l2p issue
as for this thread, here you go if you want to run the support type healer, bloodspawn is here for more warhorns
for any other healing this guide is amazing
http://tamrielfoundry.com/topic/reliever-healplar-build-pve-vanady-y/
1. I disagree. You have plenty of heals going out when you swap bars to reapply ritual or other things and there are other options to run besides worm and infal to pair with SPC.
2. I would refrain from gauging the efficacy of something you havent tested:)
3. Iceheart will proc off Ritual of Ret;)
4. Healers can run Infal, but there is no need, when the DPS can do it without losing DPS and dont tell me they wont because that is a total l2p issue;)
5. Iceheart is what we currrently need for our hardmode clear, once we get it out of the way Im sure we will be slotting all manner of helms to sustitute Iceheart training wheels.
The build you want your healers to run which is the same as everyone else or very close ishedna123b14_ESO wrote: »DisgracefulMind wrote: »hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
This is the worst healer advice I have EVER heard. Why would you sacrifice having Worm and SPC up as much as possible because a healer can't be bothered to actively use harness magicka? Besides, Iceheart is useless on a healer. Absolutely useless.
If you want more survival on your healers, make them wear at least 1 heavy. Could do a heavy undaunted health bonus, spell damage bonus, magicka bonus, 2% more healing bonus, whichever works for them. Don't give awful advice on the forums. People already struggle hard building their healers, bad advice makes it worse. This is not an amazing way to do things at all, and just wretched advice to give to healers aspiring to clear HM Rakkhat.
1. Youre so cute;) If youre having issues with SPC and Worm uptime with this setup thats not my problem;) Also I never that Worm is the only thing you can pair with SPC.
2. Iceheart is not useless if you know how to use it, if you dont know how to proc it on a healer thats not my problem.
3. Heavy wont fix the learning experience that vMoL is...you should know that. Any extra mitigation you can get is always a bonus until your positioning is solid and you are having no issues with meteors, however that takes practice.
4. Stop giving people bad advice about things that can help them overcome difficult content, if you dont know how to properly utilize this specific set combination its not my fault.
I haven't seen your raid but it sounds like it's going to have healing issues if you are making people run that set up, and that setup will also result in a DPS loss if you dont have a healer using infalhedna123b14_ESO wrote: »1 you want SPC on your front bar, same with worm, putting them on a backbar reduces uptime on both of themhedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
2 this build only works with spc and infal, putting infal on your back bar
3 iceheart procs from crit damage, what damage are you doing in hardmode to make this set viable compared to bloodspawn?
and dont tell me healers cant run infal, that is a total l2p issue
as for this thread, here you go if you want to run the support type healer, bloodspawn is here for more warhorns
for any other healing this guide is amazing
http://tamrielfoundry.com/topic/reliever-healplar-build-pve-vanady-y/
1. I disagree. You have plenty of heals going out when you swap bars to reapply ritual or other things and there are other options to run besides worm and infal to pair with SPC.
2. I would refrain from gauging the efficacy of something you havent tested:)
3. Iceheart will proc off Ritual of Ret;)
4. Healers can run Infal, but there is no need, when the DPS can do it without losing DPS and dont tell me they wont because that is a total l2p issue;)
5. Iceheart is what we currrently need for our hardmode clear, once we get it out of the way Im sure we will be slotting all manner of helms to sustitute Iceheart training wheels.
You actually do not, running infal on my backbar and spc on my front bar I noticed my SPC uptime dropped a little but, but to add worm into the mix just sounds foolish, all for the cost of using iceheart, which a healer doesn't exactly have the highest crit anyway, so to spec around for a set that will have ~30% uptime for a healer at the loss of sustain and damage doesn't make any sense at all. Ontop of this the easiest thing in there a healer can do is to shield, are your healers not using harness magicka, and if so, why?
I have tested it, however, only the range group used to use it for just kiting meteors to help them out a little bit to reduce the stress on healing, since then, its not needed at all.
The DD do actually lose DPS running infal because there is utterly no need for a DD to do it when they could be running better sets getting over 50k DPS which is what they should be doing not focusing on putting debuffs on everything
You don't need all of your people running iceheart to help out, you just end up lowering your group DPS and in the end it will cause a struggle if you cant beat the boss in the required time, believe me. Iceheart is there to cause less stress for the healing required and to spread heals out a bit more, really you only need your range running it because your melee should be getting shielded by igneous spam
As for ritual of retribution, no reason for a healer to even run it, extended ritual is nicer for the longer duration and if you have a magicka templar DD their ritual of retribution will stack and overlay over both of the healers extended and give a stronger heal which helps out more.
I am just giving advice to help beat it, we went through a lot to getting to what is actually going to work right, and the best advice I will give you is to stop trying to reinvent strategies, learn from people who have beaten it and build from their strategies, there are so many videos out there
Since you're not going to listen at all ill just reply to your last bithedna123b14_ESO wrote: »I haven't seen your raid but it sounds like it's going to have healing issues if you are making people run that set up, and that setup will also result in a DPS loss if you dont have a healer using infalhedna123b14_ESO wrote: »1 you want SPC on your front bar, same with worm, putting them on a backbar reduces uptime on both of themhedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
2 this build only works with spc and infal, putting infal on your back bar
3 iceheart procs from crit damage, what damage are you doing in hardmode to make this set viable compared to bloodspawn?
and dont tell me healers cant run infal, that is a total l2p issue
as for this thread, here you go if you want to run the support type healer, bloodspawn is here for more warhorns
for any other healing this guide is amazing
http://tamrielfoundry.com/topic/reliever-healplar-build-pve-vanady-y/
1. I disagree. You have plenty of heals going out when you swap bars to reapply ritual or other things and there are other options to run besides worm and infal to pair with SPC.
2. I would refrain from gauging the efficacy of something you havent tested:)
3. Iceheart will proc off Ritual of Ret;)
4. Healers can run Infal, but there is no need, when the DPS can do it without losing DPS and dont tell me they wont because that is a total l2p issue;)
5. Iceheart is what we currrently need for our hardmode clear, once we get it out of the way Im sure we will be slotting all manner of helms to sustitute Iceheart training wheels.
You actually do not, running infal on my backbar and spc on my front bar I noticed my SPC uptime dropped a little but, but to add worm into the mix just sounds foolish, all for the cost of using iceheart, which a healer doesn't exactly have the highest crit anyway, so to spec around for a set that will have ~30% uptime for a healer at the loss of sustain and damage doesn't make any sense at all. Ontop of this the easiest thing in there a healer can do is to shield, are your healers not using harness magicka, and if so, why?
I have tested it, however, only the range group used to use it for just kiting meteors to help them out a little bit to reduce the stress on healing, since then, its not needed at all.
The DD do actually lose DPS running infal because there is utterly no need for a DD to do it when they could be running better sets getting over 50k DPS which is what they should be doing not focusing on putting debuffs on everything
You don't need all of your people running iceheart to help out, you just end up lowering your group DPS and in the end it will cause a struggle if you cant beat the boss in the required time, believe me. Iceheart is there to cause less stress for the healing required and to spread heals out a bit more, really you only need your range running it because your melee should be getting shielded by igneous spam
As for ritual of retribution, no reason for a healer to even run it, extended ritual is nicer for the longer duration and if you have a magicka templar DD their ritual of retribution will stack and overlay over both of the healers extended and give a stronger heal which helps out more.
I am just giving advice to help beat it, we went through a lot to getting to what is actually going to work right, and the best advice I will give you is to stop trying to reinvent strategies, learn from people who have beaten it and build from their strategies, there are so many videos out there
1. Again you are fixated on worm for some reason, there are other options which we use with SPC, not only worm. I also disagree with a 30% uptime figure as well.
2. We have ways to add infal into the mix and get over 50k dps without losing dps.
3. Iceheart is not necessary in the trial at all...provided you have your positioning and everything down. That can take a while with how unforgiving the trial is.
4. Nifty...we both know your dps ran iceheart and you used mitigation sets to get the clear. Obviously with time you can drop all that and go back to alkosh/Powerful assault/tava w/e else you wanna usse on tanks and the bloodspawn on healers, but before you get there you need mitigation.
5. I wont bother replying since you are just focusing on shooting down ideas that may be helpful to players. You do whatt you do and we do what we do. I know it took you guys 5 days of raiding for several weeks with some of the best NA players. We have so far tried it 4 times. Lets see how long it takes us to clear:)
If you watch the clear video you can clearly see 4 people are using iceheart, which was the kiting guys to reduce heal stress4. Nifty...we both know your dps ran iceheart and you used mitigation sets to get the clear. Obviously with time you can drop all that and go back to alkosh/Powerful assault/tava w/e else you wanna usse on tanks and the bloodspawn on healers, but before you get there you need mitigation.
Took us a month and 2 weeks, started off rough had issues then took a 2 week break, in that we lost dps and we lost a main tank and a healer5. I wont bother replying since you are just focusing on shooting down ideas that may be helpful to players. You do whatt you do and we do what we do. I know it took you guys 5 days of raiding for several weeks with some of the best NA players. We have so far tried it 4 times. Lets see how long it takes us to clear:)
jphipps85b14_ESO1 wrote: »5 piece Spell Power Cure + 5 piece Worm Cult + 1 piece Kena is currently what I'm sporting. It's INCREDIBLE sustain for a magicka dps group, and if you prefer slightly more healing, you can use 1 piece Trolls King. Although I prefer the Kena for spell damage boost as I believe that is more beneficial than 2% extra healing.
hedna123b14_ESO wrote: »DisgracefulMind wrote: »hedna123b14_ESO wrote: »Il3rotherhood wrote: »Is it still engine guardian ? Or is there a better options with the new ones ? I am lookibg for some change
All deoends on the situation, but here is something to consider. The vMA resto only really helps you with regen. The abundance of regen already available to you from health/regen food and other sources make it not so useful in a trial environment. A VDSA master staff can be useful but shards and repentance and the redguard meta make its use very limited. Here is something you could run: 2 5 piece sets lets say SPC and Worm and have a staff for each set on a different var that way it frees up two spaces on the body for a monster mask. For example this is a pretty amazing way to run Iceheart on a healer for HM Rakkat which can be a godsend.
This is the worst healer advice I have EVER heard. Why would you sacrifice having Worm and SPC up as much as possible because a healer can't be bothered to actively use harness magicka? Besides, Iceheart is useless on a healer. Absolutely useless.
If you want more survival on your healers, make them wear at least 1 heavy. Could do a heavy undaunted health bonus, spell damage bonus, magicka bonus, 2% more healing bonus, whichever works for them. Don't give awful advice on the forums. People already struggle hard building their healers, bad advice makes it worse. This is not an amazing way to do things at all, and just wretched advice to give to healers aspiring to clear HM Rakkhat.
1. Youre so cute;) If youre having issues with SPC and Worm uptime with this setup thats not my problem;) Also I never that Worm is the only thing you can pair with SPC.
2. Iceheart is not useless if you know how to use it, if you dont know how to proc it on a healer thats not my problem.
3. Heavy wont fix the learning experience that vMoL is...you should know that. Any extra mitigation you can get is always a bonus until your positioning is solid and you are having no issues with meteors, however that takes practice.
4. Stop giving people bad advice about things that can help them overcome difficult content, if you dont know how to properly utilize this specific set combination its not my fault.
Trollking for 2% healing done is pretty good tooSquareSausage wrote: »As a healer I think its never a good idea to leave anything to chance, so pick a set that provides you with a 1 peice bonus in one of your stats that could do with a boost. forget the two piece crap.
Chokethorn for magicka recovery
Iceheart for crit
Kena for spell damage
A number of choices for extra hp
And you shouldnt really need max magicka but if you do there are plenty options.
Trollking for 2% healing done is pretty good tooSquareSausage wrote: »As a healer I think its never a good idea to leave anything to chance, so pick a set that provides you with a 1 peice bonus in one of your stats that could do with a boost. forget the two piece crap.
Chokethorn for magicka recovery
Iceheart for crit
Kena for spell damage
A number of choices for extra hp
And you shouldnt really need max magicka but if you do there are plenty options.