cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
Well Played.
Exactly this.
I don't want more scrubs to deal with we have enough already.
Infinite12 wrote: »cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
Well Played.
Exactly this.
I don't want more scrubs to deal with we have enough already.
How about an option to skip for people with at least 1 max level toon?
Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »Also I don't know about the leveled PVP, but if you don't have your skills leveled enough to do something that's on you, not the campaign. Even in a level campaign someone could just be lvl45 and have all the skills they want.
Yes but nonvet limits the availability of skills and passives across the board allowing for a competitive experience for new and low lvl players. Sure a lvl 45 will have more than a lvl 20. However, that lvl 40 still lacks passives and skills that an endgame player would have. That player is unlikely to have two maxed out weapon lines. That player still has a limited upside and must focus on the limited skills and passives they unlocked. Keeping the balance in nonvet. This will not be the case moving to another campaign. Again, you are effectively destroying nonvet pvp and forcing players into places they don't want to be. And for what? Because you don't want to grind to 50?
Let me get this straight, if a person has yet to lvl skills to be as competitive as they could be entering pvp that is on them. But you want to start at lvl 50 without grinding to it and that is not on you? Additionally, even if we all start at lvl 50 you are still stuck with the grind of Luling skills and what not. Either situation you are grinding exp to get where you want. Further, character lvls are directly tied to how fast class skill lines lvl up.
Again, you have also not addressed the issues associated with limiting nonvet to a cp cap.
All you're saying is leveled PVP keeps players who have maxed out skill trees from playing. With a low CP campaign you'd also not have those skills because you're literally just starting off.
You know what would be better though? If we reset our CP to 0 for each new character then have 0-160 be in sync with main quests so you'll be 160cp at the end of cold harbor regardless. Then once you complete the main questline or reach 160, your CP is bumped up to your cross-account CP. Then you get to spec that 500cp into your new character.
So many things could be better than the current level system.
That is just the same leveling in new skin. Still requires the grind you don't like.
No lol... right now a level 1 can spec 500cp. With that proposal a level 1 would only spec 1 cp.
bowmanz607 wrote: »Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »Also I don't know about the leveled PVP, but if you don't have your skills leveled enough to do something that's on you, not the campaign. Even in a level campaign someone could just be lvl45 and have all the skills they want.
Yes but nonvet limits the availability of skills and passives across the board allowing for a competitive experience for new and low lvl players. Sure a lvl 45 will have more than a lvl 20. However, that lvl 40 still lacks passives and skills that an endgame player would have. That player is unlikely to have two maxed out weapon lines. That player still has a limited upside and must focus on the limited skills and passives they unlocked. Keeping the balance in nonvet. This will not be the case moving to another campaign. Again, you are effectively destroying nonvet pvp and forcing players into places they don't want to be. And for what? Because you don't want to grind to 50?
Let me get this straight, if a person has yet to lvl skills to be as competitive as they could be entering pvp that is on them. But you want to start at lvl 50 without grinding to it and that is not on you? Additionally, even if we all start at lvl 50 you are still stuck with the grind of Luling skills and what not. Either situation you are grinding exp to get where you want. Further, character lvls are directly tied to how fast class skill lines lvl up.
Again, you have also not addressed the issues associated with limiting nonvet to a cp cap.
All you're saying is leveled PVP keeps players who have maxed out skill trees from playing. With a low CP campaign you'd also not have those skills because you're literally just starting off.
You know what would be better though? If we reset our CP to 0 for each new character then have 0-160 be in sync with main quests so you'll be 160cp at the end of cold harbor regardless. Then once you complete the main questline or reach 160, your CP is bumped up to your cross-account CP. Then you get to spec that 500cp into your new character.
So many things could be better than the current level system.
That is just the same leveling in new skin. Still requires the grind you don't like.
No lol... right now a level 1 can spec 500cp. With that proposal a level 1 would only spec 1 cp.
But you are still then left with leveling. It is the same thing. You are trying to get rid of leveling. You are simply giving leveling a new skin.
You're never going to convince the OP otherwise, his mind is made up. He's already stated there's no valid arguments so even if there is one he won't accept it anyway. Just give him a pat on the head and say 'good idea Jimmy' and let him be happy with himself.
Good idea Jimmy
Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »bowmanz607 wrote: »Smasherx74 wrote: »Also I don't know about the leveled PVP, but if you don't have your skills leveled enough to do something that's on you, not the campaign. Even in a level campaign someone could just be lvl45 and have all the skills they want.
Yes but nonvet limits the availability of skills and passives across the board allowing for a competitive experience for new and low lvl players. Sure a lvl 45 will have more than a lvl 20. However, that lvl 40 still lacks passives and skills that an endgame player would have. That player is unlikely to have two maxed out weapon lines. That player still has a limited upside and must focus on the limited skills and passives they unlocked. Keeping the balance in nonvet. This will not be the case moving to another campaign. Again, you are effectively destroying nonvet pvp and forcing players into places they don't want to be. And for what? Because you don't want to grind to 50?
Let me get this straight, if a person has yet to lvl skills to be as competitive as they could be entering pvp that is on them. But you want to start at lvl 50 without grinding to it and that is not on you? Additionally, even if we all start at lvl 50 you are still stuck with the grind of Luling skills and what not. Either situation you are grinding exp to get where you want. Further, character lvls are directly tied to how fast class skill lines lvl up.
Again, you have also not addressed the issues associated with limiting nonvet to a cp cap.
All you're saying is leveled PVP keeps players who have maxed out skill trees from playing. With a low CP campaign you'd also not have those skills because you're literally just starting off.
You know what would be better though? If we reset our CP to 0 for each new character then have 0-160 be in sync with main quests so you'll be 160cp at the end of cold harbor regardless. Then once you complete the main questline or reach 160, your CP is bumped up to your cross-account CP. Then you get to spec that 500cp into your new character.
So many things could be better than the current level system.
That is just the same leveling in new skin. Still requires the grind you don't like.
No lol... right now a level 1 can spec 500cp. With that proposal a level 1 would only spec 1 cp.
But you are still then left with leveling. It is the same thing. You are trying to get rid of leveling. You are simply giving leveling a new skin.
By getting rid of the early level system in place of CP or CP reset, you are giving new players the ability to play with actual new players. No longer will a maxed out CP player be level 10 and be capable of destroying a level 49 with 0 cp. It also evens the playing field for "new" players or characters.
Smasherx74 wrote: »Seems to me levels have absolutely no point behind them anymore. Since everything is scaled that is.
Just let us create characters starting off with our CP. No point in forcing people to go through levels or waste time not earning CP. It'd also help the ease the CP Grind fest so people creating new characters can gain a lot of extra CP just by completing the main quests.
Smasherx74 wrote: »You guys don't seem to understand...
No, we do understand, most of us just don't agree with you.
Smasherx74 wrote: »MasterSpatula wrote: »Not sure if trolling or serious.
But if trolling, I'm with you.
Why would I be trolling?
Everything is scaled, point of levels are to play leveled content, everyone grinds through levels anyways, the fact leveling up gives skill points can be addressed through giving skill points on more quests.
Do I really have to be trolling? Can you not fathom how incredibly obtuse you are being?
Kronosphere wrote: »Smasherx74 wrote: »You guys don't seem to understand...
No, we do understand, most of us just don't agree with you.Smasherx74 wrote: »MasterSpatula wrote: »Not sure if trolling or serious.
But if trolling, I'm with you.
Why would I be trolling?
Everything is scaled, point of levels are to play leveled content, everyone grinds through levels anyways, the fact leveling up gives skill points can be addressed through giving skill points on more quests.
Do I really have to be trolling? Can you not fathom how incredibly obtuse you are being?
Soooo what you basically want is. instead of when you make an alt you can either grind and level really fast or do the quests which takes forever but you may enjoy it, you are going to FORCE people to do quests to get any skill points and slow the entire process down hugely since grinding is no longer viable as you will have 0 skill points. oh and ontop of that you have robbed all the players the fun of progressing their characters and distributing stats etc?
I dont think youve thought this out.
in MMO's progression is a huge part of the fun. removing progression has literally 0 benefits.
also alot of people forget, the never ending journey is what makes an mmo fun. when u are 100% maxed out generally it becomes boring. skipping content is literally wasting the game, the destination isnt what counts its the journey, dont rob yourself of the journey. if you disagree you might as well just buy a max level account and name change it, not play it at all then uninstall the game since your "done". call me old fashion but i get my fun from actually playing the game not getting to the end and being L337. got a bit off topic there but ahwell.
AzraelKrieg wrote: »Smasherx74 wrote: »Smasherx74 wrote: »Seems to me levels have absolutely no point behind them anymore.
This is what I hate about the forums.
Absolutely no argument, just opinion. I'm crazy for stating Levels have no point behind them now, after providing sufficient evidence to support my claim.... How can we have a debate or get anything done if people will just dismiss something rational as irrational with no rational reasoning behind why it is?
People have been providing arguments against your post but you've cherry picked the responses you want to support your argument. You are essentially the same as an anti-vaxxer
Adam_Chattaway wrote: »AzraelKrieg wrote: »Smasherx74 wrote: »Smasherx74 wrote: »Seems to me levels have absolutely no point behind them anymore.
This is what I hate about the forums.
Absolutely no argument, just opinion. I'm crazy for stating Levels have no point behind them now, after providing sufficient evidence to support my claim.... How can we have a debate or get anything done if people will just dismiss something rational as irrational with no rational reasoning behind why it is?
People have been providing arguments against your post but you've cherry picked the responses you want to support your argument. You are essentially the same as an anti-vaxxer
not a single DC char? wow...
Crom_CCCXVI wrote: »Yup.... Agree with the OP. Don't have to work for anything and add a bunch of nuke attacks so any noob can be OP. Might as well be Call of ESO