cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
Smasherx74 wrote: »cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
Levels have literally no point now. How about just start off from 0 CP, then you gain CP just like you do levels... ZOS do the math and get us to 50 or 100, or 150CP by end game so people can level up to 160 quicker. Reaching level 50, and level 50 in of it's self, is completely pointless.
strikeback1247 wrote: »Smasherx74 wrote: »cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
Levels have literally no point now. How about just start off from 0 CP, then you gain CP just like you do levels... ZOS do the math and get us to 50 or 100, or 150CP by end game so people can level up to 160 quicker. Reaching level 50, and level 50 in of it's self, is completely pointless.
Well they do really. If you keep levelling up but not upgrading gear, you will lose stats :^)
Smasherx74 wrote: »Seems to me levels have absolutely no point behind them anymore. Since everything is scaled that is.
Just let us create characters starting off with our CP. No point in forcing people to go through levels or waste time not earning CP. It'd also help the ease the CP Grind fest so people creating new characters can gain a lot of extra CP just by completing the main quests.
Smasherx74 wrote: »Seems to me levels have absolutely no point behind them anymore. Since everything is scaled that is.
Just let us create characters starting off with our CP. No point in forcing people to go through levels or waste time not earning CP. It'd also help the ease the CP Grind fest so people creating new characters can gain a lot of extra CP just by completing the main quests.
You basically have that now .... all levels do now is hand out skill points in measured intervals
DocFrost72 wrote: »Wtb dueling partner, must be level 10 since levels don't matter anymore.
Smasherx74 wrote: »DocFrost72 wrote: »Wtb dueling partner, must be level 10 since levels don't matter anymore.
This is another good point...
PEople will scale down things to levels to complete it quicker.
Yet another reason to demolish levels and make CP across the board, then make the lowest scaling possible CP10
cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.
MasterSpatula wrote: »Not sure if trolling or serious.
But if trolling, I'm with you.
Smasherx74 wrote: »You guys don't seem to understand...
Smasherx74 wrote: »You guys don't seem to understand...
No, we do understand, most of us just don't agree with you.
I don't know about you guys but I would be pretty bored with a character fast if all I had to do was sit through character creation and then automatically have access to all my CP and equip CP160 gear within minutes of making the character. Where's the fun in that?
Myrrdinn2014 wrote: »Smasherx74 wrote: »DocFrost72 wrote: »Wtb dueling partner, must be level 10 since levels don't matter anymore.
This is another good point...
PEople will scale down things to levels to complete it quicker.
Yet another reason to demolish levels and make CP across the board, then make the lowest scaling possible CP10
Could be incredibly wrong because I havent tried it since but I dont think you can scale anything down anymore since 1T came out.
cavakthestampede wrote: »1-50 is your training for wheels, slowly introducing multiple layered systems into the players scope.