I managed most of them, after a few tries on some, less on other. Most one shots mechanics are easily avoided (The boss animation is like "Look, I'm going hit you, almost there, wait a little bit more, dude when this blow lands you are totally screwed, hey, wait, where you going? *MISS*). We just need to mind them more than we used to.
inf.toniceb17_ESO wrote: »Or Valkyn Skoria. 5.5 mil HP and 5 platforms...or 3 platforms and 7 mil HP on HM. I wander how many DDs can pull this off? I haven't seen any of those yet.
rhapsodious wrote: »Penetration is the meta, so try going for that as well.
rhapsodious wrote: »inf.toniceb17_ESO wrote: »Or Valkyn Skoria. 5.5 mil HP and 5 platforms...or 3 platforms and 7 mil HP on HM. I wander how many DDs can pull this off? I haven't seen any of those yet.
I don't remember his health going up with HM? Could be wrong, though. My group got him to around 10% before he broke the third platform; it got a little hectic there but we pulled it off.
The vet dungeon mechanics are unchanged, AFAIK, so if you knew the mechanics before it'll just take longer to deal with bosses. Penetration is the meta, so try going for that as well. And applying Major Fracture/Breach (the S&B taunt morph that I use does that, not that I can remember the name of the morph for the life of me) helps a lot.
I do have 561 CP, but I'm still rocking Hundings/Agility/Veli! Because RNG hates me.
What's your group's average DPS? Dumping 2 or 3 Meteors doesn't really matter if they're all hitting like wet noodles, after all.
rhapsodious wrote: »Penetration is the meta, so try going for that as well.
Noobie question: so it is better to spend points into Piercing/Spell Erosion instead of Mighty/Elemental Expert?
Im glad its harder. Vet dungeons were a total joke. As mentioned above, i used to grab 3 mates on our dps and steamroll vet coa in under 20mins killing skoria on the first platform. Thats supposed to be the hardest non dlc dungeon
inf.toniceb17_ESO wrote: »Honestly i'm surprised there's so few posts about changes they have made to hp and resistances. I've seen groups who couldn't kill ghosts in CoH2 fast enough so we were getting owerwhelmed. Or Valkyn Skoria. 5.5 mil HP and 5 platforms...or 3 platforms and 7 mil HP on HM. I wander how many DDs can pull this off? I haven't seen any of those yet.
Khaos_Bane wrote: »Maybe you should all consult with Lord in the post below. He can solo Vet dungeons because he is awesome and they are easy.
https://forums.elderscrollsonline.com/en/discussion/296415/too-many-531s-without-a-clue/p1
In my opinion:
- Normal Dungeons should be achievable for any level 20 group
- Veteran Dungeons should be achievable for any CP40 group
- Maelstrom Arena should be achievable for any CP160 plapyer
- Vet Maelstrom Arena should be achievable for a well equipped CP500 player
- Normal Trials should be achievable for any CP300 group
- Vet Trials should be achievable for a well equipped, CP500 group
The current Vet II dungeons seem to be aimed at Vet Trial players, in terms of difficulty... that is not ok.