

Slime-Claw Monster set
(1 items) Adds 129 Health Recovery
(2 items) Gain Minor Berserk at all times, increasing your damage done by 8%.
I was very excited to see this set come out. Finally on my Stamina Nightblade i could throw away Relentless Focus and Slot something else. Buffing every 15 second's has become a real chore and i'm happy there is a Monster set that will give you this buff. The effect on your arms is also very cool!
I have one problem though ZOS....
Why does the 1 piece have to be health recovery? Completely turns me away. Out of all the things you could of used it had to be Health Recovery....
Lets take a look at all the one piece sets and see what we get. Below here are all the One Piece set bonuses for every single Monster Mask in game after one Tamriel. I've even broken them into New/Old and piled the ones with the same bonuses together.
New Monster Set's coming One Tamriel
- Chokethorn - (1 items) Adds 129 Magica Recovery
- Shadowrend - (1 items) Adds 129 Magica Recovery
*
- Iceheart - (1 items) Adds 688 Spell Critical
*
- Ilambris - (1 items) Adds 967 Max Magicka
- Infernal Guardian - (1 items) Adds 967 Max Magicka
- Grothdarr - (1 items) Adds 967 Max Magicka
*
- Kra'gh - (1 items) Adds 1935 Physical Penetration
*
- Pirate Skeleton - (1 items) Adds 1935 Physical Resistance + (1 items) Adds 1935 Spell Resistance
*
- Selene - (1 items) Adds 967 Max Stamina
- Sellistrix - (1 items) Adds 967 Max Stamina
- Tremorscale - (1 items) Adds 967 Max Stamina
- Stormfist - (1 items) Adds 129 Stamina Recovery
- Swarm Mother - (1 items) Adds 129 Stamina Recovery
- Troll King - (1 items) Adds 2% Healing Done
- Sentinel of Rkugamz - (1 items) Adds 2% Healing Done
*
- Slimeclaw - (1 items) Adds 129 Health Recovery
Old Monster Set's
- Blood Spawn - (1 items) Adds 129 Stamina Recover
*
- Engine Guardian - (1 items) Adds 129 Health Recovery
*
- Lord Warden - (1 items) Adds 1935 Spell Resistance
- Mighty Chudan - (1 items) Adds 1376 Spell Resistance + (1 items) Adds 1376 Physical Resistance
*
- Molag Kena - (1 items) Adds 129 Weapon and Spell Damage
- Velidreth - (1 items) Adds 129 Weapon Damage
*
- Maw of the Infernal - (1 items) Adds 1064 Max Health
- Nerien'eth - (1 items) Adds 1064 Max Health
- Nightflame - (1 items) Adds 1064 Max Health
- Scourge Harverster - (1 items) Adds 1064 Max Health
- Spawn of Mephala - (1 items) Adds 1064 Max Health
- Valkyn Skoria - (1 items) Adds 1064 Max Health
Now after looking at all the One piece sets with the new monster sets, it looks like Slimeclaw is a complete after thought. It's like a ZOS employee went and said, "Hey uh... we don't have a health recovery monster set coming in One Tamriel, what should be do?"..... "Ahhh just throw it on Slimeclaw, its a dps set so no one will care."
Can we please reevaluate Slimeclaw's one piece? To me it's a DPS set. In my personal opinion i think it should increase Critical Damage by a tiny margin. This would make it a good set for both magicka and stamina but also a bit unique. I understand that health recovery was probably picked because it does increase damage with its 2 piece but technically your loosing a lot of damage using this set on classes that can already obtain this buff and use other strong monster sets at the same time. So in my opinion giving the set Critical Damage by 3.4% is helpful. All of these critical chance set bonuses we see these days need a Critical Damage set bonus to help them be more viable.
So to conclude, Zos if you could chance the One piece set bonus on Slime Claw that would be very appreciated. Also i think it would be a good idea to somewhere fit in a spell damage and penetration set bonus to give magicka builds more options... its pretty sad to see Magicka didn't get any variety with 1 piece set bonuses like stamina has.
If you have any thoughts or opinions on Monster Set 1 piece bonuses feel free to chime in.
Here's a thread that has some discussion about the Slimeclaw set that may be interesting to some. Kind of just reinforces my opinion about Slimeclaws one set bonus. There's actually some discussion in this thread mentioning that the Slimeclaw set should get a rework because in many situations its worthless compared to other monster sets and the fact nightblades assassins will and combat prayer already give you the buff. In my opinion it just needs an additional perk, like movement speed on kill or something of that nature. Thread below:
https://forums.elderscrollsonline.com/en/discussion/291980/underwhelming-undaunted-monster-sets-clannfear-and-slimeclaw-need-a-change
Heres another pts thread about slimeclaw if anyones interested. In this thread there is discussion related to adding additional benifits to slimeclaw or changing the 2 piece bonus.
https://forums.elderscrollsonline.com/en/discussion/294172/slimecraw-bugged-weak#latest@Wrobel