SilentBoomstick wrote: »Okay so in the dark brotherhood update to now I have seen a lot (and I do mean a lot) of crybabies that want to nerf incap. They most likely have never played the nightblade class before and probably fail to realize that the class has absolutely no defensive abilities but a ton of offensive abilities. They die very quickly if out in the open for too long. I seriously don't understand how they can nerf the playstyle of a class and then call that balance. I don't want incap to cost 100 ultimate or reduce anything that it does. Yeah it hits like a truck and reduces healing plus it also increases damage done to them but other than that there are no defensive abilities. Go watch Jules's streams. I kept telling her to be a ganker but she would not listen, then she kept dying on her nightblade, and then she wants them to nerf incap. It's quite pitiful and all I can say is L2P.
Waffennacht wrote: »I don't see how defense matters at all when your opponent is dead in 3 seconds.
Nightblade has no defensive abilities? You couldn't be more wrong.
Nightblade defense is generated from being offensive and keeping pressure up on the opponent while using cloak/dodge to relieve and counter pressure the opponent tries to apply
SilentBoomstick wrote: »Nightblade has no defensive abilities? You couldn't be more wrong.
Nightblade defense is generated from being offensive and keeping pressure up on the opponent while using cloak/dodge to relieve and counter pressure the opponent tries to apply
I don't know if you realize what "defensive abilities" are. I am referring to things like shield stacking or the infinite cloak of a magicka nightblade, or the infinite heals of a templar. Those are defensive abilities. There is a fine line between killing someone quickly and protecting yourself from other players.
So you enjoy being able to kill the massive majority of players without them being able to react to you and want that to stay, so you make up things about a class lacking defense.
Got it.
It may be fun on the killing side, but no one is having fun on the "learn to play against instadeath" side.
No amount of gitgud is defending against a cancerbuild NB.
You have defense!
Please don't nerf my two button instant death proc set kills. It would make me sad to learn how to use three or... heaven forbid FOUR buttons just to gank someone.
SilentBoomstick wrote: »Please don't nerf my two button instant death proc set kills. It would make me sad to learn how to use three or... heaven forbid FOUR buttons just to gank someone.
You are missing the point. Nerfs have done no good for this game. It is not okay to nerf something and then call it balance. For these crybabies that want it to be nerfed they shouldn't be asking for nerfs and instead they should be asking for buffs to various abilities. I very seriously doubt that nerfing this ability would stop me from ganking players but if I can't kill someone within 3 seconds and then disappear I have a 30 man zerg right in front of me.
Putting in my comment before reading the OP's thread: This is going to be a /sarcasm thread actually asking for an incap neft. Let's see if I'm right...
Edit: I was wrong. The OP was actually serious... >.>
SilentBoomstick wrote: »Putting in my comment before reading the OP's thread: This is going to be a /sarcasm thread actually asking for an incap neft. Let's see if I'm right...
Edit: I was wrong. The OP was actually serious... >.>
This is my second forum on incap. The first one is saying that it needs to do 100k and have an aoe of 20 meter radius.
This is my second one. It doesn't need to be nerfed. I'll tell you how difficult it is solo playing with 30 man ep zergs nearby. If they nerf incap then they better add more small scale battles for pvp. I have 4 other characters (5 total) and I refuse to solo with them simply because I can't actually take on 30 players at a time.
SilentBoomstick wrote: »SilentBoomstick wrote: »Putting in my comment before reading the OP's thread: This is going to be a /sarcasm thread actually asking for an incap neft. Let's see if I'm right...
Edit: I was wrong. The OP was actually serious... >.>
This is my second forum on incap. The first one is saying that it needs to do 100k and have an aoe of 20 meter radius.
This is my second one. It doesn't need to be nerfed. I'll tell you how difficult it is solo playing with 30 man ep zergs nearby. If they nerf incap then they better add more small scale battles for pvp. I have 4 other characters (5 total) and I refuse to solo with them simply because I can't actually take on 30 players at a time.
The first forum is a troll forum for the crybabies and people somehow misunderstood the OP of the post. I don't know why but for some reason they thought I was asking for a nerf sarcastically.
Go ahead and destroy the class so I can stop playing this game.
SilentBoomstick wrote: »SilentBoomstick wrote: »Putting in my comment before reading the OP's thread: This is going to be a /sarcasm thread actually asking for an incap neft. Let's see if I'm right...
Edit: I was wrong. The OP was actually serious... >.>
This is my second forum on incap. The first one is saying that it needs to do 100k and have an aoe of 20 meter radius.
This is my second one. It doesn't need to be nerfed. I'll tell you how difficult it is solo playing with 30 man ep zergs nearby. If they nerf incap then they better add more small scale battles for pvp. I have 4 other characters (5 total) and I refuse to solo with them simply because I can't actually take on 30 players at a time.
The first forum is a troll forum for the crybabies and people somehow misunderstood the OP of the post. I don't know why but for some reason they thought I was asking for a nerf sarcastically.
Go ahead and destroy the class so I can stop playing this game.
You talking to yourself?
SilentBoomstick wrote: »SilentBoomstick wrote: »SilentBoomstick wrote: »Putting in my comment before reading the OP's thread: This is going to be a /sarcasm thread actually asking for an incap neft. Let's see if I'm right...
Edit: I was wrong. The OP was actually serious... >.>
This is my second forum on incap. The first one is saying that it needs to do 100k and have an aoe of 20 meter radius.
This is my second one. It doesn't need to be nerfed. I'll tell you how difficult it is solo playing with 30 man ep zergs nearby. If they nerf incap then they better add more small scale battles for pvp. I have 4 other characters (5 total) and I refuse to solo with them simply because I can't actually take on 30 players at a time.
The first forum is a troll forum for the crybabies and people somehow misunderstood the OP of the post. I don't know why but for some reason they thought I was asking for a nerf sarcastically.
Go ahead and destroy the class so I can stop playing this game.
You talking to yourself?
I don't know how I can talk on a computer. Doesn't make much sense at all what you just said.
SilentBoomstick wrote: »Nightblade has no defensive abilities? You couldn't be more wrong.
Nightblade defense is generated from being offensive and keeping pressure up on the opponent while using cloak/dodge to relieve and counter pressure the opponent tries to apply
I don't know if you realize what "defensive abilities" are. I am referring to things like shield stacking or the infinite cloak of a magicka nightblade, or the infinite heals of a templar. Those are defensive abilities. There is a fine line between killing someone quickly and protecting yourself from other players.
So you enjoy being able to kill the massive majority of players without them being able to react to you and want that to stay, so you make up things about a class lacking defense.
Got it.
It may be fun on the killing side, but no one is having fun on the "learn to play against instadeath" side.
No amount of gitgud is defending against a cancerbuild NB.