Try looking at Shadow Image, the longest range teleport in the game that also debuffs your enemies' damage and doesn't care for line of sight nor whose Shadow Image you are porting to.And secondly, stam NBs don't have a proper escape skill no matter what yall say. Cloak is broken as of now and shuffle is a skill available to everyone.
Lava_Croft wrote: »Try looking at Shadow Image, the longest range teleport in the game that also debuffs your enemies' damage and doesn't care for line of sight nor whose Shadow Image you are porting to.And secondly, stam NBs don't have a proper escape skill no matter what yall say. Cloak is broken as of now and shuffle is a skill available to everyone.
Nightblade 101.
GreenSoup2HoT wrote: »Lava_Croft wrote: »Try looking at Shadow Image, the longest range teleport in the game that also debuffs your enemies' damage and doesn't care for line of sight nor whose Shadow Image you are porting to.And secondly, stam NBs don't have a proper escape skill no matter what yall say. Cloak is broken as of now and shuffle is a skill available to everyone.
Nightblade 101.
Mfw my friends troll me and place there shade inside a zerg and you teleport to theirs instead of your safe shade....
leepalmer95 wrote: »It's OP, it needs something changed, keep the dmg but lose either the cc, dmg buff or defile.
SilentBoomstick wrote: »Waffennacht wrote: »I don't see how defense matters at all when your opponent is dead in 3 seconds.
That's my point. Nightblades character role is burst, and it is a hell of a burst but people want to nerf it.
leepalmer95 wrote: »It's OP, it needs something changed, keep the dmg but lose either the cc, dmg buff or defile.
Funny thing abouth this thread? Once incap is nerfed, every single NB is going to slot DBoS or Onslaught
SilentBoomstick wrote: »leepalmer95 wrote: »It's OP, it needs something changed, keep the dmg but lose either the cc, dmg buff or defile.
No it does not. It literally does not need to be changed because nightblades are not even the most overpowered class in the game right now. Yes they have high burst but that's literally about it. They have absolutely no defensive abilities and they need the burst or you destroy the entire class. If you are complaining about nerfing incap then let's talk about nerfing the black rose armor set. I don't know about you but I'm getting very tired of running into this extremely cancerous build with absolutely not enough burst to kill them. You talk about nerfing an ability for a class that you have probably never played yet you fail to recognize that without the burst the class would be nothing.Funny thing abouth this thread? Once incap is nerfed, every single NB is going to slot DBoS or Onslaught
I won't play this damn game anymore if they nerf it. I might start running a stamplar right now because it is way more overpowered than a nightblade, same thing with stamsorcs and I'm beginning to hate this game because with each update they always make one thing more overpowered than the next and then the whole entire population of Cyrodiil decides to follow the masses and make that exact character build.
SilentBoomstick wrote: »leepalmer95 wrote: »It's OP, it needs something changed, keep the dmg but lose either the cc, dmg buff or defile.
No it does not. It literally does not need to be changed because nightblades are not even the most overpowered class in the game right now. Yes they have high burst but that's literally about it. They have absolutely no defensive abilities and they need the burst or you destroy the entire class. If you are complaining about nerfing incap then let's talk about nerfing the black rose armor set. I don't know about you but I'm getting very tired of running into this extremely cancerous build with absolutely not enough burst to kill them. You talk about nerfing an ability for a class that you have probably never played yet you fail to recognize that without the burst the class would be nothing.Funny thing abouth this thread? Once incap is nerfed, every single NB is going to slot DBoS or Onslaught
I won't play this damn game anymore if they nerf it. I might start running a stamplar right now because it is way more overpowered than a nightblade, same thing with stamsorcs and I'm beginning to hate this game because with each update they always make one thing more overpowered than the next and then the whole entire population of Cyrodiil decides to follow the masses and make that exact character build.
Believe me, Onslaught is going to be FoTM in a couple of weeks for stamblades:
from stealth: snipe + poison inject + swap + ambush + onslaught + cloak.
And you have 150 ulti ready for a next gank.
SilentBoomstick wrote: »leepalmer95 wrote: »It's OP, it needs something changed, keep the dmg but lose either the cc, dmg buff or defile.
No it does not. It literally does not need to be changed because nightblades are not even the most overpowered class in the game right now. Yes they have high burst but that's literally about it. They have absolutely no defensive abilities and they need the burst or you destroy the entire class. If you are complaining about nerfing incap then let's talk about nerfing the black rose armor set. I don't know about you but I'm getting very tired of running into this extremely cancerous build with absolutely not enough burst to kill them. You talk about nerfing an ability for a class that you have probably never played yet you fail to recognize that without the burst the class would be nothing.Funny thing abouth this thread? Once incap is nerfed, every single NB is going to slot DBoS or Onslaught
I won't play this damn game anymore if they nerf it. I might start running a stamplar right now because it is way more overpowered than a nightblade, same thing with stamsorcs and I'm beginning to hate this game because with each update they always make one thing more overpowered than the next and then the whole entire population of Cyrodiil decides to follow the masses and make that exact character build.
Believe me, Onslaught is going to be FoTM in a couple of weeks for stamblades:
from stealth: snipe + poison inject + swap + ambush + onslaught + cloak.
And you have 150 ulti ready for a next gank.
GreenSoup2HoT wrote: »SilentBoomstick wrote: »leepalmer95 wrote: »It's OP, it needs something changed, keep the dmg but lose either the cc, dmg buff or defile.
No it does not. It literally does not need to be changed because nightblades are not even the most overpowered class in the game right now. Yes they have high burst but that's literally about it. They have absolutely no defensive abilities and they need the burst or you destroy the entire class. If you are complaining about nerfing incap then let's talk about nerfing the black rose armor set. I don't know about you but I'm getting very tired of running into this extremely cancerous build with absolutely not enough burst to kill them. You talk about nerfing an ability for a class that you have probably never played yet you fail to recognize that without the burst the class would be nothing.Funny thing abouth this thread? Once incap is nerfed, every single NB is going to slot DBoS or Onslaught
I won't play this damn game anymore if they nerf it. I might start running a stamplar right now because it is way more overpowered than a nightblade, same thing with stamsorcs and I'm beginning to hate this game because with each update they always make one thing more overpowered than the next and then the whole entire population of Cyrodiil decides to follow the masses and make that exact character build.
Believe me, Onslaught is going to be FoTM in a couple of weeks for stamblades:
from stealth: snipe + poison inject + swap + ambush + onslaught + cloak.
And you have 150 ulti ready for a next gank.
Incap is still just as good. Its easy to get an Incap per kill. 20 for kill, 20 for potion, 9 if they are vamp, 24 for light/heavy att over 8 seconds.
Onslaught will be nice if you fail a gank on a heavy user.. but Incaps 20% more damage and 30% healing debuff for 6 seconds is better for ganks in my opinion.
Really depends how hard Onslaught hits a heavy user with a stealth combo. Onslaught will only deal a fraction of a heavy users health, then all your follow up attacks are still effected by resistances. If used for KB its alright. Incap tooltip im pretty sure if higher though.
All Onslaught does it give a one shot build a chance to gank heavies and use this ultimate to boost their defense for the sustained fight if it goes wrong. Its amazing for 1vX. Animation looks like crap though.