SilentBoomstick wrote: »Okay so in the dark brotherhood update to now I have seen a lot (and I do mean a lot) of crybabies that want to nerf incap. They most likely have never played the nightblade class before and probably fail to realize that the class has absolutely no defensive abilities but a ton of offensive abilities. They die very quickly if out in the open for too long. I seriously don't understand how they can nerf the playstyle of a class and then call that balance. I don't want incap to cost 100 ultimate or reduce anything that it does. Yeah it hits like a truck and reduces healing plus it also increases damage done to them but other than that there are no defensive abilities. Go watch Jules's streams. I kept telling her to be a ganker but she would not listen, then she kept dying on her nightblade, and then she wants them to nerf incap. It's quite pitiful and all I can say is L2P.
GreenSoup2HoT wrote: »Leave Incap alone... yet you make a thread where whiners will whine about it. Good job op.
I dont have issues with Incap. Very easy to dodge and predict againsts most NB's. Just dodge or block after you get Ambushed (bonus points if you have an Immovable pot ready for the fear).
Im more scared of DBoS and a well combo'd Meteor.
What I got from this is, you are a ganker who wants to insta kill people so you spec into all dmg and no recovery. When people tell you to dodge roll you say you can't because you don't want to mess up your stamina.
The problem here lies with your build not allowing for defense rather then the NB class not allowing for defense.
thankyourat wrote: »The stun needs to go. it's better than Jesus beam in Xv1 situations it's so annoying. It also locks you in place sometimes and hits through dodge roll. What needs a nerf is DBoS though, but that's for a different discussion
Cloak
Fear
A fear trap
AoE Ultimate stun and damage
AoE Ultimate with massive damage mitigation
Major evasion in a class skill
Major expidiion in a class skill
A damage ability that is a heal over time
A pet ability that gives minor maim and provides teleport
Almost every skill in the toolkit slows or stuns
A DOT that gives major expidition
Christ I know I'm missing something to...
The only defensive ability a N/B does not posses is a shield.
Incap deserves a nerf a regardless of if you like it or not. The stub should be removed and the ultimate cost raised or reduce N/B ability to ulti regen with uncap slotted at 50 ultimate it should come standard with minor cowardice.
PS: As a side not calling others crybabies to go in your own tear stained tear is poor form even for a NB.
BruhItsOver9000 wrote: »Incap will never get nerfed, everyone here needs to L2P, nerfs don't achieve balance, buffs do.
thankyourat wrote: »The stun needs to go. it's better than Jesus beam in Xv1 situations it's so annoying. It also locks you in place sometimes and hits through dodge roll. What needs a nerf is DBoS though, but that's for a different discussion
What I got from this is, you are a ganker who wants to insta kill people so you spec into all dmg and no recovery. When people tell you to dodge roll you say you can't because you don't want to mess up your stamina.
The problem here lies with your build not allowing for defense rather then the NB class not allowing for defense.
My responses are in bold.
Cloak nope not good, if you slot radiant mage light you reduce 50% of stealth attacks, empowers your attacks and reveals stealthed targets also revealing flare works and cloak works 15% of the time
Fear an offensive ability which needs to be used in conjunction with incap of people block it with all the perma block builds
A fear trap LOL
AoE Ultimate stun and damage offensive skill with great healing better suited for mNBs but they have shields and self heals
AoE Ultimate with massive damage mitigation LOL no one uses it because no one stands in it plus it cost 200 ult
Major evasion in a class skill good point here
Major expidiion in a class skill irrelevant in elder snares online where everything snares you and they stack
A damage ability that is a heal over time such as
A pet ability that gives minor maim and provides teleport good point but mainly used for mNBs although they now have shields
Almost every skill in the toolkit slows or stuns false
A DOT that gives major expidition the dot dmg is great but speed boost is irrelevant
Christ I know I'm missing something to...
The only defensive ability a N/B does not posses is a shield.
Incap deserves a nerf a regardless of if you like it or not. The stub should be removed and the ultimate cost raised or reduce N/B ability to ulti regen with uncap slotted at 50 ultimate it should come standard with minor cowardice. whoa that's a huge nerf sounds like a squishy mSorc that got caught without shields lol
PS: As a side not calling others crybabies to go in your own tear stained tear is poor form even for a NB.
BruhItsOver9000 wrote: »Incap will never get nerfed, everyone here needs to L2P, nerfs don't achieve balance, buffs do.
SilentBoomstick wrote: »You have defense!
No. Just no. All of the good nightblades do not dodge roll at all because it messes up your stamina.
The best thing you can do for "defense" is to go complete VMA on Flawless Conqueror. Then you can walk around with a slightly weaker build and pulverize 15 players by yourself (Let_Me_Work)
SilentBoomstick wrote: »What I got from this is, you are a ganker who wants to insta kill people so you spec into all dmg and no recovery. When people tell you to dodge roll you say you can't because you don't want to mess up your stamina.
The problem here lies with your build not allowing for defense rather then the NB class not allowing for defense.
No the problem here lies that people need to not complain about this ability and leave it alone.
Dodge rolling is bad btw because it eats up way too much stamina.
BruhItsOver9000 wrote: »Incap will never get nerfed, everyone here needs to L2P, nerfs don't achieve balance, buffs do.
SilentBoomstick wrote: »SilentBoomstick wrote: »SilentBoomstick wrote: »Putting in my comment before reading the OP's thread: This is going to be a /sarcasm thread actually asking for an incap neft. Let's see if I'm right...
Edit: I was wrong. The OP was actually serious... >.>
This is my second forum on incap. The first one is saying that it needs to do 100k and have an aoe of 20 meter radius.
This is my second one. It doesn't need to be nerfed. I'll tell you how difficult it is solo playing with 30 man ep zergs nearby. If they nerf incap then they better add more small scale battles for pvp. I have 4 other characters (5 total) and I refuse to solo with them simply because I can't actually take on 30 players at a time.
The first forum is a troll forum for the crybabies and people somehow misunderstood the OP of the post. I don't know why but for some reason they thought I was asking for a nerf sarcastically.
Go ahead and destroy the class so I can stop playing this game.
You talking to yourself?
I don't know how I can talk on a computer. Doesn't make much sense at all what you just said.
You quoted yourself. Just a joke. Don't be so literal.
You typing to yourself? Is that better?
SilentBoomstick wrote: »What I got from this is, you are a ganker who wants to insta kill people so you spec into all dmg and no recovery. When people tell you to dodge roll you say you can't because you don't want to mess up your stamina.
The problem here lies with your build not allowing for defense rather then the NB class not allowing for defense.
No the problem here lies that people need to not complain about this ability and leave it alone.
Dodge rolling is bad btw because it eats up way too much stamina.
SilentBoomstick wrote: »Okay so in the dark brotherhood update to now I have seen a lot (and I do mean a lot) of crybabies that want to nerf incap. They most likely have never played the nightblade class before and probably fail to realize that the class has absolutely no defensive abilities but a ton of offensive abilities. They die very quickly if out in the open for too long. I seriously don't understand how they can nerf the playstyle of a class and then call that balance. I don't want incap to cost 100 ultimate or reduce anything that it does. Yeah it hits like a truck and reduces healing plus it also increases damage done to them but other than that there are no defensive abilities. Go watch Jules's streams. I kept telling her to be a ganker but she would not listen, then she kept dying on her nightblade, and then she wants them to nerf incap. It's quite pitiful and all I can say is L2P.
I called you several names in the stream for your completely off base opinions, and would love to do so on the forums. However, in the interest of not getting forum banned, I'll just say that you're wrong, biased, and bad. Good day.
GreenSoup2HoT wrote: »BruhItsOver9000 wrote: »Incap will never get nerfed, everyone here needs to L2P, nerfs don't achieve balance, buffs do.
Sorry Bruh but i disagree with you.
Always buffing things does not fix balance. That is what resulted in the cryodill buff being changed and everything else going out of whack because of it.
Small percentage based tweaks are 100% necessary for balance, positive and negative.
If you have a cup of water that is too full and is splashing out the sides when you try to drink from it... why cant you just poor some out? Making more cups too full just makes a bigger mess. Consistently buffing things just results to mulitple problems. Then Zos has to step in and make all the cups bigger once again when it was only a couple cups too full in the beginning. Once Zos gets bigger cups, now some cups are too empty and the cycle begins again.
Incap is not overfull and making a mess by any means.. but it does need a sip or two before you can start walking.
Magicka_DK wrote: »ITT: OP is a Forumblade defending his OP skill saying this how it always been. Nope it didn't deal physical dmg increasig it by over 30%. Not all NBs are gankers who have no defense you need to L2P and dodgeroll is cheap if you spec right. You wouldn't now what adapting is though. Too stuck into your gank build
Darnathian wrote: »SilentBoomstick wrote: »What I got from this is, you are a ganker who wants to insta kill people so you spec into all dmg and no recovery. When people tell you to dodge roll you say you can't because you don't want to mess up your stamina.
The problem here lies with your build not allowing for defense rather then the NB class not allowing for defense.
No the problem here lies that people need to not complain about this ability and leave it alone.
Dodge rolling is bad btw because it eats up way too much stamina.
How long have u been playing this game? BC u seriously dont know what u r ralking about.
AverageJo3Gam3r wrote: »Incap would be fine if:
Instant proc sets were removed
CC breaking from fear actually worked
If shields had longer length
If heavy armor actually mitigated damage instead of being penetrated so easily
These things exist so incap needs a nerf. You can have instant proc sets that hit for 10k+ alone, unbreakable cc that goes through block, and a spammable 10k ultimate and call it balanced. Pick two.