Celas_Dranacea wrote: »I am quite prepared for a ZOS employee to let us know that there has been a mistake which will push us AD I to last place totally fine by mean.
But for the sake of discussion, does anybody remember what population looked like Thursday and Friday mornings from the hours of 12am-8am PST?
If AD was badly underpopulated during those times then that might partially explain it. If not, I don't know and I hope they do whatever necessary to make sure the campaign is fair.
Celas_Dranacea wrote: »I am quite prepared for a ZOS employee to let us know that there has been a mistake which will push us AD I to last place totally fine by mean.
But for the sake of discussion, does anybody remember what population looked like Thursday and Friday mornings from the hours of 12am-8am PST?
If AD was badly underpopulated during those times then that might partially explain it. If not, I don't know and I hope they do whatever necessary to make sure the campaign is fair.
If a faction can coordinate to keep numbers off a campaign to gain score, I'd consider that a tactic.
Though its probably just the system lagging behind as intended to keep this tactic from being abused constantly.
EP and DC will need to step up their resource gain (AD currently does this better).
Celas_Dranacea wrote: »Celas_Dranacea wrote: »I am quite prepared for a ZOS employee to let us know that there has been a mistake which will push us AD I to last place totally fine by mean.
But for the sake of discussion, does anybody remember what population looked like Thursday and Friday mornings from the hours of 12am-8am PST?
If AD was badly underpopulated during those times then that might partially explain it. If not, I don't know and I hope they do whatever necessary to make sure the campaign is fair.
If a faction can coordinate to keep numbers off a campaign to gain score, I'd consider that a tactic.
Though its probably just the system lagging behind as intended to keep this tactic from being abused constantly.
EP and DC will need to step up their resource gain (AD currently does this better).
It's true - AD has come up with the winning strategy - code word "SLEEP"
In addition to achieving a low population bonus, as a whole our faction has agreed that logging off to obtain an average of 8 hours of hibernation each day greatly enhances our ability to push buttons in a coherent manner that results in enemy player deaths.
Soul_Demon wrote: »@ZOS_GinaBruno @ZOS_JessicaFolsom @ZOS_BrianWheeler
Guess there really isn't a choice. Tickets get the same third world canned responses....forum posts are still not responded to for acknowledgment of the problem. This leaves players no options.
God_flakes wrote: »Maybe someone will post a video with a swear word in it. That will get their attention right quick.
Soul_Demon wrote: »Let's just ignore the people telling you how it works
This game man
.KisoValley wrote: »I highly doubt AD have found a way to 'scam the system' lmao
AD always has benefit of BUGS since beta.
What a coincidence!
It took about a year before ZOS realized oil pots cost less AP on EP than the other factions. The only actual case of faction favoritism in the game's history.
Well, given the fact in previous posts we have stated that the bonus is being applied after faction is pop locked for several consecutive hours- you also insinuated you know exactly how the low pop bonus worked.....Since ZOS has never one time revealed what timeframe a faction has to be at low to gain the bonus or how long it lasts to my knowlege, maybe you could fill in the blank there?
It would definitely be helpful, as right now what is being reported is clearly not a faction being at low pop for ANY amount of time to gain the bonus- and it is happening repeatedly.
Not sure if this will shed some light on this subject/mechanics, but here is a post from Dec. 2014
https://forums.elderscrollsonline.com/en/discussion/294087/low-population-bonus-bug-in-trueflame/p2ZOS_TristanK wrote: »
Thank you for staying patient, all. We have looked into the population bonus and everything seems to be working as designed. To give you a bit more insight into the mechanic, the population bonus is applied and dissolved over time and not immediately. Because of the gradual application, there isn't really a way for players to log in and out to raise or lower the bonus in a consistent way.
We can say after looking at the campaigns from the back end that the battles are often pretty close! That said, we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
As you can see, this subject has been brought up time and time again......and as always, here we go....."its working as intended". Please Zos, can you once again look into this dam low pop bonus crap and make sure this isnt a "BUG". As others have stated, we dont need all of AD looked at as some kind of LP cheaters.
Look at this! AD is poplocked and they own most of the map AND they have a low pop bonus... I think they found a way to scam the system logging off before eval or something... this is just crap and needs to be address asap!
Yolokin_Swagonborn wrote: »So the real question is:
Is this some glitch or a coodinated effort by AD guilds to log off right before the low pop assessment then log back in with the bonus?
Soul_Demon wrote: »Let's just ignore the people telling you how it works
This game man
.KisoValley wrote: »I highly doubt AD have found a way to 'scam the system' lmao
AD always has benefit of BUGS since beta.
What a coincidence!
It took about a year before ZOS realized oil pots cost less AP on EP than the other factions. The only actual case of faction favoritism in the game's history.
Well, given the fact in previous posts we have stated that the bonus is being applied after faction is pop locked for several consecutive hours- you also insinuated you know exactly how the low pop bonus worked.....Since ZOS has never one time revealed what timeframe a faction has to be at low to gain the bonus or how long it lasts to my knowlege, maybe you could fill in the blank there?
It would definitely be helpful, as right now what is being reported is clearly not a faction being at low pop for ANY amount of time to gain the bonus- and it is happening repeatedly.
See,Not sure if this will shed some light on this subject/mechanics, but here is a post from Dec. 2014
https://forums.elderscrollsonline.com/en/discussion/294087/low-population-bonus-bug-in-trueflame/p2ZOS_TristanK wrote: »
Thank you for staying patient, all. We have looked into the population bonus and everything seems to be working as designed. To give you a bit more insight into the mechanic, the population bonus is applied and dissolved over time and not immediately. Because of the gradual application, there isn't really a way for players to log in and out to raise or lower the bonus in a consistent way.
We can say after looking at the campaigns from the back end that the battles are often pretty close! That said, we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
As you can see, this subject has been brought up time and time again......and as always, here we go....."its working as intended". Please Zos, can you once again look into this dam low pop bonus crap and make sure this isnt a "BUG". As others have stated, we dont need all of AD looked at as some kind of LP cheaters.
There's at least one or two other posts out there about the subject. As stated before your post and after, the low pop bonus has absolutely nothing to do with what the pop looks like when it gets applied. I don't have a whole lot of faith in ZOS, but generally something working as intended yesterday is also working as intended today. Calling for them to look for bugs in it is really fruitless and just screams whining. Especially for a system that applies universally. There's literally no way AD can benefit from it in a way that EP/DC can't as well. The difference is that AD met the requirements to be considered for the bonus. This is a holistic approach to the issue, not just crying about how AD is locked during primetime and I only play during primetime so that's all that matters.
heystreethawk wrote: »I love and cherish AD and usually think about the Queen right before I fall asleep, but there is no way that we are coordinated enough to make sure that a sufficient amount of us are not whatsoever in Cyrodiil for however many hours at a time. It is difficult enough to figure out if anyone plans on defending Black Boot.
(Kudos to Skeever for finding that quote!)
Okay I confess. I did it. I manipulated the servers by a combination of employee mind control and macro refreshing of leaderboards.
Noone can help you. All devs will tell you it is working as intended. You cannot stop us. We are many. We are old. We are superior. We will win this campaign and all wars to come. Bow to the Queen! Delete your lizards and men and join the eagle banners or despair!
Celas_Dranacea wrote: »What about article 2 section 3 paragraph 4 of that one forum post from 2014 that proves you are a Cylon? What about that?
Celas_Dranacea wrote: »What about article 2 section 3 paragraph 4 of that one forum post from 2014 that proves you are a Cylon? What about that?
Soul_Demon wrote: »Soul_Demon wrote: »Let's just ignore the people telling you how it works
This game man
.KisoValley wrote: »I highly doubt AD have found a way to 'scam the system' lmao
AD always has benefit of BUGS since beta.
What a coincidence!
It took about a year before ZOS realized oil pots cost less AP on EP than the other factions. The only actual case of faction favoritism in the game's history.
Well, given the fact in previous posts we have stated that the bonus is being applied after faction is pop locked for several consecutive hours- you also insinuated you know exactly how the low pop bonus worked.....Since ZOS has never one time revealed what timeframe a faction has to be at low to gain the bonus or how long it lasts to my knowlege, maybe you could fill in the blank there?
It would definitely be helpful, as right now what is being reported is clearly not a faction being at low pop for ANY amount of time to gain the bonus- and it is happening repeatedly.
See,Not sure if this will shed some light on this subject/mechanics, but here is a post from Dec. 2014
https://forums.elderscrollsonline.com/en/discussion/294087/low-population-bonus-bug-in-trueflame/p2ZOS_TristanK wrote: »
Thank you for staying patient, all. We have looked into the population bonus and everything seems to be working as designed. To give you a bit more insight into the mechanic, the population bonus is applied and dissolved over time and not immediately. Because of the gradual application, there isn't really a way for players to log in and out to raise or lower the bonus in a consistent way.
We can say after looking at the campaigns from the back end that the battles are often pretty close! That said, we will continue monitoring the campaigns to see if the population bonus needs to be tweaked.
As you can see, this subject has been brought up time and time again......and as always, here we go....."its working as intended". Please Zos, can you once again look into this dam low pop bonus crap and make sure this isnt a "BUG". As others have stated, we dont need all of AD looked at as some kind of LP cheaters.
There's at least one or two other posts out there about the subject. As stated before your post and after, the low pop bonus has absolutely nothing to do with what the pop looks like when it gets applied. I don't have a whole lot of faith in ZOS, but generally something working as intended yesterday is also working as intended today. Calling for them to look for bugs in it is really fruitless and just screams whining. Especially for a system that applies universally. There's literally no way AD can benefit from it in a way that EP/DC can't as well. The difference is that AD met the requirements to be considered for the bonus. This is a holistic approach to the issue, not just crying about how AD is locked during primetime and I only play during primetime so that's all that matters.
So, you don't know how it works at all. You insinuated you did, but in fact do not. Interesting.
You say "I don't have a whole lot of faith in ZOS, but generally something working as intended yesterday is also working as intended today. Calling for them to look for bugs in it is really fruitless and just screams whining. Especially for a system that applies universally". Of note here is that only AD are getting this low pop bonus while at pop lock. You are dismissive with yet another post and again insinuate that its all fine and working as intended missing key points that were already covered.
So to cover this completely, you don't know how it works, we should not report it, and just know that the unknowing scoring designed to give low pop factions help is somehow giving the bonus to fully manned factions- but only one of them- for only a few hours- when at pop lock for several hours before then- reporting this or saying something is not necessary as according to you, its something all factions can utilize and benefit from- but they are not.
Well, guess the rest of us should just ltp and gitgud- but I would like to thank you for another chance to bump the thread up.
Celas_Dranacea wrote: »What about article 2 section 3 paragraph 4 of that one forum post from 2014 that proves you are a Cylon? What about that?