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Would you be willing to pay a monthly sub for a 1.5 server?

  • Kas
    Kas
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    No I love the way the game is now and want to play on live
    1.5 actually had viable Hybrid Builds. Hybrid Templars and Hybrid Sorcs were very very strong. All 1.5 needed was a few bug fixes and maybe reducing the cost of some stamina skills, but other then that it would have been a much better game overall.

    My Bowplar(Yes a Templar who used both Bow and Arrow and Dawn's Wrath abilties without being gimped wearing mostly medium armor and using a two handed sword) wrecked in 1.4 and 1.5 and was one of the most fun class specs i ever played and 1.6 completely killed hybrids builds all together.....The lack of caps and viable hybrid build game play is a big reason for the imbalance issues in the game and the pigeonholing everyone into stam or magic only which is a polarization of the game.

    1.5 and earlier you could almost play whatever you wanted as Hybrids were very very tough and competitive and was very much TES, the current game is very anti-TES as it pigeon holes you into 1 way to play(ASll stam or all magic) and nothing else is viable...

    Do you realize in 1.5 and earlier you had Sorcs like Rhin STC running around as Khajiits Hybrid Sorcs using
    Crit Rush,
    Reverse Slice,
    Boundless Storm,
    Mage's Wrath,
    Surge
    Atronach

    Wearing Meduim Armor and it was VIABLE. It was EVERY BIT as good as Magic Sorc He was a multi-time Emp and ran around most alone or with 2-3 people.

    Thats just one of many examples folks simply don't get it...you had 5 times as many build options back then compared to now..You were not pigeonholed into one specific role(all magicka or all stam) playing Stam simply meant putting a few weapon skills on your bar and using magic skills you liked...you could easily get both your weapon and spell damage values to the cap which meant you were not disadvantaged using stam skills on a magic toon and vice versa.

    All they had to do was fix the lag, adjust DK, and maybe cheapen Stam abilties slightly and 1.5 would be a much better game then what we have now with the over inflated power creep that is the CP system and the Battle Spirit band-aid nerfs that are just putting lipstick on a pig.

    i was multi-time emp by holding the right mouse button, casting vamp swarm and spamming blazing shield...

    I'm really sceptical towards 1.5. I played with at most a quarter of actions per minute compared to today and was at least (probably more) as effective. sure AP/h wasn't as high back then but 1vX or 2-5vX was easily possible with HUGE X. While that sounds like a great thing, playing well wasn't the major ingredient. It was your build and spamming 1-3 key abilities.

    Again, 1.5 wasn't all great. I know the time before 1.6 was the most boring time in ESO I ever had and almost made me quit the game. Sure, that may be in large parts to the reason that it took extremely long with little new content... but it just wasn't perfect at all. Especially not performance-wise
    Edited by Kas on September 8, 2016 1:43PM
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Kaghei
    Kaghei
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.
    Alacrity
    World's Fastest AA
    World's First claimer of Bleakers
    First Grand Overlord Slayer
  • Manoekin
    Manoekin
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Kaghei wrote: »
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.

    Purge bug too, no op siege and bring back ground oils.

    What a time to be alive.
  • _Chaos
    _Chaos
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    Kaghei wrote: »
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.

    I don't believe this for a second. Kaghei never died.
    'Chaos
  • HoloYoitsu
    HoloYoitsu
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Manoekin wrote: »
    Kaghei wrote: »
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.

    Purge bug too, no op siege and bring back ground oils.

    What a time to be alive.
    I preferred to think of it as "purge feature."

    "Send me tripots or I'm slotting purge."
    Edited by HoloYoitsu on September 8, 2016 6:13PM
  • GorraShatan
    GorraShatan
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    No I love the way the game is now and want to play on live
    No. The lag was terrible and spamming bats constantly was a crappy meta. There are aspects I liked about 1.5, but on the whole I prefer the current build.
  • asneakybanana
    asneakybanana
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    Yes I would love to pay a monthly sub for a 1.5 type server
    No. The lag was terrible and spamming bats constantly was a crappy meta. There are aspects I liked about 1.5, but on the whole I prefer the current build.

    The lag was better back in 1.5 then it was in thieves guild. And the lag has to do with how the server is handling inputs not what the game client is doing. If this thing ever happened no way they would use their server code from back then.
    HoloYoitsu wrote: »
    Manoekin wrote: »
    Kaghei wrote: »
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.

    Purge bug too, no op siege and bring back ground oils.

    What a time to be alive.
    I preferred to think of it S "purge feature."

    "Send me tripots or I'm slotting purge."

    So you're that guy that would randomly purge as I was pushing into alessia bridge x
    Kaghei wrote: »
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.

    Yea obviously some things would need to be fixed, mainly debuff stacking and the purge bug, but I would be happy just to be playing a game with no cp, soft caps, and dynamic ult.
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
    Asneakypineapple EP Temp Former empress of Azuras Star and Haderus (Alliance rank 22)
    Asneakypickle EP NB Former empress of Trueflame (Alliance rank 47)
    Sweat Squad
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    609k Mag Sorc vMA
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    2x Tick Tock Tormentor
  • HoloYoitsu
    HoloYoitsu
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    Yes I would love to pay a monthly sub for a 1.5 type server
    So you're that guy that would randomly purge as I was pushing into alessia bridge
    I like how you say random. :smirk:
  • Kaghei
    Kaghei
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    Yes I would love to pay a monthly sub for a 1.5 type server
    _Chaos wrote: »
    Kaghei wrote: »
    Yeah as long as dark flare and lethal arrow are in check.
    i think there could be a few tweaks but i remember complaining about dying to every class. every class had a strong/op build.

    I don't believe this for a second. Kaghei never died.

    alright you got me. I remember hearing my guildies complaining about dying :)
    Alacrity
    World's Fastest AA
    World's First claimer of Bleakers
    First Grand Overlord Slayer
  • Sugaroverdose
    Sugaroverdose
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    Ja50nX wrote: »
    As a PS4 player I cant comment on 1.5 but do want it back to before IC dropped. Back when the game was fun.
    It's equal to 1.6
  • Draxys
    Draxys
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Of course I would, but it's just nostalgia at this point :'(
    2013

    rip decibel
  • Aquanova
    Aquanova
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    1.4 servers or earlier I may consider, but 1.5 we already had lag setting in so no.
    NA/PC
  • Derra
    Derra
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    No I love the way the game is now and want to play on live
    Ironically with everyone running with permablock tankbuilds hiding in resources or waiting for adds the current patch feels the closest to 1.5 (hello negatebots aswell) than anything else since 1.6 hit live.

    For me the current patch is still preferable over 1.5 because there is atleast some variety instead of 100% s&b users.

    I have a strong dislike for both.


    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Sugaroverdose
    Sugaroverdose
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    Derra wrote: »
    Ironically with everyone running with permablock tankbuilds hiding in resources or waiting for adds the current patch feels the closest to 1.5 (hello negatebots aswell) than anything else since 1.6 hit live.

    For me the current patch is still preferable over 1.5 because there is atleast some variety instead of 100% s&b users.

    I have a strong dislike for both.


    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    So having 1 shot kill is normal, having something which counters this *** is bad?
    I heard there's 2 CoD games going to be released in this year.
    Edited by Sugaroverdose on September 10, 2016 3:11PM
  • Derra
    Derra
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    No I love the way the game is now and want to play on live
    Derra wrote: »
    Ironically with everyone running with permablock tankbuilds hiding in resources or waiting for adds the current patch feels the closest to 1.5 (hello negatebots aswell) than anything else since 1.6 hit live.

    For me the current patch is still preferable over 1.5 because there is atleast some variety instead of 100% s&b users.

    I have a strong dislike for both.


    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    So having 1 shot kill is normal, having something which counters this *** is bad?
    I heard there's 2 CoD games going to be released in this year.

    Getting oneshot is just as bad as being unkillable. Both cause one another.

    The problem with tankbuilds is they don´t only counter getting oneshot - they counter every other build even more than those viper velidreth widowmaker proccmonsters.

    Also i play a magica build without any proccchance set.

    Oneshots are bad for the game. Immortal tanks are even worse.
    <Noricum>
    I live. I die. I live again.

    Derra - DC - Sorc - AvA 50
    Derrah - EP - Sorc - AvA 50

  • Manoekin
    Manoekin
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Derra wrote: »
    Ironically with everyone running with permablock tankbuilds hiding in resources or waiting for adds the current patch feels the closest to 1.5 (hello negatebots aswell) than anything else since 1.6 hit live.

    For me the current patch is still preferable over 1.5 because there is atleast some variety instead of 100% s&b users.

    I have a strong dislike for both.


    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.

    Suggestions most people would be and were in favor of over no stam regen.
  • Sugaroverdose
    Sugaroverdose
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    Derra wrote: »
    Derra wrote: »
    Ironically with everyone running with permablock tankbuilds hiding in resources or waiting for adds the current patch feels the closest to 1.5 (hello negatebots aswell) than anything else since 1.6 hit live.

    For me the current patch is still preferable over 1.5 because there is atleast some variety instead of 100% s&b users.

    I have a strong dislike for both.


    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    So having 1 shot kill is normal, having something which counters this *** is bad?
    I heard there's 2 CoD games going to be released in this year.

    Getting oneshot is just as bad as being unkillable. Both cause one another.

    The problem with tankbuilds is they don´t only counter getting oneshot - they counter every other build even more than those viper velidreth widowmaker proccmonsters.

    Also i play a magica build without any proccchance set.

    Oneshots are bad for the game. Immortal tanks are even worse.
    There's no immortal tanks in the game, but there's a lot who force you to spend time killing them, just ignore, most of such cannot deal noticeable damage
  • Soris
    Soris
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Derra wrote: »
    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    It's like asking for removal of shields and stacking, or dodge roll/cloak.

    Most dk and templar who use s&b for either main hand or as a back weapon, 'holding block while healing' is the way how those builds function when defensive.

    What you said is a big direct nerf for those builds/classes if that is your exact intend. I dont think this change is needed or it's good for the game. Nope.
    Welkynd [Templar/AD/EU]
  • Manoekin
    Manoekin
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Soris wrote: »
    Derra wrote: »
    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    It's like asking for removal of shields and stacking, or dodge roll/cloak.

    Most dk and templar who use s&b for either main hand or as a back weapon, 'holding block while healing' is the way how those builds function when defensive.

    What you said is a big direct nerf for those builds/classes if that is your exact intend. I dont think this change is needed or it's good for the game. Nope.

    His comment is in the context of a server with 1.5 rules.
  • Soris
    Soris
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Manoekin wrote: »
    Soris wrote: »
    Derra wrote: »
    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    It's like asking for removal of shields and stacking, or dodge roll/cloak.

    Most dk and templar who use s&b for either main hand or as a back weapon, 'holding block while healing' is the way how those builds function when defensive.

    What you said is a big direct nerf for those builds/classes if that is your exact intend. I dont think this change is needed or it's good for the game. Nope.

    His comment is in the context of a server with 1.5 rules.
    My comment applies both rulesets
    Welkynd [Templar/AD/EU]
  • tinythinker
    tinythinker
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    i would happily pay a sub for 1.5 .. that was by far the best pvp ive had in ESO. Fix a few of the major bugs about 1.5 and it was hands down as solid of a pvp experience as you can get in ESO.

    Yes I had the most fun in 1.5 as well.

    But, to the larger question of the thread, it won't ever happen.
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  • Manoekin
    Manoekin
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Soris wrote: »
    Manoekin wrote: »
    Soris wrote: »
    Derra wrote: »
    Wtb 50% reduced healing done when blocking with 1h and shield. Put an end to selfhealing tankmonsters.
    It's like asking for removal of shields and stacking, or dodge roll/cloak.

    Most dk and templar who use s&b for either main hand or as a back weapon, 'holding block while healing' is the way how those builds function when defensive.

    What you said is a big direct nerf for those builds/classes if that is your exact intend. I dont think this change is needed or it's good for the game. Nope.

    His comment is in the context of a server with 1.5 rules.
    My comment applies both rulesets

    Not really.

    Actually looking back on it I wouldn't like to see the suggested change for reasons unrelated to what I think Derra was pointing out. You really shouldn't be able to just hold right click and reset the fight any time you wish. That's just idiotic, simplistic gameplay. Blocking should be more interactive and rewarding to players who know when and how to use it.

    Regardless of what you may think, back then DK and Templar builds did not rely on holding block and spamming heals. The people who did that usually ended up dead. They relied on being able to stay offensive while healing. Permablocking with a shield only became a thing for three reasons: stamina management meant life or death even more than now, resto staff damage bonus was nerfed, and it allowed you to survive while outnumbered. I wouldn't want to see a nerf to healing while blocking in a 1.5 situation solely because of that last part, as imo zerg diving was the most fun part of ESO (though honestly it wouldn't affect templars much because blazing shield lul).
  • Zaldan
    Zaldan
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    Yes I would love to pay a monthly sub for a 1.5 type server
    used to, stopped paying when it became obvious ZO$ couldn't fix Cyrodiil performance :(
    Dovie'andi se tovya sagain.
    Niidro tiid wah fusvok dirkah.

    aka.@Cuthceol
  • Saint_Bud
    Saint_Bud
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    Yes I would love to pay a monthly sub for a 1.5 type server
    I prefer 1.5. Some gamemechanices were bad like no stamclass skillmorph. But softcapes will correct many problems in pve and pvp. But people will not tollerate it when they do less dps.
    PVP Saint-Bud magicka Templar: AR 49
    PVE Lord Victarion mDK : dro'm-Athra-Destroyer pre Morrowind retired for crafting
    PVE Ramsay-Bolton magicka NB: Voice of Reason Clockwork City Patch retired
    VAA hm/ VHRC hm/ VSO hm/ VMOL hm/ VHOF hm/ VAS hm clear

    Stop playing PVE because its boring, content not disigned for melee players and class balance and sustain is ***
  • Soris
    Soris
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    Yes I would love to pay a monthly sub for a 1.5 type server
    @ZOS_BrianWheeler @Wrobel @ZOS_GinaBruno

    I feel it's coming! This upcoming no cp week is a test for this..
    Now you just need to remove battle spirit and add a dynamic ulti gain along with better shaped softcaps.

    MAKE IT REAL!!
    Welkynd [Templar/AD/EU]
  • Soella
    Soella
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    No I love the way the game is now and want to play on live
    I left game in those times, and I am back now. So what would be the reason?

    I guess it again comes from PvPers....
  • IcyDeadPeople
    IcyDeadPeople
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    No I love the way the game is now and want to play on live
    Balance in 1.5 was slightly better than launch, but still pretty bad. With 1.6, finally stamina builds became viable, but they were a bit overpowered. Later patches have continued to improve balance a bit.

    It's never going to be perfect, but class balance has improved tremendously since launch and since 1.5. You can finally make a rather viable character out of any of the four classes and your choice of stamina or magicka, light, medium or heavy armor.

    This was not the case at launch and it was not the case during 1.5. Every class ability cost magicka and scaled on spell damage/max magicka. How is that remotely balanced? Stam builds in general were much weaker than magicka builds, and finding a stamina sorc in Cyrodiil, for example, was like spotting a unicorn.

    There is also a lot more variety for different kinds of interesting builds with removal of soft caps.
    Edited by IcyDeadPeople on February 25, 2017 5:07PM
  • Gilvoth
    Gilvoth
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    not sure why this is being entertained.
    we know for a fact this is not going to happen.
  • Stovahkiin
    Stovahkiin
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    N-n-n-neeecro!!
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Soris
    Soris
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Balance in 1.5 was slightly better than launch, but still pretty bad. With 1.6, finally stamina builds became viable, but they were a bit overpowered. Later patches have continued to improve balance a bit.

    It's never going to be perfect, but class balance has improved tremendously since launch and since 1.5. You can finally make a rather viable character out of any of the four classes and your choice of stamina or magicka, light, medium or heavy armor.

    This was not the case at launch and it was not the case during 1.5. Every class ability cost magicka and scaled on spell damage/max magicka. How is that remotely balanced? Stam builds in general were much weaker than magicka builds, and finding a stamina sorc in Cyrodiil, for example, was like spotting a unicorn.

    There is also a lot more variety for different kinds of interesting builds with removal of soft caps.

    In general? Yes maybe if you compare them with magicka dk. Just because ppl didnt played them as much as magicka builds, it doesn't mean they were bad. Stamina hybrid builds were good enough for even frag movies in yt. People were just too busy to follow meta builds just like today.
    At least in those days you were able to create your unique build without being forced to overcome battle spirit debuffs and to compete with builds stacked one stat into space. And in reality, your "various different kinds of interesting builds" don't work against a 40k stamina 3k+ wd build. ;)

    Anyways, a campaign like Azura with 1.5 settings would not hurt anyone's feelings.
    Welkynd [Templar/AD/EU]
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