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Would you be willing to pay a monthly sub for a 1.5 server?

  • Jitterbug
    Jitterbug
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    Go on YouTube and find the permabats or syphers first dk videos or the ones where some emp sorc vamp soloed 70 people.
    What you want isn't 1.5 it's soft caps.
    I miss my hybrid sorcerer every damn day but the game was broken af back then and you know it.
  • PandaIsAPotato
    PandaIsAPotato
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    Jitterbug wrote: »
    Go on YouTube and find the permabats or syphers first dk videos or the ones where some emp sorc vamp soloed 70 people.
    What you want isn't 1.5 it's soft caps.
    I miss my hybrid sorcerer every damn day but the game was broken af back then and you know it.

    Some of the classes might have been broken but the core game was solid, 1.6 was broken af. 1.5 was just the glory days, and you act like the permabat DKs weren't killable. They thrived on killing the massive hordes of mentally challenged potatoes in 1.5, there aren't massive 60 man new player zergs in ESO anymore. But I digress, just gimme back my flappy flappy DK with wings chains and whips, I need my BDSM.
    Supreme Leader Panda
    GM of Licinius Exploitation Incorporated
  • Jitterbug
    Jitterbug
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    Jitterbug wrote: »
    Go on YouTube and find the permabats or syphers first dk videos or the ones where some emp sorc vamp soloed 70 people.
    What you want isn't 1.5 it's soft caps.
    I miss my hybrid sorcerer every damn day but the game was broken af back then and you know it.

    Some of the classes might have been broken but the core game was solid, 1.6 was broken af. 1.5 was just the glory days, and you act like the permabat DKs weren't killable. They thrived on killing the massive hordes of mentally challenged potatoes in 1.5, there aren't massive 60 man new player zergs in ESO anymore. But I digress, just gimme back my flappy flappy DK with wings chains and whips, I need my BDSM.

    I won't judge you. And what you say about the noobzergs are obviously true. But I'm not talking about how strong dks were, I'm talking about how broken a long list of core combat mechanics were, and wanting them back is to me an expression of wanting the sensation of stomping noobzergs back. But that's not combat, that's emptying an uzi into a barrel of kittens.
  • danno8
    danno8
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  • Soris
    Soris
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Jitterbug wrote: »
    Go on YouTube and find the permabats or syphers first dk videos or the ones where some emp sorc vamp soloed 70 people.
    What you want isn't 1.5 it's soft caps.
    I miss my hybrid sorcerer every damn day but the game was broken af back then and you know it.

    Permabats sorcs/dks were more like 1.1, not 1.5.

    Vamp ulti costed 150ish in 1.5. The reason why it looked like to you "perma" is just the dynamic ulti gain + bloodspawn + combat frenzy passive via killing blows. Light armor vampire dk was op af in zergs i dont disagree with that. But again, it was so damn easy to shut them down with eclipse and soul assault while he/she being pounded by the zerg.
    Welkynd [Templar/AD/EU]
  • asneakybanana
    asneakybanana
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Jitterbug wrote: »
    Jitterbug wrote: »
    Go on YouTube and find the permabats or syphers first dk videos or the ones where some emp sorc vamp soloed 70 people.
    What you want isn't 1.5 it's soft caps.
    I miss my hybrid sorcerer every damn day but the game was broken af back then and you know it.

    Some of the classes might have been broken but the core game was solid, 1.6 was broken af. 1.5 was just the glory days, and you act like the permabat DKs weren't killable. They thrived on killing the massive hordes of mentally challenged potatoes in 1.5, there aren't massive 60 man new player zergs in ESO anymore. But I digress, just gimme back my flappy flappy DK with wings chains and whips, I need my BDSM.

    I won't judge you. And what you say about the noobzergs are obviously true. But I'm not talking about how strong dks were, I'm talking about how broken a long list of core combat mechanics were, and wanting them back is to me an expression of wanting the sensation of stomping noobzergs back. But that's not combat, that's emptying an uzi into a barrel of kittens.

    Not quite sure what core mechanics were broke. Dynamic ult was a mechanic that in it's very nature aided small groups because they were able to actually get a benefit when fighting against more players, unlike currently where there is only one mechanic separating small groups from larger groups and that is AoE caps which benefits the zergs even more than if the mechanic wasn't there at all. Negate might have been a little OP but if they had just reduced it's duration to 6 seconds compared to 10 or whatever it is I feel it would have been mostly balanced, maybe nerf the resource return from absorption field. Sure stacking barriers might have been kinda broke but if they were to take the way the game curretnly is and implement 1.5 core mechanics such as dynamic ult and soft caps.

    You actually needed to run sustain gear and couldn't go full dmg, you needed to spread your attributes around to more than just magicka/stam, 1 shot insta gibbing people was much harder. Would make theorycrafting a lot more interesting than the way it is right now IMO since you dont need to just pure stack dmg.
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
    Asneakypineapple EP Temp Former empress of Azuras Star and Haderus (Alliance rank 22)
    Asneakypickle EP NB Former empress of Trueflame (Alliance rank 47)
    Sweat Squad
    Crowned 27x on 12 different campaign cycles | 200M+ AP earned
    Fastest AA clear ever: 5:42 | Fastest HRC clear ever: 5:27 | NA first HM MoL
    609k Mag Sorc vMA
    NA first Tick Tock Tormentor
    NA first trinity (All No Death/HM/Speed run trials titles)
    2x Tick Tock Tormentor
  • No_True_Scotsman
    No_True_Scotsman
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    Yes I would love to pay a monthly sub for a 1.5 type server
    The biggest issue is that nearly every gear set would have to be looked it to insure it behaves properly in a game with softcaps.

    1.5 was a brilliant patch though. 1.5 with the following might be the perfect ESO: stamina class skill morphs, impen reducing crit damage as opposed to crit chance, no purge bug, no overlapped negates bug, the major/minor buff system (which fixes the dark flare and lethal arrow debuff stacks), relevant heavy armor buffs, relevant medium armor buffs (remember how useless it was?), a reworked destro ulti, a hard AoE cap of 12, and a waaaaaay tuned down CP system. 25% - 15% overall buffs should have been 10% - 5% overall buffs.

    This game needs dyamic ulti. You would never need more than 16 in group to get stuff done on a map.
    Edited by No_True_Scotsman on February 25, 2017 8:56PM
  • PandaIsAPotato
    PandaIsAPotato
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    Jitterbug wrote: »
    Jitterbug wrote: »
    Go on YouTube and find the permabats or syphers first dk videos or the ones where some emp sorc vamp soloed 70 people.
    What you want isn't 1.5 it's soft caps.
    I miss my hybrid sorcerer every damn day but the game was broken af back then and you know it.

    Some of the classes might have been broken but the core game was solid, 1.6 was broken af. 1.5 was just the glory days, and you act like the permabat DKs weren't killable. They thrived on killing the massive hordes of mentally challenged potatoes in 1.5, there aren't massive 60 man new player zergs in ESO anymore. But I digress, just gimme back my flappy flappy DK with wings chains and whips, I need my BDSM.

    I won't judge you. And what you say about the noobzergs are obviously true. But I'm not talking about how strong dks were, I'm talking about how broken a long list of core combat mechanics were, and wanting them back is to me an expression of wanting the sensation of stomping noobzergs back. But that's not combat, that's emptying an uzi into a barrel of kittens.

    The core mechanics in 1.5 were inherently balanced, not broken. Sure, it still needed tweaking to get perfect but it was much better than anything we had after. 1.6 broke the game for a while with the introduction of CP and removal of softcaps, the damage was just so wacked, the new exploits and bugs that came with weren't any better? Remember being able to revive yourself with the CP passive? Yeah. Totally more balanced than 1.5, 1.7 completely dunked on the mDK spec and made it useless, after that... Well, it hasn't gotten any better. That's why people like to remember the glory days, 1.5 may not have been perfect but it was the best we've had.
    Supreme Leader Panda
    GM of Licinius Exploitation Incorporated
  • asneakybanana
    asneakybanana
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    Yes I would love to pay a monthly sub for a 1.5 type server
    The biggest issue is that nearly every gear set would have to be looked it to insure it behaves properly in a game with softcaps.

    1.5 was a brilliant patch though. 1.5 with the following might be the perfect ESO: stamina class skill morphs, impen reducing crit damage as opposed to crit chance, no purge bug, no overlapped negates bug, the major/minor buff system (which fixes the dark flare and lethal arrow debuff stacks), relevant heavy armor buffs, relevant medium armor buffs (remember how useless it was?), a reworked destro ulti, a hard AoE cap of 12, and a waaaaaay tuned down CP system. 25% - 15% overall buffs should have been 10% - 5% overall buffs.

    This game needs dyamic ulti. You would never need more than 16 in group to get stuff done on a map.

    the hard aoe cap was 6 in 1.5, it was that way since like 1.1. I would love to see the way the game is right now w/ no cps, reduced battle spirit back to 25% dmg, healing, and shield decrease, not useless stam, a slightly reworked destro ult, the current aoe cap system.
    Asneakybanana AD DK Former emperor of Chrysamere and Chillrend. World first hardmode Hel'ra and Quake con winner (Alliance rank 25)
    Asneakyhabenero EP DK Former emperor of Thornblade, Haderus. World first vMA Dk clear (Alliance rank 39)
    Asneakycucumber EP Sorc Former empress of Blackwater Bay and Trueflame (Alliance rank 32)
    Asneakypineapple EP Temp Former empress of Azuras Star and Haderus (Alliance rank 22)
    Asneakypickle EP NB Former empress of Trueflame (Alliance rank 47)
    Sweat Squad
    Crowned 27x on 12 different campaign cycles | 200M+ AP earned
    Fastest AA clear ever: 5:42 | Fastest HRC clear ever: 5:27 | NA first HM MoL
    609k Mag Sorc vMA
    NA first Tick Tock Tormentor
    NA first trinity (All No Death/HM/Speed run trials titles)
    2x Tick Tock Tormentor
  • No_True_Scotsman
    No_True_Scotsman
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    Yes I would love to pay a monthly sub for a 1.5 type server
    The biggest issue is that nearly every gear set would have to be looked it to insure it behaves properly in a game with softcaps.

    1.5 was a brilliant patch though. 1.5 with the following might be the perfect ESO: stamina class skill morphs, impen reducing crit damage as opposed to crit chance, no purge bug, no overlapped negates bug, the major/minor buff system (which fixes the dark flare and lethal arrow debuff stacks), relevant heavy armor buffs, relevant medium armor buffs (remember how useless it was?), a reworked destro ulti, a hard AoE cap of 12, and a waaaaaay tuned down CP system. 25% - 15% overall buffs should have been 10% - 5% overall buffs.

    This game needs dyamic ulti. You would never need more than 16 in group to get stuff done on a map.

    the hard aoe cap was 6 in 1.5, it was that way since like 1.1. I would love to see the way the game is right now w/ no cps, reduced battle spirit back to 25% dmg, healing, and shield decrease, not useless stam, a slightly reworked destro ult, the current aoe cap system.

    Yeah. 6 was too low though. Like there didn't need to be an outright removal of them. 12 seems like a good compromise.
  • Ishammael
    Ishammael
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Wtb 1.5 server
  • Sheuib
    Sheuib
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    No I love the way the game is now and want to play on live
    I remember just as many people complaining about soft caps and everything else as they do today. Let's face it there is no way to make a gaming community happy.
  • Draxys
    Draxys
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    Yes I would love to pay a monthly sub for a 1.5 type server
    The biggest issue is that nearly every gear set would have to be looked it to insure it behaves properly in a game with softcaps.

    1.5 was a brilliant patch though. 1.5 with the following might be the perfect ESO: stamina class skill morphs, impen reducing crit damage as opposed to crit chance, no purge bug, no overlapped negates bug, the major/minor buff system (which fixes the dark flare and lethal arrow debuff stacks), relevant heavy armor buffs, relevant medium armor buffs (remember how useless it was?), a reworked destro ulti, a hard AoE cap of 12, and a waaaaaay tuned down CP system. 25% - 15% overall buffs should have been 10% - 5% overall buffs.

    This game needs dyamic ulti. You would never need more than 16 in group to get stuff done on a map.

    Nah, we need the purge bug back. We b!tched about it so hard at the time, but it added a layer of strategy that didn't exist before it's realization, and still doesn't.
    Edited by Draxys on February 26, 2017 1:18PM
    2013

    rip decibel
  • mtwiggz
    mtwiggz
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    I would like to play on an old school server but don't want to pay a monthly sub
    Soft caps!
  • PandaIsAPotato
    PandaIsAPotato
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    Draxys wrote: »
    The biggest issue is that nearly every gear set would have to be looked it to insure it behaves properly in a game with softcaps.

    1.5 was a brilliant patch though. 1.5 with the following might be the perfect ESO: stamina class skill morphs, impen reducing crit damage as opposed to crit chance, no purge bug, no overlapped negates bug, the major/minor buff system (which fixes the dark flare and lethal arrow debuff stacks), relevant heavy armor buffs, relevant medium armor buffs (remember how useless it was?), a reworked destro ulti, a hard AoE cap of 12, and a waaaaaay tuned down CP system. 25% - 15% overall buffs should have been 10% - 5% overall buffs.

    This game needs dyamic ulti. You would never need more than 16 in group to get stuff done on a map.

    Nah, we need the purge bug back. We b!tched about it so hard at the time, but it added a layer of strategy that didn't exist before it's realization, and still doesn't.

    As someone who only started to run in larger groups because the game was *** and dying, and I got bored. The purge bug was the single greatest thing to happen to a small-scale player, I carried meatbags religiously just to setup a group of zerglings to purge so they'd insta die.
    Supreme Leader Panda
    GM of Licinius Exploitation Incorporated
  • olsborg
    olsborg
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    Yes I would love to pay a monthly sub for a 1.5 type server
    PvP where the game doesnt favor zergplay. Yes.

    PC EU
    PvP only
  • No_True_Scotsman
    No_True_Scotsman
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    Yes I would love to pay a monthly sub for a 1.5 type server
    The PvP still favored larger numbers then. Smaller groups simply had ways they could actually fight them, as opposed to having to AJ them or ambush them.
  • Cold91
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    I feel like people over romanticized 1.5 pvp. It had a lot of proplems, and I remember most of the same people who now want it back, complaining about it when we had it. I dont want a return to 1.5, but that doesn't mean I'm happy with the state of PvP as it is now.
  • PandaIsAPotato
    PandaIsAPotato
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    Cold91 wrote: »
    I feel like people over romanticized 1.5 pvp. It had a lot of proplems, and I remember most of the same people who now want it back, complaining about it when we had it. I dont want a return to 1.5, but that doesn't mean I'm happy with the state of PvP as it is now.

    I think what most people say when they ask for 1.5 back is the core game, with tweaks and changes that we have now. 1.5 was the closest we ever had to balanced, if they actually rolled back and did some proper patching like a normal MMO company then we'd probably have a great game. But instead they do *** patches every now and then, and major ones every 6th months that just bring in new exploits and bugs to abuse.
    Supreme Leader Panda
    GM of Licinius Exploitation Incorporated
  • BuggeX
    BuggeX
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    No I love the way the game is now and want to play on live
    softcaps wasnt the cure to anything. there where invicible jaggernauts that killed a whole zerg allone.

    dont Forget, 1.5 didnt had the sets as we have now, nor monstersets. no poisens, as far as i remember not even coldfire,
    or weapons ulti. negate was breakfree able back then, the only aviable aoe had dks.

    would you rly like to see the god battswarm dks aigan?
    or a sorc streaking from bb mine to the next bleakers trade? yea

    well i defently do, so i can be god aigan...


    btw, i dont love the game as it is now, but better than 1.5

    also dynamic ulti reg is a curse, a curse that will end in a pvp gap from one man armys to overperforming zergs
    Edited by BuggeX on February 27, 2017 9:23AM
    #makemagickadkgreataigan
    #givemeaexecute
    #ineedheal
    #betterhotfixgrindspots
  • Olen_Mikko
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    Oh the time when DK's were even stronger than now and somehow they had managed to make nightblades much more weaker than they are now.

    No, i wouldn't pay a nickel for that.
    Edited by Olen_Mikko on February 27, 2017 9:58AM
    NB enthusiastic:
    1. Woodhippie stamblade - DW hard-hitter / PvE
    2. Know-it-all elf Magblade - Healer / PvE & PvP
    3. Hate-them-all elf Magblade - Destrostaff AoE monster / PvE
    4. Cyrodiil-Refugee stamblade - Stamina Tank / PvE

    Go dominion or go home

    Nightblade-Hipster. I played Nightblade before it was cool - from 1.5 onwards.
  • Draxys
    Draxys
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    Yes I would love to pay a monthly sub for a 1.5 type server
    I don't understand why some people automatically assume the desire for the 1.5 era of the game means that we want unkillable DKs spamming banners and other broken stuff. We don't want overpowered stuff back, we want a game that has vision and some semblance of balance like it did back then. The game was more fun and had far better overall design than the current game. That's what we want when we reminisce about 1.5. Not nightblade skills being broken and infinitely stacking heal debuffs.
    2013

    rip decibel
  • Kas
    Kas
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    No I love the way the game is now and want to play on live
    Draxys wrote: »
    I don't understand why some people automatically assume the desire for the 1.5 era of the game means that we want unkillable DKs spamming banners and other broken stuff. We don't want overpowered stuff back, we want a game that has vision and some semblance of balance like it did back then. The game was more fun and had far better overall design than the current game. That's what we want when we reminisce about 1.5. Not nightblade skills being broken and infinitely stacking heal debuffs.

    because some of the fixes to problems of 1.5 lead to today's problems. back then, perma block, light armor, magicka was pretty much the only option. only 1.6 opened up damage shields as really viable defense mechanism (and totally and compeltely overdid it leading to 1.6 sorcs). incredibly weak stamina builds getting a buffs lead to perma-dodgers, etc.

    sure, you could have rebalanced all that with softcaps in tact. however, there never was a version of eso with that, and 1.5. certainly wasn't. what 90% of 1.5-lovers want is to go back to farming noobs, not to go back to a certain balance.

    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Rakshat
    Rakshat
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Yes, I'd pay a sub for 1.5 patch with soft caps, and dynamic ulti and no CPs and I'd pay twice that for 1.1 patch when everything was lag free. I still don't understand why they didn't reroll that stupid lighting update....
    Raven Ashcrown
    GM of CRIMSON MALICE
    Proud member of: BATMAN BRIGADE and TEAM SUICIDE SQUAD

    R.I.P. Wabbajack
  • cdobratz
    cdobratz
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    Yes I would love to pay a monthly sub for a 1.5 type server
    I honestly feel like I'm at an innate skill disadvantage for not playing pre-1.6. Resource management and counter play (i.e. bashing heavies, etc.) are not things I've had to endure lol
    NA-PC
    Calamity Ganon - DC Magic Sorc
    Escape Velocity - DC Stam NB
    Bears Beets Battlestár - DC Stamplar
    Bears Beets Battlestar - DC Stam DK
    Dr. John Dorian - DC Magic DK
    Kojima's Revenge - EP Magic Sorc
    dafack - AD Magic NB
  • Joy_Division
    Joy_Division
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    Yes I would love to pay a monthly sub for a 1.5 type server
    The poll asked "would you be willing to pay a monthy sub for a 1.5 server." Those of you who are citing perma-bat swarms, unkillable DKs, and useless stam builds are referring to game versions before 1.5.

    The issues with 1.5 were largely superficial, whereas the core mechanics of the game had developed and progressed to the point where it would have made an excellent foundation for the later changes ZoS made that were good (AoE Cap adjustment, stam morphs, elimination of Vet Ranks, etc.).

    The biggest imbalance 1.5 had was the sorcerer class was useless to play (PvP or PvE for that matter), except for its Negate. That something that's a lot easier to fix that the busted system we have now.
  • Soris
    Soris
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Draxys wrote: »
    I don't understand why some people automatically assume the desire for the 1.5 era of the game means that we want unkillable DKs spamming banners and other broken stuff. We don't want overpowered stuff back, we want a game that has vision and some semblance of balance like it did back then. The game was more fun and had far better overall design than the current game. That's what we want when we reminisce about 1.5. Not nightblade skills being broken and infinitely stacking heal debuffs.

    thankyou.gif
    Welkynd [Templar/AD/EU]
  • Rickter
    Rickter
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    No I love the way the game is now and want to play on live
    I like my Champion Points and I like the Champion Points system. I think Maria Aliprando put in a lot of hard work and dedication to deliver a Skyrim worthy adaptation of its constellation system and I feel like it truly gives you the feeling of character progression and makes the alternate character experience more fulfilling as you have a legacy feel over brand new players.

    with that being said - i am more of the opinion that proc sets are worse than CP. proc sets are fantastic in a PVE setting, but in cyrodiil it just makes it too much of a game of chance. PVP shouldnt be a game of chance. There should never be a foul call when one player goes up against another.

    i dont even care about zerging. If you look at real life historic battles, the side with the most numbers usually always wins with a few exceptions that cement themselves in history.
    Colonel Trevor N. Dupuy: “…[T]he numerically superior
    side has won perhaps sixty percent of the recorded battles of history. Moreover, if just
    the defensive posture multiplier is considered, the numerically superior side has won
    about eighty percent of the battles of history.”

    So if a side just has more people, you just need to deal. do what you can, guerrilla it up, like your forefathers.
    Edited by Rickter on February 27, 2017 3:41PM
    RickterESO
    PC | NA | DC
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    ______________________
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    Requiem GM | Dark Sisterhood Blood Knight | Legend Mod | Legend GvG Mod
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    Bloodletter | StamDK | Alliance Rank 46 | Former Emperor of Shor (2018) | Former Emperor of Thornblade #4terms (2015)
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  • Draxys
    Draxys
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    Yes I would love to pay a monthly sub for a 1.5 type server
    Rickter wrote: »
    I like my Champion Points and I like the Champion Points system. I think Maria Aliprando put in a lot of hard work and dedication to deliver a Skyrim worthy adaptation of its constellation system and I feel like it truly gives you the feeling of character progression and makes the alternate character experience more fulfilling as you have a legacy feel over brand new players.

    with that being said - i am more of the opinion that proc sets are worse than CP. proc sets are fantastic in a PVE setting, but in cyrodiil it just makes it too much of a game of chance. PVP shouldnt be a game of chance. There should never be a foul call when one player goes up against another.

    i dont even care about zerging. If you look at real life historic battles, the side with the most numbers usually always wins with a few exceptions that cement themselves in history.
    Colonel Trevor N. Dupuy: “…[T]he numerically superior
    side has won perhaps sixty percent of the recorded battles of history. Moreover, if just
    the defensive posture multiplier is considered, the numerically superior side has won
    about eighty percent of the battles of history.”

    So if a side just has more people, you just need to deal. do what you can, guerrilla it up, like your forefathers.

    This isn't a single player rpg, and comparisons to real life are ridiculous.
    2013

    rip decibel
  • PandaIsAPotato
    PandaIsAPotato
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    Rickter wrote: »
    I like my Champion Points and I like the Champion Points system. I think Maria Aliprando put in a lot of hard work and dedication to deliver a Skyrim worthy adaptation of its constellation system and I feel like it truly gives you the feeling of character progression and makes the alternate character experience more fulfilling as you have a legacy feel over brand new players.

    with that being said - i am more of the opinion that proc sets are worse than CP. proc sets are fantastic in a PVE setting, but in cyrodiil it just makes it too much of a game of chance. PVP shouldnt be a game of chance. There should never be a foul call when one player goes up against another.

    i dont even care about zerging. If you look at real life historic battles, the side with the most numbers usually always wins with a few exceptions that cement themselves in history.
    Colonel Trevor N. Dupuy: “…[T]he numerically superior
    side has won perhaps sixty percent of the recorded battles of history. Moreover, if just
    the defensive posture multiplier is considered, the numerically superior side has won
    about eighty percent of the battles of history.”

    So if a side just has more people, you just need to deal. do what you can, guerrilla it up, like your forefathers.

    Well I mean you've always been bad...
    Jk me and Qaevir love you.

    We're not saying remove the CP system, (even though it's in massive need of a rebalance down to like 2.5-5% max stats not 25%.) A majority of people that say they want 1.5 back mean they want back the core values of it, softcaps, dynamic ult gen, aoe caps, etc. WITH what we have now, the sets, the CP, stamina being useful, they just want it with balance and fun. PvP is not fun right now, I can count the number of people I know that play ESO PvP because it's fun on one hand, almost everyone I've talked to plays it now because there's nothing else out there. BDO PvP is vastly superior in every way that game is just a massive grind fest that nobody has time for.
    Supreme Leader Panda
    GM of Licinius Exploitation Incorporated
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