Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
or a nova morph that blinds all enemies physical hit chance by 80% while in the AoE, basically a negate for melee
Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
+1 negat need a change , just add Stam to the first morph with the magic silence .
and delete this Big *** of Healing negat ! give us a PVE morph with REAL damage for Sorcerer who d'ont care of overload !
+1 negat need a change , just add Stam to the first morph with the magic silence .
and delete this Big *** of Healing negat ! give us a PVE morph with REAL damage for Sorcerer who d'ont care of overload !
kendellking_chaosb14_ESO wrote: »Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
What are you talking about, stamina uses have half our bars greyed out too Cloak, Fear, Relentless, Mark Target, Blur (longer lasting then Shuffle, resistance buff and Assassin passives.), Shadow Image, Repentance, Extended Ritual, Restoring Focus, Volatile Armor, Cloking Talons, Dragon's Blood (the heal is not super OP anymore but you still get out of Execute buffs healing by 12% cause class passive and well 20% extra stamina regen that's not bad.), Dragon Fire Scales, Molten Armaments, Igneous Shield, Fossilize, Defensive Rune, Dark Deal, Crit Surge and Streak. Unlike mages stamina uses have to slot magic to use it and we use a lot of it.
Losing our magic utility and ultimates is not fair mages can slot stamina powers they don't be they can.
Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
or a nova morph that blinds all enemies physical hit chance by 80% while in the AoE, basically a negate for melee
Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
or a nova morph that blinds all enemies physical hit chance by 80% while in the AoE, basically a negate for melee
asneakybanana wrote: »+1 negat need a change , just add Stam to the first morph with the magic silence .
and delete this Big *** of Healing negat ! give us a PVE morph with REAL damage for Sorcerer who d'ont care of overload !
A bit off topic but sorcs dont need more damage. They are already by far the best range dps class and having at least a couple of range DPS is basically a must for the new scaled trials making it so that sorcs can get into raid fairly easily. Also if youre using overload in trials you're more than likely doing it wrong and would be better off with meteor.
If they reverted negate back to 1.5 where it was CC breakable but removed ground effects over its entire duration instead of just when cast and restored resources/health depending on how many ground effects were cast into it over it's duration would be decent balance. Allows mag builds to still do something to counter the I win button mechanic that it is right now but it would make it so that its not totally useless like it was from the time tamriel unlimited came out until dark brotherhood.
kendellking_chaosb14_ESO wrote: »Something should be given control over physical powers. It isn't balanced that magic users can be silenced and not be able to use any skills, but stam users can still deal damage, vigor etc... I'm in favor of giving Shifting Standard a stam silence component to even the playing field a bit.
What are you talking about, stamina uses have half our bars greyed out too Cloak, Fear, Relentless, Mark Target, Blur (longer lasting then Shuffle, resistance buff and Assassin passives.), Shadow Image, Repentance, Extended Ritual, Restoring Focus, Volatile Armor, Cloking Talons, Dragon's Blood (the heal is not super OP anymore but you still get out of Execute buffs healing by 12% cause class passive and well 20% extra stamina regen that's not bad.), Dragon Fire Scales, Molten Armaments, Igneous Shield, Fossilize, Defensive Rune, Dark Deal, Crit Surge and Streak. Unlike mages stamina uses have to slot magic to use it and we use a lot of it.
Losing our magic utility and ultimates is not fair mages can slot stamina powers they don't be they can.
You can still heal and do damage. You might lose some utility but you are not crippled like Magic users. What stamina powers do you think magic users could use that wouldn't use up the whole stam pool they need to block, break free and doge roll? The only stam skill I'd use on my mDK is sometimes Shuffle. And I only used it before a fight, or after break free to get the 80% unchained reduction because it is very expensive for a magicka user. You have half your bar greyed out, we have all our bars greyed out.
The reason stam users can slot so much magic utility is because their magic pool can be used for nothing but utility. Magic users need stam so they can cc break, and we don't have a lot of it. When a stam user runs out of magic, they are still okay. They can still heal, and deal damage. When a magicka user runs out of stam, he is dead.
You honestly believe that it is fair that an enemy ultimate can completely cripple magicka builds, but only remove some utility from stam builds and that nothing should be able to silence stam healing and damage? Is that balanced to you?
You should absolutely lose your ultimates and utility in a negate. You are asking to be completely immune to an enemy ultimate, and that should never happen.
RAGUNAnoOne wrote: »2 words stupid circle
plus stamina classes already have a lot less counters than magicka for example the only non class reflect is for spell projectiles. no if phys ultimates loose the ability to be silenced then you might as well just set up a system to prevent mage builds from queing at all to save time
Finally lore incap= 2 bound daggers a spell for battlemages that was negated in oblivion if silenced and daawnbreaker is pretty much the same thing