anitajoneb17_ESO wrote: »Taleof2Cities wrote: »redspecter23 wrote: »I also want a portal to the end chest of vMSA and directly to the end fight of vSO. I'm supposed to be able to freely roam anywhere. Please read the thread.
/sarcasm
Freely roaming does NOT mean you automatically get access anywhere you choose. There will still be some locked areas. That doesn't mean you can't go there. There are ways to get there.
Normally I'd agree with you @redspecter23 ... the zone is tied to quest progression and is one of the very few zones that is quest reliant. You can even get a port from another player to undiscovered wayshrines without doing the quest.
However, this is PTS and the zone should be accessible for doing testing. It's as simple as that.
@Taleof2Cities : it is available for testing on a template. That's not the issue. The issue is, as you say, that it is quest reliant, and according to the very definition/concept of One Tamriel, it shouldn't be. Porting to players is a workaround, not a design fix.
Taleof2Cities wrote: »On the other hand, we're talking about only one zone out of 26 total zones in the game ... if you can't be bothered doing the questline for access or getting a port from another player, how lazy are you?
anitajoneb17_ESO wrote: »Taleof2Cities wrote: »redspecter23 wrote: »I also want a portal to the end chest of vMSA and directly to the end fight of vSO. I'm supposed to be able to freely roam anywhere. Please read the thread.
/sarcasm
Freely roaming does NOT mean you automatically get access anywhere you choose. There will still be some locked areas. That doesn't mean you can't go there. There are ways to get there.
Normally I'd agree with you @redspecter23 ... the zone is tied to quest progression and is one of the very few zones that is quest reliant. You can even get a port from another player to undiscovered wayshrines without doing the quest.
However, this is PTS and the zone should be accessible for doing testing. It's as simple as that.
@Taleof2Cities : it is available for testing on a template. That's not the issue. The issue is, as you say, that it is quest reliant, and according to the very definition/concept of One Tamriel, it shouldn't be. Porting to players is a workaround, not a design fix.
redspecter23 wrote: »That's the real question though, isn't it. Should there be areas, even in the overworld that are still locked behind quest progression.
anitajoneb17_ESO wrote: »redspecter23 wrote: »That's the real question though, isn't it. Should there be areas, even in the overworld that are still locked behind quest progression.
Exactly. That's the question, and I'm not sure whether ZOS has given it a thought, or simply not seen the issue. I agree with your suggestions, that could be one way to "solve" it.
However, as I just found out by testing with an entirely new character, the problem is not only the northern part. As it is now, you cannot access Coldharbour at all unless you do the entire main quest... so that's a concern for the entire zone, in fact.