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How to combat the Stam Meta in 3 Easy Steps

THEDKEXPERIENCE
THEDKEXPERIENCE
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Step 1: Ice Comet
Step 2: Radiant Oppression
Step 3: Vicious Death

Enjoy getting a week's worth of AP in one night! Kablooie!!!

One bonus tip: Hit the one in the middle.
  • ArchMikem
    ArchMikem
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    You need to hit him hard enough with the comet or the radiant wont do enough before they heal and cloak.

    But i shall still try this.
    CP2,000 Master Explorer - AvA One Star General - Console Peasant - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Horker
    Horker
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    Step 1, Eternal cancer set.

    Step 2, Skirmisher set.

    Step 3, get 5K stamina regen.

    Enyoy dodgerolling arround and use eternal mines to kill ppl.

    tip: beware for the salty tears.
    ROSES ARE RED, VIOLETS ARE BLUE, TRINIMAC IS DEAD, MALACATH IS TRUE
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    ArchMikem wrote: »
    You need to hit him hard enough with the comet or the radiant wont do enough before they heal and cloak.

    But i shall still try this.

    Your mileage will vary depending on how much magic you have but pretty much any non tank will have a tough time surviving. The beauty of it is, you only have to kill one person and five to ten instant kills are very possible. Situations like defending a breach are awesome for this.

    Just remember to hit the one in the middle like Rocky.
    Edited by THEDKEXPERIENCE on September 5, 2016 7:21AM
  • Sharee
    Sharee
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    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.
  • Qbiken
    Qbiken
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    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    People will still cry for nerf of RD, nothing will change
  • Cronopoly
    Cronopoly
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    In all seriousness Magicka builds should start by running immovable pots... If cc is our weakness then give yourself some time. Make's a world of a different in fight time. You still die, but you at least can cast something... :p
  • Sharee
    Sharee
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    Qbiken wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    People will still cry for nerf of RD, nothing will change

    Actually, i think this will change a lot.

    Of course there will still be people complaining, like there always are for virtually every ability ever used against them. But for a lot of the legitimate concerns about RD, there is now a counter. The main issue with RD was that it was too easily spammable from behind the safety of a zerg, where the only universal defense (interrupt) was not practical since singling out the beamer from a mass of bodies, without tab targeting, was virtually impossible.

    Now the helm will single them out for you, interrupt them, and pull them out of the safety and on the front line. There is risk now associated with using RD recklessly, where before there was none.
  • Darkonflare15
    Darkonflare15
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    Qbiken wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    People will still cry for nerf of RD, nothing will change

    Well even though this is heavy armor, the soulshine set gives you bonus to magicka, spell crit, and spell damage while also giving increase spell damage to any channeling skill or casting you get increase spell damage. So perfect for magicka tenplars who use RD and puncturing sweeps.
  • WillhelmBlack
    WillhelmBlack
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    You just got heavy attack to incap strike whilst channeling Jesus Beam, now what? You're dead.
    PC EU
  • Egonieser
    Egonieser
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    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    Nope. Curse+Comet+Streak=Win

    No NB except heavy armour tanks have the health to survive that, given the fact if my comet crits, combined with empowerment it oneshots them anyway, but curse is there just to make sure they stay dead.
    Edited by Egonieser on September 5, 2016 8:36AM
    Sometimes, I dream about...cheese...

    Dermont - v16 Pompous Altmer Sorcerer (With a very arrogant face!)
    Egonieser - v16 Nord Stamina Dragonborn Wannabe
    Endoly - v16 Tiny Redguard Sharpened MaceBlade
    Egosalina - v16 Breton Cheesus Beam Specialist
    Egowen - v16 Dunmer Whipping Expert (Riding crops eluded her)
    (Yes, I had to grind all these to v16)
    Akamanakh - lvl 22 Khajiit GankBlade (Inspired by Top Cat)
    Targos Icewind - lvl 34 Imperial (Future) Jabplar
    (CP 830+)

    PC - EU
  • Amorpho
    Amorpho
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    Cronopoly wrote: »
    In all seriousness Magicka builds should start by running immovable pots... If cc is our weakness then give yourself some time. Make's a world of a different in fight time. You still die, but you at least can cast something... :p

    I have been using these pots for the past month and the results are just astounding on my Magplar. Survivability through the roof and also plenty of chance to do damage.
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • Amorpho
    Amorpho
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    Sharee wrote: »
    Qbiken wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    People will still cry for nerf of RD, nothing will change

    Actually, i think this will change a lot.

    Of course there will still be people complaining, like there always are for virtually every ability ever used against them. But for a lot of the legitimate concerns about RD, there is now a counter. The main issue with RD was that it was too easily spammable from behind the safety of a zerg, where the only universal defense (interrupt) was not practical since singling out the beamer from a mass of bodies, without tab targeting, was virtually impossible.

    Now the helm will single them out for you, interrupt them, and pull them out of the safety and on the front line. There is risk now associated with using RD recklessly, where before there was none.

    Yes, but if you pop an immovability pot that's not going to happen, is it?
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • Lord_Eomer
    Lord_Eomer
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    ArchMikem wrote: »
    You need to hit him hard enough with the comet or the radiant wont do enough before they heal and cloak.

    But i shall still try this.

    Apply all buff and hit like 15k...
  • Surak73
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    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    It will not change much, I think. One single magplar who use RD is not a big problem even now: problem is when 3/4 magplars are spamming RD together. And with swarm mother, all you will get will be a magplar jabbing and snaring you from melee distance while his three friends continue to RD you from far away...
  • Sharee
    Sharee
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    Amorpho wrote: »
    Sharee wrote: »
    Qbiken wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    People will still cry for nerf of RD, nothing will change

    Actually, i think this will change a lot.

    Of course there will still be people complaining, like there always are for virtually every ability ever used against them. But for a lot of the legitimate concerns about RD, there is now a counter. The main issue with RD was that it was too easily spammable from behind the safety of a zerg, where the only universal defense (interrupt) was not practical since singling out the beamer from a mass of bodies, without tab targeting, was virtually impossible.

    Now the helm will single them out for you, interrupt them, and pull them out of the safety and on the front line. There is risk now associated with using RD recklessly, where before there was none.

    Yes, but if you pop an immovability pot that's not going to happen, is it?

    Honestly, i'll be surprised if even one magplar in 20 will use immo pot before hitting that beam button.
    Surak73 wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    It will not change much, I think. One single magplar who use RD is not a big problem even now: problem is when 3/4 magplars are spamming RD together. And with swarm mother, all you will get will be a magplar jabbing and snaring you from melee distance while his three friends continue to RD you from far away...

    It's the simple fact that hitting the button from behind a friendly zerg is no longer 100% safe that will make a templar hesistate which will bring an improvement. Before, there was zero danger, zero considerations to be made, so everyone just beamed 24/7. That will hopefully change.

    Also, the CD on the helm is just 2 seconds. You can hold block for 4 seconds and have all 3 beamers neatly stacked on top of you, away from the safety of their zerg(and probably nuked to oblivion by yours).

    This helm will be a game changer for PvP, and not just for the jesus beamers, mark my words.
    Edited by Sharee on September 5, 2016 10:14AM
  • FearlessOne_2014
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    Surak73 wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    It will not change much, I think. One single magplar who use RD is not a big problem even now: problem is when 3/4 magplars are spamming RD together. And with swarm mother, all you will get will be a magplar jabbing and snaring you from melee distance while his three friends continue to RD you from far away...

    Pretty much! Which at this point I think it's sad, we magicka players refusing to bow down to the Stamina Supremacists, have to rely on such cheese. But I guess in a world where Stamina players can just kill you with light attacks and armor procs, we are completely justified until ZOS feels like allowing magicka based players to legitimately close the huge gap of power on the stamina based players.

    Until then just as Stamina based players causes much tears with armor procs. I will cause tears with this weapon https://www.youtube.com/watch?v=fyuNidSrVik . Sad to say, but we play a highly unbalanced game. And at the moment the cards aligned in stamina corner.
  • mdylan2013
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    Step one: toppling charge
    Step two: radiant oppression
    Step three: play favourite emote over the pile of ash
    PS4/EU
    CP-1300+
    PSN - LookoutLuke
    15 Max level toons
    PVE/PVP
  • Avenias
    Avenias
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    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    U forgot the step that supersedes all th 3 steps, cheat engine.
  • FearlessOne_2014
    FearlessOne_2014
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    Avenias wrote: »
    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    U forgot the step that supersedes all th 3 steps, cheat engine.

    Thought about doing it for a hot minute. Then I decided against putting such foul software on my beastly PC. One which I can play and fly in my Origin 300 series spacecrafts in Star Citizen's Alpha with my X-55 Rhino Hotas Flight system, Voice Attack, with the HCS Astra sound pack. That being said if this PC was a cheap potato I'd more then likely at least give it a try.
    Edited by FearlessOne_2014 on September 5, 2016 10:32AM
  • Avenias
    Avenias
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    Avenias wrote: »
    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    U forgot the step that supersedes all th 3 steps, cheat engine.

    Thought about doing it for a hot minute. Then I decided against putting such foul software on my beastly PC. One which I can play and fly in my Origin 300 series spacecrafts in Star Citizen's Alpha with my X-55 Rhino Hotas Flight system, Voice Attack, with the HCS Astra sound pack. That being said if this PC was a cheap potato I'd more then likely at least give it a try.

    Uuuuuuuuuuuh Star Citizen! I cant wait to play it when it comes out in 2023!!!
  • FearlessOne_2014
    FearlessOne_2014
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    Not really the point I was trying to get at but ok cool! I was basically just trying to say because of the huge imbalance between Stamina and Magicka atm that we might just see a resurgence of cheat engine as before with the whole ulti debacle. Although I would be able to understand these peoples to a very small degree.

    If this does become a thing again then I hope ZOS just flat out perma-ban them. Because if they use this imbalance as a excuse to use cheat engine and the sorts, then they'll use anything as a excuse. Also the other point I was getting at was. It's good to sometimes take a break, when things in a video game just seems to get stacked against you. Better to take a break and come back when the game is productive to you, then to get all angry and shorten your already short lifespan.

    In my case my 6 month sub couldn't be expiring, at a more perfect time for me. When ZOS decides to make Magicka and Stamina builds equal but different at the same time. I'll come back and enjoy the game again, pretty simple.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Amorpho wrote: »
    Sharee wrote: »
    Qbiken wrote: »
    Sharee wrote: »
    Can't wait to see what all these beaming wonders will do once people discover the beauty of swarm mother in update 12, heh.

    People will still cry for nerf of RD, nothing will change

    Actually, i think this will change a lot.

    Of course there will still be people complaining, like there always are for virtually every ability ever used against them. But for a lot of the legitimate concerns about RD, there is now a counter. The main issue with RD was that it was too easily spammable from behind the safety of a zerg, where the only universal defense (interrupt) was not practical since singling out the beamer from a mass of bodies, without tab targeting, was virtually impossible.

    Now the helm will single them out for you, interrupt them, and pull them out of the safety and on the front line. There is risk now associated with using RD recklessly, where before there was none.

    Yes, but if you pop an immovability pot that's not going to happen, is it?

    Good thing I always carry 100 immovability pots on me at all times!
  • Jaronking
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    ArchMikem wrote: »
    You need to hit him hard enough with the comet or the radiant wont do enough before they heal and cloak.

    But i shall still try this.
    The only reason that works is because meteor and both morphs are currently going through block on Xbox with a good build you will nuked most people.This is probably just a issue on Xbox not sure about PC AND pS4
  • Brrrofski
    Brrrofski
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    Hey, anyone remember how good stam sorcs were when IC came out? Them and templars were just gods...

    Nah, they weren't. They were terrible. For months and months and months. Magcia sorc was was top dog for like a year almost.

    Why do people only play stamina or magica. I don't see why people stick to one. Play different toons. Magcia was strong forever, stam is strong now, magica will be strongest again at some point soon no doubt. Just play another class for a few weeks and all will be restored to how it was eventually.

    Wouldn't suprise me if they done it to seel race change though haha.
  • Pinja
    Pinja
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    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    Step 1: If you couldn't block it. (After I went & collected the lore books)
    Step 2: If I was Templar & you couldn't interrupt it. (with even freer Swam mother gap closer)
    Step 3: If I couldn't kill ya in the first place? (With your selfless now skrewd RD templar, after universal Proxy nerf.)
    Step 4: If you want fair balance changes, add Dual Wands.
    As obviously no such, "How to combat the Stam Meta in 3 Easy Steps", solution exists.
    Edited by Pinja on September 5, 2016 3:05PM
    Pinja for Dual Wands.
    Pinja's three server solutions:
  • FearlessOne_2014
    FearlessOne_2014
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    Brrrofski wrote: »
    Hey, anyone remember how good stam sorcs were when IC came out? Them and templars were just gods...

    Nah, they weren't. They were terrible. For months and months and months. Magcia sorc was was top dog for like a year almost.

    Why do people only play stamina or magica. I don't see why people stick to one. Play different toons. Magcia was strong forever, stam is strong now, magica will be strongest again at some point soon no doubt. Just play another class for a few weeks and all will be restored to how it was eventually.

    Wouldn't suprise me if they done it to seel race change though haha.

    I only rolled stamina to see how they was killing me on my Magicka based characters. But now that I know I don't touch them because, simply I don't like that style of play. My personally playing a favorite build/class just because is overpower actually robs you of you game quality, and actually player skill. That's why I don't play my MAX LEVELed Stamina characters.

    It is beyond easy mode and requires little to no skill to secure kills against most magicka based players. And that to me is beyond boring. If I can't complete with my play style because of Developers and or balance then, I'll just take a break from the from the game for the time being, and spend my time and money elsewhere having fun, till things improve. Many many many games on the market.

    I am loyal first to myself!
    Edited by FearlessOne_2014 on September 5, 2016 5:25PM
  • chaserstorm16909
    chaserstorm16909
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    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    And hope they're too dumb to block.
  • milesrodneymcneely2_ESO
    milesrodneymcneely2_ESO
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    Step One: Run quests in Cyrodiil on a Non-Meta Stamblade you only PvP'd once with over 6 months ago.

    Step Two: While in Bruma, get jumped by another StamBlade (531 CP, BTW), gather your wits quickly and pull off an unexpected win.

    Step Three: Get reported while being accused of using the dodge exploit and having a 75% dodge chance, even though you don't even have Evasion unlocked and are using Mirage instead.

    Enjoy the whisper abuse while it lasts before being blocked by said abuser!

    Bonus Tip: Some folks REALLY don't know how to respond to Crippling Grasp in a melee Stamina build, since being in melee range eliminates both the visual cue and the travel time. Oh, and Incapacitating Strike + Befoul is your FRIEND. B)
    Edited by milesrodneymcneely2_ESO on September 5, 2016 5:52PM
  • Saucy_Jack
    Saucy_Jack
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    Brrrofski wrote: »
    Why do people only play stamina or magica. I don't see why people stick to one. Play different toons.

    The reason for this is because weapon damage and spell damage are king, and more stam = more weap damage; more magicka = more spell damage.

    The way the game is now, there's not really any reason for someone to sacrifice weap/spell damage for anything else unless they want to relegate themselves to a complete utility build. Which isn't a bad thing, but if you ask most players whether they want to be the star performer or the stagehand in the back, as it were, I doubt the majority would pick stagehand.
    Edited by Saucy_Jack on September 5, 2016 5:42PM
    ALL HAIL SNUGGLORR THE MAGNIFICENT, KING OF THE RNG AND NIRN'S ONE TRUE GOD! Also, become a Scrub-scriber! SJ Scrubs: Playing games badly to make you feel better about yourself.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    Step 1: Ice Comet
    Step 2: Radiant Oppression
    Step 3: Vicious Death

    Enjoy getting a week's worth of AP in one night! Kablooie!!!

    One bonus tip: Hit the one in the middle.

    And hope they're too dumb to block.

    And most are. Haha. It helps when you focus on a newb and let them VD the hardcore players next to them.
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