Yeah, me too, except I was only partly breaking it up to save skill points, and partly breaking it up to get my research done quicker. So for a while I had my main doing woodworking, all smithing except for two-handed weapons, and all light armour. I had another character doing my two-handed weapons (I don't know why I broke it down like that instead of just saying weapons vs. armour), and I had a 3rd character doing my medium armour. Then I got sick of needing motifs for all 3 of them (it wasn't so bad when it was just the basic racial motifs and the original purple motifs), and started researching all of the traits on my main (using gear crafted with those traits from my other 2 crafters).All on all 12 toons.
Though only one is my "master 9-trait" with all styles. Used to have it broken-up to save skill points but motifs can get EXPENSIVE.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
UltimaJoe777 wrote: »Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
No one should ever spend a point much less 3 on Snakeblood for the reason you just stated minus the words "kind of". Anyone that knows how to make good Potions with no negative effects would never need Snakeblood.
AtmaDarkwolf wrote: »UltimaJoe777 wrote: »Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
No one should ever spend a point much less 3 on Snakeblood for the reason you just stated minus the words "kind of". Anyone that knows how to make good Potions with no negative effects would never need Snakeblood.
it WOULD have value if you were able to craft pots with 1 neg + 2 pos traits (IE: normally when crafting a 'ravenge health' would counter a 'restore health' - snakeblood would have added value if you could craft these, and it would 'negate' the ravenge health part, but keep the restore health. Then so many regents would suddenly gain value and a lot of neat combo's could be made.
Prob way too long in teh tooth for a game like TEST co overhaul the alchemy system to allow 3 benefit and 3 negative traits per pot (with also allowing counter traits to 'stack' unless negated with snakeblood)
Question? Doesn't that apply to poisons also? So as a PvP'er, Snakeblood would be great to counter the tri-poisons like what I use. @ZOS_GinaBruno @ZOS_RichLambert ? Does Snakeblood apply towards poisons?UltimaJoe777 wrote: »Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
No one should ever spend a point much less 3 on Snakeblood for the reason you just stated minus the words "kind of". Anyone that knows how to make good Potions with no negative effects would never need Snakeblood.
I don't believe it does. The text is:wenchmore420b14_ESO wrote: »Question? Doesn't that apply to poisons also? So as a PvP'er, Snakeblood would be great to counter the tri-poisons like what I use. @ZOS_GinaBruno @ZOS_RichLambert ? Does Snakeblood apply towards poisons?UltimaJoe777 wrote: »Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
No one should ever spend a point much less 3 on Snakeblood for the reason you just stated minus the words "kind of". Anyone that knows how to make good Potions with no negative effects would never need Snakeblood.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
I don't believe it does. The text is:wenchmore420b14_ESO wrote: »Question? Doesn't that apply to poisons also? So as a PvP'er, Snakeblood would be great to counter the tri-poisons like what I use. @ZOS_GinaBruno @ZOS_RichLambert ? Does Snakeblood apply towards poisons?UltimaJoe777 wrote: »Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
No one should ever spend a point much less 3 on Snakeblood for the reason you just stated minus the words "kind of". Anyone that knows how to make good Potions with no negative effects would never need Snakeblood.
•Reduces negative effects in potions by 100%
So I don't think it affects poisons...
UltimaJoe777 wrote: »AtmaDarkwolf wrote: »UltimaJoe777 wrote: »Oh yeah, I forgot about snake blood. None of my characters wasted a skill point on that, because it's kind of completely worthless...AtmaDarkwolf wrote: »everything. includes all trait research. also includes all skills in each line(as with others, exception snake blood and the last point of the keep eyes)
Without that, how can I call myself a crafter?
No one should ever spend a point much less 3 on Snakeblood for the reason you just stated minus the words "kind of". Anyone that knows how to make good Potions with no negative effects would never need Snakeblood.
it WOULD have value if you were able to craft pots with 1 neg + 2 pos traits (IE: normally when crafting a 'ravenge health' would counter a 'restore health' - snakeblood would have added value if you could craft these, and it would 'negate' the ravenge health part, but keep the restore health. Then so many regents would suddenly gain value and a lot of neat combo's could be made.
Prob way too long in teh tooth for a game like TEST co overhaul the alchemy system to allow 3 benefit and 3 negative traits per pot (with also allowing counter traits to 'stack' unless negated with snakeblood)
I can easily make a variety of tri-pots without negative effects involved. For example:
Columbine + Mountain Flower + Bugloss = Restore Health, Magicka, and Stamina with a slight increase to Major Fortitude due to all 3 having Restore Health on them.
Lady's Smock + Corn Flower + Namira's Rot or Water Hyacinth = Restore Magicka, Spell Power, and Spell Critical Potion.
Dragonthorn + Blessed Thistle + Wormwood or Water Hyacinth = Restore Stamina, Weapon Power, and Weapon Critical Potion.
So you see, Snakeblood really is pretty moot. Now if you can name a Potion mixture with a negative effect someone would be willing to make that would thus require Snakeblood to forgo then I'm all ears.