I lol'd irl.vamp_emily wrote: »I often wonder if it is lack of math skills or AD can't see.
Time for an eye exam:
All AD members read line 6 for me
What I proposed is a little different than that. In the game I spent most of my gaming years playing there were "groups" and "raids". A group was up to 6 players. A raid was up to 24 players. A raid would not gain pvp credit for kills because it TRIVIALIZES pvp making it TOO EASY. What I suggest is that ESO adapt the same type of system but tweak it so raids only get credit from other raids instead of no credit at all. That way if you want ezmode zerg pvp you only get credit from other people who want ezmode zerg pvp.vamp_emily wrote: »I think there is a solution out there somewhere:
1. Do what Sora suggested, only give up to 12 players in an area AP. I personally don't think that would work, I like the idea but they would still be poplocked and might not even care about AP.
When a player is killed the system would check your group size and the size of the group the player who was killed was in. If your grp size was 13+ and the person who died's grp size was 13+ you gain AP. If your group size was 12+ and the person who died's grp size was under 13 then you gain no AP as so on and so forth.
It worked very well and I'd love to see something like that implemented for Cyrodiil.
It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
this is the first im EVER hearing about this.... u sure it happened on BwB? and not another campaign? @Adenoma @DeadlyRecluse did u guys ever hear about this?
It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
Just lol.... anyways nice defense at Roe a few mins ago AD. Was a fun pretty well-balanced battle.It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
It's not "turning on each other" it's EP attacking the faction that's closer in population so they actually have a chance to win based on strategy, knowledge, and skill as opposed to having all of the aforementioned nullified by sheer numbers. and sometimes DC doing the same (though it's usually EP provoking). As explained many times by many people, people are TIRED of fighting the zergalicious AD blob all the time.EdmundTowers wrote: »Prime time AD pop locked, EP 3 bars, DC 2 bars. DC missing a bar that they usually have in prime time. Where your DC gone?
Also, It should be AD vs purple since we have emp, so in fact it is AD that is outnumbered. 4AD bars vs 3EP+2DC. But EP and DC keep turning on each other so thanks.
Off time AD 2 bars, DC 2 bars, EP 1 bar.
It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
Maikon...Maikon...Maikon you poor ignorant fool. The hack was done on a vet server. Remember I was in teamspeak when the ZOS employee told us......One more Lie debunked. You keep trying though dear, because....funny.
NEXT!!!
It's funny how you talk about the population and how "skilled" DC players are. Maybe you've forgotten that some months back a few DC players hacked the server to give DC a population boost, decreasing EP's population in the process, all just to keep AD from getting emp. Desperate? But then again I guess that's part of your "skill set".
Maikon...Maikon...Maikon you poor ignorant fool. The hack was done on a vet server. Remember I was in teamspeak when the ZOS employee told us......One more Lie debunked. You keep trying though dear, because....funny.
NEXT!!!
Valen_Byte wrote: »Just popping in to say goodbye. It has been cool to meet some of the people who I fight. Mad respect to most of you. See you all in game. : ))
Wasn't much of a goodbye.... have fun zerging even harder though, just makes our victories against the odds even more triumphant.Valen_Byte wrote: »*Cracks open the door to a dark scary room...
Gets pissed, logs on to ZERG them even harder.
Just_call_me_Cola wrote: »We keep bitchen about Population sizes, forum is probably gonna get shut down again. But seriously stop with all the pop screen shots makes it harder to scroll and read at work.