One Tamriel is nice but when you think about it you will have 3 times the normal people in zones which will make mats more scarce. And for you grinders out there 3 times the amount of people in the same spot which means 0 XP for you. Also with quests sometimes you have to kill things for the quest and when you have more people doing it. It becomes a pain cause you have to wait for the re spawn. Please join me and say no to this one tamriel.
One Tamriel is nice but when you think about it you will have 3 times the normal people in zones which will make mats more scarce. And for you grinders out there 3 times the amount of people in the same spot which means 0 XP for you. Also with quests sometimes you have to kill things for the quest and when you have more people doing it. It becomes a pain cause you have to wait for the re spawn. Please join me and say no to this one tamriel.
Brutusmax1mus wrote: »I can only imagine the lag in Capitol cities.
One day I meet random nice dude at bar his name was Tommy, we talked alot and I found out that he's playing ESO as well, we were like oh cool! and then we exchange each other ID just to be disheartened that I am in Aldmeri Dominion, while Tommy is in Daggerfal Covenant, because we never be able to play together except at Cyrodiil for PVP. Both of us sadly did not have time to reroll another toon on another alliance. Nevertheless I still have him there on my contact as messaging buddy,
Same thing with Sarah that I just met last week, I was guildless at that time and she invited me to join her guild as well, but alas, her guild is Ebonheart Pact based and we could not be together. Also Maurice (Daggerfal Covenant) just yesterday. We are getting caged within this stupid invisible barrier called Alliance instances.
I'm very excited with the coming of Tamriel One. I'm sure lot of us who have been victim of this stupid Alliance instances barrier will be very happy. To me, Elder Scrolls is a game that start right after you become free prisoner. But in ESO right now, you free as prisoner -> Alliance map -> Caldwell Silver -> Caldwell Gold -> then the game starts. With Tamriel One, I believe ESO is heading in the right way.
One Tamriel and its introduction will go swimmingly. Every time ZOS applied patches or introduced new content they only improved the game as well as the experience for players across all platforms.
Read this with as much sarcasm as possible. All I'm looking forward to is the forum the first few days after OT has begun.
I_killed_Vivec wrote: »One Tamriel and its introduction will go swimmingly. Every time ZOS applied patches or introduced new content they only improved the game as well as the experience for players across all platforms.
Read this with as much sarcasm as possible. All I'm looking forward to is the forum the first few days after OT has begun.
This is what I feel about it too.
I don't know how much it will improve the game for me (if at all), but it is a fundamental change and I can't see it being a painless transition. And that will affect me.
1) Tarmeriel One is more in line with traditional Elder Scrolls games.
2) You will no longer out level a quest
3)All zones will feel alive
3) Benefit to new players as now questing with even your top level friend is possible.
Cyrodiil is 1 zone not phased or instanced. That is why there is a queue. PvE no queue because players get load balanced through phased / instance.
One Tamriel and its introduction will go swimmingly. Every time ZOS applied patches or introduced new content they only improved the game as well as the experience for players across all platforms.
Read this with as much sarcasm as possible. All I'm looking forward to is the forum the first few days after OT has begun.
Forestd16b14_ESO wrote: »1) Tarmeriel One is more in line with traditional Elder Scrolls games.
2) You will no longer out level a quest
3)All zones will feel alive
3) Benefit to new players as now questing with even your top level friend is possible.
Cyrodiil is 1 zone not phased or instanced. That is why there is a queue. PvE no queue because players get load balanced through phased / instance.
Traditional TES games ? Really your gonna use that ? ESO takes place 1000 years before Skyrim 800 years before Oblivion and Morrowind and 200 years before Talos of Atmora is born during this era the entire content of Tamriel was hermits who never thought of even traveling out of their home country. Nords stayed in Skyrim, Altmer stayed in Summer set, Khajiits stayed in Elsywere, and so on.
One Tamriel with all races in any zone is destroying lore ESO is a TES game but THAT DOES NOT MEAN IT HAS TO BE LIKE THE OTHER TES GAMES ! Seriously this is a MMO TES game which means your not "the chosen one" to save the world it's you and hundreds of other heros fighting together.
Plus there is no point of one Tamriel we can already group up with other factions via LFG tool why else even talk to another faction person if not for dungeons ?
Forestd16b14_ESO wrote: »1) Tarmeriel One is more in line with traditional Elder Scrolls games.
2) You will no longer out level a quest
3)All zones will feel alive
3) Benefit to new players as now questing with even your top level friend is possible.
Cyrodiil is 1 zone not phased or instanced. That is why there is a queue. PvE no queue because players get load balanced through phased / instance.
Traditional TES games ? Really your gonna use that ? ESO takes place 1000 years before Skyrim 800 years before Oblivion and Morrowind and 200 years before Talos of Atmora is born during this era the entire content of Tamriel was hermits who never thought of even traveling out of their home country. Nords stayed in Skyrim, Altmer stayed in Summer set, Khajiits stayed in Elsywere, and so on.
One Tamriel with all races in any zone is destroying lore ESO is a TES game but THAT DOES NOT MEAN IT HAS TO BE LIKE THE OTHER TES GAMES ! Seriously this is a MMO TES game which means your not "the chosen one" to save the world it's you and hundreds of other heros fighting together.
Plus there is no point of one Tamriel we can already group up with other factions via LFG tool why else even talk to another faction person if not for dungeons ?
WillhelmBlack wrote: »One day I meet random nice dude at bar his name was Tommy, we talked alot and I found out that he's playing ESO as well, we were like oh cool! and then we exchange each other ID just to be disheartened that I am in Aldmeri Dominion, while Tommy is in Daggerfal Covenant, because we never be able to play together except at Cyrodiil for PVP. Both of us sadly did not have time to reroll another toon on another alliance. Nevertheless I still have him there on my contact as messaging buddy,
Same thing with Sarah that I just met last week, I was guildless at that time and she invited me to join her guild as well, but alas, her guild is Ebonheart Pact based and we could not be together. Also Maurice (Daggerfal Covenant) just yesterday. We are getting caged within this stupid invisible barrier called Alliance instances.
I'm very excited with the coming of Tamriel One. I'm sure lot of us who have been victim of this stupid Alliance instances barrier will be very happy. To me, Elder Scrolls is a game that start right after you become free prisoner. But in ESO right now, you free as prisoner -> Alliance map -> Caldwell Silver -> Caldwell Gold -> then the game starts. With Tamriel One, I believe ESO is heading in the right way.
That is not RL, Firor.
Anyway, I hear a lot of folk not liking it. I don't mind, probably won't affect me.
Forestd16b14_ESO wrote: »1) Tarmeriel One is more in line with traditional Elder Scrolls games.
2) You will no longer out level a quest
3)All zones will feel alive
3) Benefit to new players as now questing with even your top level friend is possible.
Cyrodiil is 1 zone not phased or instanced. That is why there is a queue. PvE no queue because players get load balanced through phased / instance.
Traditional TES games ? Really your gonna use that ? ESO takes place 1000 years before Skyrim 800 years before Oblivion and Morrowind and 200 years before Talos of Atmora is born during this era the entire content of Tamriel was hermits who never thought of even traveling out of their home country. Nords stayed in Skyrim, Altmer stayed in Summer set, Khajiits stayed in Elsywere, and so on.
One Tamriel with all races in any zone is destroying lore ESO is a TES game but THAT DOES NOT MEAN IT HAS TO BE LIKE THE OTHER TES GAMES ! Seriously this is a MMO TES game which means your not "the chosen one" to save the world it's you and hundreds of other heros fighting together.
Plus there is no point of one Tamriel we can already group up with other factions via LFG tool why else even talk to another faction person if not for dungeons ?
Well mournhold Rawl'KHa ,Way rest and Way rest have some of the best traders in the game.Plus Mounhold and way rest are to factions Hub city.So those zones will be laggy same with Gratwoof.Certain zones are going to be 2x more people in those zones than they so jwo.It's just funny, that some people think due to One Tamriel there would be 3-times more people in a Zone - where would they possibly come from?- Cloned by ZOS or what?-
EverHaunted wrote: »This Anti-1Tamriel Circle Jerk is getting old. Why are so many of you so paranoid? People afraid of change, I get that. But in actuality, will it change anything you are doing right now? No, it won't. You will still have the same option to make alt #34, do the tutorial, go to harborage, do your alliance quests neatly. Simply put, it can't affect you negatively. Stop being so insecure of the in-game changes.
EverHaunted wrote: »This Anti-1Tamriel Circle Jerk is getting old. Why are so many of you so paranoid? People afraid of change, I get that. But in actuality, will it change anything you are doing right now? No, it won't. You will still have the same option to make alt #34, do the tutorial, go to harborage, do your alliance quests neatly. Simply put, it can't affect you negatively. Stop being so insecure of the in-game changes.
It will affect me when the game is as laggy as PVP.
Its lag like crazy in certain zones now without One tamerial.As I mentioned earlier in this thread,mournhold for EP players is a laggy mess Elden root the same for AD on Xbox.Don't get me started on Orc town you can't be in their for more than 1 minute without crashing.this game can't handle to many players in one area the Devs even said that when they stated the reason for not having 24 man raids.Its not a assumption when the game can barely handle the people we have now in 1 zone.This game isn't optimized well and the only way for them to not make it lag is to make a zone instance limit to about 40 people and than maybe it won't be bad.EverHaunted wrote: »EverHaunted wrote: »This Anti-1Tamriel Circle Jerk is getting old. Why are so many of you so paranoid? People afraid of change, I get that. But in actuality, will it change anything you are doing right now? No, it won't. You will still have the same option to make alt #34, do the tutorial, go to harborage, do your alliance quests neatly. Simply put, it can't affect you negatively. Stop being so insecure of the in-game changes.
It will affect me when the game is as laggy as PVP.
How? What is your proof of it? How can you claim it without backing it up with evidence? Just how will your lag increase? Based on what? I'm genuinely interested. Can you share your data with us?
Don't assume. Wait for it to hit, and then complain if you were right. Right now, it's almost as bad as superstitious bogus.