Shadowstep2003 wrote: »I just don't understand.
I mean I'm not trying to bash, but what exactly does the job title of 'community manager' entail?
In my mind that kind of job would involve managing community relations by answering questions and providing updates/feedback.
Shadowstep2003 wrote: »I just don't understand.
I mean I'm not trying to bash, but what exactly does the job title of 'community manager' entail?
In my mind that kind of job would involve managing community relations by answering questions and providing updates/feedback.
If an individual works a normal eight hour shift and makes a few forum posts maybe totaling up to 1 or 2 hours what else is going on for the other six? If it's speaking with teammates internally acquiring answers to questions why is there such a lag in the feedback loop?
Smasherx74 wrote: »This thread needs to be acknowledged. Will ZOS ever plan on fixing consoles? Are they? Will they ever fix the unplayable amount of lag in PVP and trials? Or will Vishera core CPUs forever be unplayable for this game despite meeting the recommended specs lol... Will the recommended specs ever be changed? You can't have it both ways ZOS, fix your game or up the demand for hardware.
The problem is that if a developer goes meaningfully beyond the initial "we're working on it" then they can only do so by giving an estimated time frame for fixing it, and then when they fail to meet it, for whatever usually perfectly reasonable reasons, they get shot down in flames and accused of "lying", "breaking promises" and all the other usual forum trash talk. That, in essence, is why they stay away.
It's better really that they just acknowledge the problem (in itself something they could arguably improve on) and then release the fix when it's ready. In between times I'm sure they have better things to do than keep posting updates that they're still working on it - which in itself is pretty meaningless.
As an aside, I would also comment that an awful lot of people's complaints that ZOS never listen and never communicate would be resolved if those people would only check out the Dev Tracker that is prominently displayed at the top of the forum. A lot of the time ZOS have responded on the issue, just not on the specific topic (or forum) on which the complainant has posted. Most issues generate an unnecessary multiplicity of topics (incidentally resulting in scorn towards any moderator who sensibly closes down all but a focal one), and it's unreasonable to expect ZOS to respond to all of them. That isn't to say that they couldn't improve on their communications, as they have previously committed to do, but nonetheless it is incumbent on posters firstly to check on previous replies, secondly to check on existing coverage of their issue, and thirdly to post any new topic on the correct forum where it is most likely to prompt an official reply.
Shadowstep2003 wrote: »The problem is that if a developer goes meaningfully beyond the initial "we're working on it" then they can only do so by giving an estimated time frame for fixing it, and then when they fail to meet it, for whatever usually perfectly reasonable reasons, they get shot down in flames and accused of "lying", "breaking promises" and all the other usual forum trash talk. That, in essence, is why they stay away.
It's better really that they just acknowledge the problem (in itself something they could arguably improve on) and then release the fix when it's ready. In between times I'm sure they have better things to do than keep posting updates that they're still working on it - which in itself is pretty meaningless.
As an aside, I would also comment that an awful lot of people's complaints that ZOS never listen and never communicate would be resolved if those people would only check out the Dev Tracker that is prominently displayed at the top of the forum. A lot of the time ZOS have responded on the issue, just not on the specific topic (or forum) on which the complainant has posted. Most issues generate an unnecessary multiplicity of topics (incidentally resulting in scorn towards any moderator who sensibly closes down all but a focal one), and it's unreasonable to expect ZOS to respond to all of them. That isn't to say that they couldn't improve on their communications, as they have previously committed to do, but nonetheless it is incumbent on posters firstly to check on previous replies, secondly to check on existing coverage of their issue, and thirdly to post any new topic on the correct forum where it is most likely to prompt an official reply.
I can agree somewhat with what you posted. What I'm simply asking for is communication on progress and it would be great if it were from the mouths of an individual working on the issue although that might be well beyond their job responsibilities.
I work as a programmer and although the kind of work I do may not be nearly as complex we have priorities and priorities typically come with deadlines. It doesn't seem like there are deadlines here, moreso we'll fix it when we fix it. Either that or the company priorities are not in line with community expectations regarding bug fixing and what not.
If I've been working on an issue for more than a couple weeks I'm typically providing progress reports to the stakeholder. Even in IT I understand we can't always commit to firm deadlines, but there is always a regular report on progress.
Shadowstep2003 wrote: »Why is there not more visibility on the issues you are working on and maybe the difficulties in resolving those issues that you face?
Agree.
I wish communication with ZOS wasn't so difficult. There's no reason for it, and 4/5 threads about bugs/complaints would never exist if they could open up and respond a bit to us when an big (or even minor) issue comes up.
It ain't just ZOS, Beth does the same thing.
On the Beth site, I believe it was said that they feel it's better to say nothing at all rather than say something that is nothing at all.
Kind of makes sense if you're avoiding making promises that you can't be sure you can keep or if you don't want to get people's hopes up, but, I can see why y'all might want something, even if it is nothing.
old_mufasa wrote: »Ya great but how do we know what issues you know or are working on..
Take the Xbox headset issue... LFG system.... there is no feed back on if you know about it or working on it.. and a known issue thread would be helpful...
Also why is text chat not in this game yet for consoles... NWN, war frame and now the new DCUO on console all have working LFG systems and in game chat.. and yet we still don't have it...
...coming in patch 11 next week in two weeks.old_mufasa wrote: »Also why is text chat not in this game yet for consoles... NWN, war frame and now the new DCUO on console all have working LFG systems and in game chat.. and yet we still don't have it...
Bonzodog01 wrote: »old_mufasa wrote: »Ya great but how do we know what issues you know or are working on..
Take the Xbox headset issue... LFG system.... there is no feed back on if you know about it or working on it.. and a known issue thread would be helpful...
Also why is text chat not in this game yet for consoles... NWN, war frame and now the new DCUO on console all have working LFG systems and in game chat.. and yet we still don't have it...
Xbox Headset issue is not confirmed to just affect this game as of yet. Microsoft themselves seem to know something about it. It's highly possible/likely that its a compatibility issue.
Text chat is coming to the game in Update 11 on August 16th. It has been confirmed for over a month now.
LFG issue seems to affect the entire game, all platforms. There has been some feedback about it, but its sparse. Devs are well aware of it, as it affects their gaming as well.
ZOS_JessicaFolsom wrote: »In regards to the console tech issues that were introduced when Update 10 launched, fixing them has been a studio-wide priority. We do have a number of fixes and improvements coming in Update 11 (on the 16th) that should resolve the majority of these issues.
ZOS_JessicaFolsom wrote: »We're always looking for ways to improve communication with our players, and do try to be as forthcoming and transparent as possible.
ZOS_JessicaFolsom wrote: »@Shadowstep2003 thank you for expressing your frustrations and concerns in such a constructive manner; that's appreciated.
We're always looking for ways to improve communication with our players, and do try to be as forthcoming and transparent as possible. Sometimes the status update for an issue is "We're still working on it, and have X and Y teams dedicated to solving this as soon as possible" and that doesn't change until we find the problem and are testing a fix. And we understand that can get frustrating to hear "We're working on it, thanks for your patience" for an extended period of time. When we can provide more details about what's being done, we do.
In regards to the console tech issues that were introduced when Update 10 launched, fixing them has been a studio-wide priority. We do have a number of fixes and improvements coming in Update 11 (on the 16th) that should resolve the majority of these issues.
All that said, there is always room for improvement, and we're interested in hearing what our players would like to see. We can't promise we'll be able to do everything suggested and asked for, but we will talk about what is feasible and possibly bounce some ideas off of you in return. (And if you all are really interested in learning more about everything your friendly neighborhood ESO Community Managers do day-to-day, maybe we'll chat about it a little in a future ESO Live!)
ZOS_JessicaFolsom wrote: »@Shadowstep2003 thank you for expressing your frustrations and concerns in such a constructive manner; that's appreciated.
We're always looking for ways to improve communication with our players, and do try to be as forthcoming and transparent as possible. Sometimes the status update for an issue is "We're still working on it, and have X and Y teams dedicated to solving this as soon as possible" and that doesn't change until we find the problem and are testing a fix. And we understand that can get frustrating to hear "We're working on it, thanks for your patience" for an extended period of time. When we can provide more details about what's being done, we do.
In regards to the console tech issues that were introduced when Update 10 launched, fixing them has been a studio-wide priority. We do have a number of fixes and improvements coming in Update 11 (on the 16th) that should resolve the majority of these issues.
All that said, there is always room for improvement, and we're interested in hearing what our players would like to see. We can't promise we'll be able to do everything suggested and asked for, but we will talk about what is feasible and possibly bounce some ideas off of you in return. (And if you all are really interested in learning more about everything your friendly neighborhood ESO Community Managers do day-to-day, maybe we'll chat about it a little in a future ESO Live!)


ZOS_JessicaFolsom wrote: »We're always looking for ways to improve communication with our players, and do try to be as forthcoming and transparent as possible. Sometimes the status update for an issue is "We're still working on it, and have X and Y teams dedicated to solving this as soon as possible" and that doesn't change until we find the problem and are testing a fix. And we understand that can get frustrating to hear "We're working on it, thanks for your patience" for an extended period of time. When we can provide more details about what's being done, we do.
Shadowstep2003 wrote: »I feel like I've been patient for so long on consoles. We haven't had a patch in the longest time. I don't know what else to do but communicate on the forums. My hands are tied and I've just been forced to 'deal with it' without any consolation that greener pastures are on the horizon.
I check the forum everyday looking for scheduled patch maintenance on consoles. I've checked for over a month now and been disappointed over and over. I don't know what else to do.
ZOS_JessicaFolsom wrote: »"We're still working on it, and have X and Y teams dedicated to solving this as soon as possible"