jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Shadesofkin wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Take your points out of Physical and Spell Resist and put them in Hardy and Ele Defender.
jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Take your points out of Physical and Spell Resist and put them in Hardy and Ele Defender.
I should have been more clear - my points are in Hardy and Elemental Defender. Some in Spell Shield and Bastion as well (like 10 each or something).
Ep1kMalware wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Take your points out of Physical and Spell Resist and put them in Hardy and Ele Defender.
I should have been more clear - my points are in Hardy and Elemental Defender. Some in Spell Shield and Bastion as well (like 10 each or something).
dude, blocking is the one true way to get through it. if you're internet is bad, thst sucks. if you're going eith the burn method, I guess thst sucks, but your lsg probably has to do with your strategy sice hel ra id laggy as dirt e=when there's adds. I guarantee the method you'll see after the update is moving around the room counter clockwise and letting him use his aoes to destroy the statues. for this, you MUST BLOCK.
as foe manticora, YOU MUST BLOCK, or else tou kill the tank.like it or not, blocking is an intended mechanic in so,e parts of this game.
Ep1kMalware wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Take your points out of Physical and Spell Resist and put them in Hardy and Ele Defender.
I should have been more clear - my points are in Hardy and Elemental Defender. Some in Spell Shield and Bastion as well (like 10 each or something).
dude, blocking is the one true way to get through it. if you're internet is bad, thst sucks. if you're going eith the burn method, I guess thst sucks, but your lsg probably has to do with your strategy sice hel ra id laggy as dirt e=when there's adds. I guarantee the method you'll see after the update is moving around the room counter clockwise and letting him use his aoes to destroy the statues. for this, you MUST BLOCK.
as foe manticora, YOU MUST BLOCK, or else tou kill the tank.like it or not, blocking is an intended mechanic in so,e parts of this game.
jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Take your points out of Physical and Spell Resist and put them in Hardy and Ele Defender.
I should have been more clear - my points are in Hardy and Elemental Defender. Some in Spell Shield and Bastion as well (like 10 each or something).
dude, blocking is the one true way to get through it. if you're internet is bad, thst sucks. if you're going eith the burn method, I guess thst sucks, but your lsg probably has to do with your strategy sice hel ra id laggy as dirt e=when there's adds. I guarantee the method you'll see after the update is moving around the room counter clockwise and letting him use his aoes to destroy the statues. for this, you MUST BLOCK.
as foe manticora, YOU MUST BLOCK, or else tou kill the tank.like it or not, blocking is an intended mechanic in so,e parts of this game.
We drag the Warrior around the room destroying the gargoyles with dodgeroll instead of block, because block just isn't reliable. Maybe it's lag, bugs, mechanics... I don't know. But blocking just does not work for us there.
We don't have a problem with blocking on the vSO manti. Usually it's the tank getting killed by the bleed, the portal grabbing the "wrong" people, or people not being able to dodge popcorn or getting killed by the poison spears (block and walk out gets people killed there too).
jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then.
Can't block if you don't have the stamina to do it, and that's not the healer's fault.Shadesofkin wrote: »jknight201 wrote: »Ep1kMalware wrote: »jknight201 wrote: »Ep1kMalware wrote: »
lololol this is so much qq. you know how to beat hm helra? block. how you know when to block? you're standing in red. I can't even xD haha damn.
manticora is hard? why does the 3 second wind up for it's overcharge jot clue you in? how about the 2 popcorn phases, then red aoe you block, oops here comes a portal! if your raid leader can't recall the mechanics, then k=maybe the huge ass ghost floating around will clue you in.
this is 100% qq from bad playing. and nothing else.
edit:
most players are incredibly dumb with mehanics and refuse to learn them, no matter how a=simple they are. Planar inhibitor anybody?
this is why you have a good raid leader that tells you exactly where to stand, exactly when to ,move forward, exactly when to block, and kicks you from the group when you talk more than you listen.
The secret to HRC HM is blocking? Wow, speaking of people who don't understand the mechanics... So you think most non-tanks can block all the shield throws? Or the leap mechanic? While adds are out or you're already low health or stam? Just block starfall? Or the cleave? And of course the red telegraph is always in the right place, is never a little off where the damage actually falls, is never not shown because of settings or graphics bugs, is never obscured by other things on screen and is clearly visible at all times and never appears late? If you think HRC HM mechanics = block then it's *you* who clearly doesn't understand.
Block on the manti charge ... really? Because it's not like anyone's game has ever lagged out or just not been responsive to a block. And of course nobody has ever run out of stamina trying to move away from popcorn, or accidentally dodgerolled to get away and brought it to someone else. And if you have some way of knowing in advance where the portal will land then please let the rest of the player base know.
Sounds like you are part of the problem, not part of the solution. Sometimes things happen and even good groups wipe because of randomness in the mechanics. Is that QQ as well? You've never been in a group that wiped? And when you were, then that must have been a L2P issue, right?
The problem we're discussing is that there isn't a gradual increase in difficulty. The fact that some of the trials have random mechanics that can cause *any* group to wipe if RNG luck isn't with them is another issue entirely.
just got #6 score for hel ra. nobody died, we blocked. looks like it's YOU who's part of the problem. blaming failing mechanics on the game. heh
(btw we blocked, workes well)
No, it's people like YOU who are the problem. You think that, because a specific method works for you, it therefore should work for everyone and if it doesn't, it's a L2P issue. I don't know if you're being honest about constant blocking working for you in HRC HM, if you're lying just to create drama or what - but I can tell you that in my 5-1-1 armor and with 17K health, if I have anything less than 100% health and 100% stam, I get killed when blocking the shield throw and the outer ring of the leap attack. So do several of our other dps and our healer.
We beat our heads against HRC HM for some time until we realized that idiots who say "just block through everything" are wrong - and when we tried dodging out of the attacks, we were finally able to solve it.
Your healers are bad then. Or your cp are allocated incorrectly, or you're not really blocking (thats happened to me) you're not wearing a Heavy Chest piece to ensure your phys resist is higher, or your tank never held aggro (because you shouldn't be taking damage outside of shield and jump until Gargoyle).
These are all issues. I said before, if you really believe it's not you, then it's your fellow teammembers.
I don't know. If I knew, I'd fix it. CP split between mag and phys resist. It might be that the block isn't registering, but I can block the first throw and have the damage to prove it, but then have no stam to block the second attack. I have a heavy chest piece, yes. I can't blame it on the tank - many of the adds are ranged and he can't agro all of them. Getting killed by adds is A problem but not THE problem - it's trying to block through the Warrior's attacks that was getting 1/4 to 1/3 of the group killed.
I'm not blaming the team either - what I am blaming are people who say "blocking ftw" as the only strategy to get past HRC HM and if it doesn't work for you then it's an L2P issue.
Take your points out of Physical and Spell Resist and put them in Hardy and Ele Defender.
I should have been more clear - my points are in Hardy and Elemental Defender. Some in Spell Shield and Bastion as well (like 10 each or something).
dude, blocking is the one true way to get through it. if you're internet is bad, thst sucks. if you're going eith the burn method, I guess thst sucks, but your lsg probably has to do with your strategy sice hel ra id laggy as dirt e=when there's adds. I guarantee the method you'll see after the update is moving around the room counter clockwise and letting him use his aoes to destroy the statues. for this, you MUST BLOCK.
as foe manticora, YOU MUST BLOCK, or else tou kill the tank.like it or not, blocking is an intended mechanic in so,e parts of this game.
We drag the Warrior around the room destroying the gargoyles with dodgeroll instead of block, because block just isn't reliable. Maybe it's lag, bugs, mechanics... I don't know. But blocking just does not work for us there.
We don't have a problem with blocking on the vSO manti. Usually it's the tank getting killed by the bleed, the portal grabbing the "wrong" people, or people not being able to dodge popcorn or getting killed by the poison spears (block and walk out gets people killed there too).
Ep1kMalware wrote: »before we mainly did burn method where 1 guy got portal and just sat there while everyone stacked on bosses rump. we're doing it with 2 tanks and it's planned out that a tank 1 healer and 2dps wilk always go in the hole.
very controllable with placement.
hedna123b14_ESO wrote: »Ep1kMalware wrote: »before we mainly did burn method where 1 guy got portal and just sat there while everyone stacked on bosses rump. we're doing it with 2 tanks and it's planned out that a tank 1 healer and 2dps wilk always go in the hole.
very controllable with placement.
Do it with 1 tank and 3 DPS = faster